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* '''Straight''': In ''Trope Quest II'', your dialogue choices, the party members you recruit, your interaction with said members and how much of the game you clear by the time you face the final boss will determine which one of four endings you get.

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* '''Straight''': In ''Trope Quest II'', ''JustForFun/TalesOfTroperia'', your dialogue choices, the party members you recruit, your interaction with said members and how much of the game you clear by the time you face the final boss will determine which one of four endings you get.

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* '''Defied''': The game was originally intended to have multiple endings before being DummiedOut.

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* '''Defied''': '''Defied''':
**
The game was originally intended to have multiple endings before being DummiedOut.DummiedOut.
** Each and every ending is a DownerEnding.
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** The game has a [[DownerEnding bad ending]] which triggers if Hiro not only fails to save the King, but kills him by FriendlyFire. Hiro will be forced into a SuperBoss fight against the enraged "General of the Royal knights" after the final boss, and ,upon victory, will be known as the one who destroyed the kingdom ([[BecameTheirOwnAntithesis the exact same goal that Evulz had]]). The game ends.
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Up to Eleven is now defunct


** There are no less than '''[[UpToEleven one hundred endings]]'''.

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** There are no less than '''[[UpToEleven one '''one hundred endings]]'''.endings'''.
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** [[MindScrew There are a]] ''[[MindScrew negative]]'' [[MindScrew amount of endings]].

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** [[MindScrew There are a]] ''[[MindScrew negative]]'' [[MindScrew a negative amount of endings]].
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** There are multiple ''beginnings.''

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* '''Deconstructed''': There are so many endings that there isn't much in the way of actual gameplay... the main story lasts an hour, tops.
* '''Reconstructed''': But of course, in order to get OneHundredPercentCompletion, the player has to do everything that can be done in that hour.



\\



* '''Deconstructed''': There are so many endings that there isn't much in the way of actual gameplay... the main story lasts an hour, tops.
* '''Reconstructed''': But of course, in order to get OneHundredPercentCompletion, the player has to do everything that can be done in that hour.



%%* '''Implied''': ???
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%%* '''Plotted A Good Waste''': ???

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%%* '''Implied''': ???
%%
%%
%%* '''Plotted A Good Waste''':
???

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* '''Deconstructed''': There are so many endings that there isn't much in the way of actual gameplay... the main story lasts an hour, tops.
* '''Reconstructed''': But of course, in order to get OneHundredPercentCompletion, the player has to do everything that can be done in that hour.



%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???

to:

%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%
%%
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* '''Downplayed''': There are only two endings, and both have the same outcome - all that changes is the last scene, depending on whether or not you cleared everything in the game or not.

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* '''Downplayed''': There are only two endings, and both have the same outcome - -- all that changes is the last scene, depending on whether or not [[OneHundredPercentCompletion you cleared everything in the game game]] or not.
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Misuse.


* '''Played For Drama''': The game has a [[DownerEnding bad ending]] where either Hiro and the rest of the FiveManBand fail to defeat [[BigBad Emperor Evulz]] or, worse, Hiro [[FaceHeelTurn will join forces]] [[TheDarkSide with Evulz]], only to betray him and take over the world for himself, causing TheEndOfTheWorldAsWeKnowIt and become [[CompleteMonster even more evil than Evulz ever was]].\\

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* '''Played For Drama''': The game has a [[DownerEnding bad ending]] where either Hiro and the rest of the FiveManBand fail to defeat [[BigBad Emperor Evulz]] or, worse, Hiro [[FaceHeelTurn will join forces]] [[TheDarkSide with Evulz]], only to betray him and take over the world for himself, causing TheEndOfTheWorldAsWeKnowIt and become [[CompleteMonster [[EvilerThanThou even more evil than Evulz ever was]].\\
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* '''Played For Laughs''': The game has a joke ending.

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* '''Played For Laughs''': The game has a joke ending.In one of the (joke) endings, TheDogWasTheMastermind.
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* '''Straight''': In ''Trope Quest II'', your dialouge choices, the party members you recruit, your interaction with said members and how much of the game you clear by the time you face the final boss will determine which one of four endings you get.

to:

* '''Straight''': In ''Trope Quest II'', your dialouge dialogue choices, the party members you recruit, your interaction with said members and how much of the game you clear by the time you face the final boss will determine which one of four endings you get.



* '''Exploited''': The developers wanted the game to have more replay value, and multiple endings was the best way to acheive this.

to:

* '''Exploited''': The developers wanted the game to have more replay value, and multiple endings was the best way to acheive achieve this.

