* EnergyWeapon: Are in every freakin' battle.
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* FrickinLaserBeams: Are in every freakin' battle.
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* [[FrickinLaserBeams Frickin' Laser Beams and Swords]]: The Centauri as a whole, although rapid-fire weapons and snipers are also very popular, they use them much less in Aeris than in the original RP, replacing them with good old-fashioned firearms.
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* [[FrickinLaserBeams [[EnergyWeapon Frickin' Laser Beams and Swords]]: The Centauri as a whole, although rapid-fire weapons and snipers are also very popular, they use them much less in Aeris than in the original RP, replacing them with good old-fashioned firearms.
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* LostColony: The CentauriConfederacy started off as this, a world cut off from Earth that became in interstellar nation of its own overtime and then "rediscovered" the Earth Federation on accident. Its been hinted there may even be more lost colonies out there as well.
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* LostColony: The CentauriConfederacy Centauri Confederacy started off as this, a world cut off from Earth that became in interstellar nation of its own overtime and then "rediscovered" the Earth Federation on accident. Its been hinted there may even be more lost colonies out there as well.
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* PointDefenceless: Somewhat averted. The defense turrets of ships can be used against enemy mechs as much as missiles, but they don't do much damage unless massed.
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* PointDefenceless: PointDefenseless: Somewhat averted. The defense turrets of ships can be used against enemy mechs as much as missiles, but they don't do much damage unless massed.
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* BadassGrandpa: Loam Heartfield, the first ace of the Federation.
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* LetsPlay: Hobbes is Let's Playing FireEmblem 7 as part of the ExpandedUniverse material.
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* LetsPlay: Hobbes is Let's Playing FireEmblem 7 ''VideoGame/FireEmblemTheBlazingBlade'' as part of the ExpandedUniverse material.
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* ShoutOut: So far, ComicStrip/CalvinAndHobbes, WesternAnimation/TheVentureBrothers, VideoGame/StarCraft, Anime/CowboyBebop, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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* ShoutOut: So far, ComicStrip/CalvinAndHobbes, WesternAnimation/TheVentureBrothers, VideoGame/StarCraft, Anime/CowboyBebop, TabletopGame/BattleTech, FireEmblem, Franchise/FireEmblem, and ToppaTengenGurrenLagann.
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Originally known as Roleplay/GalacticSoldierTroperion, Roleplay/MythrilAces is an RP on the TVTropes forums. It was created by @/{{Lockonlockon}} and GM'd by @/{{Hydrall}}, with parts of the setting provided by pretty much anyone involved. The original iteration ran solidly for about two years until the game developed creative differences between the players, leading to decreased input, several people leaving and an eventual stall from which it never recovered.
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Originally known as Roleplay/GalacticSoldierTroperion, Roleplay/MythrilAces is an RP on the TVTropes Wiki/TVTropes forums. It was created by @/{{Lockonlockon}} and GM'd by @/{{Hydrall}}, with parts of the setting provided by pretty much anyone involved. The original iteration ran solidly for about two years until the game developed creative differences between the players, leading to decreased input, several people leaving and an eventual stall from which it never recovered.
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A spin-off of Roleplay/MythrilAces, also known as Roleplay/GalacticSoldierTroperion, Roleplay/MythrilTroperionAerisGaiden is an RP on the TVTropes forum. It was created by @/{{Fauxlosophe}} as a GaidenGame to the original RP, and as such many of it's tropes and details on the setting can be found on that page.
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A spin-off of Roleplay/MythrilAces, also known as Roleplay/GalacticSoldierTroperion, Roleplay/MythrilTroperionAerisGaiden is an RP on the TVTropes Wiki/TVTropes forum. It was created by @/{{Fauxlosophe}} as a GaidenGame to the original RP, and as such many of it's tropes and details on the setting can be found on that page.
Changed line(s) 111 (click to see context) from:
* ShoutOut: So far, ComicStrip/CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, Anime/CowboyBebop, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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* ShoutOut: So far, ComicStrip/CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, VideoGame/StarCraft, Anime/CowboyBebop, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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Gameplay was be somewhat turn-based using RollToDodge as a template. Actions were rolled for by each side's GM, with bonuses depending on the situation. Combat will be generally at somewhat long range, but depending on players' actions it could really take place anywhere. Each frame started with 100% health, with an additional amount of health depending on armor class. Heavy is another 100%, medium is 50%, and light is 25%. The trade off was that lighter armored frames get more actions per turn. Heavy armor frames can only perform two action per turn, mediums can perform three, and lights can perform up to four, but one of them can only be used to move. Damage done by any attack was determined by the dice and the GM's discretion. Battles can be in space or on planets, with the majority being the former.
