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Minor fix.


* The intro was originally NightmareRetardant in the original GameCube. But the remake makes it worse, with the intro being fully animated which shows details of the city crumbling and falling into the sea with sound effects.

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* The intro was originally NightmareRetardant in the original GameCube.[=GameCube=] version. But the remake makes it worse, with the intro being fully animated which shows details of the city crumbling and falling into the sea with sound effects.

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Forgot that it's not normally possible to complete chapter 6 with the Ragged Diary.


*** [[spoiler:He can do this in ANY level, not just in the train.]]


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*** [[spoiler:Should you hack the Ragged Diary into your inventory and read it in any other place, Ghost T. would still get to you. Granted, he isn't going to let you read it, even if you're away from the train.]]
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I can't believe you guys missed Ghost T.

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* Ghost T., from cabin 004, is one of the most infamous examples of this trope in all of the franchise. Not much is known about him except for the fact that he died in this cabin and now haunts it. He appears when you're on a quest to get a blanket, but only if you hide with Vivian for a few seconds. Shortly after you tell him your true objective, he [[JumpScare scares]] your characters while demanding Mario to give him ''his life'' in exchange... [[MoodWhiplash But he was just kidding]]. He only wants you to find his diary he kept during his childhood, and asks you to [[SchmuckBait not read it or else]]...
** [[spoiler:[[TooDumbToLive If you do decide to read the diary anyways]] despite the ''three'' warnings the game gives you beforehand, [[HopeSpot you're treated to an entry of the diary]]... only for the ghost to ''appear on top of Mario with a ScareChord [[WhatTheHellHero calling him out for reading it despite his warnings]], then he [[InterfaceScrew flips the stage around]] a few times, [[NothingIsScarier as the screen goes black...]]'' '''[[NonStandardGameOver Cue the Game Over screen]].''']]
*** [[spoiler:He can do this in ANY level, not just in the train.]]
*** [[spoiler:The [[https://youtu.be/6Ph6NuwfDnY?si=50MNkBC9ZI0BzdzG ambience]] that plays when he appears is one of the most unsettling in the whole series]].
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* The intro was originally NightmareRetardant in the original GameCube. But the remake makes it worse, with the intro being fully animated which shows details of the city crumbling and falling into the sea with sound effects.
Is there an issue? Send a MessageReason:
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* The FinalBoss, Super Dimentio, which Dimentio created by merging with Mr. L and the Chaos Heart, a giant monster who has a fairly disturbing face that resembles Luigi's, and is initially unable to be harmed just like Count Bleck. When he's defeated, he ends up being decapitated and still surviving for a brief period of time before his head explodes.

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* The FinalBoss, Super Dimentio, which Dimentio created by merging with Mr. L and the Chaos Heart, a giant monster who has a fairly disturbing face that resembles Luigi's, and is initially unable to be harmed just like Count Bleck. When he's defeated, he ends up being decapitated and still surviving for a brief period of time before his head explodes. Even though the game doesn't go into detail, it's clear that Luigi is in a forced fusion with Dimentio and the Chaos Heart. Sure, Luigi survives, but because of said fusion, there was the risk of killing him, right?

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** The creepy and mysterious [[https://www.youtube.com/watch?v=puRGNsRU5nU music]] heard throughout it complements the experience once the DifficultySpike takes place.

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** The creepy and mysterious [[https://www.youtube.com/watch?v=puRGNsRU5nU [[https://youtu.be/63jYWV4UURg music]] heard throughout it complements the experience once the DifficultySpike takes place.
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* The 'victory' music that plays at the end of a battle and your partner has been knocked out. [[https://www.youtube.com/watch?v=to-Y5i_pyts Ugh...]]

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* The 'victory' music that plays at the end of a battle and if your partner has been knocked out. [[https://www.youtube.com/watch?v=to-Y5i_pyts Ugh...]]

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Added example(s)


* Chapter 3 as a whole slowly becomes terrifying, the moment you get sucked into a mystery about the strange things that happen in the ring, and keep receiving mysterious emails from someone simply called "X". Each successive reveal just makes things worse.
** At one point, a Koopa who befriends you called King K tells you he's retiring, and you see nothing more of him. Also, a character called Bandy Andy who tells you about the urban legends of the ring, also stops appearing. You don't pay it much thought at first, [[NothingIsScarier beyond a subtle feeling of dread]], until you're instructed to go into the storage room and find a secret staircase. When you enter the locked room at the top of the stairs and destroy the box in there, ''you find King K and Bandy Andy, lying unmoving on the floor with a fly buzzing around them.'' King K manages to weakly acknowledge Mario, and Bandy Andy tells him not to go to the ring at night. Then, they just stop responding to you. They get better after the Chapter is finished, but it's very creepy nonetheless.

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* Due to SuperDrowningSkills / BorderPatrol, there is a large chain chomp-esque pirahna/shark called Nibbles in ''every'' body of water in the game - including the park fountain in West Rogueport and the swimming pool in Poshley Heights.
* The 'victory' music that plays at the end of a battle and your partner has been knocked out. [[https://www.youtube.com/watch?v=to-Y5i_pyts Ugh...]]
* There's an odd house that's isolated from everything else in the room leading to Petal Meadows in Rogueport Sewers. [[NothingIsScarier Said house is completely empty other than a single star piece, and the house's owner is never seen or revealed.]] The fact that there is no other information about this house or why it's there [[FridgeHorror raises some disturbing implications]].
* Halfway through Hooktail's BossBattle, she tries to bribe the characters into sparing her; if you refuse to accept all three of her bribes, she begins to flee. At first, [[VillainExitStageLeft you think the battle is over and she's getting away]], but then '''she lunges for the audience and eats them alive.''' Complete with the eaten audience's dying screams while the others are panicking and fleeing. The fact that [[JumpScare this happens completely out of nowhere]] doesn't help at all.
** Oh, and a few of the later bosses[[note]]namely Cortez and the Shadow Queen; Magnus von Grapple 2.0 does a variation by using the audience as ammunition.[[/note]] repeat this stunt, in case one incident of audience slaughter wasn't disturbing enough.
* [[BigSisterBully Beldam's]] abuse of Vivian is disturbingly realistic; it's not just childish insults, either. Some of the shit Beldam says to Vivian is just straight up '''nasty''', including getting outright transphobic in certain translations of the game. That's not even getting into the fact Beldam straight up ''{{gaslight|ing}}s'' her twice. While the ending of the game does show them making up, to some, that only makes things worse, [[FridgeHorror because it's eerily similar to tricks abusers pull in order to lure their victim back into their grip]]...
* Chapter 3 as a whole slowly becomes terrifying, the moment you get sucked into a mystery about the strange things that happen in the ring, and keep receiving mysterious emails from someone simply called "X". Each successive reveal [[TheReveal Reveal]] just makes things worse.
** At one point, a Koopa who befriends you called King K tells you he's retiring, and you see nothing more of him. Also, a A character called Bandy Andy Andy, who tells you about the urban legends of the ring, also stops appearing. You don't pay it much thought at first, [[NothingIsScarier beyond a subtle feeling of dread]], until you're instructed to go into the storage room and find a secret staircase. When you enter the locked room at the top of the stairs and destroy the box in there, ''you find King K and Bandy Andy, lying unmoving on the floor with a fly buzzing around them.'' King K manages to weakly acknowledge Mario, and Bandy Andy tells him not to go to the ring at night. Then, they just stop responding to you. They get better after the Chapter is finished, but it's very creepy nonetheless.



