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Railguns and Pulse Rifles is a Council game on the [=SpaceBattles=] forum wherein a group of forum members get to direct the Tau race of ''TabletopGame/{{Warhammer 40000}}'' infamy, starting from a pre-[=WW2=] tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.

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Railguns and Pulse Rifles is a Council game on the [=SpaceBattles=] forum wherein a group of forum members get to direct the Tau race of ''TabletopGame/{{Warhammer 40000}}'' infamy, starting from a pre-[=WW2=] tech level. The game is currently running at 4 ran through four threads strong and showing no signs of slowing down any time soon.
ended on August 22, 2019 with the players’ defeat.
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* DoNotWant: After a meeting with an Imperium rogue trader, the Council and Peanut Gallery alike tossed around ideas of writing a romance story between Ginger Maniac's character and an unnamed Space Marine(dubbed "Hatemarine" thanks to a nickname in Ginger's account of the incident.) Ginger himself was [[http://forums.spacebattles.com/goto/post?id=14790748#post-14790748 less than enthusiastic]].
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ROB is at it again. This time he copied your mind and put it into a collective consciousness and has given you the task of guiding and protecting a race as they expand into a hostile universe. It’s time for Website/SpacebattlesDotCom to lead the Tau.

Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of ''TabletopGame/{{Warhammer 40000}}'' infamy, starting from a pre-[=WW2=] tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.

to:

ROB is at it again. This time he copied your mind and put it into a collective consciousness and has given you the task of guiding and protecting a race as they expand into a hostile universe. It’s time for Website/SpacebattlesDotCom Website/SpaceBattlesDotCom to lead the Tau.

Railguns and Pulse Rifles is a Council game on the SpaceBattles [=SpaceBattles=] forum wherein a group of forum members get to direct the Tau race of ''TabletopGame/{{Warhammer 40000}}'' infamy, starting from a pre-[=WW2=] tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.
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Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of ''TabletopGame/{{Warhammer 40000}}'' infamy, starting from a pre-WW2 tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.

to:

Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of ''TabletopGame/{{Warhammer 40000}}'' infamy, starting from a pre-WW2 pre-[=WW2=] tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.
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* HumansAdvanceSwiftly: Well, Tau, but they're fulfilling the role humanity generally fills in fiction. They managed to get from computers being a new invention to laptops within 20 years.
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Removed per TRS.


* {{Badass}}: Ginger Maniac's character, "Aun'o Man'Ac," a battlescarred veteran of an Ethereal who has somehow survived for more than seven centuries(Ginger was one of the original Council members) is the de-facto leader of the Tau armed forces, winner of multiple campaigns against the Orks, and savior of not one, but two planets and working on a third. He's known to call out Ork warbosses personally from time to time.
Willbyr MOD

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ROB is at it again. This time he copied your mind and put it into a collective consciousness and has given you the task of guiding and protecting a race as they expand into a hostile universe. It’s time for SpaceBattles to lead the Tau.

Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of {{Warhammer 40K}} infamy, starting from a pre-WW2 tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.

to:

ROB is at it again. This time he copied your mind and put it into a collective consciousness and has given you the task of guiding and protecting a race as they expand into a hostile universe. It’s time for SpaceBattles Website/SpacebattlesDotCom to lead the Tau.

Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of {{Warhammer 40K}} ''TabletopGame/{{Warhammer 40000}}'' infamy, starting from a pre-WW2 tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.



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* NoFourthWall: Inq101 stated in his very first post that the players are "You controlling the Tau," and as such they are allowed access to any and all real-world knowledge, including knowledge of the other races from {{Warhammer 40K}}. Convincing their society to act on this knowledge can prove... challenging.

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* NoFourthWall: Inq101 stated in his very first post that the players are "You controlling the Tau," and as such they are allowed access to any and all real-world knowledge, including knowledge of the other races from {{Warhammer 40K}}.''TabletopGame/{{Warhammer 40000}}''. Convincing their society to act on this knowledge can prove... challenging.


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* TechnoBabble: [[http://forums.spacebattles.com/threads/railguns-and-pulse-rifles-iv.301800/page-79#post-15103500 Ostensibly]] what makes plasma reactors work.
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* NoFourthWall: Inq101 stated in his very first post that the players are "You controlling the Tau," and as such they are allowed access to any and all real-world knowledge, including knowledge of the other races from [[Warhammer40000 Warhammer4K]]. Convincing their society to act on this knowledge can prove... challenging.

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* NoFourthWall: Inq101 stated in his very first post that the players are "You controlling the Tau," and as such they are allowed access to any and all real-world knowledge, including knowledge of the other races from [[Warhammer40000 Warhammer4K]].{{Warhammer 40K}}. Convincing their society to act on this knowledge can prove... challenging.
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None

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* NoFourthWall: Inq101 stated in his very first post that the players are "You controlling the Tau," and as such they are allowed access to any and all real-world knowledge, including knowledge of the other races from [[Warhammer40000 Warhammer4K]]. Convincing their society to act on this knowledge can prove... challenging.
** This has once or twice proven to be a valuable form of espionage, such as when Ginger Maniac had a meeting with an Imperium Rogue Trader who he was able to pick apart with meta knowledge, but whom couldn't have imagined Ginger was seeing through all of his bluffs because of it.
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* GreekChorus: A very active one. Officially referred to as the "Peanut Gallery" by themselves, the players, and the GM. They contribute enough ideas that it's easy to forget who has a voting Council position and who doesn't.
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Why are my Wiki Words not Wiki Word-ing? (fixed)


Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of [[http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Warhammer40000 Warhammer 40K]] infamy, starting from a pre-WW2 tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.

