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Cleanup of wicks to Names The Same (dissambiguated)
Deleted line(s) 29 (click to see context) :
* NamesTheSame: The European localized title of ''Grand Prix'' shares the name with a 1976 electro-mechanical game from Williams, though it has nothing in common with it.
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** SelectiveLocalisation: Like ''NASCAR'', ''Grand Prix'' plays Sammy Hagar's "I Can't Drive 55"... a song that is unknown in Europe and doesn't fit the UsefulNotes/IndyCar racing theme at all.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nascar-pinball_4332.jpg]]
[[caption-width-right:350:''I Can't Drive... 55!'']]
[[caption-width-right:350:''I Can't Drive... 55!'']]
to:
[[caption-width-right:350:''I Can't Drive...
[[caption-width-right:311:''I can't drive... 55!'']]
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How To Create A Works Page explicitly says "No bolding is used for work titles."
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'''NASCAR''' is an [[PhysicalPinballTable arcade pinball game]] designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. It was released in 2005 by Creator/SternPinball.
to:
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Changed line(s) 30 (click to see context) from:
* NamesTheSame: The European localized title of ''Grand Prix'' shares the name with a 1976 electro-mechanical name from Williams, though it has nothing in common with it.
to:
* NamesTheSame: The European localized title of ''Grand Prix'' shares the name with a 1976 electro-mechanical name game from Williams, though it has nothing in common with it.
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* NamesTheSame: The European localized title of ''Grand Prix'' shares the name with a 1976 electro-mechanical name from Williams, though it has nothing in common with it.
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* RealSongThemeTune: ''NASCAR'' features Sammy Hagar's "I Can't Drive 55"
to:
* RealSongThemeTune: ''NASCAR'' features Sammy Hagar's "I Can't Drive 55"55."
* ShoutOut: Holding the left flipper after locking one ball locks the other for you, without hitting the left ramp.
-->'''Display:''' "[[Pinball/TheAddamsFamily Good thinking!]]"
* ShoutOut: Holding the left flipper after locking one ball locks the other for you, without hitting the left ramp.
-->'''Display:''' "[[Pinball/TheAddamsFamily Good thinking!]]"
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->'''Allen Bestwick:''' "That was perfect!"
to:
->'''Allen Bestwick:''' "That was perfect!"
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As one would expect, this table is based on {{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] With accompanying commentary by NBC's Allen Bestwick, launch balls onto the magnetically-charged oval speedway around the playfield and scream into the action, then enter the Hauler truck and rack up the Miles and make the Speed Shots on the Road Course. Raise the Test Car to access the underground Garage, where you can whoop it up with the Super Fan, indulge in Happy Hour, and join the Infield Party, but watch out for the Bump 'N Run. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval and take a Victory Lap, celebrate with a Super Party -- and then take on the Champion Challenge.
to:
As one would expect, this table is based on {{NASCAR}}, UsefulNotes/{{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] With accompanying commentary by NBC's Allen Bestwick, launch balls onto the magnetically-charged oval speedway around the playfield and scream into the action, then enter the Hauler truck and rack up the Miles and make the Speed Shots on the Road Course. Raise the Test Car to access the underground Garage, where you can whoop it up with the Super Fan, indulge in Happy Hour, and join the Infield Party, but watch out for the Bump 'N Run. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval and take a Victory Lap, celebrate with a Super Party -- and then take on the Champion Challenge.
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None
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''NASCAR'' was released exclusively in North America; for the rest of the world, it was rethemed and released as '''Grand Prix''', with an IndyCar racing motif. The game was later redecorated and re-released in 2007 as '''Dale Jr.''', a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
to:
''NASCAR'' was released exclusively in North America; for the rest of the world, it was rethemed and released as '''Grand Prix''', with an IndyCar UsefulNotes/IndyCar racing motif. The game was later redecorated and re-released in 2007 as '''Dale Jr.''', a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
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* CulturalTranslation: ''Grand Prix'', which replaces the NASCAR images and fan culture references with IndyCar equivalents.