* Functionally, how Twilight Town works isn't too weird in its own right. You must have a name and have it attached to you to both enter and exit... except what do you do when a supernatural opponent steals your very appearance and even manages to ''steal your name''? Now you're trapped in a world of perpetual twilight where said invincible villain can use everything you know and can even convince your allies to fight against you. Worse yet, the villain can apparently even steal entire ''letters'' right out of the alphabet, so even if you did know his name in order to be able to make him vulnerable, you'd be supernaturally unable to defeat him without realizing this detail and finding a way to speak the letter you need.
** To make it worse, think about it from Mario's perspective, this creep has just stolen his identity and the only way he can get it back is to guess his name... ''which he doesn't know and has'' (seemingly) ''no way to find out''. If it hadn't been for Vivian, Mario could have been stuck there forever.
** In the start of Chapter 4, every time the bell tolls, somebody in town gets turned into a pig. The citizens of Twilight Town live in constant fear of this fate, and there is ''absolutely nothing'' they can do about it.
* Twilight Trail is very similar to Twilight Town, except that it leads into a coniferous forest which becomes darker and darker as you venture further in. The [[https://www.youtube.com/watch?v=R-Yg-aEyq-M music]] in this area just makes it even creepier.
* Halfway during Hooktail's BossBattle, she tries to bribe the characters into sparing her and if you refuse to accept all three of her attempts of bribes, she begins to flee. At first, [[VillainExitStageLeft you think the battle is over and she's getting away]], but then '''she lunges for the audience and eats them alive.''' Complete with the eaten audience's dying screams while the others are panicking and fleeing. The fact that [[JumpScare this happens completely out of nowhere]] doesn't help at all.
** Oh, and a few of the later bosses[[note]]namely Cortez and the Shadow Queen; Magnus von Grapple 2.0 does a variation by using the audience as ammunition.[[/note]] repeat this stunt, in case one incident of audience slaughter wasn't disturbing enough.
* Creepy Steeple is at the very end of the trail, and although small as compared to other dungeons within the Paper Mario series, it's a classic example of [[BigBoosHaunt Big Boo's Haunt]]. Add to that the dimly lit hallways and stained-glass windows, and you've got a very unsettling dungeon overall. As with Twilight Town and Trail, the [[https://www.youtube.com/watch?v=sWSeQ8uQGew background music]] helps in establishing the atmosphere.
** The singular Boo that [[JumpScare Jump Scares]] Mario in response to the latter promising not to hurt him or his friends. Even if you ''know'' it's coming, it's hard not to be as freaked out as Mario is in response.
* Mario's body when [[GrandTheftMe Doopliss takes it over]] becomes pretty unnerving with its facial expressions and posture not seen from Mario otherwise. His eyes become [[OpenTheIris wider]] and [[BlackEyesOfEvil hollow]], and do not blink; his body more [[LimpAndLivid hunched over]], and his voice becomes [[VoiceOfTheLegion metallic]]. When fighting against Doopliss alongside the Shadow Sirens at the Palace of Shadow, he uses this ghastly form of Mario when copying his form.

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* Chapter 4 is chock-full of disturbing elements, from the atmosphere of the town it takes place in to the story arc:
**
Functionally, how Twilight Town works isn't too weird in its own right. You must have a name and have it attached to you to both enter and exit... except what do you do when a supernatural opponent enemy steals your very appearance and even manages to ''steal your name''? Now you're trapped in a world of perpetual twilight where said invincible villain can use everything you know and can even convince your allies to fight against you. Worse yet, the villain can apparently even steal entire ''letters'' right out of the alphabet, so even if you did know his name in order to be able to make him vulnerable, you'd be supernaturally unable to defeat him without realizing this detail detail, and finding a way to speak the letter you need.
** *** To make it worse, think about it from Mario's perspective, this creep has just stolen his identity and the only way he can get it back is to guess his name... ''which he doesn't know and has'' (seemingly) ''no way to find out''. If it hadn't been for Vivian, Mario could have been stuck there forever.
** In the start of Chapter 4, every time the bell tolls, somebody in town gets turned into a pig. [[ParanoiaFuel The citizens of Twilight Town live in constant fear of this fate, and there is ''absolutely nothing'' is]] ''[[ParanoiaFuel absolutely nothing]]'' [[ParanoiaFuel they can do about it.
*
it.]]
**
Twilight Trail is very similar to Twilight Town, except that it leads into a coniferous forest which becomes darker and darker as you venture further in. The [[https://www.youtube.com/watch?v=R-Yg-aEyq-M music]] in this area just makes it even creepier.
* Halfway during Hooktail's BossBattle, she tries to bribe the characters into sparing her and if you refuse to accept all three of her attempts of bribes, she begins to flee. At first, [[VillainExitStageLeft you think the battle is over and she's getting away]], but then '''she lunges for the audience and eats them alive.''' Complete with the eaten audience's dying screams while the others are panicking and fleeing. The fact that [[JumpScare this happens completely out of nowhere]] doesn't help at all.
** Oh, and a few of the later bosses[[note]]namely Cortez and the Shadow Queen; Magnus von Grapple 2.0 does a variation by using the audience as ammunition.[[/note]] repeat this stunt, in case one incident of audience slaughter wasn't disturbing enough.
*
Creepy Steeple is at the very end of the trail, and although small as compared to other dungeons within the Paper Mario series, it's a classic example of [[BigBoosHaunt Big Boo's Haunt]]. Add to that the dimly lit hallways and stained-glass windows, and you've got a very unsettling dungeon overall. As with Twilight Town and Trail, the [[https://www.youtube.com/watch?v=sWSeQ8uQGew background music]] helps in establishing the atmosphere.
** *** The singular Boo that [[JumpScare Jump Scares]] Mario in response to the latter promising not to hurt him or his friends. Even if you ''know'' it's coming, it's hard not to be as freaked out as Mario is in response.
* ** Mario's body when [[GrandTheftMe Doopliss takes it over]] becomes [[UncannyValley pretty unnerving with unnerving]], thanks to its noticeably different facial expressions expression and posture not seen from Mario otherwise. posture. His eyes become [[OpenTheIris wider]] and [[BlackEyesOfEvil hollow]], and do not blink; blink, his body becomes more [[LimpAndLivid hunched over]], and his voice becomes warps into something [[VoiceOfTheLegion metallic]]. When fighting against far more disquieting]]. To make matters worse, Doopliss alongside the Shadow Sirens at the Palace of Shadow, he uses this ghastly form of ''exact form'' when he copies Mario when copying his form.during the last fight with him in the final Chapter.



