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* Sayaka Miki from ''Anime/PuellaMagiMadokaMagica'' has an overall water motif, and thus she is given waltz theme songs: [[https://www.youtube.com/watch?v=t3pilDSF_mI Conturbatio]] and [[https://www.youtube.com/watch?v=HcgEHrwdSO4 Decretum]]. There's also the mermaid witch Oktavia Von Seckendorf who gets a bombastic walts [[https://www.youtube.com/watch?v=6LMM3AVfZQU Symposium Magarum]] [[spoiler:By the way, Sayaka and Oktavia are the same being]].

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* Sayaka Miki from ''Anime/PuellaMagiMadokaMagica'' has an overall water motif, and thus she is given waltz theme songs: [[https://www.youtube.com/watch?v=t3pilDSF_mI Conturbatio]] and [[https://www.youtube.com/watch?v=HcgEHrwdSO4 Decretum]]. There's also the mermaid witch Oktavia Von Seckendorf Seckendorff who gets a bombastic walts waltz [[https://www.youtube.com/watch?v=6LMM3AVfZQU Symposium Magarum]] [[spoiler:By the way, Sayaka and Oktavia are the same being]].Magarum]].


* There have been several instances of aquatic levels in ''Franchise/{{Castlevania}}'' being given 3/4 music:

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* There have been several instances of aquatic levels in ''Franchise/{{Castlevania}}'' being given 3/4 waltz music:




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* ''VideoGame/EtrianOdyssey'' occasionally has waltz themes for its wetter levels.
** [[https://www.youtube.com/watch?v=DEa-QuCPz3c Azure Millennial Woodlands]] for the third stratum of the first game, undeniably the bluest and wettest area of the game.
** [[https://www.youtube.com/watch?v=7x3r9jhj2HQ Water Woods of the Submarine Ridge]] for the second stratum of the third game, an underwater level loaded with aquatic animal enemies.



* Sayaka Miki from ''Anime/PuellaMagiMadokaMagica'' has an overall water motif, and thus she is given waltz theme songs: [[https://www.youtube.com/watch?v=HcgEHrwdSO4 Decretum]] [[spoiler:(Which highlights her SanitySlippage)]] and [[https://www.youtube.com/watch?v=6LMM3AVfZQU Symposium Magarum]] [[spoiler:(for her witch form, which coincidentally looks like a mermaid)]].

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* Sayaka Miki from ''Anime/PuellaMagiMadokaMagica'' has an overall water motif, and thus she is given waltz theme songs: [[https://www.youtube.com/watch?v=HcgEHrwdSO4 Decretum]] [[spoiler:(Which highlights her SanitySlippage)]] com/watch?v=t3pilDSF_mI Conturbatio]] and [[https://www.youtube.com/watch?v=HcgEHrwdSO4 Decretum]]. There's also the mermaid witch Oktavia Von Seckendorf who gets a bombastic walts [[https://www.youtube.com/watch?v=6LMM3AVfZQU Symposium Magarum]] [[spoiler:(for her witch form, which coincidentally looks like a mermaid)]].[[spoiler:By the way, Sayaka and Oktavia are the same being]].


** ''VideoGame/CastlevaniaOrderOfEcclesia'' has [[https://www.youtube.com/watch?v=O4ovOfGkYls Wandering the Crystal Blue]] for the underwater caverns of Somnus Reefs.

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** ''VideoGame/CastlevaniaOrderOfEcclesia'' has [[https://www.youtube.com/watch?v=O4ovOfGkYls Wandering the Crystal Blue]] for the underwater caverns of Somnus Reefs.Reefs.

!!Non-Video Game Examples
* Sayaka Miki from ''Anime/PuellaMagiMadokaMagica'' has an overall water motif, and thus she is given waltz theme songs: [[https://www.youtube.com/watch?v=HcgEHrwdSO4 Decretum]] [[spoiler:(Which highlights her SanitySlippage)]] and [[https://www.youtube.com/watch?v=6LMM3AVfZQU Symposium Magarum]] [[spoiler:(for her witch form, which coincidentally looks like a mermaid)]].


