Follow TV Tropes

Following

History Pinball / IronMaiden

Go To



As with ''Pinball/{{Viper}},'' the only other game drawn by Keith Parkinson, people remember ''Iron Maiden'' for its striking backglass more than anything else. The gameplay itself is fairly polarizing; the table is notably harsh and unforgiving, with a complex ruleset (relative to other games of the time) that requires skillful navigation of both playfields for long game sessions. Only around a thousand tables were made, most of which were shipped to Europe, making this a rare title for the die-hard aficionado.

to:

As with ''Pinball/{{Viper}},'' the only other game drawn illustrated by Keith Parkinson, people remember ''Iron Maiden'' for its striking backglass more than anything else. The gameplay itself is fairly polarizing; the table is notably harsh and unforgiving, with a complex ruleset (relative to other games of the time) that requires skillful navigation of both playfields for long game sessions. Only around a thousand tables were made, most of which were shipped to Europe, making this a rare title for the die-hard aficionado.


Surprisingly enough, this pinball machine is ''not'' a [[LicensedPinballTables licensed tie-in]] to the [[Main/IronMaiden British heavy-metal band]]. The title instead refers to its setting, an unspecified future where scantily-clad women use metal cables to interface with an ominous mechanical structure. [[NoPlotNoProblem There's no explanation for who they are or why they're doing this;]] the player is simply tasked to help them by spelling IRON MAIDEN on the two-level playfield, then load pinballs into the ball walker for three-ball multiball. Along the way, skillfully shoot the dropdown targets to earn bonus points, extra balls, and specials, and build up the Bonus Time bank for a final scoring opportunity.

to:

Surprisingly enough, this pinball machine is ''not'' a [[LicensedPinballTables licensed tie-in]] to the [[Main/IronMaiden [[Music/IronMaiden British heavy-metal band]]. The title instead refers to its setting, an unspecified future where scantily-clad women use metal cables to interface with an ominous mechanical structure. [[NoPlotNoProblem There's no explanation for who they are or why they're doing this;]] the player is simply tasked to help them by spelling IRON MAIDEN on the two-level playfield, then load pinballs into the ball walker for three-ball multiball. Along the way, skillfully shoot the dropdown targets to earn bonus points, extra balls, and specials, and build up the Bonus Time bank for a final scoring opportunity.



* TitleConfusion

to:

* TitleConfusion

Added DiffLines:

* SexSells


As with ''Pinball/{{Viper}},'' the only other game drawn by Keith Parkinson, people remember ''Iron Maiden'' for its striking backglass more than anything else. The gameplay itself is fairly polarizing; the table is notably harsh and unforgiving, with a complex ruleset that requires skillful navigation of both playfields for long game sessions. Only around a thousand tables were made, most of which were shipped to Europe, making this a fairly rare title for the die-hard aficionado.

to:

As with ''Pinball/{{Viper}},'' the only other game drawn by Keith Parkinson, people remember ''Iron Maiden'' for its striking backglass more than anything else. The gameplay itself is fairly polarizing; the table is notably harsh and unforgiving, with a complex ruleset (relative to other games of the time) that requires skillful navigation of both playfields for long game sessions. Only around a thousand tables were made, most of which were shipped to Europe, making this a fairly rare title for the die-hard aficionado.

Added DiffLines:

* NippleAndDimed


[[caption-width-right:350:Prettier than [[Music/IronMaiden Eddie the Head,]] at any rate.]]

to:

[[caption-width-right:350:Prettier [[caption-width-right:350:Sexier than [[Music/IronMaiden Eddie the Head,]] at any rate.]]

Added DiffLines:

* BoyishShortHair: Seen on the woman in the backglass.


[[caption-width-right:350:Prettier than [[Music/IronMaiden Eddie the Head.,]] at any rate.]]

to:

[[caption-width-right:350:Prettier than [[Music/IronMaiden Eddie the Head.,]] Head,]] at any rate.]]


Added DiffLines:

* SkillShot: A soft plunge will launch the ball into the ball walker, either to lock for multiball or to immediately go to the upper playfield.

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/iron-maiden-pinball-stern_8261.jpg]]
[[caption-width-right:350:Prettier than [[Music/IronMaiden Eddie the Head.,]] at any rate.]]

''Iron Maiden'' is a PhysicalPinballTable designed by Brian Poklacki with artwork by [[http://www.keithparkinson.com/ Keith Parkinson.]] It was released by Creator/{{Stern}} in 1981.

Surprisingly enough, this pinball machine is ''not'' a [[LicensedPinballTables licensed tie-in]] to the [[Main/IronMaiden British heavy-metal band]]. The title instead refers to its setting, an unspecified future where scantily-clad women use metal cables to interface with an ominous mechanical structure. [[NoPlotNoProblem There's no explanation for who they are or why they're doing this;]] the player is simply tasked to help them by spelling IRON MAIDEN on the two-level playfield, then load pinballs into the ball walker for three-ball multiball. Along the way, skillfully shoot the dropdown targets to earn bonus points, extra balls, and specials, and build up the Bonus Time bank for a final scoring opportunity.

As with ''Pinball/{{Viper}},'' the only other game drawn by Keith Parkinson, people remember ''Iron Maiden'' for its striking backglass more than anything else. The gameplay itself is fairly polarizing; the table is notably harsh and unforgiving, with a complex ruleset that requires skillful navigation of both playfields for long game sessions. Only around a thousand tables were made, most of which were shipped to Europe, making this a fairly rare title for the die-hard aficionado.

----
!! The ''Iron Maiden'' pinball demonstrates the following tropes:

* {{Cyborg}}: The maidens are implied to be cyborgs, connecting to the metal structure using interfaces in their hips.
* DownToTheLastPlay: After a player's balls are depleted, the game has one last scoring frenzy, with players having unlimited play until their accumulated Bonus Time runs out.
* DummiedOut: ''Iron Maiden'' was originally designed to speak, using a MachineMonotone common to other pinball games of the era. It was removed from the final game as a cost-savings measure, though fans hold out hope that prototype [=ROMs=] will eventually surface.
* NoPlotNoProblem
* SpellingBonus:
** The core of the game, which requires spelling I-R-O-N-M-A-I-D-E-N to enable the three-ball multiball.
** Getting the 1-2-3-4-5 targets in sequential order enables an Extra Ball; getting them in reverse order enables a Special.
* SigilSpam: The playfield is decorated with an unidentified swooping ''katana''-like symbol in various sizes; its meaning is never revealed.
* ThongOfShielding: Seen on some of the woman on the playfield.
* TitleConfusion

Showing 9 edit(s) of 9

Top

Example of:

/
/

Feedback