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** The "Super Skill Shot" mode does something similar, except the awards are either lighting "Battle the Power", lighting the outlanes, or lighting the extra ball shot.
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** The "Super Skill Shot" mode does something similar, except the awards are either lighting "Battle the Power", lighting with alternate rewards - red lights Battle The Power, orange lights the outlanes, or lighting the and yellow lights an [[OneUp extra ball shot.ball]].
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Changed line(s) 89 (click to see context) from:
* SignatureStyle: A shot through the jet bumpers, magnets under the playfield, a "soft plunge SkillShot, and eye-grabbing toys all over the place -- yep, it's a Creator/PatLawlor pin all right.
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* SignatureStyle: A shot through the jet bumpers, magnets under the playfield, a "soft plunge plunge" SkillShot, and eye-grabbing toys all over the place -- yep, it's a Creator/PatLawlor pin all right.
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* AuteurLicense: After ''Pinball/TheAddamsFamily'' became the best-selling pinball of all-time, Pat Lawlor was given creative control over the game, and the end result, by Lawlor's own admission, was one of the most complex designs ever.
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* AuteurLicense: After ''Pinball/TheAddamsFamily'' became the best-selling pinball of all-time, Pat Lawlor was given creative control over the game, and the end result, by Lawlor's his own admission, was one of the most complex designs ever.
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* SignatureStyle: A "bumper shot" through Town Square, magnets to Battle The Power, more than two flippers, a "soft plunge" SkillShot, and an eye-grabbing gumball machine -- yep, it's a Creator/PatLawlor pin all right.
to:
* SignatureStyle: A "bumper shot" shot through Town Square, the jet bumpers, magnets to Battle The Power, more than two flippers, under the playfield, a "soft plunge" plunge SkillShot, and an eye-grabbing gumball machine toys all over the place -- yep, it's a Creator/PatLawlor pin all right.
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Changed line(s) 96 (click to see context) from:
* TimedMission: While timed modes are a staple of modern pins, ''TZ'' is well-known for having a physical ticking clock on the table to go with many timed objectives. Although the clock doesn't always tick clockwise...
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* TimedMission: While timed modes are a staple of modern pins, ''TZ'' is well-known for having a physical ticking clock on the table to go with many timed objectives. Although the clock it doesn't always tick run clockwise...
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** The clock initially runs backwards in Clock Chaos; every hit to the Clock Millions target speeds it up and reverses its direction.
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** The clock initially runs backwards and at about half normal speed in Clock Chaos; every hit to the Clock Millions target speeds it up and reverses its direction.
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* FortuneTeller: The Camera, which predicts the next award (out of eight options) it will give.
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* FortuneTeller: The Camera, which predicts the next award (out of can give eight options) it different awards. It'll always tell you which one will give.come next.
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** A Jackpot scored in Multiball with the Powerball scores double its value - The display will point this out as it is awarded.
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** A Jackpot scored in Multiball Score a jackpot with the Powerball scores during multiball, and you collect double its value - The the points (the display will point this out as if you pull it is awarded.off).
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Changed line(s) 38 (click to see context) from:
** Score at least 20 million during the Greed mode, and you'll hear Gomez's quote "There. See what greed will get you?" -- but spoken by Rod Serling.
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** Score at least 20 million during the Greed mode, and you'll hear Gomez's TAF quote "There. See what greed will get you?" -- but spoken by Rod Serling.
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* {{Greed}}: One of the modes that, unsurprisingly, has an emphasis on hitting as many 5,000,000-point targets as possible.
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* {{Greed}}: One of the modes that, unsurprisingly, has an emphasis on hitting as many 5,000,000-point targets as possible. Every target hit generates a satisfying BANG, followed by the ring of a cash register.
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'''Rod:''' There. See what Greed will get you? (Heard if you score at least 20 million in this mode)
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'''Rod:''' There. See what Greed greed will get you? (Heard if you score at least 20 million in this mode)
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** Score at least 20 million during the Greed mode, and you'll hear Gomez's quote "There. See what greed will get you?" -- but spoken by Rod Serling.
