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* ''Manga/{{Gunnm}}'' averts many of the usual [[NecessaryWeasel Necessary Weasels]] and usually tries to provide in depth scientific explanations for technology, although explanations occasionally depend on invented or pseudoscientific principles, which combined with the implausible performance of many of its cyborgs puts it in here.

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* ''Manga/{{Gunnm}}'' averts many of the usual [[NecessaryWeasel Necessary Weasels]] and usually tries to provide in depth scientific explanations for technology, although explanations occasionally depend on invented or pseudoscientific principles, which combined with the implausible performance of many of its cyborgs puts results in it falling in here.


* ''Manga/Gunnm'' averts many of the usual [[NecessaryWeasel Necessary Weasels]] and usually tries to provide in depth scientific explanations for technology, although explanations occasionally depend on invented or pseudoscientific principles, which combined with the implausible performance of many of its cyborgs puts it in here.

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* ''Manga/Gunnm'' ''Manga/{{Gunnm}}'' averts many of the usual [[NecessaryWeasel Necessary Weasels]] and usually tries to provide in depth scientific explanations for technology, although explanations occasionally depend on invented or pseudoscientific principles, which combined with the implausible performance of many of its cyborgs puts it in here.



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* ''Manga/Gunnm'' averts many of the usual [[NecessaryWeasel Necessary Weasels]] and usually tries to provide in depth scientific explanations for technology, although explanations occasionally depend on invented or pseudoscientific principles, which combined with the implausible performance of many of its cyborgs puts it in here.


* The harder end of the scale within ''Franchise/StarTrek'' may fall in here (primarily ''Series/StarTrekTheNextGeneration''), with the rest being one point lower.
** ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' tends to keep its TNG-inspired use of phlebotinum internally consistent if nothing else.

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* The harder end of the scale within ''Franchise/StarTrek'' may fall in here (primarily ''Series/StarTrekTheNextGeneration''), with the rest being one point lower.
**
lower. ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' tends to keep its TNG-inspired use of phlebotinum internally consistent if nothing else.else.
** As a curiosity, when ''Series/StarTrekTheOriginalSeries'' came out, it was intended to be Mohs/SpeculativeScience, almost Futurology. The concept of {{antimatter}} has been around since 1898, [[https://en.wikipedia.org/wiki/Deuterium deuterium]] is a totally real thing, DeflectorShields and ProtophotoneutronTorpedoes make perfect sense (though the latter, [[NonIndicativeName unintuitively]], uses antimatter in its warhead), a number of Starfleet technologies have become {{defictionalized}} (self-opening doors, tablet computers, voice-operated computers) with more on the way, and "warp drive" was chosen because NASA saw it -- and, indeed, still sees it today -- as one of the most likely ways to achieve FasterThanLightTravel. However, as the series started running out of ideas, it slid into the {{Technobabble}} it's famous for today ("dilithium crystals" being only the first step), inevitably losing its relatively-hard-science rating.



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* The core universe of ''TabletopGame/{{Traveller}}'' fits in here - while there's a number of major breaks with reality such as FasterThanLightTravel and [[GravityMaster Gravity Control]], it's portrayed very consistently, and the majority of technology is generally in line with reality. Some of the alternate campaign settings are even harder, and could fall into the One Big Lie or Speculative Science categories.

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* ''Anime/DirtyPair'' usually falls in here - [[SpaceFriction Space Friction]] is averted, and the series generally tries to stay relatively accurate when it doesn't get in the way of [[RuleOfCool Rule Of Cool]] or [[RuleOfFunny Rule Of Funny]].


* Franchise/MarvelCinematicUniverse tends to shift between this and World of Phebotinum.

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* Franchise/MarvelCinematicUniverse tends to shift between this and World of Phebotinum.
Mohs/WorldOfPhlebotinum.

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[[AC: ComicBooks]]
* The ''Creator/ValiantComics'' universe usually floats around here. Broadly, most AppliedPhlebotinum is some form of PsychicPowers, including magic, but there's a fair amount of {{Nanomachines}}, alien biotech, and other tech that works on other principles. Still, the laws of Einstein and Newton apply, so energy is conserved and FasterThanLightTravel is impossible. Solar, Man of the Atom, is exempt from all of this, and his RealityWarper powers make his actions '''Science In Name Only'''.


Back to Main/MohsScaleOfScienceFictionHardness.

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Back to Main/MohsScaleOfScienceFictionHardness.Main/MohsScaleOfScienceFictionHardness.
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* The WhateleyUniverse has superheroes, but explains everything through the science of 'pattern theory'. There's occasional diversions to explain things like Giant-man style giants and why they don't have problems with the square-cube law and why they don't overheat (in fact, they over''cool'' and Matterhorn accrues 'snow' on his shoulders as he stays big) and why they have trouble interacting with our 3-D world as they get larger and larger. Giant humanoid robots don't work, for all the real-world reasons, although inventors at Whateley Academy are ''still'' trying. The implications of Phase's density-changing (actually, moving through other dimensions of our reality) power keep being revealed, and he still has troubles caused by the Law of Conservation of Momentum and the Law of Conservation of Angular Momentum.