* Riddle Tower. Especially thanks to the music and the cryptic text on the signs in each room -- the middle line in all of these is unrelated to the other ones, and together these middle lines spell out a mysterious, cosmic message.

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* Riddle Tower. Especially Tower, thanks to the music [[https://youtu.be/QQidE73Erds ominous music]] and the cryptic text on the signs in each room -- the middle line in all of these is unrelated to the other ones, and together these middle lines spell out a mysterious, cosmic message.



* [[BonusDungeon The Pit of 100 Trials.]] [[BackstoryHorror According to Grifty, the Shadow Queen created this dungeon and filled it with powerful monsters. She threw people she didn't like into the pit and left them to the mercy of the monsters down there. Sometime after her defeat, the pit was closed off from the public.]] However, it can be personally experienced at any time of the game. Though it starts off as easy, the pit will reveal its true nature at about floor 50 as the floors get darker, the air gets "super-dank" as Goombella puts it, and worst of all, the ''[[DemonicSpiders cryptically brutal enemies]]''. To top it all off, there are no save and heart blocks! Seriously, the DifficultySpike is truly terrifying, and ''VideoGame/SuperPaperMario'' would return the concept ''twice''...

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** Let's just say that there's a '''very''' good reason why the Rogueport citizens feel uneasy whenever they're near the Thousand-Year Door. It's fabled in legend as the door leading one to a grand legendary treasure. It's actually the gateway to the Palace of Shadow, where the Shadow Queen has remained sealed for a thousand years.
** If Mario [[MultipleEndings actually chooses to join the Shadow Queen]], it's implied that she brainwashes him and his party to be her eternal servants, and then afterwards we get a [[NothingIsScarier narration text box]] [[ItsAWonderfulFailure describing how the Shadow Queen engulfed the world into eternal darkness]]. It's even worse in the Japanese version; [[https://www.youtube.com/watch?v=EVGAp_FXlZs Mario's sprite changes into the]] ''exact same sprite'' that Doopliss uses when duplicating Mario.
* [[BonusDungeon The Pit of 100 Trials.]] [[BackstoryHorror According to Grifty, the Shadow Queen created this dungeon and filled it with powerful monsters. She threw people she didn't like into the pit and left them to the mercy of the monsters down there. Sometime after her defeat, the pit was closed off from the public.]] However, it can be personally experienced at any time of the game. Though it starts off as easy, the pit will reveal its true nature at about floor 50 as the floors get darker, the air gets "super-dank" as Goombella puts it, and worst of all, the ''[[DemonicSpiders cryptically brutal enemies]]''. To top it all off, there are no save and heart blocks! Seriously, the DifficultySpike is truly terrifying, and ''VideoGame/SuperPaperMario'' would return the concept ''twice''...blocks whatsoever.



** It's very rare, as only a few non-[[GameBreaker Danger Marios]] are willing to return to floor 100, either because they don't want to go through [[ThatOneSidequest that hell again]] or they don't expect anything new. The thing is, if you do, there's this very unsettling [[https://www.youtube.com/watch?v=I91fzbU2ksA ambience]][[note]]Which is reused in ''SPM'' when the player refuses to search for Luvbi and Queen Jaydes [[NonStandardGameOver kills them]].[[/note]] proving that it's ''even worse'' with Bonetail absent. No one's there anymore. Bonetail's gone and it's completely empty, devoid of any life. Only you, your partner, this track, [[NothingIsScarier and that feeling]]. So there's indeed something new: one of the absolute creepiest scenes in the series...
* [[BigSisterBully Beldam's]] abuse of Vivian is disturbingly realistic. It's not just childish insults. Some things Beldam calls her are just straight up nasty, including getting outright transphobic in certain translations of the game. That's not even getting into the fact Beldam straight up ''{{gaslight|ing}}s'' her twice! While the ending of the game does show them making up, to some, that only makes things worse because it's eerily similar to tricks abusers pull in order to lure their victim back into their grip...
* The bad ending, where Mario joins the Shadow Queen. It's implied that she brainwashes Mario and party to be her eternal servants, and then afterwards we get a [[NothingIsScarier narration text box]] [[ItsAWonderfulFailure describing how the Shadow Queen engulfed the world into eternal darkness.]] Made even worse is that in the Japanese version, [[https://www.youtube.com/watch?v=EVGAp_FXlZs Mario's sprite changes into his "Doopliss impostor" sprite after the brainwash takes place]].
* Let's just say that there's a '''very''' good reason why the Rogueport citizens feel uneasy whenever they're near the Thousand-Year Door. It's fabled in legend as the door leading one to a grand legendary treasure. It's actually the gateway to the Palace of Shadow, where the Shadow Queen has remained sealed for a thousand years.
* The tune that comes with X's e-mails as well as Grubba's when he threatens you (from the ice world in ''Super Mario Bros. 3''). It doesn't help that the controller rumbles whenever you receive one of these calls, which will often jolt the player's focus. Even Mario and his partner are startled when it happens.
* The 'victory' music that plays at the end of a battle and your partner has been knocked out. [[https://www.youtube.com/watch?v=to-Y5i_pyts Ugh...]]
* The abilities of the Chapter 4 boss, Doopliss. The boss himself might be NightmareRetardant, but him first turning the villagers into pigs, then performing identity theft in the most literal manner possible is definitely scary. Hits home if you try to take the pipe to Rogueport during the second bit; you can't, because that pipe requires you have something with your name written on it...and ''you no longer have a name''.
* Due to SuperDrowningSkills / BorderPatrol, there is a large chain chomp-esque pirahna/shark called Nibbles in ''every'' body of water in the game - including the park fountain in West Rogueport and the swimming pool in Poshley Heights.
* There's an odd house that's isolated from everything else in the room leading to Petal Meadows in Rogueport Sewers. Said house is completely empty other than a single star piece, and the house's owner is never seen or revealed. The fact that there is no other information about this house or why it's there raises some disturbing implications.

