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The original release of the game was [[ObviousBeta clearly incomplete,]] with some of the game modes being overly simplistic, sound cutoffs, and the absence of any sort of WizardMode. This was eventually addressed two years later, when programmer Lyman Sheats released a software update that fixed numerous issues, including the addition of a "Gotham City Multiball" finale.

to:

The original release of the game was [[ObviousBeta clearly incomplete,]] incomplete, with some of the game modes being overly simplistic, sound cutoffs, and the absence of any sort of WizardMode. This was eventually addressed two years later, when programmer Lyman Sheats released a software update that fixed numerous issues, including the addition of a "Gotham City Multiball" finale.




* AdaptationExpansion: The Scarecrow is much more prominent here than in ''Film/TheDarkKnight''.
* ArtShift: The digital display mixes hand-animated graphics with clips from the movie, with unfortunately jarring results.
* BankRobbery: "Joker Multiball" starts with Joker's gang robbing the bank.

to:

\n* AdaptationExpansion: ArtShift: The digital display mixes standard animated graphics with clips from the movie.
* AscendedExtra:
The Scarecrow is much more prominent here than in ''Film/TheDarkKnight''.
* ArtShift: The digital display mixes hand-animated graphics with clips from the movie, with unfortunately jarring results.
*
BankRobbery: "Joker Multiball" starts with by showing Joker's gang robbing the a bank.



* StealthPun: The crane is controlled by the Scarecrow -- whose real name is Jonathan Crane.
* [[WeaponizedCar Weaponized Bike]]: The player must collect three weapons upgrades for the Bat-Pod.

to:

* StealthPun: The crane is controlled by the Scarecrow -- Scarecrow, whose real name is Jonathan Crane.
* [[WeaponizedCar WeaponizedCar: Or Weaponized Bike]]: Bike, rather. The player must collect three weapons upgrades for the Bat-Pod.


Despite the title, the game is primarily based on [[Film/TheDarkKnight the second movie]] in Creator/ChristopherNolan's ''Film/TheDarkKnightSaga'', with the player as Batman out to stop the Joker and the Scarecrow from terrorizing Gotham City's key political figures. Recruit Commissioner Gordon and Lucius Fox, gather equipment from the [=WayneTech=] arsenal, then rescue Harvey Dent and Rachel Dawes from the Joker. Race the Batmobile off Gotham bridge and beef up the Bat-Pod's abilities, but watch out for the Scarecrow as he swings the crane around the playfield. When the Bat Signal lights up, answer the call for both the Bat Signal Challenge and Gotham City Multiball.

to:

Despite the title, the game is primarily based on [[Film/TheDarkKnight the second movie]] in Creator/ChristopherNolan's ''Film/TheDarkKnightSaga'', ''Film/TheDarkKnightTrilogy'', with the player as Batman out to stop the Joker and the Scarecrow from terrorizing Gotham City's key political figures. Recruit Commissioner Gordon and Lucius Fox, gather equipment from the [=WayneTech=] arsenal, then rescue Harvey Dent and Rachel Dawes from the Joker. Race the Batmobile off Gotham bridge and beef up the Bat-Pod's abilities, but watch out for the Scarecrow as he swings the crane around the playfield. When the Bat Signal lights up, answer the call for both the Bat Signal Challenge and Gotham City Multiball.


* CoolBike: The Bat-Pod, prominently displayed on the cabinet sides.
* CoolCar: The Batmobile, natch.

to:

%% * CoolBike: The Bat-Pod, prominently displayed on the cabinet sides.
%% * CoolCar: The Batmobile, natch.



** FakeBrit: The substitute actor for Alfred, who's clearly an American with a (bad) British accent.



* ShoddyKnockoffProduct: The "Standard Edition" is seen by most fans as this.

to:

%% * ShoddyKnockoffProduct: The "Standard Edition" is seen by most fans as this.



* WhereDoesHeGetAllThoseWonderfulToys: You have to collect all eight Bat-gadgets to light Lucius Fox.


* WizardMode: Originally subverted; collecting all eight characters in the cast lit the Bat Signal for "Final Battle", but shooting the saucer to start it simply rewarded 100 million points. A proper Wizard Mode was eventually added in the 2010 update; the "Gotham City Challenge" starts off with a 50 million saucer shot, followed by a four-ball multiball mode. Drained balls can be restored by making major shots, and completing a certain number of shots enables the Super Jackpot bonus.

to:

* WizardMode: WizardMode:
**
Originally subverted; collecting all eight characters in the cast lit the Bat Signal for "Final Battle", but shooting the saucer to start it simply rewarded 100 million points. A proper Wizard Mode was eventually added in the 2010 update; the "Gotham City Challenge" starts off with a 50 million saucer shot, followed by a four-ball multiball mode. Drained balls can be restored by making major shots, and completing a certain number of shots enables the Super Jackpot bonus.


