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* '''Parodied''': The game generally had a DarkerAndEdgier tone. The perfect ending switches this to TastesLikeDiabetes.

to:

* '''Parodied''': '''Parodied''':
**
The game generally had a DarkerAndEdgier tone. The perfect ending switches this to TastesLikeDiabetes.TastesLikeDiabetes.
** If you get a perfect run and HundredPercentCompletion, you get a GainaxEnding which doesn't even make sense.


* '''Downplayed''': If you beat all the basic plot-related missions, you save the world, but the DoomedHometown is still gone.

to:

* '''Downplayed''': '''Downplayed''':
**
If you beat all the basic plot-related missions, you save the world, but the DoomedHometown is still gone.gone.
** There more than one "Golden" Endings, but they all process at least one element that's less than ideal, and they are all mutually exclusive.


* '''Subverted''': If you get a perfect run and earns better rank, you got sent to an area infested by zombies and [[EverythingTryingToKillYou they come to eat you]].
* '''Double Subverted''': Turns out, all the zombies are cosplaying partygoers that entertain the player with some sweet treats.

to:

* '''Subverted''': If you get a perfect run NoDamageRun and earns better rank, HundredPercentCompletion, [[EarnYourBadEnding you got sent to an area infested by zombies zombies]] and [[EverythingTryingToKillYou they come to eat you]].
* '''Double Subverted''': [[FissionMailed Turns out, out]], all the zombies are cosplaying partygoers that entertain the player with some sweet treats.


* '''Zig Zagged''': ???

to:

* '''Zig Zagged''': ???Beating the game with HundredPercentCompletion will send you to a gory scene where you got executed by law enforcers. But if you woke up, nothing happens and everything's still there. This is a FissionMailed ending you don't expect to see.


* '''Inverted''': DownerEnding: If you don't get at least one of the moral choices wrong, the villain wins.

to:

* '''Inverted''': DownerEnding: If you don't get at least one of the moral choices wrong, the villain wins.you die.


* '''Subverted''': If you get a perfect run and earns better rank, you'd sent to an area infested by zombies and [[EverythingTryingToKillYou they come to eat you]].

to:

* '''Subverted''': If you get a perfect run and earns better rank, you'd you got sent to an area infested by zombies and [[EverythingTryingToKillYou they come to eat you]].


* '''Subverted''': ???
* '''Double Subverted''': ???

to:

* '''Subverted''': ???
If you get a perfect run and earns better rank, you'd sent to an area infested by zombies and [[EverythingTryingToKillYou they come to eat you]].
* '''Double Subverted''': ???Turns out, all the zombies are cosplaying partygoers that entertain the player with some sweet treats.


* '''Inverted''': If you don't get at least one of the moral choices wrong, the villain wins.

to:

* '''Inverted''': DownerEnding: If you don't get at least one of the moral choices wrong, the villain wins.


* '''Exaggerated''': If you get a perfect run and HundredPercentCompletion, the ending is far better than is realistically possible and solves several deep-seated problems with society that weren't even mentioned in the game.

to:

* '''Exaggerated''': [[EarnYourHappyEnding If you get a perfect run run]] and HundredPercentCompletion, the ending is far better than is realistically possible and solves several deep-seated problems with society that weren't even mentioned in the game.


* '''Implied''': ???
* '''Deconstructed''': ???
* '''Reconstructed''': ???
* '''Played For Laughs''': ???


Added DiffLines:

%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???

Added DiffLines:

'''Basic Trope''': The best of multiple possible endings
* '''Straight''': In ''Tropeland'', making the good choice in all the major moral choices gets you the good ending.
* '''Exaggerated''': If you get a perfect run and HundredPercentCompletion, the ending is far better than is realistically possible and solves several deep-seated problems with society that weren't even mentioned in the game.
* '''Downplayed''': If you beat all the basic plot-related missions, you save the world, but the DoomedHometown is still gone.
* '''Justified''': The choices is ''Tropeland'' logically and realistically lead the the results they get.
* '''Inverted''': If you don't get at least one of the moral choices wrong, the villain wins.
* '''Subverted''': ???
* '''Double Subverted''': ???
* '''Parodied''': The game generally had a DarkerAndEdgier tone. The perfect ending switches this to TastesLikeDiabetes.
* '''Zig Zagged''': ???
* '''Averted''': The game has several good endings with comparable overall goodness and different things that go right or wrong.
* '''Enforced''': This rewards the player for doing very well.
* '''Lampshaded''': "doesn't this all seem a bit too perfect to you?"
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': The villain makes sure that even the best outcome is [[AsLongAsThereIsEvil still not perfect]]
* '''Discussed''': ???
* '''Conversed''': ???
* '''Implied''': ???
* '''Deconstructed''': ???
* '''Reconstructed''': ???
* '''Played For Laughs''': ???
* '''Played For Drama''': In any of the other endings, the PlayerCharacter feels bad about the fact that he could have done better.
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