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*** Even back in FES, it's easy to forget to confirm that you've taken Elizabeth (or Theodore in Portable) out on a date to obtain key items to fuse certain Personas before the quest's deadline.

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*** Even back in FES, ''FES'', it's easy to forget to confirm that you've taken Elizabeth (or Theodore in Portable) out on a date to obtain key items to fuse certain Personas before the quest's deadline.


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*** The Linked Episodes in ''[[VideoGame/Persona3Reload Reload]]''. Missing even one of them locks you out of future episodes with the linked character ''and'' the Persona you get for finishing all of them. Some of them are only available for one day, like all of Akihiko's and most of Ken's, or have specific choices you need to make to be able to continue them (like buying a flower from Rafflesia for Junpei to give to Chidori [[spoiler:before she dies]], and refusing to give Shinjiro's reinstatement form to Mitsuru when meeting with her).
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** The Rainbow Weapons are the most powerful weapons of the game, and you need to do several steps in order to tame them, such as recruiting Zappa (who hints at these weapons earlier) and talking to Nikki in the S.S Zelbees, after which, if you don't do them, those opportunities are gone, meaning it's impossible to fight all of the 6 Dragons as the Black Dragon can't be fought and the Master Hammer, which you'll need in order to forge these weapons, can't be brought.

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** The Rainbow Weapons are the most powerful weapons of the game, and you need to do several steps in order to tame obtain them, such as recruiting Zappa (who hints at these weapons earlier) and talking to Nikki in the S.S Zelbees, after which, if you don't do them, those opportunities are gone, meaning it's impossible to fight all of the 6 Dragons as the Black Dragon can't be fought and the Master Hammer, which you'll need in order to forge these weapons, can't be brought.
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** The Rainbow Weapons are the most powerful weapons of the game, and you need to do several steps in order to tame them: recruiting Zappa (who hints at these weapons earlier), talking to Nikki in the S.S Zelbees, after which, if you don't do them, those opportunities are gone, meaning it's impossible to fight the 6 Dragons as the Black Dragon can't be fought and the Master Hammer, which you'll need in order to forge these weapons, can't be brought.

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** The Rainbow Weapons are the most powerful weapons of the game, and you need to do several steps in order to tame them: them, such as recruiting Zappa (who hints at these weapons earlier), earlier) and talking to Nikki in the S.S Zelbees, after which, if you don't do them, those opportunities are gone, meaning it's impossible to fight all of the 6 Dragons as the Black Dragon can't be fought and the Master Hammer, which you'll need in order to forge these weapons, can't be brought.

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** Say yes to Kid when she first offers to join? Well, you just lost Leena. Answer one or both of the questions she asked earlier wrong? Well, you just lost her best tech.

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** Say yes to Kid when she first offers to join? Well, [[GuideDangIt Well]], you just lost Leena. Answer one or both of the questions she asked earlier wrong? Well, [[GuideDangIt Well]], you just lost her best tech.tech.
** The Rainbow Weapons are the most powerful weapons of the game, and you need to do several steps in order to tame them: recruiting Zappa (who hints at these weapons earlier), talking to Nikki in the S.S Zelbees, after which, if you don't do them, those opportunities are gone, meaning it's impossible to fight the 6 Dragons as the Black Dragon can't be fought and the Master Hammer, which you'll need in order to forge these weapons, can't be brought.
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** ''VideoGame/FinalFantasyIVTheAfterYears'' takes this [[SerialEscalation to the next level]]. Didn't get the needed parts to repair the airship in Rydia's Tale, including two that are dropped by [[GuideDangIt specific enemies which only appear in one deserted room during a specific lunar cycle]] with the same drop rate as the [[ThatOneSidequest PinkTail]]? Sorry, [[spoiler:Calca and Brina will have to be scrapped for replacement parts]]. Lost a battle and didn't reload your save when playing as any of the Eblan Four or picked the wrong dialogue option as Gekkou? Sorry, that ninja is KilledOffForReal. Don't have a party of [[spoiler:Cecil, Ceodore and Rosa]] when [[spoiler: Golbez makes his HeroicSacrifice?]] Sorry, [[KilledOffForReal you can't save him]]. Also, in the final chapter it's possible to permanently kill [[spoiler:brainwashed Shiva and Ramuh]] if you hit them while they're calming down, which is easy to do by accident if you have an action queued up right when the dialogue that tells you to stop attacking them pops up.

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** ''VideoGame/FinalFantasyIVTheAfterYears'' takes this [[SerialEscalation to the next level]]. Didn't get the needed parts to repair the airship in Rydia's Tale, including two that are dropped by [[GuideDangIt specific enemies which only appear in one deserted room during a specific lunar cycle]] with the same drop rate as the [[ThatOneSidequest PinkTail]]? Sorry, [[spoiler:Calca and Brina will have to be scrapped for replacement parts]]. Lost a battle and didn't reload your save when playing as any of the Eblan Four or picked the wrong dialogue option as Gekkou? Sorry, [[KilledOffForReal that ninja is KilledOffForReal.dead]]. Don't have a party of [[spoiler:Cecil, Ceodore and Rosa]] when [[spoiler: Golbez makes his HeroicSacrifice?]] Sorry, [[KilledOffForReal you can't save him]]. Also, in the final chapter it's possible to permanently kill [[spoiler:brainwashed Shiva and Ramuh]] if you hit them while they're calming down, which is easy to do by accident if you have an action queued up right when the dialogue that tells you to stop attacking them pops up.



