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'''Captain Picard:''' I disengaged the safety protocols. Without them even a holographic bullet can kill.

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'''Captain Picard:''' I disengaged the safety protocols. Without them them, even a holographic bullet can kill.



!!Examples

[[AC:{{Anime}} and {{Manga}}]]

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!!Examples

!!Examples:

[[AC:{{Anime}} and & {{Manga}}]]



[[AC:{{Film}} - Live-Action]]

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[[AC:{{Film}} - [[AC:{{Film}}s -- Live-Action]]
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* At least one minor villain in ''LightNovel/SwordArtOnline'', Rosalia, states there's no proof of the game designer's admonition that if you die in the game, the Nervegear game console kills you in real life. She uses this to justify attacking other players, causing at least four deaths. Whether she actually believes what she says is left ambiguous.

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* At least one minor villain in ''LightNovel/SwordArtOnline'', ''Literature/SwordArtOnline'', Rosalia, states there's no proof of the game designer's admonition that if you die in the game, the Nervegear game console kills you in real life. She uses this to justify attacking other players, causing at least four deaths. Whether she actually believes what she says is left ambiguous.
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Removing general example.


* This phenomenon is what makes the problem of cyberbullying so severe. Adults generally take even physical bullying with a grain of salt, so in cases when it's not even "real" to them, they just laugh it off.
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** Both ''Anime/DigimonAdventure02'' and ''Anime/DigimonXrosWars'' have "villains" who think they're basically playing a video game and not really hurting anyone doing so. Neither one takes it well when they realize they really did hurt a lot of innocent victims.

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** Both ''Anime/DigimonAdventure02'' and ''Anime/DigimonXrosWars'' ''Anime/DigimonFusion'' have "villains" who think they're basically playing a video game and not really hurting anyone doing so. Neither one takes it well when they realize they really did hurt a lot of innocent victims.
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Contrast YourMindMakesItReal, where the persons mind is what is being impacted due to its suggestibility. May occur during a HolodeckMalfunction. May involve {{Cyberspace}}.

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Contrast YourMindMakesItReal, where the persons person's mind is what is being impacted due to its suggestibility. May occur during a HolodeckMalfunction. May involve {{Cyberspace}}.
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* At least one minor villain in ''LightNovel/SwordArtOnline'', Rosalia, states there's no proof of the game designer's admonition that if you die in the game, the Nervegear game console kills you in real life. She uses this to justify attacking other players, causing at least four deaths. Whether she actually believes what she says is left ambiguous.
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None


* ''Film/StarTrekFirstContact'' has a woman from the mid 21st century exposed to holodeck technology for the first time. She is surprised when Picard's holographic Tommy Gun has very real (and very lethal) effects on the two Borg that follow them in. Picard further explains that there are usually safeties to prevent such lethality, but he disabled them for his purposes.

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* ''Film/StarTrekFirstContact'' has a woman from the mid 21st century exposed to holodeck technology for the first time. She is surprised when Picard's holographic Tommy Gun has [[HardLight very real real]] (and very lethal) effects on the two Borg that follow them in. Picard further explains that there are usually safeties to prevent such lethality, but he disabled them for his purposes.
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** An earlier episode involves a group cheating to win an alternate-reality game associated with an MMORPG. The creator was aware of the issue but didn't take it seriously because all of their actions were digital, through the game -- until they weren't.
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* In an episode of ''Series/StarTrekDeepSpaceNine'', the Aliens Of The Week beam four [=DS9=] crew members into a holographic game parlour. At the end, the situation gets quite dangerous and the crew members seem to die - only, to their own surprise, to turn up perfectly okay back in Quark's bar. May be justified, because holographic simulations actually ''can'' turn lethal in the ''Franchise/StarTrek'' universe.