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Gameplay was be somewhat turn-based using RollToDodge Roleplay/RollToDodge as a template. Actions were rolled for by each side's GM, with bonuses depending on the situation. Combat will be generally at somewhat long range, but depending on players' actions it could really take place anywhere. Each frame started with 100% health, with an additional amount of health depending on armor class. Heavy is another 100%, medium is 50%, and light is 25%. The trade off was that lighter armored frames get more actions per turn. Heavy armor frames can only perform two action per turn, mediums can perform three, and lights can perform up to four, but one of them can only be used to move. Damage done by any attack was determined by the dice and the GM's discretion. Battles can be in space or on planets, with the majority being the former.
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* ShoutOut: So far, CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, Anime/CowboyBebop, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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* ShoutOut: So far, CalvinAndHobbes, ComicStrip/CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, Anime/CowboyBebop, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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* MeetCute: Roxy Bishop and Jimmy Stuart meet over a plate of [[CowboyBebop sea rat]]. Or, rather, under one. Subverted in that it was not a setup for future romance between the two (Jimmy's HappilyMarried).
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* MeetCute: Roxy Bishop and Jimmy Stuart meet over a plate of [[CowboyBebop [[Anime/CowboyBebop sea rat]]. Or, rather, under one. Subverted in that it was not a setup for future romance between the two (Jimmy's HappilyMarried).
Changed line(s) 111 (click to see context) from:
* ShoutOut: So far, CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, CowboyBebop, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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* ShoutOut: So far, CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, CowboyBebop, Anime/CowboyBebop, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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''[[ArcWords A flower will bloom over Hell...]]''
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* ContinuityLockout: The GMs have done everything in their power to minimize this, cutting the rather substantial 50+ world factions into 15 clearly developed worlds for both sides. That said, many running gags and implicit Canon persist and almost all of its players are veterans of the original or Gaiden games.
* ContinuityReboot: Planets were renamed, figures removed or made more important in order to suit the needs of the GMs. It's generally best considered as an AU to the first.
* ContinuityReboot: Planets were renamed, figures removed or made more important in order to suit the needs of the GMs. It's generally best considered as an AU to the first.
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* ContinuityLockout: The GMs [=GMs=] have done everything in their power to minimize this, cutting the rather substantial 50+ world factions into 15 clearly developed worlds for both sides. That said, many running gags and implicit Canon persist and almost all of its players are veterans of the original or Gaiden games.
* ContinuityReboot: Planets were renamed, figures removed or made more important in order to suit the needs of theGMs.[=GMs=]. It's generally best considered as an AU to the first.
* ContinuityReboot: Planets were renamed, figures removed or made more important in order to suit the needs of the
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* ShoutOut: Many are made to its predecessors, but mostly averted towards other media and real shows. Except maybe with the PCs.
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* ShoutOut: Many are made to its predecessors, but mostly averted towards other media and real shows. Except maybe with the PCs.[=PCs=].
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* ShoutOut: So far, CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, CowboyBebop, BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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* ShoutOut: So far, CalvinAndHobbes, WesternAnimation/TheVentureBrothers, {{Starcraft}}, CowboyBebop, BattleTech, TabletopGame/BattleTech, FireEmblem, and ToppaTengenGurrenLagann.
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** Special mention goes to the FinalFantasyVII ShoutOut - an ''entire planet'' named Aeris, with its cities named after other characters, the capital (Valentown) for example being a play on Vincent's last name.
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** Special mention goes to the FinalFantasyVII VideoGame/FinalFantasyVII ShoutOut - an ''entire planet'' named Aeris, with its cities named after other characters, the capital (Valentown) for example being a play on Vincent's last name.
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* AdaptationDistillation: Years of ThrowItIn World building both in and out of game, lead to wierd and sometimes contradictory Canon. In order to make it more comprehensible and appealing, a lot of elements were merged, cut or downplayed.
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* AdaptationDistillation: Years of ThrowItIn World building both in and out of game, lead to wierd weird and sometimes contradictory Canon. In order to make it more comprehensible and appealing, a lot of elements were merged, cut or downplayed.downplayed.
* BusCrash: The battle in the tunnels and the city that killed off a decent amount of MIA Cents and Feds, respectively.
* BusCrash: The battle in the tunnels and the city that killed off a decent amount of MIA Cents and Feds, respectively.
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* DarkerAndEdgier: Not to the point of Grimdarkness, but the game hasn't shyed away from death and grey morality and sheds far more light on moral ambiguity than the original.
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* DarkerAndEdgier: Not to the point of Grimdarkness, but the game hasn't shyed shied away from death and grey morality and sheds far more light on moral ambiguity than the original.original.
* GallowsHumor: A particular favorite of the GM, and many of the players.
* PutOnABus: Mythril Poisoning, the catch-all excuse for player absences.
* GallowsHumor: A particular favorite of the GM, and many of the players.
* PutOnABus: Mythril Poisoning, the catch-all excuse for player absences.
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