*** Many, many materia are missable if you don't pick them up at the first opportunity or miss the wrong sidequest. This includes Comet, Ultima, Morph, W-Item, one of the Enemy Skill Materia, Added Effect, MP Turbo, Steal as Well, MP Absorb, Elemental, Ifrit, Ramuh, Bahamut, Neo Bahamut, Leviathan, and Luck Plus.

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*** Many, many ''many'' materia are missable if you don't pick them up at the first opportunity or miss the wrong sidequest. This includes Comet, Ultima, Morph, W-Item, one of the Enemy Skill Materia, Added Effect, MP Turbo, Steal as Well, MP Absorb, Elemental, Ifrit, Ramuh, Bahamut, Neo Bahamut, Leviathan, and Luck Plus.
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*** If Aeris is equipped with any unique items before [[spoiler:her death]], you'll lose them permanently for the rest of the game.

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*** If Aeris is equipped with any unique items before [[spoiler:her death]], her death, you'll lose them permanently for the rest of the game.

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** ROM hacks of Final Fantasy VI:

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** ''VideoGame/FinalFantasyVI'' ROM hacks of hacks:
*** In ''Antinomia:
Final Fantasy VI:VI'', not waiting for General Leo means that while he'll survive, you won't be able to recruit him.
*** Also, if you recruit Sabin before recruiting Leo, you won't be able to access the turntable in the Crumbling House, meaning you lose out on the sword "Il Divo", which replaces the Ragnarok.
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** In the expansion, if you happen to have kept the Flail, you can also acquire two more heads for said butler to attach, completing the flail, and as you add each head it grows in power, dealing more damage and providing better abilities. Theoretically. The catch? When the final head is added, the Flail begins granting Free Action while it's equipped. That would be fine, except that free action prevents all changes to your movement speed, good or bad. While you're immune to the (by now rather weak) movement-stopping spells like Web and Entangle, you're also "immune" to spells like Haste, and the Boots of Speed. Since both of these are especially useful for melee fighters, who are most likely to be using the flail...Suffice it to say that many experienced players avoid applying the final upgrade, considering the Flail more useful with one head missing. Sadly, once you perform the upgrade (without knowing what the "improved" flail will give) there's no way to downgrade it again other than editing your inventory with an external program or reverting to an earlier save. Since Free Action is a relatively uncommon effect, it's not immediately obvious to many players that they've effectively received a debuff, so they may overwrite their previous saves before realising the problem.

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** In the expansion, if you happen to have kept the Flail, you can also acquire two more heads for said butler to attach, completing the flail, and as you add each head it grows in power, dealing more damage and providing better abilities. Theoretically. The catch? When the final head is added, the Flail begins granting Free Action while it's equipped. That would be fine, except that free action prevents all changes to your movement speed, good or bad. While you're immune to the (by now rather weak) movement-stopping spells like Web and Entangle, you're also "immune" to spells like Haste, and the Boots of Speed. Since both of these are especially useful for melee fighters, who are most likely to be using the flail... Suffice it to say that many experienced players [[PowerUpLetDown avoid applying the final upgrade, upgrade]], considering the Flail more useful with one head missing. Sadly, once you perform the upgrade (without knowing what the "improved" flail will give) there's no way to downgrade it again other than editing your inventory with an external program or reverting to an earlier save. Since Free Action is a relatively uncommon effect, it's not immediately obvious to many players that they've effectively received a debuff, so they may overwrite their previous saves before realising the problem.



** If you bring a full team to help break Imoen out of Spellhold, and Yoshimo isn't one of them, odds are good you're going to end up leaving one of them in the depths of the Asylum maze without any meaningful way to get them back until the expansion.

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** If you bring a full team to help break Imoen out of leave anybody in Spellhold, and Yoshimo isn't one without telling the companion to meet up somewhere else (like the Copper Coronet in the slum district of them, Athkatla), odds are good you're going to end up leaving one of them that character in the depths of the Asylum maze without any meaningful way to get them back until the expansion.
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** The first game ''VideoGame/GoldenSun1'' doesn't have anything that is technically missable during the game, but once the final credits roll and the file is completed, they cannot play that file anymore. However the sequel, ''VideoGame/GoldenSunTheLostAge'', has extra content, including a bonus dungeon, that is locked unless the player picked up all Djinn and optional items in the first game and then transferred their save file.

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** The first game ''VideoGame/GoldenSun1'' doesn't have anything that is technically missable during the game, but once the final credits roll and the file is completed, they cannot play that file anymore.anymore (unless the clear data is saved to a separate slot). However the sequel, ''VideoGame/GoldenSunTheLostAge'', has extra content, including a bonus dungeon, that is locked unless the player picked up all Djinn and optional items in the first game and then transferred their save file.

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