* [[Disney/PeterPan Neverland]] in ''VideoGame/KingdomHearts358DaysOver2'' has a waltzy theme that isn't present in its appearance in earlier or later games, and it has much more water than any other level in the game. However, the earlier games had it entirely on a pirate ship, and a later game was a prequel.

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* [[Disney/PeterPan [[WesternAnimation/PeterPan Neverland]] in ''VideoGame/KingdomHearts358DaysOver2'' has a waltzy theme that isn't present in its appearance in earlier or later games, and it has much more water than any other level in the game. However, the earlier games had it entirely on a pirate ship, and a later game was a prequel.

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** ''VideoGame/MarioAndLuigiBowsersInsideStory'': the aquatic theme not only is a waltz but it is actually called [[https://www.youtube.com/watch?v=g4uivOLzncc Waltz on the Lake]].


Compare SnowySleighBells and JungleJazz for other types of music associated with a certain video game setting. See also RegionalRiff.

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Compare SnowySleighBells SnowySleighBells, SteelDrumsAndSunshine, and JungleJazz for other types of music associated with a certain video game setting. See also RegionalRiff.


** ''VideoGame/CastlevaniaCurseOfDarkness'' has [[https://www.youtube.com/watch?v=LYS3jIoZCm4 Mortvia Aqueduct]] for the locale of the same name.
** ''VideoGame/CastlevaniaOrderOfEcclesia'' has [[https://www.youtube.com/watch?v=TI5D0dHC7OY Wandering the Crystal Blue]] for the underwater caverns of Somnus Reefs.

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** ''VideoGame/CastlevaniaCurseOfDarkness'' has [[https://www.youtube.com/watch?v=LYS3jIoZCm4 com/watch?v=1xnmmrfouY4 Mortvia Aqueduct]] for the locale of the same name.
** ''VideoGame/CastlevaniaOrderOfEcclesia'' has [[https://www.youtube.com/watch?v=TI5D0dHC7OY com/watch?v=O4ovOfGkYls Wandering the Crystal Blue]] for the underwater caverns of Somnus Reefs.


Compare SnowySleighBells for another type of music associated with a certain video game setting.

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Compare SnowySleighBells and JungleJazz for another type other types of music associated with a certain video game setting.
setting. See also RegionalRiff.


** ''VideoGame/CastlevaniaBloodlines'' has [[https://www.youtube.com/watch?v=Ncu6d24xM_Y Singking Old Sanctuary]], which plays in Stage 2, the eponymous flooded Greek ruins.

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** ''VideoGame/CastlevaniaBloodlines'' has [[https://www.youtube.com/watch?v=Ncu6d24xM_Y Singking Sinking Old Sanctuary]], which plays in Stage 2, the eponymous flooded Greek ruins.


* In ''VideoGame/NavalOps Warship Gunner 2'', waltzes are frequently used as background music when you're not in combat.

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* In ''VideoGame/NavalOps Warship Gunner 2'', waltzes are frequently used as background music when you're not in combat.combat.
* There have been several instances of aquatic levels in ''Franchise/{{Castlevania}}'' being given 3/4 music:
** ''VideoGame/CastlevaniaBloodlines'' has [[https://www.youtube.com/watch?v=Ncu6d24xM_Y Singking Old Sanctuary]], which plays in Stage 2, the eponymous flooded Greek ruins.
** ''VideoGame/CastlevaniaCurseOfDarkness'' has [[https://www.youtube.com/watch?v=LYS3jIoZCm4 Mortvia Aqueduct]] for the locale of the same name.
** ''VideoGame/CastlevaniaOrderOfEcclesia'' has [[https://www.youtube.com/watch?v=TI5D0dHC7OY Wandering the Crystal Blue]] for the underwater caverns of Somnus Reefs.


* In ''VideoGame/LittleBigPlanet 3'', the level that introduces [[SizeShifter Toggle]] uses a remix of [[Music/PyotrIlyichTchaikovsky "Waltz of the Flowers"]] as BGM. Since one of Toggle's abilities is walk [[WalkOnWater on]] and [[WalkDontSwim under]] water, this trope comes into play.

