Follow TV Tropes

Following

History PlayingWith / TheGoomba

Go To

OR

Added: 20

Changed: 279

Is there an issue? Send a MessageReason:
None


* '''Inverted''': Trope-Xs are powerful enough that one qualifies as an early-game boss, and require the player to expand the strategies they have developed for dealing with Mooks. By the time Trope-Xs are common, it's because the Hero is StormingTheCastle and the final battle will begin shortly.

to:

* '''Inverted''': Trope-Xs are powerful enough that one qualifies as an early-game boss, and require the player to expand the strategies they have developed for dealing with Mooks. By the time Trope-Xs are common, it's because the Hero is StormingTheCastle and the final battle will begin shortly.'''Inverted''':
**BossInMookClothing
Is there an issue? Send a MessageReason:
None


* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]]. All they can do is walk back and forth causing CollisionDamage. And they are defeated by a single GoombaStomp

to:

* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]]. All they can do is walk back and forth causing CollisionDamage. And they are defeated by a single GoombaStompGoombaStomp.
Is there an issue? Send a MessageReason:
None


* '''Exploited''': Trope-Xs are so weak that they [[DirtyCoward know they can’t win and run from the player.]] Later puzzles involve a Trope-X carrying a valuable item and several dangerous traps, forcing the player to move around and guide it indirectly through them.

to:

* '''Exploited''': Trope-Xs are so weak that they [[DirtyCoward [[CowardlyMooks know they can’t win and run from the player.]] Later puzzles involve a Trope-X carrying a valuable item and several dangerous traps, forcing the player to move around and guide it indirectly through them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Troperian Chronicles is NintendoHard, and even the lowly Trope-Xs can destroy an unaware player. However, they're still slower and more telegraphed than other enemies, giving the player an opportunity to learn the mechanics fighting them before the ''truly'' nasty enemies start showing up.

Added: 262

Changed: 167

Is there an issue? Send a MessageReason:
None


* '''Defied''': Trope-Xs are shown lifting weights and drinking protein shakes ([[RidiculouslyHumanRobot despite being robots]]) in the first level, and are much stronger as a result.

to:

* '''Defied''': '''Defied''':
**
Trope-Xs are shown lifting weights and drinking protein shakes ([[RidiculouslyHumanRobot despite being robots]]) in the first level, and are much stronger as a result.result.
** Trope-Xs in later levels get wise to the GoombaStomp and [[TheSpiny don spiked helmets]].

Added: 260

Changed: 5

Is there an issue? Send a MessageReason:
None


** Despite their inherent weakness Trope-Xs are easy to produce in large quantities, making them popular as minions.

to:

** Despite their inherent weakness weakness, Trope-Xs are easy to produce in large quantities, making them popular as minions.



** Trope-Xs were intended for low-level grunt work, not facing powerful opponents like TheHero head-on.



** The Trope-Xs [[ThisLooksLikeAJobForAquaman have an ability]] that isn't relevant in the early game, but makes them much more formidable when the player begins using more advanced gameplay mechanics.

to:

** The Trope-Xs [[ThisLooksLikeAJobForAquaman have an ability]] that isn't relevant in the early game, but makes them much more formidable when the player begins using more advanced gameplay mechanics.mechanics.
** Trope-Xs are weak by themselves, but [[ZergRush in larger numbers]] [[AvertedTrope avert]] ConservationOfNinjutsu and pose a serious threat to the heroes.

Added: 358

Changed: 154

Is there an issue? Send a MessageReason:
None


* '''Subverted''': The Trope-Xs fought in the early game are nothing to worry about. Black Trope-Xs fought near the end of the game are [[BossInMookClothing much stronger]].

to:

* '''Subverted''': '''Subverted''':
**
The Trope-Xs fought in the early game are nothing to worry about. Black Trope-Xs fought near the end of the game are [[BossInMookClothing much stronger]].stronger]].
** The Trope-Xs [[ThisLooksLikeAJobForAquaman have an ability]] that isn't relevant in the early game, but makes them much more formidable when the player begins using more advanced gameplay mechanics.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** DemonicSpiders
Is there an issue? Send a MessageReason:
None


* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]]. All they can do is walk back and forth causing CollisionDamage. And they are defeated by a simple GoombaStomp

to:

* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]]. All they can do is walk back and forth causing CollisionDamage. And they are defeated by a simple single GoombaStomp
Is there an issue? Send a MessageReason:
None


* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]]. All they can do is walk back and forth causing CollisionDamage.

to:

* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]]. All they can do is walk back and forth causing CollisionDamage. And they are defeated by a simple GoombaStomp
Is there an issue? Send a MessageReason:
None


* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]].

to:

* '''Straight''': [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]]. All they can do is walk back and forth causing CollisionDamage.
Is there an issue? Send a MessageReason:
None


* '''Straight''': [[MechaMooka Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]].

to:

* '''Straight''': [[MechaMooka [[MechaMooks Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles]].
Is there an issue? Send a MessageReason:
None


* '''Straight''': Trope-Xs are the first and weakest enemies encountered in Troperian Chronicles.

to:

* '''Straight''': Trope-Xs [[MechaMooka Trope-Xs]] are the first and weakest enemies encountered in [[PlatformGame Troperian Chronicles.Chronicles]].



** The first few levels have no enemies except for increasing amounts of Trope-Xs. It is expected that the player will be able to deal with Trope-Xs instinctively later in the game.
** You have to try very hard to actually die to a Trope-X. Troperian Chronicles [[NonstandardGameOver takes notice]].

to:

** The first few levels have no enemies except for [[ZergRush increasing amounts of Trope-Xs.Trope-Xs]]. It is expected that the player will be able to deal with Trope-Xs instinctively later in the game.
** You have to try very hard to actually die to a Trope-X. Troperian Chronicles [[NonstandardGameOver [[HaveANiceDeath takes notice]].



* '''Zig Zagged''': ???
* '''Averted''': ???

to:

* '''Zig Zagged''': ???
Trope-Xs are very weak at the beginning of the game, but a short while in [[UndergroundMonkey Trope-Ys]] start coming instead, which are an actual challenge. Later, a strengthening player means even Trope-Ys cease to be a challenge, which means Trope-Zs start coming in to fill the void...
* '''Averted''': ???Trope-Xs [[DummiedOut don’t appear in the game at all.]]



* '''Lampshaded''':
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???

to:

* '''Lampshaded''':
'''Lampshaded''': “You know, these Trope-Xs are really weak. Why does Emperor Evulz even bother to manufacture them? They’re barely even slowing me down.”
* '''Invoked''': ???
In the intro cutscene, [[BigBad Emperor Evulz]] is shown holding up a “Now Hiring Weak Minions” sign while building his empire, with a Trope-X eyeing it curiously.
* '''Exploited''': ???
Trope-Xs are so weak that they [[DirtyCoward know they can’t win and run from the player.]] Later puzzles involve a Trope-X carrying a valuable item and several dangerous traps, forcing the player to move around and guide it indirectly through them.
* '''Defied''': ???Trope-Xs are shown lifting weights and drinking protein shakes ([[RidiculouslyHumanRobot despite being robots]]) in the first level, and are much stronger as a result.
Is there an issue? Send a MessageReason:
None


* '''Straight''': Trope-Xs are the first enemies encountered in Troperian Chronicles.

to:

* '''Straight''': Trope-Xs are the first and weakest enemies encountered in Troperian Chronicles.
Is there an issue? Send a MessageReason:
None


* '''Enforced''': "The player needs something that will teach them about the game's combat mechanics before harder foes start appearing. Let's design a simplistic ([[WaddlingHead in every sense of the word]]) monster to ease players into combat."

to:

* '''Enforced''': "The player needs something that will teach them about the game's combat mechanics before harder foes start appearing. Let's design a simplistic ([[WaddlingHead in every sense of the word]]) monster to ease players into combat."

Changed: 228

Removed: 231

Is there an issue? Send a MessageReason:
None


* '''Enforced''':
** "The player needs something that will teach them about the game's combat mechanics before harder foes start appearing. Let's design a simplistic ([[WaddlingHead in every sense of the word]]) monster to ease players into combat."

to:

* '''Enforced''':
**
'''Enforced''': "The player needs something that will teach them about the game's combat mechanics before harder foes start appearing. Let's design a simplistic ([[WaddlingHead in every sense of the word]]) monster to ease players into combat."