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** It's very rare, as only a few non-[[GameBreaker Danger Marios]] are willing to *** [[SchmuckBait If you dare return to the 100th floor 100, either because they don't want again after Bonetail's defeat]], it's NOT a pleasant experience, to go through [[ThatOneSidequest that hell again]] or they don't expect anything new. say the least. The only thing is, if that awaits you do, there's this is a very unsettling [[https://www.youtube.com/watch?v=I91fzbU2ksA ambience]][[note]]Which [[https://youtu.be/AkZQG7rjAwY ambience,]][[note]]Which is reused in ''SPM'' when the player refuses to search for Luvbi and Queen Jaydes [[NonStandardGameOver kills them]].[[/note]] proving that it's ''even worse'' with Bonetail absent. No one's there anymore. Bonetail's gone and it's completely empty, devoid of any life. Only anymore; only you, your partner, this track, [[NothingIsScarier and that feeling]]. So there's indeed something new: It's one of the absolute creepiest scenes moments in the series...
* [[BigSisterBully Beldam's]] abuse of Vivian is disturbingly realistic. It's not just childish insults. Some things Beldam calls her are just straight up nasty, including getting outright transphobic in certain translations of the game. That's not even getting into the fact Beldam straight up ''{{gaslight|ing}}s'' her twice! While the ending of the game does show them making up, to some, that only makes things worse because it's eerily similar to tricks abusers pull in order to lure their victim back into their grip...
* The bad ending, where Mario joins the Shadow Queen. It's implied that she brainwashes Mario and party to be her eternal servants, and then afterwards we get a [[NothingIsScarier narration text box]] [[ItsAWonderfulFailure describing how the Shadow Queen engulfed the world into eternal darkness.]] Made even worse is that in the Japanese version, [[https://www.youtube.com/watch?v=EVGAp_FXlZs Mario's sprite changes into his "Doopliss impostor" sprite after the brainwash takes place]].
* Let's just say that there's a '''very''' good reason why the Rogueport citizens feel uneasy whenever they're near the Thousand-Year Door. It's fabled in legend as the door leading one to a grand legendary treasure. It's actually the gateway to the Palace of Shadow, where the Shadow Queen has remained sealed for a thousand years.
* The tune that comes with X's e-mails as well as Grubba's when he threatens you (from the ice world in ''Super Mario Bros. 3''). It doesn't help that the controller rumbles whenever you receive one of these calls, which will often jolt the player's focus. Even Mario and his partner are startled when it happens.
* The 'victory' music that plays at the end of a battle and your partner has been knocked out. [[https://www.youtube.com/watch?v=to-Y5i_pyts Ugh...]]
* The abilities of the Chapter 4 boss, Doopliss. The boss himself might be NightmareRetardant, but him first turning the villagers into pigs, then performing identity theft in the most literal manner possible is definitely scary. Hits home if you try to take the pipe to Rogueport during the second bit; you can't, because that pipe requires you have something with your name written on it...and ''you no longer have a name''.
* Due to SuperDrowningSkills / BorderPatrol, there is a large chain chomp-esque pirahna/shark called Nibbles in ''every'' body of water in the game - including the park fountain in West Rogueport and the swimming pool in Poshley Heights.
* There's an odd house that's isolated from everything else in the room leading to Petal Meadows in Rogueport Sewers. Said house is completely empty other than a single star piece, and the house's owner is never seen or revealed. The fact that there is no other information about this house or why it's there raises some disturbing implications.
entire series, bar none.
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* Cortez's appearance is pretty unnerving, for much the same reason the Shadow Queen's is; the usage of [[CelShading Cel Shading-style]] techniques to animate and present him. He's one of the game's more AffablyEvil villains at heart, but that doesn't change [[UncannyValley how creepy he is to look at]].

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** To start with, she looks very unnerving due to her [[CelShading cell-shaded-esque]] appearance and downright [[UncannyValley unsettling movement animations]]. The worst example of the latter is when she's possessing Peach, since she just ''droops'' down while holding her hands in place, [[MarionetteMotion almost like a puppet]]. Even just ''hurting her'' during the final phase of the battle is enough to creep you out, due to how she shakes. All in all, she just ''[[GenreRefugee does not]]'' [[GenreRefugee look like she belongs in a]] ''Paper Mario'' game, nevermind a REGULAR ''Mario'' game, in any way whatsoever.

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** To start with, she looks very unnerving due to her [[CelShading cell-shaded-esque]] appearance and downright [[UncannyValley unsettling movement animations]]. The worst example of the latter is when she's possessing Peach, since she just ''droops'' down while holding her hands in place, [[MarionetteMotion almost like a puppet]]. Even just ''hurting her'' during the final phase of the battle is enough to creep you out, [[DemonicHeadShake due to how she shakes.shakes]]. All in all, she just ''[[GenreRefugee does not]]'' [[GenreRefugee look like she belongs in a]] ''Paper Mario'' game, nevermind a REGULAR ''Mario'' game, in any way whatsoever.
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this level made me nervous as an adult... just like boss bass does! Also fixing formatting a little!

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* World 5-3 has a harrowing river chase where you're on a raft and must avoid a ''giant'' Cheep-Chomp, who can either ram into the raft and destroy it one piece at a time, or if Mario is slow avoiding it, it will just eat him directly and lead to a Game Over. Worse is that you have to go here multiple times to find the secret exit.


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** To start with, she looks very unnerving due to her [[CelShading cell-shaded-esque]] appearance and downright [[UncannyValley unsettling movement animations]]. The worst example of the latter is when she's possessing Peach, since she just ''droops'' down while holding her hands in place, [[MarionetteMotion almost like a puppet]]. Even just ''hurting her'' during the final phase of the battle is enough to creep you out, due to how she shakes. All in all, she just ''[[GenreRefugee does not]]'' [[GenreRefugee look like she belongs in a Paper Mario game, nevermind a REGULAR Mario game, in any way whatsoever]].
** She's also [[VileVillainSaccharineShow among the most irredeemably villains in the entire franchise]]. In the prologue alone, she destroys an entire city by sinking it into the ground with her omnipotent powers, killing loads of people in the process. She later goes on to create three dragons and use the Pit of 100 Trials as a torture chamber to those who would oppose her. If it weren't for the four heroes, she would have probably gone on to conquer the entire world. When she's finally defeated, she curses the four heroes by locking them into black chests for a millennia. You later have to go through her palace during the final Chapter, which gets more and more disturbing the longer you go through it. Then Grodus releases her, unaware of just how horrible she is...

to:

** To start with, she looks very unnerving due to her [[CelShading cell-shaded-esque]] appearance and downright [[UncannyValley unsettling movement animations]]. The worst example of the latter is when she's possessing Peach, since she just ''droops'' down while holding her hands in place, [[MarionetteMotion almost like a puppet]]. Even just ''hurting her'' during the final phase of the battle is enough to creep you out, due to how she shakes. All in all, she just ''[[GenreRefugee does not]]'' [[GenreRefugee look like she belongs in a Paper Mario a]] ''Paper Mario'' game, nevermind a REGULAR Mario ''Mario'' game, in any way whatsoever]].
whatsoever.
** She's also [[VileVillainSaccharineShow among the most irredeemably evil villains in the entire franchise]]. In the prologue alone, she destroys an entire city by sinking it into the ground with her omnipotent powers, killing loads of people in the process. She later goes on to create three dragons and use the Pit of 100 Trials as a torture chamber to those who would oppose her. If it weren't for the four heroes, she would have probably gone on to conquer the entire world. When she's finally defeated, she curses the four heroes by locking them into black chests for a millennia. You later have to go through her palace during the final Chapter, which gets more and more disturbing the longer you go through it. Then Grodus releases her, unaware of just how horrible she is...