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Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of [[http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Warhammer40000 Warhammer 40K]] {{Warhammer 40K}} infamy, starting from a pre-WW2 tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.



* Badass: Ginger Maniac's character, "Aun'o Man'Ac," a battlescarred veteran of an Ethereal who has somehow survived for more than seven centuries(Ginger was one of the original Council members) is the de-facto leader of the Tau armed forces, winner of multiple campaigns against the Orks, and savior of not one, but two planets and working on a third. He's known to call out Ork warbosses personally from time to time.

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* Badass: {{Badass}}: Ginger Maniac's character, "Aun'o Man'Ac," a battlescarred veteran of an Ethereal who has somehow survived for more than seven centuries(Ginger was one of the original Council members) is the de-facto leader of the Tau armed forces, winner of multiple campaigns against the Orks, and savior of not one, but two planets and working on a third. He's known to call out Ork warbosses personally from time to time.



* BFG: The Nova Emplacement, a super-railgun earned by a critical success on one of the research projects. Nova Emplacements are too big to be mounted on ANY ship.

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* BFG: {{BFG}}: The Nova Emplacement, a super-railgun earned by a critical success on one of the research projects. Nova Emplacements are too big to be mounted on ANY ship.



* Squick: Ginger Maniac's response to the community suggesting a slash fiction between him and an unnamed space marine

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* Squick: {{Squick}}: Ginger Maniac's response to the community suggesting a slash fiction between him and an unnamed space marine

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* Badass; Ginger Maniac's character, "Aun'o Man'Ac," a battlescarred veteran of an Ethereal who has somehow survived for more than seven centuries(Ginger was one of the original Council members) is the de-facto leader of the Tau armed forces, winner of multiple campaigns against the Orks, and savior of not one, but two planets and working on a third. He's known to call out Ork warbosses personally from time to time.

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* Badass; Badass: Ginger Maniac's character, "Aun'o Man'Ac," a battlescarred veteran of an Ethereal who has somehow survived for more than seven centuries(Ginger was one of the original Council members) is the de-facto leader of the Tau armed forces, winner of multiple campaigns against the Orks, and savior of not one, but two planets and working on a third. He's known to call out Ork warbosses personally from time to time.



* DoNotWant: After a meeting with an Imperium rogue trader, the Council and Peanut Gallery alike tossed around ideas of writing a romance story between Ginger Maniac's character and an unnamed Space Marine(dubbed "Hatemarine" thanks to a nickname in Ginger's account of the incident.) Ginger himself was [[http://forums.spacebattles.com/goto/post?id=14790748#post-14790748 less than enthusiastic]].



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* Squick: Ginger Maniac's response to the community suggesting a slash fiction between him and an unnamed space marine
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New page!

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ROB is at it again. This time he copied your mind and put it into a collective consciousness and has given you the task of guiding and protecting a race as they expand into a hostile universe. It’s time for SpaceBattles to lead the Tau.

Railguns and Pulse Rifles is a Council game on the SpaceBattles forum wherein a group of forum members get to direct the Tau race of [[http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Warhammer40000 Warhammer 40K]] infamy, starting from a pre-WW2 tech level. The game is currently running at 4 threads strong and showing no signs of slowing down any time soon.

The first thread can be found [[http://forums.spacebattles.com/threads/railguns-and-pulse-rifles-sb-controls-the-tau-recruitment-ooc-thread.255110/ here]]. The subsequent threads can be found [[http://forums.spacebattles.com/threads/railguns-ii-things-have-just-gotten-interesting.272495/ here]], [[http://forums.spacebattles.com/threads/railguns-iii-the-quest-for-sufficient-velocity.285939/ here]], and [[http://forums.spacebattles.com/threads/railguns-and-pulse-rifles-iv.301800/ here]].

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!! Provides examples of:
* Badass; Ginger Maniac's character, "Aun'o Man'Ac," a battlescarred veteran of an Ethereal who has somehow survived for more than seven centuries(Ginger was one of the original Council members) is the de-facto leader of the Tau armed forces, winner of multiple campaigns against the Orks, and savior of not one, but two planets and working on a third. He's known to call out Ork warbosses personally from time to time.
* BadassNormal: This is what a Paragon essentially represents: ordinary Tau citizens who have set themselves apart from the average community by way of their great accomplishments. Paragons can give a small bonus to any project they are attached to.
* BFG: The Nova Emplacement, a super-railgun earned by a critical success on one of the research projects. Nova Emplacements are too big to be mounted on ANY ship.
* FantasticRacism: The Council are playing the "Good Guys" of the 40K universe, moreso even than the OTL Tau were ever intended to be, but their legal system has been written in such a way that Orks can never be recognized as a sapient race.
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