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* In ''VideoGame/LittleBigPlanet 3'', the level that introduces [[SizeShifter Toggle]] uses a remix of [[Music/PyotrIlyichTchaikovsky "Waltz of the Flowers"]] as BGM. Since one of Toggle's abilities is walk [[WalkOnWater on]] and [[WalkDontSwim under]] water, this trope comes into play.play.
* In ''VideoGame/NavalOps Warship Gunner 2'', waltzes are frequently used as background music when you're not in combat.

Added DiffLines:

In video games, there exists a shocking tendency to play waltz music whenever things get really wet. Maybe it's because the most famous waltz happens to be called "On the Beautiful Blue Danube", or maybe there's a slight phonetic similarity between the words "waltz" and "water". It could even be that waltzes and similar compositions are often described as "flowing", much like water. Whatever the reason, 3/4 time is a favorite signature for video game music programmers to use for water levels.

Another common piece of music to use for water levels, especially with beaches, is a tropical-sounding tune, [[PalmtreePanic but that's another trope for another time]].

Compare SnowySleighBells for another type of music associated with a certain video game setting.

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!!Examples

* ''Franchise/SuperMarioBros'':
** The first game in the series is the TropeMaker, featuring a now-recognizable waltz in its water levels.
** Subverted in ''VideoGame/SuperMarioBros3'', which certainly has a waltzy feel to its own water level music, but the music itself is in 4/4.
** ''VideoGame/SuperMarioWorld'' has a waltz arrangement of its main theme for water levels.
** Averted in ''VideoGame/SuperMario64''. The water level music sounds nothing like a waltz and is in fact somewhat of a cross between electronic music and soft rock.
** ''VideoGame/NewSuperMarioBrosWii'' uses [[https://youtu.be/1E1iCCo_ZRg another waltz tune]] for its water levels. This one seems to take a lot of influence from the water music from the first Super Mario Bros, despite being a new melody.
* ''Franchise/{{Pokemon}}'' loves this trope. The music first heard when the S.S. Anne departs in ''VideoGame/PokemonRedAndGreen'' would later be heard as the surfing music of that generation. The franchise's most infamous use of this trope would be in ''VideoGame/PokemonRubyAndSapphire'', which features surfing music with a French horn solo that helped make the generation infamous for water and trumpets.
* [[Disney/PeterPan Neverland]] in ''VideoGame/KingdomHearts358DaysOver2'' has a waltzy theme that isn't present in its appearance in earlier or later games, and it has much more water than any other level in the game. However, the earlier games had it entirely on a pirate ship, and a later game was a prequel.
* Played with in ''VideoGame/{{Cuphead}}''. [[WhatCouldHaveBeen There was going to be a water-themed world]], so composer Kris Maddigan wrote a sweeping waltz tune for its music. But after the water world was cut, this song was reworked and used for [[https://youtu.be/clVx1bccHpU Elder Kettle's house]] instead.
* In ''[[VideoGame/FatalFury Fatal Fury 3]]'', [[MsFanservice Mai Shiranui's]] stage is in an aquarium and her theme sounds eerily similar to a waltz song in both [[https://www.youtube.com/watch?v=jklrG2YgAgU OST]] and [[https://www.youtube.com/watch?v=DgJFup7UrJ4 Arranged]] versions.
* ''[[VideoGame/EarthwormJim Earthworm Jim 2]]'' features a variation on this. Beethoven's [[StandardSnippet Moonlight Sonata]], while too slow for a proper waltz, is used to similar effect in the underwater level "Villi People", where Jim briefly disguises himself as/is transformed into [[MakesJustAsMuchSenseInContext Sally, the Blind Cave Salamander]] in order to traverse a planet-sized [[WombLevel intestinal tract]].
* In ''VideoGame/LittleBigPlanet 3'', the level that introduces [[SizeShifter Toggle]] uses a remix of [[Music/PyotrIlyichTchaikovsky "Waltz of the Flowers"]] as BGM. Since one of Toggle's abilities is walk [[WalkOnWater on]] and [[WalkDontSwim under]] water, this trope comes into play.

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