Added: 297

Changed: 43

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'''Basic Trope:''' The game's ending varies depending on your actions throughout the gameplay.
* '''Straight:''' In ''Trope Quest II'', your dialouge choices, the party members you recruit, your interaction with said members and how much of the game you clear by the time you face the final boss will determine which one of four endings you get.
* '''Exaggerated:'''

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'''Basic Trope:''' Trope''': The game's ending varies depending on your actions throughout the gameplay.
* '''Straight:''' '''Straight''': In ''Trope Quest II'', your dialouge choices, the party members you recruit, your interaction with said members and how much of the game you clear by the time you face the final boss will determine which one of four endings you get.
* '''Exaggerated:''' '''Exaggerated''':



* '''Downplayed:''' There are only two endings, and both have the same outcome - all that changes is the last scene, depending on whether or not you cleared everything in the game or not.
* '''Justified:''' The game puts you in the shoes of our protagonist, and that means what outcome your actions will bring.
* '''Inverted:'''

to:

* '''Downplayed:''' '''Downplayed''': There are only two endings, and both have the same outcome - all that changes is the last scene, depending on whether or not you cleared everything in the game or not.
* '''Justified:''' '''Justified''': The game puts you in the shoes of our protagonist, and that means what outcome your actions will bring.
* '''Inverted:''' '''Inverted''':



* '''Subverted:''' Throughout the game, you as Hiro are hinted several times that your actions will bring a different outcome. They only have initial reactions, the ending is the same.
* '''Double Subverted:''' But then you get the NewGamePlus, which ''does'' have multiple endings.
* '''Parodied:''' At the start of the game, it is possible for you as Hiro to leave the stove on when you leave your house for adventure. Midway through the game, it will strike Hiro that he left the stove on, and have a HeroicBSOD, [[LawOfDisproportionateResponse refusing to carry on with the adventure]].
* '''Zig Zagged:''' ???
* '''Averted:''' There is only one ending.
* '''Enforced:''' The developers gave the game multiple endings for an extra layer of challenge and replay value.
* '''Lampshaded:''' "How will the story end? You decide."
* '''Invoked:''' You as Hiro are given many choices throughout the game as to where the story goes.
* '''Exploited:''' The developers wanted the game to have more replay value, and multiple endings was the best way to acheive this.
* '''Defied:''' The game was originally intended to have multiple endings before being DummiedOut.
* '''Discussed:''' ???
* '''Conversed:''' ???
* '''Played For Laughs:''' The game has a joke ending.
* '''Played For Drama:''' The game has a [[DownerEnding bad ending]] where either Hiro and the rest of the FiveManBand fail to defeat [[BigBad Emperor Evulz]] or, worse, Hiro [[FaceHeelTurn will join forces]] [[TheDarkSide with Evulz]], only to betray him and take over the world for himself, causing TheEndOfTheWorldAsWeKnowIt and become [[CompleteMonster even more evil than Evulz ever was]].

to:

* '''Subverted:''' '''Subverted''': Throughout the game, you as Hiro are hinted several times that your actions will bring a different outcome. They only have initial reactions, the ending is the same.
* '''Double Subverted:''' Subverted''': But then you get the NewGamePlus, which ''does'' have multiple endings.
* '''Parodied:''' '''Parodied''': At the start of the game, it is possible for you as Hiro to leave the stove on when you leave your house for adventure. Midway through the game, it will strike Hiro that he left the stove on, and have a HeroicBSOD, [[LawOfDisproportionateResponse refusing to carry on with the adventure]].
* '''Zig Zagged:''' Zagged''': ???
* '''Averted:''' '''Averted''': There is only one ending.
* '''Enforced:''' '''Enforced''': The developers gave the game multiple endings for an extra layer of challenge and replay value.
* '''Lampshaded:''' '''Lampshaded''': "How will the story end? You decide."
* '''Invoked:''' '''Invoked''': You as Hiro are given many choices throughout the game as to where the story goes.
* '''Exploited:''' '''Exploited''': The developers wanted the game to have more replay value, and multiple endings was the best way to acheive this.
* '''Defied:''' '''Defied''': The game was originally intended to have multiple endings before being DummiedOut.
* '''Discussed:''' '''Discussed''': ???
* '''Conversed:''' '''Conversed''': ???
* '''Played For Laughs:''' Laughs''': The game has a joke ending.
* '''Played For Drama:''' Drama''': The game has a [[DownerEnding bad ending]] where either Hiro and the rest of the FiveManBand fail to defeat [[BigBad Emperor Evulz]] or, worse, Hiro [[FaceHeelTurn will join forces]] [[TheDarkSide with Evulz]], only to betray him and take over the world for himself, causing TheEndOfTheWorldAsWeKnowIt and become [[CompleteMonster even more evil than Evulz ever was]].\\
\\
But, there must be a good ending, right? Well... Not really, because the closest thing to one is the instance where the entire group performs a HeroicSacrifice in order to stop Evulz once and for all. And even then, the epilogue hints all they did was [[PyrrhicVictory delaying the inevitable.]]



Back to MultipleEndings.

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Back to MultipleEndings.MultipleEndings

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Back to MultipleEndings.

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Back to MultipleEndings.MultipleEndings.
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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???

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* '''Exaggerated:''' Every single little thing you do in the game, no matter how minor it may seem at first, ''will'' become vital to scoring the best ending.
** There are no less than '''[[Main/UpToEleven one hundred endings]]'''.

to:

* '''Exaggerated:''' '''Exaggerated:'''
**
Every single little thing you do in the game, no matter how minor it may seem at first, ''will'' become vital to scoring the best ending.
** There are no less than '''[[Main/UpToEleven '''[[UpToEleven one hundred endings]]'''.