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* [[FinalBoss The Shadow Queen]] in general is one of the scariest antagonists found in any Mario game. She's not only pure evil to the core, In the prologue, she destroys an entire city by sinking it into the ground with her omnipotent powers. She later goes on to create three dragons and use the Pit of 100 Trials as a torture chamber to those who would oppose her. If it weren't for the four heroes, she would have probably gone on to conquer the entire world. When she's finally defeated, she curses the four heroes by locking them into black chests for a millennia. You later have to go through her palace, which gets more and more disturbing the longer you go through it. Then Grodus releases her, unaware of just how horrible she is...
** And then, there's what happens when Grodus actually ''does'' release her. All of the light gets sucked out of the room as her coffin opens and her spirit emerges from the depths. Before she even does anything, her mere presence shrouds the entire world in darkness, one area at a time while the civilians look on in confusion and fear. Then, she possesses Peach's body, causing a massive earthquake in the process. And when Grodus gets too uppity with her, she blasts him with lightning, reducing him to a disembodied head in an instant before blasting him away.

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* [[FinalBoss The Shadow Queen]] in general is one of the scariest antagonists found in any Mario game. game, and is responsible for frightening a lot of kids during the game's initial release. There's quite a number of reasons why:
** To start with, she looks very unnerving due to her [[CelShading cell-shaded-esque]] appearance and downright [[UncannyValley unsettling movement animations]]. The worst example of the latter is when she's possessing Peach, since she just ''droops'' down while holding her hands in place, [[MarionetteMotion almost like a puppet]]. Even just ''hurting her'' during the final phase of the battle is enough to creep you out, due to how she shakes. All in all, she just ''[[GenreRefugee does not]]'' [[GenreRefugee look like she belongs in a Paper Mario game, nevermind a REGULAR Mario game, in any way whatsoever]].
**
She's not only pure evil to also [[VileVillainSaccharineShow among the core, most irredeemably villains in the entire franchise]]. In the prologue, prologue alone, she destroys an entire city by sinking it into the ground with her omnipotent powers.powers, killing loads of people in the process. She later goes on to create three dragons and use the Pit of 100 Trials as a torture chamber to those who would oppose her. If it weren't for the four heroes, she would have probably gone on to conquer the entire world. When she's finally defeated, she curses the four heroes by locking them into black chests for a millennia. You later have to go through her palace, palace during the final Chapter, which gets more and more disturbing the longer you go through it. Then Grodus releases her, unaware of just how horrible she is...
** And then, then there's what happens when Grodus actually ''does'' release her. All of the light gets sucked out of the room as her coffin opens and her spirit emerges from the depths. Before she even does anything, her [[DarkIsEvil mere presence shrouds the entire world in darkness, darkness]], one area at a time while the civilians look on in confusion and fear. Then, she possesses Peach's body, causing a massive earthquake in the process. And when Grodus gets too uppity with her, she blasts him with lightning, reducing ''reducing him to a disembodied head head'' in an instant before blasting him away. [[PayEvilUntoEvil He deserved it for being an asshole]], but it's still horrific to watch.
** The simple fact that she [[DemonicPossession possesses]] '''Peach''', [[PrincessClassic of all]] [[AllLovingHero people]], is both disturbing and [[TearJerker/PaperMarioTheThousandYearDoor heart-breaking]], especially if you've grown up with the ''Mario'' franchise and are used to her just being kidnapped by Bowser and others. [[TransformationOfThePossessed The fact that her appearance changes once the possession is complete just makes it even more jarring.]]
** As if all that wasn't scary enough, the Queen's body ''wraps around'' Peach's body during the final battle, once she decides to unleash her true form. It just ''doesn't look right at all''. [[https://youtu.be/tgV1ycMTv60?si=-Qwe0gSmuhMclVvi The eldritch, supremely creepy music]] that plays shortly thereafter does a VERY good job of hammering in that [[DarkestHour she's]] ''[[DarkestHour this]]'' [[DarkestHour close to]] [[NearVillainVictory killing Mario and co.,]] as well. It's as panic-inducing as it is disturbing.

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** If you want some foreshadowing that something terrible happened to the passengers when you were asleep, try going to the train's shop and talk to the Toad who works there. When you enter the shop, you notice the shop toad lying on the ground. When you try to talk to him, the bubble text just says "..........". His mouth doesn't even move like normal, which could lead to some first-time viewers thinking he [[KilledOffscreen actually]] [[KilledOffForReal died]] during the night invasion. It's revealed in a later visit (on your way to the boss battle) that he was just knocked out, and he's able to sell you items (or allow you to access your storage) just before the battle, but it's still pretty disturbing.

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** If you want some foreshadowing that something terrible happened to the passengers when you were asleep, try going to the train's The aforementioned shop and talk to the Toad who works there. When you enter alone is enough to unnerve you, even before shit hits the shop, you notice the shop toad lying on the ground.fan. When you try to talk to him, the bubble text just says "..........". His mouth doesn't even move like normal, which could lead to some first-time viewers thinking he [[KilledOffscreen actually]] [[KilledOffForReal died]] during the night invasion. It's revealed in a later visit (on your way to the boss battle) that he was just knocked out, and he's able to sell you items (or allow you to access your storage) just before the battle, but it's still pretty disturbing.



* [[SealedEvilInACan The Shadow Queen]] is nothing less than pure evil. In the prologue, she destroys an entire city by sinking it into the ground with her omnipotent powers. She later goes on to create three dragons and use the Pit of 100 Trials as a torture chamber to those who would oppose her. If it weren't for the four heroes, she would have probably gone on to conquer the entire world. When she's finally defeated, she curses the four heroes by locking them into black chests for a millennia. You later have to go through her palace, which gets more and more disturbing the longer you go through it. Then Grodus releases her, unaware of just how horrible she is...