** SelectiveLocalisation: Like ''NASCAR'', ''Grand Prix'' plays Sammy Hagar's "I Can't Drive 55"... a song that is unknown in Europe and doesn't fit the IndyCar racing theme at all.
** SelectiveLocalisation: Like ''NASCAR'', ''Grand Prix'' plays Sammy Hagar's "I Can't Drive 55"... a song that is unknown in Europe and doesn't fit the IndyCar racing theme at all.
to:
* CulturalTranslation: ''Grand Prix'', which replaces the NASCAR images and fan culture references with IndyCar UsefulNotes/IndyCar equivalents.
** SelectiveLocalisation: Like ''NASCAR'', ''Grand Prix'' plays Sammy Hagar's "I Can't Drive 55"... a song that is unknown in Europe and doesn't fit theIndyCar UsefulNotes/IndyCar racing theme at all.
** SelectiveLocalisation: Like ''NASCAR'', ''Grand Prix'' plays Sammy Hagar's "I Can't Drive 55"... a song that is unknown in Europe and doesn't fit the
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** PaperThinDisguise: The dust clouds surrounding the Formula 1 cars are shaped just like the American stock cars.
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Changed line(s) 13,14 (click to see context) from:
''NASCAR'' was released exclusively in North America; it was rethemed with an IndyCar racing motif and released internationally as '''Grand Prix'''. Furthermore, the game was redecorated and re-released in 2007 as '''Dale Jr.''', a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
to:
''NASCAR'' was released exclusively in North America; for the rest of the world, it was rethemed with an IndyCar racing motif and released internationally as '''Grand Prix'''. Furthermore, the Prix''', with an IndyCar racing motif. The game was later redecorated and re-released in 2007 as '''Dale Jr.''', a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
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Changed line(s) 20 (click to see context) from:
->'''Allen Bestwick:''' "There's a big payback at the end of this line."
to:
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->'''Allen Bestwick:''' "Ten... nine... eight... seven..."
to:
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* LooneyFan: Some of the in-game fans come across like this.
to:
* LooneyFan: LoonyFan: Some of the in-game fans come across like this.
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* MtchSequence: A car races past a sign, which spins to reveal the match number.
to:
* MtchSequence: MatchSequence: A car races past a sign, which spins to reveal the match number.
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* AnnouncerChatter
to:
* AnnouncerChatterAnnouncerChatter: Both from Allen Bestwick and an assortment of rowdy fans.
->'''Allen Bestwick:''' "There's a big payback at the end of this line."
->'''Allen Bestwick:''' "There's a big payback at the end of this line."
* LooneyFan: Some of the in-game fans come across like this.
-->'''Fan:''' "Party in the infield! ''WAHOO!''"
* MtchSequence: A car races past a sign, which spins to reveal the match number.
-->'''Fan:''' "Party in the infield! ''WAHOO!''"
* MtchSequence: A car races past a sign, which spins to reveal the match number.
* TimedMission: Some of the modes.
->'''Allen Bestwick:''' "Ten... nine... eight... seven..."
->'''Allen Bestwick:''' "Ten... nine... eight... seven..."
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->'''Allen Bestwick:''' "There's a big payback at the end of this line!"
to:
->'''Allen Bestwick:''' "There's a big payback at the end of this line!""That was perfect!"
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->'''Announcer:''' "There's a big payback at the end of this line!"
to:
'''Fan:''' "Woo-hoo!"
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** The main Wizard Mode is "Champion Challenge", available after spelling CHAMP #1 (which is possible only by completing the game's five main challenges). This is a four-ball multiball with all targets lit for maximum value. The player begins in 6th place; hit the Test Car and enter the Garage to advance, and hit the playfield targets to raise the Super Jackpot. Reach first place to collect the Super Jackpot.
to:
** The main Wizard Mode is "Champion Challenge", available after spelling CHAMP #1 (which is possible only by completing the game's five main challenges). This is a four-ball multiball with all targets lit for maximum value. The player begins in 6th place; hit the Test Car and enter the Garage to advance, and hit the playfield targets to raise the Super Jackpot. Reach first place to collect the Super Jackpot.Jackpot.
