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* '''Downplayed''': ???

to:

* '''Downplayed''': ???Alice goes back in time to watch a sunset from decades ago because she thought it was better back then.


* '''Enforced''': ???

to:

* '''Enforced''': ???The network wanted a TimePolice series. To give them something to do, there has to be someone using time travel for nefarious purposes.


* '''Defied''': Alice outright ''refuses'' to use the time machine for anything other than observational purposes, no interference permitted.

to:

* '''Defied''': Alice outright ''refuses'' to use the time machine for anything other than observational purposes, no interference permitted. Moreover, she founds the TimePolice to ensure no-one else can exploit this trope either.


* '''Double Subverted''': Or it looked that way until that other horse fell and the one she was backing crossed the finish line after all, her team scored a surprise last minute goal, etc.

to:

* '''Double Subverted''': Or it looked that way until that other horse fell and the one she was backing crossed the finish line after all, her team scored a surprise last minute goal, etc. New events are unpredictable in good ways as well as bad.

Added DiffLines:

'''Basic Trope''': Character makes use of TimeTravel for their own personal gain.
* '''Straight''':
** Alice goes back in time and uses her future knowledge to place bets, invest in stocks etc. and become rich.
** Alice runs a time tourism business, or trades between different eras to make a profit, exploiting the differences in price between eras.
** Alice becomes a successful "songwriter" by taking future hits back and publishing them before they were written, reaping the royalties.
** Alice takes advanced future technology back to the past and patents it, reaping the royalties.
* '''Exaggerated''': Alice uses the vastly superior technology and her knowledge of future events at her disposal to TakeOverTheWorld.
* '''Downplayed''': ???
* '''Justified''':
** Alice is the inventor of the time machine. She worked hard and invested heavily to make the invention a success and needs to recoup that investment/make her hard work pay off.
** It's an easy way of making money/getting power, since all you need is the right knowledge, or the vastly superior technology to what existed in the past.
* '''Inverted''': ???
* '''Subverted''': Alice tries to place a bet in the past only for the ButterflyOfDoom to wreck her chances because her presence changed the past in some way.
* '''Double Subverted''': Or it looked that way until that other horse fell and the one she was backing crossed the finish line after all, her team scored a surprise last minute goal, etc.
* '''Parodied''': ???
* '''Zig Zagged''': ???
* '''Averted''': Alice uses the time machine simply to observe the past, or potential future.
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': Alice outright ''refuses'' to use the time machine for anything other than observational purposes, no interference permitted.
* '''Discussed''': ???
* '''Conversed''': ???
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Back to TimeTravelForFunAndProfit, so you can reap your reward.
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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

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