Changed: 248

Removed: 75

Is there an issue? Send a MessageReason:
None


** The player will need EXP to be able to fight stronger enemies at all. Having actual combat in the tutorial against simple (in every sense of the word) enemies also helps to immerse the player and ease them into the experience.
** Troperia Chronicles is designed to feel familiar to the target audience.

to:

** The "The player needs something that will need EXP to be able to fight stronger enemies at all. Having actual teach them about the game's combat mechanics before harder foes start appearing. Let's design a simplistic ([[WaddlingHead in the tutorial against simple (in every sense of the word) enemies also helps word]]) monster to immerse the player and ease them players into the experience.
** Troperia Chronicles is designed to feel familiar to the target audience.
combat."
Is there an issue? Send a MessageReason:
None


** Despite their inherent weakness Trope-Xs are easy to produce in large quantities, making them suitable as minions.

to:

** Despite their inherent weakness Trope-Xs are easy to produce in large quantities, making them suitable popular as minions.

Added: 273

Changed: 211

Is there an issue? Send a MessageReason:
None


** You have to try very hard to actually die to a Trope-X. [[LampshadeHanging Troperian Chronicles takes notice]].

to:

** You have to try very hard to actually die to a Trope-X. [[LampshadeHanging Troperian Chronicles [[NonstandardGameOver takes notice]].



* '''Justified''': ???

to:

* '''Justified''': ???'''Justified''':
** Despite their inherent weakness Trope-Xs are easy to produce in large quantities, making them suitable as minions.
** Trope-Xs are at the bottom of the monster food chain so they stick to [[GreenHillZone relatively peaceful areas]] like the kind the player starts out in.



* '''Subverted''': The Trope-Xs fought in the early game are defective clones used by the heroes to train. Actual Trope-Xs can kill unprepared heroes.
* '''Double Subverted''': The intelligence of fully-functional Trope-Xs is not much better, and the heroes acquire better gear in time to plough through the real deal just as easily.

to:

* '''Subverted''': The Trope-Xs fought in the early game are defective clones used by the heroes nothing to train. Actual worry about. Black Trope-Xs can kill unprepared heroes.
fought near the end of the game are [[BossInMookClothing much stronger]].
* '''Double Subverted''': The intelligence of fully-functional Black Trope-Xs is not much better, and the heroes acquire better gear in time to plough through the real deal stronger form just as easily.
Is there an issue? Send a MessageReason:
None


* '''Justified''':

to:

* '''Justified''': ???



* '''Zig Zagged''':
* '''Averted''':

to:

* '''Zig Zagged''':
Zagged''': ???
* '''Averted''': ???



* '''Exploited''':
* '''Defied''':

to:

* '''Exploited''':
'''Exploited''': ???
* '''Defied''': ???

Added: 304

Changed: 226

Is there an issue? Send a MessageReason:
None


* '''Enforced''': The player will need EXP to be able to fight stronger enemies at all. Having actual combat in the tutorial against simple (in every sense of the word) enemies also helps to immerse the player and ease them into the experience.

to:

* '''Enforced''': '''Enforced''':
**
The player will need EXP to be able to fight stronger enemies at all. Having actual combat in the tutorial against simple (in every sense of the word) enemies also helps to immerse the player and ease them into the experience.experience.
** Troperia Chronicles is designed to feel familiar to the target audience.
Is there an issue? Send a MessageReason:
None


* '''Parodied''': Trope-Xs are named as such because a cross on their head marks the point you should jump on to instantly kill them.

to:

* '''Parodied''': Trope-Xs are named as such [[GoombaStomp because a cross on their head marks the point you should jump on to instantly kill them.them]].

Added: 622

Changed: 718

Is there an issue? Send a MessageReason:
None


'''Basic Trope''': The most barely functional enemy in a given game intended to teach the player how to attack or otherwise help them adjust to the game.

to:

'''Basic Trope''': The most barely functional enemy in a given game intended to teach the player how to attack or otherwise help them adjust to the game.attack.