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* In Inverted in an episode of ''Series/StarTrekDeepSpaceNine'', the ''Series/StarTrekDeepSpaceNine''. The Aliens Of The Week beam four [=DS9=] crew members into a holographic game parlour. At game. When things start to get dangerous, they immediately take it as a real life-or-death situation, as do Quark and Odo on the end, the situation gets quite dangerous and the crew members seem to die - only, to their own surprise, to turn up perfectly okay back in Quark's bar. May be justified, because outside [[note]]this probably falls under GenreSavvy, given that holographic simulations actually ''can'' turn lethal in the ''Franchise/StarTrek'' universe.universe[[/note]]. To their own surprise, after apparently being killed by the game, they turn up perfectly okay back in Quark's bar, where the alien leader is incredulous to learn that they actually believed themselves to be in real danger. Apparently they just thought these people took their games ''really'' seriously (to be fair, the alien race kind of ''does'', so it's not an unreasonable belief from their point of view).

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[[AC:[[LiveActionFilm Film - Live-Action]]]]

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[[AC:[[LiveActionFilm Film [[AC:{{Film}} - Live-Action]]]]Live-Action]]




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* In ''Film/FinalDeployment4QueenBattleWalkthrough'', Xanzicon doesn't seem to think Scourge can really kill him, possibly because he was controlling the character through a RecursiveReality.
-->'''Scourge:''' You're going down!\\
'''Xanzicon:''' But you're just a game.\\
'''Scourge:''' [[YourMom Your mama's a game!]] [[spoiler:''[shoots Xanzicon in the head]'']]
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* A strong example in ''Series/{{Numb3rs}}''. A PlayfulHacker cheerfully pisses off a number of powerful agencies online, legal and illegal, and is in total denial that they could come after him in real life. [[spoiler: His tune quickly changed after his actions got his aunt killed]].

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* A strong example in ''Series/{{Numb3rs}}''. A PlayfulHacker cheerfully pisses off a number of powerful agencies online, legal and illegal, and is in total denial that they could come after him in real life. [[spoiler: His tune quickly changed after his actions got his aunt killed]].when one of them tried to have him assassinated ''on FBI property'', and almost succeeded]].
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* A strong example in ''Series/{{Numb3rs}}''. A PlayfulHacker cheerfully pisses off a number of powerful agencies online, legal and illegal, and is in total denial that they could come after him in real life. [[spoiler: His tune quickly changed when his aunt got killed because of his actions]].

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* A strong example in ''Series/{{Numb3rs}}''. A PlayfulHacker cheerfully pisses off a number of powerful agencies online, legal and illegal, and is in total denial that they could come after him in real life. [[spoiler: His tune quickly changed when after his actions got his aunt got killed because of his actions]].killed]].
Is there an issue? Send a MessageReason:
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* A strong example in ''Series/{{Numb3rs}}''. A PlayfulHacker cheerfully pisses off a number of powerful agencies online, legal and illegal, and is in total denial that they could come after him in real life.

to:

* A strong example in ''Series/{{Numb3rs}}''. A PlayfulHacker cheerfully pisses off a number of powerful agencies online, legal and illegal, and is in total denial that they could come after him in real life. [[spoiler: His tune quickly changed when his aunt got killed because of his actions]].
Is there an issue? Send a MessageReason:
None


* ''Film/StarTrekFirstContact'' has a woman from the mid 21st century exposed to holodeck technology for the first time. She is surprised when Picard's holographic Tommy Gun has very real (and very lethal) effects on the two Borg that follow them in.

to:

* ''Film/StarTrekFirstContact'' has a woman from the mid 21st century exposed to holodeck technology for the first time. She is surprised when Picard's holographic Tommy Gun has very real (and very lethal) effects on the two Borg that follow them in.
in. Picard further explains that there are usually safeties to prevent such lethality, but he disabled them for his purposes.
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->'''Lily Sloane''': I don't get it. You said this was all just a bunch of holograms! If it's holograms--\\
'''Captain Picard''': I disengaged the safety protocols. Without them even a holographic bullet can kill.
-->-- '''Film/StarTrekFirstContact'''


