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** The game really captures the feeling of an Creator/HPLovecraft story, with a highlight being [[ApocalypticLog Jeremy Hartwood's diary and suicide note]], detailing the [[SanitySlippage man's slide into madness brought on by "The Dark Man"]] and his [[BetterToDieThanBeKilled last words as he commits suicide to avoid a much more painful death]].
---> Jeremy's Notebook: '''He has come back... [[DreamWalker He found the door to my dreams.]]'''
---> Jeremy's Suicide Note: ''They are coming.'' (...) '''''[[NothingIsScarier I hear their footsteps]]'''''.
---> Jeremy's Notebook: '''He has come back... [[DreamWalker He found the door to my dreams.]]'''
---> Jeremy's Suicide Note: ''They are coming.'' (...) '''''[[NothingIsScarier I hear their footsteps]]'''''.
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** The [[TomeOfEldritchLore Fragments Of The Book Of Abdul]], a collection of prose that references two of the gods in the Franchise/CthulhuMythos[[note]]Cthulhu and Shub-Niggurath[[/note]], while not as deadly as "De Vermis Mysteriis", still has quite the effect on the player character. Namely, [[GoMadFromTheRevelation clutching their head, banging it against the floor]], and then '''[[BodyHorror stretching and contorting in ways that should be impossible]]''', howling in pain. And, as someone who knows their [[Creator/HPLovecraft Lovecraft]] could tell you, the "Book Of Abdul"? That would be the Necronomicon[[note]]Noted usually to be the book of ''Abdul'' Alhazred[[/note]], '''the''' TomeOfEldritchLore. No wonder just mere '''''fragments''''' cause such horrific effects.
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** The [[TomeOfEldritchLore Fragments Of The Book Of Abdul]], a collection of prose that references two of the gods in the Franchise/CthulhuMythos[[note]]Cthulhu and Shub-Niggurath[[/note]], while not as deadly as "De Vermis Mysteriis", still has quite the effect on the player character. Namely, [[GoMadFromTheRevelation clutching their head, banging it against the floor]], and then '''[[BodyHorror stretching and contorting in ways that should be impossible]]''', howling in pain. And, as someone who knows their [[Creator/HPLovecraft Lovecraft]] could tell you, the "Book Of Abdul"? That would be the Necronomicon[[note]]Noted usually to be the book of ''Abdul'' Alhazred[[/note]], '''the''' TomeOfEldritchLore. No wonder just mere '''''fragments''''' cause such horrific effects.
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** The [[TomeOfEldritchLore Fragments Of The Book Of Abdul]], a collection of prose that references two of the gods in the Franchise/CthulhuMythos[[note]]Cthulhu and Shub-Niggurath[[/note]], while not as deadly as "De Vermis Mysteriis", still has quite the effect on the player character. Namely, [[GoMadFromTheRevelation clutching their head, banging it against the floor]], and then '''[[BodyHorror stretching and contorting in ways that should be impossible]]''', howling in pain.
to:
** The [[TomeOfEldritchLore Fragments Of The Book Of Abdul]], a collection of prose that references two of the gods in the Franchise/CthulhuMythos[[note]]Cthulhu and Shub-Niggurath[[/note]], while not as deadly as "De Vermis Mysteriis", still has quite the effect on the player character. Namely, [[GoMadFromTheRevelation clutching their head, banging it against the floor]], and then '''[[BodyHorror stretching and contorting in ways that should be impossible]]''', howling in pain. And, as someone who knows their [[Creator/HPLovecraft Lovecraft]] could tell you, the "Book Of Abdul"? That would be the Necronomicon[[note]]Noted usually to be the book of ''Abdul'' Alhazred[[/note]], '''the''' TomeOfEldritchLore. No wonder just mere '''''fragments''''' cause such horrific effects.
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** The [[TomeOfEldritchLore Fragments Of The Book Of Abdul]], a collection of prose that references two of the gods in the Franchise/CthulhuMythos[[note]]Cthulhu and Shub-Niggurath[[/note]], while not as deadly as "De Vermis Mysteriis", still has quite the effect on the player character. Namely, [[GoMadFromTheRevelation clutching their head, banging it against the floor]], and then '''[[BodyHorror stretching and contorting in ways that should be impossible]]''', howling in pain.
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[[caption-width-right:350:[[TheseAreThingsManWasNotMeantToKnow "Nobody can pierce the mystery and not pay the price. Nobody can contemplate the face of gods with impunity."]]]]
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%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16718861870.80021800&page=1
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alone_in_the_dark_pc_29___deathscreen.png]]
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%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16718861870.80021800&page=1
%%Please don't change or remove without starting a new thread.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alone_in_the_dark_pc_29___deathscreen.png]]
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** Certain monster sightings will pause all music with a sudden but subtle ScareChord to incline that you're likely about to get attacked or worse, often from having stumbled into a room completely unaware of something inside it until it's already lurching for you.