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* [[SealedEvilInACan [[FinalBoss The Shadow Queen]] in general is nothing less than one of the scariest antagonists found in any Mario game. She's not only pure evil. evil to the core, In the prologue, she destroys an entire city by sinking it into the ground with her omnipotent powers. She later goes on to create three dragons and use the Pit of 100 Trials as a torture chamber to those who would oppose her. If it weren't for the four heroes, she would have probably gone on to conquer the entire world. When she's finally defeated, she curses the four heroes by locking them into black chests for a millennia. You later have to go through her palace, which gets more and more disturbing the longer you go through it. Then Grodus releases her, unaware of just how horrible she is...

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The ''Paper Mario'' series is filled with many quirky characters and vibrant locations. That doesn't stop it from having [[NightmareFuel its moments of terror]], ''especially'' where [[DarkerAndEdgier The Thousand-Year Door and Super Paper Mario]] are concerned.

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The ''Paper Mario'' series is filled with many quirky characters and lovable characters, vibrant locations. That doesn't stop it from having locations, [[Funny/PaperMario lots of memorable humor]] and [[Awesome/PaperMario some truly awe-inspiring moments]]. In spite of all of that, [[NightmareFuel its moments the series contains quite a lot of terror]], scary stuff]], ''especially'' where [[DarkerAndEdgier The Thousand-Year Door and Door, Super Paper Mario]] Mario and The Origami King]] are concerned.concerned. You're likely to find yourself unsettled, whenever you're not laughing at what's unfolding on-screen or having fun fighting one of the series' many [[AwesomeBosses/VideoGames Awesome Bosses]].



** To make it worse, think about it from Mario's perspective, this creep has just stolen his identity and the only way he can get it back is to guess his name... ''which he doesn't know and has'' (seemingly) ''no way to find out''. If it hadn't been for Vivian, Mario could have been stuck there forever!

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** To make it worse, think about it from Mario's perspective, this creep has just stolen his identity and the only way he can get it back is to guess his name... ''which he doesn't know and has'' (seemingly) ''no way to find out''. If it hadn't been for Vivian, Mario could have been stuck there forever!forever.



* Twilight Trail is very similar to Twilight Town, except that it leads into a coniferous forest which becomes darker and darker as you venture further in. The [[https://www.youtube.com/watch?v=R-Yg-aEyq-M music]] in this area takes a level in creepiness.
* Halfway during Hooktail's BossBattle, she tries to bribe the characters into sparing her and if you refuse to accept all three of her attempts of bribes, she begins to flee. At first, [[VillainExitStageLeft you think the battle is over and she's getting away]], but then '''she lunges for the audience and eats them alive!''' Complete with the eaten audience's dying screams while the others are panicking and fleeing. It's also scary because [[JumpScare this just comes out of nowhere]].
** Oh, and a couple of later bosses[[note]]Cortez and the Shadow Queen; Magnus von Grapple 2.0 does a variation by using the audience as ammunition.[[/note]] repeat this stunt, in case one incident of audience slaughter wasn't disturbing enough.
* Creepy Steeple is at the very end of the trail, and although small as compared to other dungeons within the Paper Mario series, it's a classic example of [[BigBoosHaunt Big Boo's Haunt]]. Add to that the dimly lit hallways and stained-glass windows, and you've got a very unsettling place indeed. As with Twilight Town and Trail, the [[https://www.youtube.com/watch?v=sWSeQ8uQGew background music]] helps in establishing the atmosphere.

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* Twilight Trail is very similar to Twilight Town, except that it leads into a coniferous forest which becomes darker and darker as you venture further in. The [[https://www.youtube.com/watch?v=R-Yg-aEyq-M music]] in this area takes a level in creepiness.
just makes it even creepier.
* Halfway during Hooktail's BossBattle, she tries to bribe the characters into sparing her and if you refuse to accept all three of her attempts of bribes, she begins to flee. At first, [[VillainExitStageLeft you think the battle is over and she's getting away]], but then '''she lunges for the audience and eats them alive!''' alive.''' Complete with the eaten audience's dying screams while the others are panicking and fleeing. It's also scary because The fact that [[JumpScare this just comes happens completely out of nowhere]].
nowhere]] doesn't help at all.
** Oh, and a couple few of the later bosses[[note]]Cortez bosses[[note]]namely Cortez and the Shadow Queen; Magnus von Grapple 2.0 does a variation by using the audience as ammunition.[[/note]] repeat this stunt, in case one incident of audience slaughter wasn't disturbing enough.
* Creepy Steeple is at the very end of the trail, and although small as compared to other dungeons within the Paper Mario series, it's a classic example of [[BigBoosHaunt Big Boo's Haunt]]. Add to that the dimly lit hallways and stained-glass windows, and you've got a very unsettling place indeed.dungeon overall. As with Twilight Town and Trail, the [[https://www.youtube.com/watch?v=sWSeQ8uQGew background music]] helps in establishing the atmosphere.atmosphere.
** The singular Boo that [[JumpScare Jump Scares]] Mario in response to the latter promising not to hurt him or his friends. Even if you ''know'' it's coming, it's hard not to be as freaked out as Mario is in response.



* Oh, the Smorgs! The day when the Excess Express is supposed to arrive at Poshley Heights, Mario finds the train eerily quiet with no other passenger in sight except for the shop toad who is found knocked out on the floor. Mario has a talk with the Engineer at the front of the train when a smorg appears on the windshield the Engineer and Mario not panicking before a swarm of Smorgs covers the whole windshield and the train. Mario is told to check on the other passengers only to find most of them were kidnapped by the Smorgs and he has to fight through the whole swarm of Smorgs and their combined form to save them.
** If you want some foreshadowing that something terrible happened to the passengers when you were asleep, try going to the train's shop and talk to the toad who works there. When you enter the shop, you notice the shop toad lying on the ground. When you try to talk to him, the bubble text just says ".........." His mouth doesn't even move like normal, which could lead to some first-time viewers thinking he [[KilledOffscreen actually]] [[KilledOffForReal died]] during the night invasion. Fortunately, it's revealed in a later visit (on your way to the boss battle) that he was just knocked out, and he's able to sell you items (or allow you to access your storage) just before the battle.