----
->'''Allen Bestwick:''' "There's a big payback at the end of this line!"
----
->'''Allen Bestwick:''' "There's a big payback at the end of this line!"
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Changed line(s) 12,13 (click to see context) from:
''NASCAR'' was released exclusively in North America; it was rethemed with an IndyCar racing motif and released internationally as "Grand Prix". Furthermore, the game was redecorated and re-released in 2007 as "Dale Jr.", a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
to:
''NASCAR'' was released exclusively in North America; it was rethemed with an IndyCar racing motif and released internationally as "Grand Prix". '''Grand Prix'''. Furthermore, the game was redecorated and re-released in 2007 as "Dale '''Dale Jr.", ''', a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
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* SpellingBonus: R-A-C-E and C-H-A-M-P-#1
to:
* SpellingBonus: Spell R-A-C-E and C-H-A-M-P-#1to light the locks for Race Multiball, while C-H-A-M-P-#1 enables the Champion Challenge WizardMode.
Changed line(s) 33 (click to see context) from:
** The main Wizard Mode is "Champion Challenge", available after spelling CHAMP #1. This is a four-ball multiball with all targets lit for maximum value. The player begins in 6th place; hit the Test Car and enter the Garage to advance, and hit the playfield targets to raise the Super Jackpot. Reach first place to collect the Super Jackpot.
to:
** The main Wizard Mode is "Champion Challenge", available after spelling CHAMP #1.#1 (which is possible only by completing the game's five main challenges). This is a four-ball multiball with all targets lit for maximum value. The player begins in 6th place; hit the Test Car and enter the Garage to advance, and hit the playfield targets to raise the Super Jackpot. Reach first place to collect the Super Jackpot.
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None
Changed line(s) 8,9 (click to see context) from:
As one would expect, this table is based on {{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] With accompanying commentary by NBC's Allen Bestwick, launch balls onto the magnetically-charged oval speedway around the playfield and scream into the action. Shoot the ramps to enter the Hauler truck and rack up the Miles, make the Speed Shots on the Road Course, then raise the Test Car to access the underground Garage. Whoop it up with the Super Fan, indulge in Happy Hour and the Infield Parry, but watch out for the Bump 'N Run and the Spinout. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval, take a Victory Lap, then have a Super Party with the fans and then take on the Champion Challenge.
to:
As one would expect, this table is based on {{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] With accompanying commentary by NBC's Allen Bestwick, launch balls onto the magnetically-charged oval speedway around the playfield and scream into the action. Shoot the ramps to action, then enter the Hauler truck and rack up the Miles, Miles and make the Speed Shots on the Road Course, then raise Course. Raise the Test Car to access the underground Garage. Whoop Garage, where you can whoop it up with the Super Fan, indulge in Happy Hour Hour, and join the Infield Parry, Party, but watch out for the Bump 'N Run and the Spinout.Run. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval, oval and take a Victory Lap, then have celebrate with a Super Party with the fans -- and then take on the Champion Challenge.
Added DiffLines:
** SelectiveLocalisation: Like ''NASCAR'', ''Grand Prix'' plays Sammy Hagar's "I Can't Drive 55"... a song that is unknown in Europe and doesn't fit the IndyCar racing theme at all.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
As one would expect, this table is based on {{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] Launch balls onto the oval speedway encompassing the playfield, shoot the ramps to enter the Hauler truck and rack up the Miles, make the Speed Shots on the Road Course, then raise the Test Car to access the underground Garage. Whoop it up with the Super Fan, indulge in Happy Hour and the Infield Parry, but watch out for the Bump 'N Run and the Spinout. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval, take a Victory Lap, then have a Super Party with the fans and then take on the Champion Challenge.
to:
As one would expect, this table is based on {{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] Launch ]] With accompanying commentary by NBC's Allen Bestwick, launch balls onto the magnetically-charged oval speedway encompassing around the playfield, shoot playfield and scream into the action. Shoot the ramps to enter the Hauler truck and rack up the Miles, make the Speed Shots on the Road Course, then raise the Test Car to access the underground Garage. Whoop it up with the Super Fan, indulge in Happy Hour and the Infield Parry, but watch out for the Bump 'N Run and the Spinout. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval, take a Victory Lap, then have a Super Party with the fans and then take on the Champion Challenge.