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->'''Lily Sloane''': Sloane:''' I don't get it. You said this was all just a bunch of holograms! If it's holograms--\\
'''Captain Picard''': Picard:''' I disengaged the safety protocols. Without them even a holographic bullet can kill.
-->-- '''Film/StarTrekFirstContact'''

''Film/StarTrekFirstContact''

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Added DiffLines:

->'''Lily Sloane''': I don't get it. You said this was all just a bunch of holograms! If it's holograms--\\
'''Captain Picard''': I disengaged the safety protocols. Without them even a holographic bullet can kill.
-->-- '''Film/StarTrekFirstContact'''

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* Laws regarding [[http://en.wikipedia.org/wiki/Intellectual_property Intellectual Property]] are meant to avert this trope by giving certain rights to people who produce intangible products (digital media being the most recent).

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* Laws regarding [[http://en.wikipedia.org/wiki/Intellectual_property Intellectual Property]] are meant to avert this trope by giving certain rights to people who produce intangible products (digital media being the most recent).such as digital media.
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** Both ''Anime/DigimonAdventureZeroTwo'' and ''Anime/DigimonXrosWars'' have "villains" who think they're basically playing a video game and not really hurting anyone doing so. Neither one takes it well when they realize they really did hurt a lot of innocent victims.

to:

** Both ''Anime/DigimonAdventureZeroTwo'' ''Anime/DigimonAdventure02'' and ''Anime/DigimonXrosWars'' have "villains" who think they're basically playing a video game and not really hurting anyone doing so. Neither one takes it well when they realize they really did hurt a lot of innocent victims.

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* In ''Anime/DigimonAdventure'', once the kids learn they're in a computer-based world Tai becomes reckless since he thinks it's all virtual and nothing can hurt him. When he finally gets that it's not a video game and can kill him dead, he realizes what nearly happened to him and, well, [[HeroicBSOD bluescreens]].
** Both ''Anime/DigimonAdventureZeroTwo'' and ''Anime/DigimonXrosWars'' have "villains" who think they're basically playing a video game and not really hurting anyone doing so. Neither one takes it well when they realize they really did hurt a lot of innocent victims.
Is there an issue? Send a MessageReason:
None


* In ''Anime/SummerWars'' most of the family doesn't realize how serious the problem of the internet being taken over by a rogue AI is, inadvertently sabotaging attempts to defeat it ''twice''- first when the AI still demonstrated only a single avatar, and again by removing ice that was cooling a supercomputer when it was on the verge of containing it. Only after it aims a space probe at a nuclear power station do they realize the magnitude.

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* In ''Anime/SummerWars'' most of the family doesn't realize how serious the problem of the internet being taken over by a rogue AI is, inadvertently sabotaging attempts to defeat it ''twice''- ''twice'' - first when the AI still demonstrated only a single avatar, and again by removing ice that was cooling a supercomputer when it was on the verge of containing it. Only after it aims a space probe at a nuclear power station do they realize the magnitude.



* In the ''LaFemmeNikita'' series, a hacker attacks both the DesignatedHero Section One and a rival black-ops intelligence agency and both sides pull an EnemyMine to track him and find him. When they do, the hacker shows surprise at the fact that they managed to track him-and it's sort of implied that he thought he was playing some kind of war game.

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* In the ''LaFemmeNikita'' ''Series/LaFemmeNikita'' series, a hacker attacks both the DesignatedHero Section One and a rival black-ops intelligence agency and both sides pull an EnemyMine to track him and find him. When they do, the hacker shows surprise at the fact that they managed to track him-and it's sort of implied that he thought he was playing some kind of war game.game.