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* Oh, The Smorgs that appear near the Smorgs! end of Chapter 6 are pretty damn freaky, to say the least.
**
The day when the Excess Express is supposed to arrive at Poshley Heights, Mario finds the train [[NothingIsScarier eerily quiet quiet, with no other passenger in sight except for the shop toad Toad, who is found knocked out on the floor. floor]]. Mario has a talk with the Engineer at the front of the train train, when a smorg one of the Smorgs appears on the windshield the windshield. The Engineer and Mario not panicking before a don't pay it much mind, then ''a swarm of Smorgs Smorgs'' suddenly covers the whole windshield and the train. Mario is told to check on the other passengers passengers, only to find most of them were kidnapped by the Smorgs and he has to fight through the whole swarm of Smorgs and their combined form to save them.
** If you want some foreshadowing that something terrible happened to the passengers when you were asleep, try going to the train's shop and talk to the toad Toad who works there. When you enter the shop, you notice the shop toad lying on the ground. When you try to talk to him, the bubble text just says ".........." ". His mouth doesn't even move like normal, which could lead to some first-time viewers thinking he [[KilledOffscreen actually]] [[KilledOffForReal died]] during the night invasion. Fortunately, it's It's revealed in a later visit (on your way to the boss battle) that he was just knocked out, and he's able to sell you items (or allow you to access your storage) just before the battle.battle, but it's still pretty disturbing.

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The ''Paper Mario'' series is filled with many quirky characters and vibrant locations. That doesn't stop it from having [[NightmareFuel its moments]].

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The ''Paper Mario'' series is filled with many quirky characters and vibrant locations. That doesn't stop it from having [[NightmareFuel its moments]].moments of terror]], ''especially'' where [[DarkerAndEdgier The Thousand-Year Door and Super Paper Mario]] are concerned.

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** Then there's the Crystal King himself, who's a complete unknown mystery. He isn't just a boss variant of any other enemy in the series, nor is it known what he is or where he came from. To this day, there has [[SingleSpecimenSpecies never]] been a being that exists nor existed like the Crystal King, which adds to the whole unnerving cosmic feel of the Shiver Region.

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** Then there's the Crystal King himself, who's a complete unknown shrouded in mystery. He isn't just a boss variant of any other enemy in the series, nor is it known what he is or where he came from. To this day, there has [[SingleSpecimenSpecies never]] been a being that exists nor existed like the Crystal King, which adds to the whole unnerving cosmic feel of the Shiver Region.



* In the Glitz Pit, you quickly get sucked into a mystery about the strange things that happen in the ring, and keep receiving mysterious emails from someone simply called "X". At one point, a Koopa who befriends you called King K tells you he's retiring and you see nothing more of him. Also, a character called Bandy Andy who tells you about the urban legends of the ring, also stops appearing. You don't pay it much thought at first, until you're instructed to go into the storage room and find a secret staircase. When you enter the locked room at the top of the stairs and destroy the box in there, ''you find King K and Bandy Andy, lying unmoving on the floor with a fly buzzing around them.'' King K manages to weakly acknowledge Mario, and Bandy Andy tells him not to go to the ring at night. Then, they just stop responding to you. They get better after you defeat the boss, but it's seriously creepy.
** Additionally, the jingle that plays whenever X messages you sounds straight out of a horror film.

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* In Chapter 3 as a whole slowly becomes terrifying, the Glitz Pit, moment you quickly get sucked into a mystery about the strange things that happen in the ring, and keep receiving mysterious emails from someone simply called "X". Each successive reveal just makes things worse.
**
At one point, a Koopa who befriends you called King K tells you he's retiring retiring, and you see nothing more of him. Also, a character called Bandy Andy who tells you about the urban legends of the ring, also stops appearing. You don't pay it much thought at first, [[NothingIsScarier beyond a subtle feeling of dread]], until you're instructed to go into the storage room and find a secret staircase. When you enter the locked room at the top of the stairs and destroy the box in there, ''you find King K and Bandy Andy, lying unmoving on the floor with a fly buzzing around them.'' King K manages to weakly acknowledge Mario, and Bandy Andy tells him not to go to the ring at night. Then, they just stop responding to you. They get better after you defeat the boss, Chapter is finished, but it's seriously creepy.
very creepy nonetheless.
** Additionally, the jingle that plays whenever X messages you you. It sounds like something straight out of a horror film.film.
** Grubba being revealed as the ArcVillain responsible for sapping the energy from the Pit fighters is not only INCREDIBLY shocking, but pretty disturbing, considering his [[BitchInSheepsClothing friendly and boisterous demeanor right up to the point where he's exposed]]. The fact that his dialogue [[{{Jerkass}} immediately switches from jovial to dickish and self-gratifying]] is the icing on the horror cake.
*** The [[https://youtu.be/T_Dk--lzins?si=WqJe_xB_8wdK7pdc eerie music]] that plays during the scene preceding the battle with him ''perfectly'' compliments how scary the scenario is, especially once the [[HellIsThatNoise gritty-sounding synth]] around the 8-second mark kicks in.
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* [[BigSisterBully Beldam's]] abuse of Vivian is disturbingly realistic. It's not just childish insults. Some things Beldam calls her are just straight up nasty. That's not even getting into the fact Beldam straight up ''{{gaslight|ing}}s'' her twice! While the ending of the game does show them making up, to some, that only makes things worse because it's eerily similar to tricks abusers pull in order to lure their victim back into their grip...

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* [[BigSisterBully Beldam's]] abuse of Vivian is disturbingly realistic. It's not just childish insults. Some things Beldam calls her are just straight up nasty.nasty, including getting outright transphobic in certain translations of the game. That's not even getting into the fact Beldam straight up ''{{gaslight|ing}}s'' her twice! While the ending of the game does show them making up, to some, that only makes things worse because it's eerily similar to tricks abusers pull in order to lure their victim back into their grip...
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[[folder:Paper Mario]]

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[[folder:Paper Mario]][[folder:''Paper Mario'']]



[[folder:Paper Mario: The Thousand Year Door]]

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[[folder:Paper [[folder:''Paper Mario: The Thousand Year Door]]Door'']]



[[folder:Super Paper Mario]]

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[[folder:Super [[folder:''Super Paper Mario]]Mario'']]



[[folder:Paper Mario: Sticker Star]]

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[[folder:Paper [[folder:''Paper Mario: Sticker Star]]Star'']]



[[folder:Paper Mario: Color Splash]]

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[[folder:Paper [[folder:''Paper Mario: Color Splash]]Splash'']]



[[folder:Paper Mario: The Origami King]]

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[[folder:Paper [[folder:''Paper Mario: The Origami King]]King'']]
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Grammar fix


* Halfway during Hooktail's BossBattle, she tries to bribe the characters into sparing her and if you refuse to accept all three of her attempts of bribes, she begins to leave behind. At first, [[VillainExitStageLeft you think the battle is over and she's getting away]], but then '''she lunges for the audience and eats them alive!''' Complete with the eaten audience's dying screams while the others are panicking and fleeing. It's also scary because [[JumpScare this just comes out of nowhere]].

