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** An electromagnetic field is used to communicate and get positional information from a specialized pen whose nib sensor is also pressure-sensitive for controlling brush width, opacity, tilt, and rotation. This is used by all sorts of tactile devices, including [[UsefulNotes/GeneralGamingGamepads gamepads]] like the [[Platform/OtherSegaSystems Sega Pico]].

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** An electromagnetic field is used to communicate and get positional information from a specialized pen whose nib sensor is also pressure-sensitive for controlling brush width, opacity, tilt, and rotation. This is used by all sorts of tactile devices, including [[UsefulNotes/GeneralGamingGamepads [[MediaNotes/GeneralGamingGamepads gamepads]] like the [[Platform/OtherSegaSystems Sega Pico]].
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Trope was cut/disambiguated due to cleanup


** "[[CanadaEh Canada]]" means "Village." ''It's the second-largest country in the world'' (geographically-speaking).

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** "[[CanadaEh Canada]]" "Canada" means "Village." ''It's the second-largest country in the world'' (geographically-speaking).

Changed: 169

Removed: 1943

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Continuing cleanup per this ATT.


* NavalBlockade: If there's been a war at sea, it probably had one of these at some point.
* {{Nerf}}: Guns, typically, unless one belongs to the Soldier, Mercenary, or Armed Policeman class. There are some exceptions; the United States server allows any player to obtain almost any gun in the game provided they don't violate a few basic rules but this means PlayerVersusPlayer is potentially much more deadly on this server. Additionally, on many servers, it's possible to obtain a full-strength gun, but this is considered cheating and carries severe penalties if discovered.
** Note that the effectiveness of the weapon does not change, but the wielder's effectiveness with the weapon is the only thing that differs.

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* %%* NavalBlockade: If there's been a war at sea, it probably had one of these at some point.
* {{Nerf}}: Guns, typically, unless one belongs to the Soldier, Mercenary, or Armed Policeman class. There are some exceptions; the United States server allows any player to obtain almost any gun in the game provided they don't violate a few basic rules but this means PlayerVersusPlayer is potentially much more deadly on this server. Additionally, on many servers, it's possible to obtain a full-strength gun, but this is considered cheating and carries severe penalties if discovered.
**
discovered. Note that the effectiveness of the weapon does not change, but the wielder's effectiveness with the weapon is the only thing that differs.



* NewGamePlus: According to religions that believe in reincarnation, if your KarmaMeter is high at death, you're more likely to start with access to money at rebirth. If your KarmaMeter is low, you consequently more likely to start with a large handicap at rebirth. You don't get to keep your skills, items, or even the aforementioned KarmaMeter from a previous game and you have to start from 0. An exception is made for characters who get the "Enlightenment" upgrade, who are rumored to get access to a secret GoldenEnding, although this takes an insane amount of LevelGrinding.
* NiceJobBreakingItHero: The best intents of mice and men... have nasty unplanned consequences. Notably, the environment, since humans have more power to alter it than any other species, and with great power... [[WithGreatPowerComesGreatResponsibility well, you know.]] Thus we get hunting to extinction, overly efficient forest firefighters, and invasive alien species (no, not that kind). In the non-environmental arenas, we have medical malpractice, authority figures taking sexual advantage, and many more.

to:

* NewGamePlus: According to religions that believe in reincarnation, if your KarmaMeter is high at death, you're more likely to start with access to money perks or exclusive features at rebirth. If your KarmaMeter is low, you consequently more likely to start with a large handicap at rebirth. You don't get to keep your skills, items, or even the aforementioned KarmaMeter from a previous game and you have to start from 0. An exception is made for characters who get the "Enlightenment" upgrade, who are rumored to get access to a secret GoldenEnding, although this takes an insane amount of LevelGrinding.
* NiceJobBreakingItHero: The best intents of mice and men... have nasty unplanned consequences. Notably, the environment, since humans have more power to alter it than any other species, and with great power... [[WithGreatPowerComesGreatResponsibility well, you know.]] Thus we get hunting to extinction, overly efficient forest firefighters, and invasive alien species (no, not that kind). In the non-environmental arenas, we have medical malpractice, authority figures taking sexual advantage, and many more.
LevelGrinding.



* NoOffButton: Certain devices that rely on chemical reactions obviously can't be easily shut down once the reaction starts, unless you have control over the access to the reactants themselves.
** Solid fuel rocket motors are perhaps one of the more consequential devices not to have an off button. Compare with liquid fueled rockets which can be both throttled and shut down by controlling the propellant flow, a solid fuel motor will burn at a predetermined rate until all the fuel is used up. In the case of the [[https://en.wikipedia.org/wiki/Space_Shuttle_Solid_Rocket_Booster Space Shuttle Solid Rocket Booster]] this severely limited the shuttle abort modes meaning the crew was basically stuck until the boosters had burnt out no matter what might start to go wrong.
*** Doubly a problem when nuclear warheads are attached to solid fueled rockets, although a SelfDestructMechanism can be employed.
** Likewise hand grenades. When the lever is released, the spring-loaded striker strikes the primer, igniting the fuse. When it burns through to the explosive charge, Boom!
*** This holds true for most other fuse-detonated explosives too, unless the fuse is sufficiently long that you can safely cut it or yank it out.
* NoPeriodsPeriod: Averted. Happens to most AFAB characters eventually.

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