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* AdjustableCensorship[=/=]FrothyMugsOfWater
to:
* AdjustableCensorship[=/=]FrothyMugsOfWaterAdjustableCensorship[=/=]FrothyMugsOfWater: Both ''NASCAR'' and ''Dale Jr.'' prominently feature Rusty Wallace's No. 2 Miller Lite Dodge and Dale Earnhardt Jr.'s No. 8 Budweiser Chevrolet on the backbox. Alternate backglass art was available without the beer companies' logos for all-ages locations.
Changed line(s) 20,21 (click to see context) from:
* CulturalTranslation
* [[KineticWeaponsAreJustBetter Kinetic Toys Are Just Better]]
* [[KineticWeaponsAreJustBetter Kinetic Toys Are Just Better]]
to:
* CulturalTranslation
CulturalTranslation: ''Grand Prix'', which replaces the NASCAR images and fan culture references with IndyCar equivalents.
* [[KineticWeaponsAreJustBetter Kinetic Toys Are JustBetter]]Better]]: The oval speedway around the playfield, which magnetically accelerates pinballs into the game.
* [[KineticWeaponsAreJustBetter Kinetic Toys Are Just
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* LimitedSpecialCollectorsUltimateEdition
* PaletteSwap
* PaletteSwap
to:
* LimitedSpecialCollectorsUltimateEdition
LimitedSpecialCollectorsUltimateEdition: ''Dale Jr.,'' of which only 600 were made.
*PaletteSwapPaletteSwap and RecycledSet: ''Grand Prix'' and ''Dale Jr.''
* ProductPlacement:
** ''NASCAR'' features cars from three race teams: Rusty Wallace's No. 2 Miller Lite Dodge, Kevin Harvick's No. 29 GM Goodwrench Chevrolet, and Ricky Rudd's No. 21 Motorcraft Ford.
** ''Dale Jr.'' includes Earnhardt's red No. 8 Budweiser Chevrolet.
*
* ProductPlacement:
** ''NASCAR'' features cars from three race teams: Rusty Wallace's No. 2 Miller Lite Dodge, Kevin Harvick's No. 29 GM Goodwrench Chevrolet, and Ricky Rudd's No. 21 Motorcraft Ford.
** ''Dale Jr.'' includes Earnhardt's red No. 8 Budweiser Chevrolet.
Deleted line(s) 26 (click to see context) :
* RecycledSet
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/nascar-pinball_4332.jpg]]
[[caption-width-right:350:''I Can't Drive... 55!'']]
->'''Announcer:''' "There's a big payback at the end of this line!"
'''NASCAR''' is an [[PhysicalPinballTable arcade pinball game]] designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. It was released in 2005 by Creator/SternPinball.
As one would expect, this table is based on {{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] Launch balls onto the oval speedway encompassing the playfield, shoot the ramps to enter the Hauler truck and rack up the Miles, make the Speed Shots on the Road Course, then raise the Test Car to access the underground Garage. Whoop it up with the Super Fan, indulge in Happy Hour and the Infield Parry, but watch out for the Bump 'N Run and the Spinout. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval, take a Victory Lap, then have a Super Party with the fans and then take on the Champion Challenge.
Compared to other pinball tables, ''NASCAR'' is a relatively casual game, one that's not too difficult to play but couples speed and flow with a fair amount of depth and variety. Pinball enthusiasts view its traditional fan-shaped design as a change of pace for Pat Lawlor, one that grows on you after several plays.