* This phenomenon is what makes the problem of cyberbullying so severe. Adults generally take even physical bullying with a grain of salt, so in cases when it's not even "real" to them, they just laugh.

to:

* This phenomenon is what makes the problem of cyberbullying so severe. Adults generally take even physical bullying with a grain of salt, so in cases when it's not even "real" to them, they just laugh.laugh it off.
Is there an issue? Send a MessageReason:
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* This phenomenon is what makes the problem of cyberbullying so severe. Adults generally take even physical bullying with a grain of salt, so in cases when it's not even "real" to them, they just laugh.

to:

* This phenomenon is what makes the problem of cyberbullying so severe. Adults generally take even physical bullying with a grain of salt, so in cases when it's not even "real" to them, they just laugh.laugh.
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Added DiffLines:

Despite the importance of telecommunications in our daily lives, many people tend to underestimate just how important they are, especially as we creep closer to EverythingIsOnline. This can lead to disbelieving statements or outright denial when digital trouble has analog effects. Even if traffic lights are going haywire, and water mains are popping from overpressure, they may protest against any suggestion that it has to do with computers.

Contrast YourMindMakesItReal, where the persons mind is what is being impacted due to its suggestibility. May occur during a HolodeckMalfunction. May involve {{Cyberspace}}.

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!!Examples

[[AC:{{Anime}} and {{Manga}}]]
* In ''Anime/SummerWars'' most of the family doesn't realize how serious the problem of the internet being taken over by a rogue AI is, inadvertently sabotaging attempts to defeat it ''twice''- first when the AI still demonstrated only a single avatar, and again by removing ice that was cooling a supercomputer when it was on the verge of containing it. Only after it aims a space probe at a nuclear power station do they realize the magnitude.

[[AC:[[LiveActionFilm Film - Live-Action]]]]
* ''Film/StarTrekFirstContact'' has a woman from the mid 21st century exposed to holodeck technology for the first time. She is surprised when Picard's holographic Tommy Gun has very real (and very lethal) effects on the two Borg that follow them in.

[[AC:{{Literature}}]]
* At the beginning of ''Literature/AmericanGods'', Shadow expresses lack of faith in his electronic plane ticket - where he doesn't have a physical ticket, just a number to give at check-in - because it just doesn't seem real to him. It's nice foreshadowing of his siding with the old gods against the new, technology-based ones.

[[AC:LiveActionTV]]
* In an episode of ''Series/StarTrekDeepSpaceNine'', the Aliens Of The Week beam four [=DS9=] crew members into a holographic game parlour. At the end, the situation gets quite dangerous and the crew members seem to die - only, to their own surprise, to turn up perfectly okay back in Quark's bar. May be justified, because holographic simulations actually ''can'' turn lethal in the ''Franchise/StarTrek'' universe.
* A strong example in ''Series/{{Numb3rs}}''. A PlayfulHacker cheerfully pisses off a number of powerful agencies online, legal and illegal, and is in total denial that they could come after him in real life.
* In the ''LaFemmeNikita'' series, a hacker attacks both the DesignatedHero Section One and a rival black-ops intelligence agency and both sides pull an EnemyMine to track him and find him. When they do, the hacker shows surprise at the fact that they managed to track him-and it's sort of implied that he thought he was playing some kind of war game.
[[AC:WesternAnimation]]
* There's an episode of ''WesternAnimation/TheFairlyOddParents'' where Timmy and friends start out thinking this, but since the game is magic, it can really kill them, so Timmy has to save them.

[[AC:RealLife]]
* As [[http://www.penny-arcade.com/comic/2004/06/25 this]] ''WebComic/PennyArcade'' strip shows, there was initially some reluctance to deal with RealMoneyTrade related scams, thanks to a perception that the goods weren't "real" anyway.
* Laws regarding [[http://en.wikipedia.org/wiki/Intellectual_property Intellectual Property]] are meant to avert this trope by giving certain rights to people who produce intangible products (digital media being the most recent).
* This phenomenon is what makes the problem of cyberbullying so severe. Adults generally take even physical bullying with a grain of salt, so in cases when it's not even "real" to them, they just laugh.

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