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** The trope is played straight or averted [[FactionCalculus depending on the faction]]. [[TheEmpire Powerhouse]] builds entire cities out in the field, [[MegaCorp Balanced]] uses only command vehicle and a few helipads, and [[LaResistance Subversive]] requires no bases whatsoever.

to:

** The trope is played straight or averted [[FactionCalculus [[ACommanderIsYou depending on the faction]]. [[TheEmpire Powerhouse]] faction]].TheEmpire builds entire cities out in the field, [[MegaCorp Balanced]] MegaCorp uses only command vehicle and a few helipads, and [[LaResistance Subversive]] LaResistance requires no bases whatsoever.


** The game is set in TheFuture. The [[RobotWar Combatron]] build everything using {{Nanomachines}}, and the [[HigherTechSpecies Kemvaru]] just [[PortalNetwork warp everything in]] from their factory worlds.

to:

** The game is set in TheFuture. The [[RobotWar Combatron]] build everything using {{Nanomachines}}, and the [[HigherTechSpecies Kemvaru]] MegaCorp just [[PortalNetwork warp everything in]] from their factory worlds.


* '''Inverted''': A city-building game offers the capability to personally control police and SWAT when there's rioting.

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* '''Inverted''': A city-building game offers the capability to personally control police and SWAT when there's rioting.during protests.


* '''Exploited''': ???

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* '''Exploited''': ???You know that your enemy need a basic structure to survive, you destroy it to cripple their base entirely.


* '''Lampshaded''': "Powerplants, factories, research labs... [[{{Understatement}} a bit excessive]] for a field base, don't you think?"

to:

* '''Lampshaded''': "Powerplants, factories, research labs... [[{{Understatement}} a bit excessive]] excessive for a field base, don't you think?"



* '''Deconstructed''':
** One side gets clever and starts air-dropping units instead of building field bases for production. Two weeks later, they have won.
** Alternatively, because you are too engulfed in building bases, you don't have time to set up all the defenses on your side and as a result, the enemy would have little trouble overwhelming your army.
* '''Reconstructed''': Other side also gets clever and starts building AntiAir defenses all over the place.

to:

* '''Deconstructed''':
** One side gets clever and starts air-dropping units instead of building field bases for production. Two weeks later, they have won.
** Alternatively, because you are too engulfed in building bases, you don't have time to set up all the defenses on your side and as
'''Implied''': ''Mission: Sabotage'' is a result, Real-Time Tactics game about a small unit working behind the enemy would lines, so you never actually see the bases being built - but you sometimes have little trouble overwhelming to backtrack through previously visited locations, and in fifteen minutes of your army.
absence, a base more resembling a city can easily spring up in those.
* '''Deconstructed''': The nature of ridiculously hardy, ridiculously easy, RidiculouslyFastConstruction used by the game's armies leads to a trench warfare situation where building a base and covering the nearby territory with defenses is much easier than destroying an emplacement like that. The war eventually grinds to a complete stalemate, and nobody (including the player) is happy about it.
* '''Reconstructed''': Other side also gets clever The above situation leads to massive developments in guerrilla tactics and starts building AntiAir defenses all over the place.art of sabotage, making for an almost puzzle-like RTS of deceptions and feints where destroying the enemy base requires the players to [[TheStrategist invent a brilliant plan or two]].
* '''Played For Laughs''': The list of base structures that you have to build includes such things as {{Malt Shop}}s, bicycle sheds, and NumbersStations - which the characters take with a straight face and which your army uses for their intended functions.
* '''Played For Drama''': The only ones who can build bases for you are your [[WorkerUnit Construction Teams]] - which you need to fortify the captured points, and which you can't quickly replace, unlike rank-and-file soldiers. This leads to lots of tense situations [[VideoGameCaringPotential where you have to protect your Construction Teams]] [[WarIsHell as your combat troops sacrifice their lives to ensure the engineers make it to the objectives alive]].



%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

to:

%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''':
???


* '''Zig Zagged''': The trope is played straight or averted [[FactionCalculus depending on the faction]]. [[TheEmpire Powerhouse]] builds entire cities out in the field, [[MegaCorp Balanced]] uses only command vehicle and a few helipads, and [[LaResistance Subversive]] requires no bases whatsoever.
** Or it's depending on the mission; in some you have a base already built, but in some you have to ConstructAdditionalPylons. There's even a BaselessMission thrown in.

to:

* '''Zig Zagged''': Zagged''':
**
The trope is played straight or averted [[FactionCalculus depending on the faction]]. [[TheEmpire Powerhouse]] builds entire cities out in the field, [[MegaCorp Balanced]] uses only command vehicle and a few helipads, and [[LaResistance Subversive]] requires no bases whatsoever.
** Or it's depending It depends on the mission; in some you have a base already built, but in some you have to ConstructAdditionalPylons. There's even a BaselessMission thrown in.

Added DiffLines:

** Or it's depending on the mission; in some you have a base already built, but in some you have to ConstructAdditionalPylons. There's even a BaselessMission thrown in.


* '''Downplayed''': ???

to:

* '''Downplayed''': ???The game requires you to assemble bases, but from quick plug-and-play components that require little time to manage.


'''Basic Trope''': In RealTimeStrategy, you have to handle base-building instead of putting all your effort into... well, strategy.

to:

'''Basic Trope''': In battle-oriented RealTimeStrategy, you have to handle base-building instead of putting all your effort into... well, strategy.Well, battle strategy!



* '''Downplayed''': ???



* '''Deconstructed''':
** One side gets clever and starts air-dropping units instead of building field bases for production. Two weeks later, they have won.
** Alternatively, because you are too engulfed in building bases, you don't have time to set up all the defenses on your side and as a result, the enemy would have little trouble overwhelming your army.
* '''Reconstructed''': Other side also gets clever and starts building AntiAir defenses all over the place.


Added DiffLines:

* '''Exploited''': ???


Added DiffLines:

* '''Deconstructed''':
** One side gets clever and starts air-dropping units instead of building field bases for production. Two weeks later, they have won.
** Alternatively, because you are too engulfed in building bases, you don't have time to set up all the defenses on your side and as a result, the enemy would have little trouble overwhelming your army.
* '''Reconstructed''': Other side also gets clever and starts building AntiAir defenses all over the place.


Added DiffLines:

%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

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