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''Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. Released in 1993 by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone1959'' television series, with dozens of cameos, [[ShoutOut shout outs]], and references to various episodes.[[note]]And yes, this pinball is officially just called ''Twilight Zone'', with no [[SpellMyNameWithAThe "The"]].[[/note]]
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''Twilight Zone'' Zone''[[note]]No [[SpellMyNameWithAThe "The"]], unlike the source material[[/note]] is a {{Pinball}} game designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. Released in 1993 by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone1959'' television series, with dozens of cameos, [[ShoutOut shout outs]], and references to various episodes.[[note]]And yes, this pinball is officially just called ''Twilight Zone'', with no [[SpellMyNameWithAThe "The"]].[[/note]]
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* {{Combos}}: Several of these are available, awarding 10 million for a 3-way and 20 million for a 4-way. If neither GUM nor BALL is lit, shooting the left and right ramps in succession will award a 2-way "Gum-Ball Combo" for 5 million.
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Removed recency error
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Another remastered version was recently released on April 13, 2023 in ''[[VideoGame/ZenPinball Pinball FX]]''.
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Another remastered version was recently released on April 13, 2023 in ''[[VideoGame/ZenPinball Pinball FX]]''.
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-->-- '''Rod Serling''', at the start of the game
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-->-- '''Rod Serling''', '''Creator/RodSerling''', at the start of the game
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Another remastered version was recently released on April 13, 2023 in ''[[VideoGame/ZenPinball Pinball FX]]''.
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Changed line(s) 9,10 (click to see context) from:
''Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. Released in 1993 by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone1959'' television series, with dozens of cameos, [[ShoutOut shout outs]], and references to various episodes.[[note]]And yes, this pinball is just called ''Twilight Zone'', with no [[SpellMyNameWithAThe "The"]].[[/note]]
to:
''Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. Released in 1993 by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone1959'' television series, with dozens of cameos, [[ShoutOut shout outs]], and references to various episodes.[[note]]And yes, this pinball is officially just called ''Twilight Zone'', with no [[SpellMyNameWithAThe "The"]].[[/note]]
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Changed line(s) 9,10 (click to see context) from:
''Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. Released in 1993 by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone1959'' television series, with dozens of cameos, [[ShoutOut shout outs]], and references to various episodes.
to:
''Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. Released in 1993 by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone1959'' television series, with dozens of cameos, [[ShoutOut shout outs]], and references to various episodes.
episodes.[[note]]And yes, this pinball is just called ''Twilight Zone'', with no [[SpellMyNameWithAThe "The"]].[[/note]]
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Changed line(s) 9,10 (click to see context) from:
''The Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. Released in 1993 by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone1959'' television series, with dozens of cameos, [[ShoutOut shout outs]], and references to various episodes.
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Changed line(s) 31,32 (click to see context) from:
** The "Fast Lock" multiball, which starts with a radio playing clips from Lawlor's previous tables. Depending on when the player locks a ball, music from ''Pinball/TheAddamsFamily'', ''Pinball/FunHouse'', ''Pinball/{{Whirlwind}}'', ''Pinball/{{Earthshaker}}'', or ''Pinball/BanzaiRun'' will play until multiball play ends.
** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from ''Pinball/FunHouse'') yelling, "Quit playing with the clock!"
** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from ''Pinball/FunHouse'') yelling, "Quit playing with the clock!"
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** The "Fast Lock" multiball, which starts with a radio playing clips from Lawlor's previous tables. Depending on when the player locks a ball, music from ''Pinball/TheAddamsFamily'', ''Pinball/FunHouse'', ''Pinball/FunHouse1990'', ''Pinball/{{Whirlwind}}'', ''Pinball/{{Earthshaker}}'', or ''Pinball/BanzaiRun'' will play until multiball play ends.
** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from''Pinball/FunHouse'') ''Pinball/FunHouse1990'') yelling, "Quit playing with the clock!"
** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from
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* EyeOfProvidence: One of the bosses is "the power", which is represented by a pyramid with an eye in it.
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Deleted line(s) 46 (click to see context) :
* DummiedOut: There was originally supposed to be three magnets for the spiral feature, but it was cut down to two for cost reasons. Manually installing the third magnent and opto will work in some revisions of the game.
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* DummiedOut: There was originally supposed to be three magnets for the spiral feature, but it was cut down to two for cost reasons. Manually installing the third magnent and opto will work in some revisions of the game.