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* The WhateleyUniverse Literature/WhateleyUniverse has superheroes, but explains everything through the science of 'pattern theory'. There's occasional diversions to explain things like Giant-man style giants and why they don't have problems with the square-cube law and why they don't overheat (in fact, they over''cool'' and Matterhorn accrues 'snow' on his shoulders as he stays big) and why they have trouble interacting with our 3-D world as they get larger and larger. Giant humanoid robots don't work, for all the real-world reasons, although inventors at Whateley Academy are ''still'' trying. The implications of Phase's density-changing (actually, moving through other dimensions of our reality) power keep being revealed, and he still has troubles caused by the Law of Conservation of Momentum and the Law of Conservation of Angular Momentum.


* Arguably ''SwordOfTheStars''. FTL methods are based on esoteric if not outright fictional scientific theories like the so-called "Menisceal Principle", high-end techs include weaponized sub-atomic particle beams and there are bevies of {{Precursor|s}}-leftover tech that defies current scientific understanding, but much is also feasibly extended from existing scientific knowledge. To its credit, ships are much more modestly sized than in most other series; even the ~800m Leviathans, monstrous by the series's standards, fail to break the kilometer mark common to many other series' capital craft, and definitely are far from the multi-kilometer hulks of higher-end/softer works. However the first game goes to the opposite extreme with FTL capable destroyers that are smaller than RealLife space shuttles.

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* Arguably ''SwordOfTheStars''.''VideoGame/SwordOfTheStars''. FTL methods are based on esoteric if not outright fictional scientific theories like the so-called "Menisceal Principle", high-end techs include weaponized sub-atomic particle beams and there are bevies of {{Precursor|s}}-leftover tech that defies current scientific understanding, but much is also feasibly extended from existing scientific knowledge. To its credit, ships are much more modestly sized than in most other series; even the ~800m Leviathans, monstrous by the series's standards, fail to break the kilometer mark common to many other series' capital craft, and definitely are far from the multi-kilometer hulks of higher-end/softer works. However the first game goes to the opposite extreme with FTL capable destroyers that are smaller than RealLife space shuttles.


* ''TheFiveStarStories'' goes to great lengths to justify its [[HumongousMecha Mortar Headds]], but besides that, it has a lot of imaginary ''biological'' laws for both the 'evolved' Jokerians and the synthetic Fatimas.

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* ''TheFiveStarStories'' ''Manga/TheFiveStarStories'' goes to great lengths to justify its [[HumongousMecha Mortar Headds]], but besides that, it has a lot of imaginary ''biological'' laws for both the 'evolved' Jokerians and the synthetic Fatimas.


* ''Literature/AlexisCarew'' makes hay out of the fact that scientists currently have no damn clue what dark energy and dark matter really are, using them to justify hardcore SpaceSailing and WoodenShipsAndIronMen via [[SubspaceOrHyperspace an alternate plane of existence called darkspace]]. The fact that most combat in the series takes place in darkspace dictates the designs of ships, which otherwise take into consideration that space is 3D and that one still has to deal with orbital mechanics in realspace (even more so than usual, since ships can only enter or exit darkspace at Lagrange points off of massive objects).

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* ''Literature/AlexisCarew'' makes hay out of the fact that scientists currently have no damn clue what dark energy and dark matter really are, using them to justify hardcore SpaceSailing and WoodenShipsAndIronMen via [[SubspaceOrHyperspace an alternate plane of existence called darkspace]]. The fact that most combat in the series takes place in darkspace dictates the designs of ships, which otherwise take into consideration that space is 3D and that one still has to deal with orbital mechanics in realspace (even more so than usual, since ships can only enter or exit darkspace at Lagrange points off of massive objects).




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\n* ''Literature/AlexisCarew'' makes hay out of the fact that scientists currently have no damn clue what dark energy and dark matter really are, using them to justify hardcore SpaceSailing and WoodenShipsAndIronMen via [[SubspaceOrHyperspace an alternate plane of existence called darkspace]]. The fact that most combat in the series takes place in darkspace dictates the designs of ships, which otherwise take into consideration that space is 3D and that one still has to deal with orbital mechanics in realspace (even more so than usual, since ships can only enter or exit darkspace at Lagrange points off of massive objects).


* MarvelCinematicUniverse tends to shift between this and World of Phebotinum.

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* MarvelCinematicUniverse Franchise/MarvelCinematicUniverse tends to shift between this and World of Phebotinum.

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