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* Halfway during Hooktail's BossBattle, she tries to bribe the characters into sparing her and if you refuse to accept all three of her attempts of bribes, she begins to leave behind.flee. At first, [[VillainExitStageLeft you think the battle is over and she's getting away]], but then '''she lunges for the audience and eats them alive!''' Complete with the eaten audience's dying screams while the others are panicking and fleeing. It's also scary because [[JumpScare this just comes out of nowhere]].
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** Additionally, the jingle that plays whenever X messages you sounds straight out of a horror film.

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* Scissors in a world made of paper equals absolute terror. It first appears as part of a CerebusCallback to its initial use in ''Sticker Star'': It cuts [[WouldHurtAChild Bowser Jr.]] into pieces. Pieces that, given their shuffling, ''are still aware''. It gets worse by the time you actually meet it: It's proud of [[ManOfKryptonite being (supposedly) invincible]] and rends all of Bowser's army into assorted minion confetti before turning it into a mish-mash goliath ''[[ForTheEvulz because it can]]'' and all of these pieces are sentient and screaming for help. Given that this is ''Paper Mario'' and the boss you're fighting is a pair of scissors, [[OneHitKill being on the wrong end of its blades leads to exactly what you would expect.]] Scissors also treats Mario and co. to some of its creations. Cutout Soldiers are one-dimensional black cutouts of paper in the shapes of human-proportioned figures, with the small versions linking together like creepy paper chains in battle and the larger ones looking like [[ZombieGait zombie-walking]] [[LeanAndMean skinny humans.]] Also, your companions get snatched away by an entity called the Handaconda, a coiled snake-like ribbon of paper with a cutout hand on the end. These creatures are probably the spookiest things in the game and they're the only completely original enemies to debut, making them all the more surprising. Non-scripted encounters play the Unsettling Area battle theme to top it all off.

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* Scissors in a world made of paper equals absolute terror. terror.
**
It first appears as part of a CerebusCallback to its initial use in ''Sticker Star'': It cuts [[WouldHurtAChild Bowser Jr.]] into pieces. Pieces that, given their shuffling, ''are still aware''. It gets worse by the time you actually meet it: It's proud of [[ManOfKryptonite being (supposedly) invincible]] and rends all of Bowser's army into assorted minion confetti before turning it into a confetti, [[GenuineHumanHide keeping their faces to use as mish-mash goliath armor]] for a Paper Macho Buzzy Beetle with [[LivingBattery Kamek's used to give it magic]] ''[[ForTheEvulz because it can]]'' and can]].'' And all of these pieces are [[AndIMustScream sentient and screaming for help. help]]. Highlighted by the armored monster's name, ''Paper '''Mistake''' Buzzy Beetle''.
**
Given that this is ''Paper Mario'' and the boss you're fighting is a pair of scissors, [[OneHitKill being on the wrong end of its blades blades]] leads to [[HalfTheManHeUsedToBe exactly what you would expect.]] ]]
**
Scissors also treats Mario and co. to some of its creations. Cutout Soldiers are one-dimensional black cutouts of paper in the shapes of human-proportioned figures, with the small versions linking together like creepy paper chains in battle and the larger ones looking like [[ZombieGait zombie-walking]] [[LeanAndMean skinny humans.]] Also, your companions get snatched away by an entity called the Handaconda, a coiled snake-like ribbon of paper with a cutout hand on the end. These creatures are probably the spookiest things in the game and they're the only completely original enemies to debut, making them all the more surprising. Non-scripted encounters play the Unsettling Area battle theme to top it all off.
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** Oh, and a couple of later bosses[[note]]Cortez and the Shadow Queen; Magnus von Grapple 2.0 does a variation by using the audience as ammunition[[/note]] repeat this stunt, in case one incident of audience slaughter wasn't disturbing enough.

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** Oh, and a couple of later bosses[[note]]Cortez and the Shadow Queen; Magnus von Grapple 2.0 does a variation by using the audience as ammunition[[/note]] ammunition.[[/note]] repeat this stunt, in case one incident of audience slaughter wasn't disturbing enough.



* The FinalBoss, Super Dimentio, a monster that Dimentio created by merging with Mr. L and the Chaos Heart, a giant monster who has a fairly disturbing face that resembles Luigi's, and is initially unable to be harmed just like Count Bleck. When he's defeated, he ends up being decapitated and still surviving for a brief period of time before his head explodes.

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* The FinalBoss, Super Dimentio, a monster that which Dimentio created by merging with Mr. L and the Chaos Heart, a giant monster who has a fairly disturbing face that resembles Luigi's, and is initially unable to be harmed just like Count Bleck. When he's defeated, he ends up being decapitated and still surviving for a brief period of time before his head explodes.



** Can we say Dimentio ''in general''? He is probably the evilest character in the entire ''Mario'' franchise. Hell, he's arguably one of the most vile and dark characters in any Nintendo game. He forces you to kill a peaceful dragon, betrays Count Bleck, turns Luigi into Mr. L, and tries to destroy all of reality, all because of a vague prophecy. His evil plan and status as a jester almost make him into a kid-friendly [[VideoGame/FinalFantasyVI Kefka]] (likely his inspiration). At least [[VideoGame/MarioAndLuigiPartnersInTime the similarly evil Shroobs]] can be interpeted as a [[WoobieSpecies species of]] WoobieDestroyerOfWorlds for wanting to save their race from imminent extinction. Not even Dimentio has that excuse.
*** His most infamous incident— transporting the cast to the Underwhere —is this for a reason. His casual attitude while shocking your ''whole party'', AND Mr. L by throwing explosions all over his transportation would make a casual player think he's straight up slaughtered them. Luckily this isn't the case, but it made a damn good fakeout.

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** Can we say Dimentio ''in general''? He is probably the evilest character in the entire ''Mario'' franchise. Hell, he's arguably one of the most vile and dark characters in any Nintendo game. He forces you to kill a peaceful dragon, betrays Count Bleck, turns Luigi into Mr. L, and tries to destroy all of reality, all because of a vague prophecy. His evil plan and status as a jester almost make him into a kid-friendly [[VideoGame/FinalFantasyVI Kefka]] (likely his inspiration). At least [[VideoGame/MarioAndLuigiPartnersInTime the similarly evil Shroobs]] can be interpeted as a [[WoobieSpecies species of]] WoobieDestroyerOfWorlds for wanting to save their race from imminent extinction. Not even Dimentio has doesn't have even that excuse.
*** His most infamous incident— act— transporting the cast to the Underwhere —is this for a reason. His casual attitude while shocking your ''whole party'', AND ''and'' Mr. L by throwing explosions all over his transportation would make a casual player think he's straight up slaughtered them. Luckily this isn't the case, but it made a damn good fakeout.

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