* '''Inverted:''' Your actions throughout the game only change what happens throughout the course of the game, but the ending will always remain the same.
** [[Main/MindScrew There are a]] ''[[Main/MindScrew negative]]'' [[Main/MindScrew amount of endings]].

to:

* '''Inverted:''' '''Inverted:'''
**
Your actions throughout the game only change what happens throughout the course of the game, but the ending will always remain the same.
** [[Main/MindScrew [[MindScrew There are a]] ''[[Main/MindScrew ''[[MindScrew negative]]'' [[Main/MindScrew [[MindScrew amount of endings]].



* '''Parodied:''' At the start of the game, it is possible for you as Hiro to leave the stove on when you leave your house for adventure. Midway through the game, it will strike Hiro that he left the stove on, and have a HeroicBSOD, [[Main/LawOfDisproportionateResponse refusing to carry on with the adventure]].

to:

* '''Parodied:''' At the start of the game, it is possible for you as Hiro to leave the stove on when you leave your house for adventure. Midway through the game, it will strike Hiro that he left the stove on, and have a HeroicBSOD, [[Main/LawOfDisproportionateResponse [[LawOfDisproportionateResponse refusing to carry on with the adventure]].



* '''Played For Drama:''' The game has a [[Main/DownerEnding bad ending]] where either Hiro and the rest of the FiveManBand fail to defeat [[Main/BigBad Emperor Evulz]] or, worse, Hiro [[Main/FaceHeelTurn will join forces]] [[Main/TheDarkSide with Evulz]], only to betray him and take over the world for himself, causing TheEndOfTheWorldAsWeKnowIt and become [[Main/CompleteMonster even more evil than Evulz ever was]].

to:

* '''Played For Drama:''' The game has a [[Main/DownerEnding [[DownerEnding bad ending]] where either Hiro and the rest of the FiveManBand fail to defeat [[Main/BigBad [[BigBad Emperor Evulz]] or, worse, Hiro [[Main/FaceHeelTurn [[FaceHeelTurn will join forces]] [[Main/TheDarkSide [[TheDarkSide with Evulz]], only to betray him and take over the world for himself, causing TheEndOfTheWorldAsWeKnowIt and become [[Main/CompleteMonster [[CompleteMonster even more evil than Evulz ever was]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Basic Trope:''' The game's ending varies depending on your actions throughout the gameplay.
*'''Straight:''' In ''Trope Quest II'', your dialouge choices, the party members you recruit, your interaction with said members and how much of the game you clear by the time you face the final boss will determine which one of four endings you get.
*'''Exaggerated:''' Every single little thing you do in the game, no matter how minor it may seem at first, ''will'' become vital to scoring the best ending.
**There are no less than '''[[Main/UpToEleven one hundred endings]]'''.
*'''Downplayed:''' There are only two endings, and both have the same outcome - all that changes is the last scene, depending on whether or not you cleared everything in the game or not.
*'''Justified:''' The game puts you in the shoes of our protagonist, and that means what outcome your actions will bring.
*'''Inverted:''' Your actions throughout the game only change what happens throughout the course of the game, but the ending will always remain the same.
** [[Main/MindScrew There are a]] ''[[Main/MindScrew negative]]'' [[Main/MindScrew amount of endings]].
*'''Subverted:''' Throughout the game, you as Hiro are hinted several times that your actions will bring a different outcome. They only have initial reactions, the ending is the same.
*'''Double Subverted:''' But then you get the NewGamePlus, which ''does'' have multiple endings.
*'''Parodied:''' At the start of the game, it is possible for you as Hiro to leave the stove on when you leave your house for adventure. Midway through the game, it will strike Hiro that he left the stove on, and have a HeroicBSOD, [[Main/LawOfDisproportionateResponse refusing to carry on with the adventure]].
*'''Zig Zagged:''' ???
*'''Averted:''' There is only one ending.
*'''Enforced:''' The developers gave the game multiple endings for an extra layer of challenge and replay value.
*'''Lampshaded:''' "How will the story end? You decide."
*'''Invoked:''' You as Hiro are given many choices throughout the game as to where the story goes.
*'''Exploited:''' The developers wanted the game to have more replay value, and multiple endings was the best way to acheive this.
*'''Defied:''' The game was originally intended to have multiple endings before being DummiedOut.
*'''Discussed:''' ???
*'''Conversed:''' ???
*'''Played For Laughs:''' The game has a joke ending.
*'''Played For Drama:''' The game has a [[Main/DownerEnding bad ending]] where either Hiro and the rest of the FiveManBand fail to defeat [[Main/BigBad Emperor Evulz]] or, worse, Hiro [[Main/FaceHeelTurn will join forces]] [[Main/TheDarkSide with Evulz]], only to betray him and take over the world for himself, causing TheEndOfTheWorldAsWeKnowIt and become [[Main/CompleteMonster even more evil than Evulz ever was]].
Back to MultipleEndings.

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