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** Game over leads to the corpse of your character being dragged to a sacrificial altar before what seems to be the feet of an unseen figure, as the game then cuts to a shot of the mansion [[spoiler:and the awakening of Pregzt that effectively spells the doom of humanity.]]
to:
** Game over leads to the corpse of your character being dragged to a sacrificial altar before what seems to be the feet of an unseen figure, the BigBad, as the game then cuts to a shot of the mansion [[spoiler:and the awakening of Pregzt that effectively spells the doom of humanity.]]
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** Game over leads to the corpse of your character being dragged to a sacrificial altar before what seems to be the feet of an unseen figure, as the game then cuts to a shot of the mansion [[spoiler:and the awakening of the Great Old One that effectively spells the doom of humanity.]]
to:
** Game over leads to the corpse of your character being dragged to a sacrificial altar before what seems to be the feet of an unseen figure, as the game then cuts to a shot of the mansion [[spoiler:and the awakening of the Great Old One Pregzt that effectively spells the doom of humanity.]]
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** Game over leads to the corpse of your character being dragged to a sacrificial altar before what seems to be the feet of an unseen figure, as the game then cuts to a shot of the mansion [[spoiler:and the awakening of the Great Old One that effectively spells the doom of humanity.]]
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* The 2008 game:
to:
* The 2008 game:reboot:
-->'''[[spoiler: Lucifer:]]''' [[spoiler: [[ApocalypseHow Did you think I'd come alone?]]]]
-->'''[[spoiler: Lucifer:]]''' [[spoiler: [[ApocalypseHow Did you think I'd come alone?]]]]
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-->'''[[spoiler: Lucifer:]]''' [[spoiler: [[ApocalypseHow Did you think I'd come alone?]]]]
to:
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** Before entering the mansion, there's a change that you might encounter a group of ghosts that show up during lightning strikes.
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** Before entering the mansion, there's a change chance that you might encounter a group of ghosts that show up during lightning strikes.
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** The ghosts; if you touch them, they come to life and chase you everywhere, with a constant demonic groaning noise, and InterfaceScrew via the screen shaking.
** [[SchmuckBait Reading "De Vermis Mysteriis" while standing outside the marked tile]] causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning ''snaps their spine in half'' and hurls their broken body back to the ground.
** If you get clever and simply try to walk out the front doors before you're allowed to, [[spoiler: you get eaten alive by the Great Old One waiting right outside.]]
** [[SchmuckBait Reading "De Vermis Mysteriis" while standing outside the marked tile]] causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning ''snaps their spine in half'' and hurls their broken body back to the ground.
** If you get clever and simply try to walk out the front doors before you're allowed to, [[spoiler: you get eaten alive by the Great Old One waiting right outside.]]
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** The ghosts; if you touch them, they come to life turn into a crazy vortex and chase you everywhere, with a constant demonic groaning noise, and InterfaceScrew via [[InterfaceScrew the screen shaking.
shaking]]. It doesn't always happen immediately either.
** [[SchmuckBait Reading "De Vermis Mysteriis" while standing outside the marked tile]] causes your character to utter a horrified moan as an unseen forcebodily lifts them up, and then very quickly and with no warning ''snaps their spine in half'' and hurls their broken body back to the ground.
** If you get clever and simply try to walk out the front doors before you're allowed to, [[spoiler: you geteaten alive by sucked into the Great Old One waiting right outside.]]
** [[SchmuckBait Reading "De Vermis Mysteriis" while standing outside the marked tile]] causes your character to utter a horrified moan as an unseen force
** If you get clever and simply try to walk out the front doors before you're allowed to, [[spoiler: you get
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* The third game:
** The recording of the ghost killing the actor is a lot more unsettling than most of the series' monsters, and its different art style helps it feel otherworldly.
** The recording of the ghost killing the actor is a lot more unsettling than most of the series' monsters, and its different art style helps it feel otherworldly.
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** If you get clever and simply try to walk out the front doors before you're allowed to, [[spoiler: you get eaten alive by the Great Old One waiting right outside.]]
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** You are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the scream, you hear a splash and then the game turns quiet for a second.
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** You are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the scream, source, you hear a splash and then the game turns goes quiet for a second.
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** [[SchmuckBait Reading "De Vermis Mysteriis"]] causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning ''snaps their spine in half'' and hurls their broken body back to the ground.
to:
** [[SchmuckBait Reading "De Vermis Mysteriis"]] Mysteriis" while standing outside the marked tile]] causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning ''snaps their spine in half'' and hurls their broken body back to the ground.
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*** Similarly, you can encounter more of them in a random office in the mansion, but the thing is [[spoiler: [[NothingIsScarier unlike the ones at the gate, you ''don't'' go back and fight them, they're just there for the scare.]]]]
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** Even the {{Narm}}-tacular bad ending of the game gets pretty chilling at the very end.