* ScoreMultiplier: Everywhere. The Skill Shot will double the value of the Batmobile, Joker, or Scarecrow for that ball. If all three are selected at least once then the player is awarded Double Bonus. "Light Multipliers" can be activated by shooting the small target near the left orbit a certain number of times or as a Mystery award. This lights the "Mini-Mine Multiplier"s. The next major shot that is shot will be doubled for the rest of the ball. Lighting another Mini-Mine Multiplier when they are all already lit will have the multiplier light flash and triple that shot.

to:

* ScoreMultiplier: Everywhere. The Skill Shot will double the value of the Batmobile, Joker, or Scarecrow for that ball. If all three are selected at least once then the player is awarded Double Bonus. "Light Multipliers" can be activated by shooting the small target near the left orbit a certain number of times or as a Mystery award. This lights the "Mini-Mine Multiplier"s. The next major shot that is shot will be doubled for the rest of the ball. Lighting another Mini-Mine Multiplier when they are all already lit will have the multiplier light that insert flash (instead of being solidly lit) and triple that shot.


* ScoreMultiplier: Everywhere. The Skill Shot will double the value of the Batmobile, Joker, or Scarecrow for that ball. If all three are selected at least once then the player is awarded Double Bonus. "Light Multipliers" can be activated by shooting the small target near the left orbit a certain number of times or as a Mystery award, and the next shot that is shot will be doubled for the rest of the ball. Getting another Multiplier when all five Multipliers are lit will have the multiplier light flash and triple that shot.

to:

* ScoreMultiplier: Everywhere. The Skill Shot will double the value of the Batmobile, Joker, or Scarecrow for that ball. If all three are selected at least once then the player is awarded Double Bonus. "Light Multipliers" can be activated by shooting the small target near the left orbit a certain number of times or as a Mystery award, and award. This lights the "Mini-Mine Multiplier"s. The next major shot that is shot will be doubled for the rest of the ball. Getting Lighting another Mini-Mine Multiplier when they are all five Multipliers are already lit will have the multiplier light flash and triple that shot.


* PropRecycling: The [=WayneTech=] mini-playfield is a rethemed version of the "Path of Souls" from ''Pinball/TheLordOfTheRings''.

Added DiffLines:

* ScoreMultiplier: Everywhere. The Skill Shot will double the value of the Batmobile, Joker, or Scarecrow for that ball. If all three are selected at least once then the player is awarded Double Bonus. "Light Multipliers" can be activated by shooting the small target near the left orbit a certain number of times or as a Mystery award, and the next shot that is shot will be doubled for the rest of the ball. Getting another Multiplier when all five Multipliers are lit will have the multiplier light flash and triple that shot.

Added DiffLines:

* DiscOneNuke: The Batmobile Hurry-Up can be worth an absurd amount of points by selecting the Batmobile Skill Shot on the plunge, lighting a multiplier on that shot before starting the Hurry-Up, repeatedly shooting the right orbit to increase its value, shooting the left orbit again to double the Hurry-Up, and collecting it. It is possible to get '''a billion''' points in 35 shots (31 of which are the right orbit).


Despite the title, the game is primarily based on [[Film/TheDarkKnight the second movie]] in Creator/ChristopherNolan's ''Film/TheDarkKnightSaga'', with the player as Batman, out to stop the Joker and the Scarecrow from terrorizing Gotham City's key political figures. Recruit Commissioner Gordon and Lucius Fox, gather equipment from the [=WayneTech=] arsenal, then rescue Harvey Dent and Rachel Dawes from the Joker. Race the Batmobile off Gotham bridge and beef up the Bat-Pod's abilities, but watch out for the Scarecrow as he swings the crane around the playfield. When the Bat Signal lights up, answer the call for both the Bat Signal Challenge and Gotham City Multiball.

to:

Despite the title, the game is primarily based on [[Film/TheDarkKnight the second movie]] in Creator/ChristopherNolan's ''Film/TheDarkKnightSaga'', with the player as Batman, Batman out to stop the Joker and the Scarecrow from terrorizing Gotham City's key political figures. Recruit Commissioner Gordon and Lucius Fox, gather equipment from the [=WayneTech=] arsenal, then rescue Harvey Dent and Rachel Dawes from the Joker. Race the Batmobile off Gotham bridge and beef up the Bat-Pod's abilities, but watch out for the Scarecrow as he swings the crane around the playfield. When the Bat Signal lights up, answer the call for both the Bat Signal Challenge and Gotham City Multiball.