* '''Exaggerated''': The first few levels have no enemies except for increasing amounts of Trope-Xs. It is expected that the player will be able to deal with Trope-Xs instinctively later in the game.
* '''Downplayed''': After two Trope-Xs have been defeated, the first Trope-Y will be encountered. Trope-Xs will appear sporadically from then on, occasionally appearing in swarms or as part of an ambush so that they present a legitimate threat or distract from stronger enemies.

to:

* '''Exaggerated''': '''Exaggerated''':
**
The first few levels have no enemies except for increasing amounts of Trope-Xs. It is expected that the player will be able to deal with Trope-Xs instinctively later in the game.
** You have to try very hard to actually die to a Trope-X. [[LampshadeHanging Troperian Chronicles takes notice]].
* '''Downplayed''': '''Downplayed''':
**
After two Trope-Xs have been defeated, the first Trope-Y will be encountered. Trope-Xs will appear sporadically from then on, occasionally appearing often as more powerful variants, in swarms or hordes, as part of an am ambush so that or a combination thereof. They do change over the course of the game, but they present a legitimate threat or distract from stronger enemies.still don't scale well to the player's progression.
** Trope-Xs are simplistic, but their stats are about the same as the player's starting stats, so they can kill players who lack situational awareness fairly easily.



* '''Inverted''': Trope-Xs are powerful enough that one qualifies as an early-game boss, and require the player to expand the strategies they have developed for dealing with Mooks.

to:

* '''Inverted''': Trope-Xs are powerful enough that one qualifies as an early-game boss, and require the player to expand the strategies they have developed for dealing with Mooks. By the time Trope-Xs are common, it's because the Hero is StormingTheCastle and the final battle will begin shortly.
Is there an issue? Send a MessageReason:
None


'''Basic Trope''': TheGoomba is TooDumbToLive.

to:

'''Basic Trope''': TheGoomba is TooDumbToLive.The most barely functional enemy in a given game intended to teach the player how to attack or otherwise help them adjust to the game.
Is there an issue? Send a MessageReason:
None


* '''Subverted''':
* '''Double Subverted''':
* '''Parodied''': ???

to:

* '''Subverted''':
'''Subverted''': The Trope-Xs fought in the early game are defective clones used by the heroes to train. Actual Trope-Xs can kill unprepared heroes.
* '''Double Subverted''':
Subverted''': The intelligence of fully-functional Trope-Xs is not much better, and the heroes acquire better gear in time to plough through the real deal just as easily.
* '''Parodied''': ???Trope-Xs are named as such because a cross on their head marks the point you should jump on to instantly kill them.



* '''Enforced''': The player will need EXP to be able to fight stronger enemies at all. Having actual combat in the tutorial against simple (in every sense of the word) enemies also helps to immerse the player.

to:

* '''Enforced''': The player will need EXP to be able to fight stronger enemies at all. Having actual combat in the tutorial against simple (in every sense of the word) enemies also helps to immerse the player.player and ease them into the experience.
Is there an issue? Send a MessageReason:
None


* '''Enforced''':

to:

* '''Enforced''': The player will need EXP to be able to fight stronger enemies at all. Having actual combat in the tutorial against simple (in every sense of the word) enemies also helps to immerse the player.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Basic Trope''': TheGoomba is TooDumbToLive.
* '''Straight''': Trope-Xs are the first enemies encountered in Troperian Chronicles.
* '''Exaggerated''': The first few levels have no enemies except for increasing amounts of Trope-Xs. It is expected that the player will be able to deal with Trope-Xs instinctively later in the game.
* '''Downplayed''': After two Trope-Xs have been defeated, the first Trope-Y will be encountered. Trope-Xs will appear sporadically from then on, occasionally appearing in swarms or as part of an ambush so that they present a legitimate threat or distract from stronger enemies.
* '''Justified''':
* '''Inverted''': Trope-Xs are powerful enough that one qualifies as an early-game boss, and require the player to expand the strategies they have developed for dealing with Mooks.
* '''Subverted''':
* '''Double Subverted''':
* '''Parodied''': ???
* '''Zig Zagged''':
* '''Averted''':
* '''Enforced''':
* '''Lampshaded''':
* '''Invoked''': ???
* '''Exploited''':
* '''Defied''':
* '''Discussed''': ???
* '''Conversed''': ???
----
Back to TheGoomba.
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

Top