-->'''[[spoiler: Lucifer:]]''' [[spoiler: [[ApocalypseHow Did you think I'd come alone?]]]]
-->'''[[spoiler: Lucifer:]]''' [[spoiler: [[ApocalypseHow Did you think I'd come alone?]]]]
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** [[SchmuckBait Reading "De Vermis Mysteriis"]] causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning ''snaps their spine'' and hurls them back to the ground to expire.
to:
** [[SchmuckBait Reading "De Vermis Mysteriis"]] causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning ''snaps their spine'' spine in half'' and hurls them their broken body back to the ground to expire.ground.
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** [[SchmuckBait Reading "De Vermis Mysteriis"]] causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning ''snaps their spine'' and hurls them back to the ground to expire.
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* The ghosts in the first game; if you touch them, they come to life and chase you everywhere, with a constant demonic groaning noise, and InterfaceScrew via the screen shaking.
* The GiantSpaceFleaFromNowhere MiniBoss in ''The New Nightmare'''s library.
* The park of the last game can be creepy going around in a lonely silent place and then you find an incredibly strong monster it is creepy even when you go in the car, I don't know if for the collision detection or if intended but it stops you and you receive damage and sometimes need to go out of the car and fight the titan, it won't die unless you set it on fire.
* In ''AloneInTheDark'': The New Nightmare; you are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the scream, you hear a splash and then the game turns quiet for a second.
* The GiantSpaceFleaFromNowhere MiniBoss in ''The New Nightmare'''s library.
* The park of the last game can be creepy going around in a lonely silent place and then you find an incredibly strong monster it is creepy even when you go in the car, I don't know if for the collision detection or if intended but it stops you and you receive damage and sometimes need to go out of the car and fight the titan, it won't die unless you set it on fire.
* In ''AloneInTheDark'': The New Nightmare; you are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the scream, you hear a splash and then the game turns quiet for a second.
to:
* The ghosts in the first game; game:
** The ghosts; if you touch them, they come to life and chase you everywhere, with a constant demonic groaning noise, and InterfaceScrew via the screen shaking.
* ''The New Nightmare'':
** The GiantSpaceFleaFromNowhere MiniBoss in''The New Nightmare'''s the library.
* The park of the last game can be creepy going around in a lonely silent place and then you find an incredibly strong monster it is creepy even when you go in the car, I don't know if for the collision detection or if intended but it stops you and you receive damage and sometimes need to go out of the car and fight the titan, it won't die unless you set it on fire.
* In ''AloneInTheDark'': The New Nightmare; you** You are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the scream, you hear a splash and then the game turns quiet for a second.second.
** Before entering the mansion, there's a change that you might encounter a group of ghosts that show up during lightning strikes.
* The 2008 game:
** The park can be creepy; going around in a lonely silent place, and then you find an incredibly strong monster.
** The ghosts; if you touch them, they come to life and chase you everywhere, with a constant demonic groaning noise, and InterfaceScrew via the screen shaking.
* ''The New Nightmare'':
** The GiantSpaceFleaFromNowhere MiniBoss in
* In ''AloneInTheDark'': The New Nightmare; you
** Before entering the mansion, there's a change that you might encounter a group of ghosts that show up during lightning strikes.
* The 2008 game:
** The park can be creepy; going around in a lonely silent place, and then you find an incredibly strong monster.
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Moved from the general Video Game NF page.
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* The park of the last game can be creepy going around in a lonely silent place and then you find an incredibly strong monster it is creepy even when you go in the car, I don't know if for the collision detection or if intended but it stops you and you receive damage and sometimes need to go out of the car and fight the titan, it won't die unless you set it on fire.
to:
* The park of the last game can be creepy going around in a lonely silent place and then you find an incredibly strong monster it is creepy even when you go in the car, I don't know if for the collision detection or if intended but it stops you and you receive damage and sometimes need to go out of the car and fight the titan, it won't die unless you set it on fire.fire.
* In ''AloneInTheDark'': The New Nightmare; you are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the scream, you hear a splash and then the game turns quiet for a second.
* In ''AloneInTheDark'': The New Nightmare; you are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the scream, you hear a splash and then the game turns quiet for a second.
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* The park of the last game can be creepy going around in a lonely silent place and then you find an incredibly strong monster it is creepy even when you go in the car, I don't know if for the collision detection or if intended but it stops you and you receive damage and sometimes need to go out of the car and fight the titan, it won't die unless you set it on fire.
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Moved and cleaned as part of HONF cleanup.
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* The ghosts in the first game; if you touch them, they come to life and chase you everywhere, with a constant demonic groaning noise, and InterfaceScrew via the screen shaking.
* The GiantSpaceFleaFromNowhere MiniBoss in ''The New Nightmare'''s library.
* The GiantSpaceFleaFromNowhere MiniBoss in ''The New Nightmare'''s library.