* LimitedSpecialCollectorsUltimateEdition: Inverted with the "Standard Edition" table.


* NotQuiteStarring: The unidentified voice actors who replaced the movie actors. Oddly, the game uses a mix of movie clips and re-recorded dialog, making the transition more jarring.
** FakeBrit: The substitute actor for Alfred, who's clearly an American with a (bad) British accent.



* TheOtherDarrin: The unidentified voice actors who replaced the movie actors. Oddly, the game uses a mix of movie clips and re-recorded dialog, making the transition more jarring.
** FakeBrit: The substitute actor for Alfred, who's clearly an American with a (bad) British accent.


Despite the title, the game is clearly based on [[Film/TheDarkKnight the second movie]] in Creator/ChristopherNolan's ''Film/TheDarkKnightSaga'', with the player as Batman, out to stop the Joker and the Scarecrow from terrorizing Gotham City's key political figures. Recruit Commissioner Gordon and Lucius Fox, gather equipment from the [=WayneTech=] arsenal, then rescue Harvey Dent and Rachel Dawes from the Joker. Race the Batmobile off Gotham bridge and beef up the Bat-Pod's abilities, but watch out for the Scarecrow as he swings the crane around the playfield. When the Bat Signal lights up, answer the call for both the Bat Signal Challenge and Gotham City Multiball.

to:

Despite the title, the game is clearly primarily based on [[Film/TheDarkKnight the second movie]] in Creator/ChristopherNolan's ''Film/TheDarkKnightSaga'', with the player as Batman, out to stop the Joker and the Scarecrow from terrorizing Gotham City's key political figures. Recruit Commissioner Gordon and Lucius Fox, gather equipment from the [=WayneTech=] arsenal, then rescue Harvey Dent and Rachel Dawes from the Joker. Race the Batmobile off Gotham bridge and beef up the Bat-Pod's abilities, but watch out for the Scarecrow as he swings the crane around the playfield. When the Bat Signal lights up, answer the call for both the Bat Signal Challenge and Gotham City Multiball.



* WizardMode: Originally subverted; collecting all eight characters in the cast lit the Bat Signal for "Final Battle", but shooting the saucer to start it simply rewards 100 million points. Eventually enabled in the 2010 update with "Gotham City Challenge", which starts off with a 50 million saucer shot, followed by a four-ball multiball mode. Drained balls can be restored by making major shots, and completing a certain number of shots enables the Super Jackpot bonus.

to:

* WizardMode: Originally subverted; collecting all eight characters in the cast lit the Bat Signal for "Final Battle", but shooting the saucer to start it simply rewards rewarded 100 million points. Eventually enabled A proper Wizard Mode was eventually added in the 2010 update with update; the "Gotham City Challenge", which Challenge" starts off with a 50 million saucer shot, followed by a four-ball multiball mode. Drained balls can be restored by making major shots, and completing a certain number of shots enables the Super Jackpot bonus.

Added DiffLines:

* CanonForeigner: The Scarecrow's crane, which did not appear in ''Film/TheDarkKnight''.


The original release of the game was [[ObviousBeta clearly incomplete,]] with some of the game modes being overly simplistic and the absence of any sort of WizardMode. This was eventually addressed two years later, when programmer Lyman Sheats released a software update that fixed numerous issues, including the addition of a "Gotham City Multiball" finale.

to:

The original release of the game was [[ObviousBeta clearly incomplete,]] with some of the game modes being overly simplistic simplistic, sound cutoffs, and the absence of any sort of WizardMode. This was eventually addressed two years later, when programmer Lyman Sheats released a software update that fixed numerous issues, including the addition of a "Gotham City Multiball" finale.



* LevelGrinding: Collecting some of the characters requires repeating key shots over and over, with Lucius Fox[[note]]shoot the Batmobile ramp three times to enable [=WayneTech=], shoot it again to get some weapons, then repeat[[/note]] being the worst offender.



* ObviousBeta: Some aspects of the original game software are clearly incomplete, with the missing WizardMode being the most egregious example. Eventually addressed in the mid-2010 software update, however.

to:

* ObviousBeta: Some aspects of the original game software are clearly incomplete, with the missing WizardMode being the most egregious obvious example. Eventually addressed in the mid-2010 software update, however.

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