''NASCAR'' was released exclusively in North America; it was rethemed with an IndyCar racing motif and released internationally as "Grand Prix". Furthermore, the game was redecorated and re-released in 2007 as "Dale Jr.", a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
----
!!The ''NASCAR'' pinball demonstrates the following tropes:
* AdjustableCensorship[=/=]FrothyMugsOfWater
* AnnouncerChatter
* TheBigRace
* CulturalTranslation
* [[KineticWeaponsAreJustBetter Kinetic Toys Are Just Better]]
* LicensedPinballTable
* LimitedSpecialCollectorsUltimateEdition
* PaletteSwap
* RealSongThemeTune: ''NASCAR'' features Sammy Hagar's "I Can't Drive 55"
* RecycledSet
* SpellingBonus: R-A-C-E and C-H-A-M-P-#1
* WizardMode:
** The sub-Wizard Mode is "Super Party", available after completing all of the Garage modes. This is a three-ball multiball; hit the pop bumpers enough time to count down to zero, then knock down the drop targets light for a Super Jackpot.
** The main Wizard Mode is "Champion Challenge", available after spelling CHAMP #1. This is a four-ball multiball with all targets lit for maximum value. The player begins in 6th place; hit the Test Car and enter the Garage to advance, and hit the playfield targets to raise the Super Jackpot. Reach first place to collect the Super Jackpot.
[[caption-width-right:350:''I Can't Drive... 55!'']]
->'''Announcer:''' "There's a big payback at the end of this line!"
'''NASCAR''' is an [[PhysicalPinballTable arcade pinball game]] designed by Creator/PatLawlor and illustrated by Creator/JohnYoussi. It was released in 2005 by Creator/SternPinball.
As one would expect, this table is based on {{NASCAR}}, the popular American [[SportingEvent autoracing sport.]] Launch balls onto the oval speedway encompassing the playfield, shoot the ramps to enter the Hauler truck and rack up the Miles, make the Speed Shots on the Road Course, then raise the Test Car to access the underground Garage. Whoop it up with the Super Fan, indulge in Happy Hour and the Infield Parry, but watch out for the Bump 'N Run and the Spinout. Spell RACE to lock pinballs for multiball, collect the various Jackpot bonuses, then freeze the Super Jackpot and add more balls for bigger points. If you can make it through the rigors of the oval, take a Victory Lap, then have a Super Party with the fans and then take on the Champion Challenge.
Compared to other pinball tables, ''NASCAR'' is a relatively casual game, one that's not too difficult to play but couples speed and flow with a fair amount of depth and variety. Pinball enthusiasts view its traditional fan-shaped design as a change of pace for Pat Lawlor, one that grows on you after several plays.
''NASCAR'' was released exclusively in North America; it was rethemed with an IndyCar racing motif and released internationally as "Grand Prix". Furthermore, the game was redecorated and re-released in 2007 as "Dale Jr.", a [[LimitedSpecialCollectorsUltimateEdition chrome-trimmed red-colored limited version]] commemorating famed racer Dale Earnhardt, Jr.
----
!!The ''NASCAR'' pinball demonstrates the following tropes:
* AdjustableCensorship[=/=]FrothyMugsOfWater
* AnnouncerChatter
* TheBigRace
* CulturalTranslation
* [[KineticWeaponsAreJustBetter Kinetic Toys Are Just Better]]
* LicensedPinballTable
* LimitedSpecialCollectorsUltimateEdition
* PaletteSwap
* RealSongThemeTune: ''NASCAR'' features Sammy Hagar's "I Can't Drive 55"
* RecycledSet
* SpellingBonus: R-A-C-E and C-H-A-M-P-#1
* WizardMode:
** The sub-Wizard Mode is "Super Party", available after completing all of the Garage modes. This is a three-ball multiball; hit the pop bumpers enough time to count down to zero, then knock down the drop targets light for a Super Jackpot.
** The main Wizard Mode is "Champion Challenge", available after spelling CHAMP #1. This is a four-ball multiball with all targets lit for maximum value. The player begins in 6th place; hit the Test Car and enter the Garage to advance, and hit the playfield targets to raise the Super Jackpot. Reach first place to collect the Super Jackpot.