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* Farah's death is nightmarish considering she lets herself die to help the Prince who ends up rewinding time to save her, but ends up unleashing The Dahaka for his troubles.

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* Farah's death is nightmarish considering she lets herself die to help the Prince who ends up rewinding time to save her, but ends up unleashing The Dahaka for his troubles.troubles.

!! Film
* The Hassansins' Leader Zolm, and his creepy talent involving the use of snakes both in and out of combat. Though his suffering a FamilyUnfriendlyDeath due to Tamina forcing one of his own snakes to bite him, in the ''[[EyeScream eye]]'' no less is very gruesome.


!! The game

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!! The gameGame

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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.


* While the glowing save points in ''The Sands of Time'' give the Prince many helpful visions of the future, some of them are pretty much bordering in this trope. One example is [[spoiler:when Farah is about to fall off a cliff with the Dagger of Time, and the Prince tries saving her from a terrible fate]]. Another is when another vision shows the Prince trying to walk through the [[BoobyTrap booby-trapped]] corridor, only to get [[ThereIsNoKillLikeOverkill cut by the two wall-blades and pushed onto the spikes that quickly impale him on his back before he falls onto the floor and dies, eyes closed]]. That death, however, is easily avoided, since he's [[SchmuckBait not stupid enough to fall for such traps]] thanks to his abilities.

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* The Sand Creatures themselves are horrible abominations with gray skin, glowing bellies full of magic sand, and deranged smiles made from people mutated from [[NiceJobBreakingItHero the Prince accidentally releasing The Sands of Time]]. Some like the Harem Girls are intentional FanDisservice.
* The very first game of the modern series has the Prince unleashing the Sands of Time and turning his father into a horrible Sand Creature complete with a distorted SlasherSmile, forcing him to kill off his only family.
* While the glowing save points in ''The Sands of Time'' give the Prince many helpful visions of the future, some of them are pretty much bordering in this trope. One example is [[spoiler:when The game itself has a strange tendency to give the player a MindScrew by premonitory visions that show you exactly how to traverse the incoming platforming section and what enemies to expect. However, as the game progresses, the visions become increasingly ominous, cutting away to Farah is about to fall off in a cliff with the Dagger of Time, suspicious way and occasionally showing her death. Even the Prince tries saving her from a terrible fate]]. Another himself is when another vision shown to die in a few visions. This of course plays on the gamer's forged trust on said visions and shows how even the game can punish you for abusing time travel.
* Farah's death is nightmarish considering she lets herself die to help
the Prince trying who ends up rewinding time to walk through the [[BoobyTrap booby-trapped]] corridor, only to get [[ThereIsNoKillLikeOverkill cut by the two wall-blades and pushed onto the spikes that quickly impale him on save her, but ends up unleashing The Dahaka for his back before he falls onto the floor and dies, eyes closed]]. That death, however, is easily avoided, since he's [[SchmuckBait not stupid enough to fall for such traps]] thanks to his abilities.troubles.


While the glowing save points in ''The Sands of Time'' give the Prince many helpful visions of the future, some of them are pretty much bordering in this trope. One example is [[spoiler:when Farah is about to fall off a cliff with the Dagger of Time, and the Prince tries saving her from a terrible fate]]. Another is when another vision shows the Prince trying to walk through the [[BoobyTrap booby-trapped]] corridor, only to get [[ThereIsNoKillLikeOverkill cut by the two wall-blades and pushed onto the spikes that quickly impale him on his back before he falls onto the floor and dies, eyes closed]]. That death, however, is easily avoided, since he's [[SchmuckBait not stupid enough to fall for such traps]] thanks to his abilities.

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* While the glowing save points in ''The Sands of Time'' give the Prince many helpful visions of the future, some of them are pretty much bordering in this trope. One example is [[spoiler:when Farah is about to fall off a cliff with the Dagger of Time, and the Prince tries saving her from a terrible fate]]. Another is when another vision shows the Prince trying to walk through the [[BoobyTrap booby-trapped]] corridor, only to get [[ThereIsNoKillLikeOverkill cut by the two wall-blades and pushed onto the spikes that quickly impale him on his back before he falls onto the floor and dies, eyes closed]]. That death, however, is easily avoided, since he's [[SchmuckBait not stupid enough to fall for such traps]] thanks to his abilities.

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!! The game
While the glowing save points in ''The Sands of Time'' give the Prince many helpful visions of the future, some of them are pretty much bordering in this trope. One example is [[spoiler:when Farah is about to fall off a cliff with the Dagger of Time, and the Prince tries saving her from a terrible fate]]. Another is when another vision shows the Prince trying to walk through the [[BoobyTrap booby-trapped]] corridor, only to get [[ThereIsNoKillLikeOverkill cut by the two wall-blades and pushed onto the spikes that quickly impale him on his back before he falls onto the floor and dies, eyes closed]]. That death, however, is easily avoided, since he's [[SchmuckBait not stupid enough to fall for such traps]] thanks to his abilities.

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