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* EmptyRoomUntilTheTrap: A dungeon room looks empty until you stumble upon to boss/trap.


* PlayerVersusPlayer: A type of video game mode in which the player competes against other players of the game. Abbreviated as PvP.

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* PlayerVersusPlayer: A type of video game mode in which the player competes against other players of the game. Abbreviated as PvP.[=PvP=].


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* ReducedDowntimeFeatures: The game has less downtime between battles.

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* NoSuchThingAsDehydration: Video game characters don't need to drink.


* HitScan: Since bullets travel really fast, they really travel instantly to their destination in a straight line, right?

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* HitScan: {{Hitscan}}: Since bullets travel really fast, they really travel instantly to their destination in a straight line, right?

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* {{Cap}}: The upper limit in terms of quantity that something can have.


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* InGameBankingServices: The player can deposit their cash into a bank account.


* ActionBasedMission: An action-heavy sequence in a game which for the most part eschews action, combat and direct confrontation.
* ActionInitiative: The players' in-game Initiative stat determines who goes in which order.

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* ActionBasedMission: An action-heavy sequence in a game which for AbilityDepletionPenalty: Depleting or exceeding the most part eschews action, combat and direct confrontation.
* ActionInitiative: The players' in-game Initiative stat determines who goes in which order.
limits of an ability or weapon, leaving it temporarily inoperable or rendering you helpless.


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* ActionBasedMission: An action-heavy sequence in a game which for the most part eschews action, combat and direct confrontation.


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* ActionInitiative: The players' in-game Initiative stat determines who goes in which order.


* BackOfHeadTransition: The game transitions from third-person to first-person by zooming in on the back of the PlayerCharacter's head.


* SandboxMode: A mode where you can play the game without restrictions and do whatever it is that your heart desire.


* StreamerFriendlyMode: Options meant to make streamers' lives easier.

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* StreamerFriendlyMode: Options meant to make streamers' lives easier.


'''NOTE: Please do not add tropes to this index if they can instead be put in one of the subcategories.'''

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'''NOTE: Please do not add tropes to this index if they can instead be put in one of the subcategories.subcategories below.'''

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+ '''VideoGames''' (main topic)


* BackofHeadTransition: The game transitions from third-person to first-person by zooming in on the back of the PlayerCharacter's head.

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* BackofHeadTransition: BackOfHeadTransition: The game transitions from third-person to first-person by zooming in on the back of the PlayerCharacter's head.

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* ScreenCrunch: CameraScrew caused by a lack of screen space.

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* DangerWithADeadline: An enemy or obstacle is very dangerous, but only for a finite period of time.

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