Follow TV Tropes

Following

History Main / TwentyMinutesIntoTheFuture

Go To



** "Falling Star" is a bit of a subversion as it takes place in 1997 (then one year into the future) but society does not seem to have changed in any noticeable way. The sci-fi elements in the episode come from time travelers from far further in the future.


* Many novels and short stories by Creator/PhilipKDick (and the film adaptations of them, such as ''Film/BladeRunner'', ''Film/TotalRecall1990'', ''Film/MinorityReport'', and ''Literature/AScannerDarkly'') are set just a decade or so in the future. [[IWantMyJetpack He was much better at entertaining than predicting the near future.]] It's not uncommon for novels written in the 1960s and '70s that take place in the '80s and '90s to feature flying cars, androids, World Wars, [[ArsonMurderAndJaywalking and legalized marijuana]].

to:

* Creator/PhilipKDick:
**
Many novels and short stories by Creator/PhilipKDick (and the film adaptations of them, such as ''Film/BladeRunner'', ''Film/TotalRecall1990'', ''Film/MinorityReport'', and ''Literature/AScannerDarkly'') are set just a decade or so in the future. [[IWantMyJetpack He was much better at entertaining than predicting the near future.]] It's not uncommon for novels written in the 1960s and '70s that take place in the '80s and '90s to feature flying cars, androids, World Wars, [[ArsonMurderAndJaywalking and legalized marijuana]].marijuana]].
** In "{{Literature/Imposter}}", there are [[DeflectorShields protec-bubbles to defend against attacks]], Outspacers (who might be aliens or enemy humans), newsmachines, and RidiculouslyHumanRobots.


* In the 1947 short story "Literature/TimeAndTimeAgain" by Creator/HBeamPiper, the United States and Canada are embroiled in WorldWarThree in 1975. Allan traces the origins of the conflict to 1960 with the election of a "good-natured nonentity" as U.S. President. This President proved ineffectual and his poor handling of international relations made the war inevitable. More minor references to future events include Allan and his childhood friend Larry Morton graduating from Penn State and Cornell respectively in 1954 and Larry being killed in a plane crash in 1968.

to:

* In the 1947 short story "Literature/TimeAndTimeAgain" by Creator/HBeamPiper, the United States and Canada are embroiled in WorldWarThree in 1975. Allan traces the origins of the conflict to 1960 with the election of a "good-natured nonentity" as U.S. President. This President proved ineffectual and his poor handling of international relations made the war inevitable. More minor references to future events include Allan and his childhood friend Larry Morton graduating from Penn State and Cornell respectively in 1954 and Larry being killed in a plane crash in 1968.

Added DiffLines:

* In the 1947 short story "Literature/TimeAndTimeAgain" by Creator/HBeamPiper, the United States and Canada are embroiled in WorldWarThree in 1975. Allan traces the origins of the conflict to 1960 with the election of a "good-natured nonentity" as U.S. President. This President proved ineffectual and his poor handling of international relations made the war inevitable. More minor references to future events include Allan and his childhood friend Larry Morton graduating from Penn State and Cornell respectively in 1954 and Larry being killed in a plane crash in 1968.

Added DiffLines:

* Likewise, of course, for the three segments of ''[[Anime/{{Robotech}} Robotech]]'' (four, if you count "The Sentinels").

Added DiffLines:

** "Literature/AllTheBirdsInTheSky": Book One takes place roughly contemporaneously with the publication date, albeit ina world in which time-machine plans are available open-source on the internet. Later in the book our protaginists, who are children right now, have grown up & are living in the brave new world.

Added DiffLines:

* ''Series/TheOuterLimits1995'': The setting of several episodes.
** "Resurrection" takes place in 2009, 12 years after humanity was wiped out in a biological war on July 24, 1997.
** "Unnatural Selection" and its sequel "Criminal Nature" take place at an indeterminate point in the near future when genetic engineering of children, resulting in DesignerBabies, is relatively common in spite of the fact that it is illegal. However, this DNA alteration can result in Genetic Rejection Syndrome.
** "The Refuge" takes place in the 2000s, by which time it is common for patients with incurable diseases to be placed in stasis until cures can be found.
** "The Deprogrammers" takes place in the near future, two years after Earth was conquered by the Torkor. Millions of humans have been brainwashed into becoming the perfect slaves.
** "Falling Star" is a bit of a subversion as it takes place in 1997 (then one year into the future) but society does not seem to have changed in any noticeable way. The sci-fi elements in the episode come from time travelers from far further in the future.
** "The Hunt" takes place at a time in the near future when hunting animals has been banned and obsolete androids are hunted instead, though the practice is illegal.
** "The Joining" takes place in 2011 and 2012, by which time the United States has established the research facility Aphrodite on UsefulNotes/{{Venus}} and is preparing a mission to UsefulNotes/{{Jupiter}}.
** "Joyride" takes place in 2001, then two years in the future, when the first commercial spaceflight is launched.
** "Essence of Life" takes place in 2014, eleven years after a devastating plague.
** "Gettysburg" correctly predicted that an African-American man would be U.S. President in 2013.
** "Patient Zero" involves a soldier named Colonel Beckett from 2015 who travels back in time to 2001 to stop the outbreak of a plague which killed billions of people, including his family.
** "Family Values" takes place in January 2003, by which time household robots are becoming common.
** "The Surrogate" takes place at some point after May 2002, then one year into the future.
** "The Vessel" takes place several years after 2003.

Added DiffLines:

** "Literature/ImInMarsportWithoutHilda": In this story, a [[GovernmentAgencyOfFiction Secret Agent]] is [[CasualInterstellarTravel at a spaceport]] and tosses around [[HoldYourHippogriffs fantastic similes]] while trying to interrogate [[ScrewTheRulesIHaveMoney people who basically own planets without upsetting them]].
** "Literature/TheLastQuestion": The story opens in 2061 AD, over a hundred years into the future from when this was published, and still somewhat similar to modern day, while characters celebrate that all energy generation has been changed over to a version of solar power that is sufficient for all the world's needs. The next scene jump, however, places the setting into NextSundayAD territory.
** "Literature/MotherEarth": Several new technologies have been developed in this version of TheFuture, including CasualInterstellarTravel and [[VideoPhone community-wave]]. Not only has [[OneWorldOrder Earth been unified]], but fifty additional worlds have been colonized. Each world is {{Terraform}}ed and has its own planetary government.

Added DiffLines:

* "Sophia" from B.J. Novak's ''One More Thing: Stories And Other Stories'', in which the narrator purchases a {{Sexbot}} that unexpectedly gains sentience and falls in love with him. No specific dates are mentioned, but the world the story is set in is pretty similar to that of its 2015 release date other than the existence of sexbots (which are treated as relatively new technology). Because the narrator discusses how the media treated this story, we know that ''Series/SaturdayNightLive'', late night talk show monologues, and political cartoons still exist.


-->-- '''Website/HardcoreGaming101''', ''[[http://www.hardcoregaming101.net/smashtv/smashtv.htm On SmashTv]]''

to:

-->-- '''Website/HardcoreGaming101''', ''[[http://www.hardcoregaming101.net/smashtv/smashtv.htm net/smash-tv/ On SmashTv]]''
Smash TV]]''


->''"''Smash TV'' takes place in the grim, cold future of 1999, only a few short years after the conquest of Earth by the New Order Nation."''

to:

->''"''Smash TV'' takes place in the grim, cold future of 1999, only a few short years after the conquest of Earth by the [[VideoGame/RevolutionX New Order Nation.Nation]]."''


* The original ''VideoGame/CommandAndConquer'' game's non-[[RealityRetcon secret history]] backstory begins in late 1995 (the year it was released), and subsequent games are generally set Twenty Minutes Into The Future. The canonical dates are 1999-2002 for ''Tiberian Dawn'', late 2030 for ''Tiberian Sun'', 2031-32 for ''Firestorm'', 2047-49 for ''Tiberium Wars'' and 2077 for ''Tiberian Twilight''.

to:

* The original ''VideoGame/CommandAndConquer'' game's non-[[RealityRetcon secret history]] non-SecretHistory backstory begins in late 1995 (the year it was released), and subsequent games are generally set Twenty Minutes Into The Future. The canonical dates are 1999-2002 for ''Tiberian Dawn'', late 2030 for ''Tiberian Sun'', 2031-32 for ''Firestorm'', 2047-49 for ''Tiberium Wars'' and 2077 for ''Tiberian Twilight''.

Added DiffLines:

** "Literature/HomoSol": Despite the absence of any human calender, we can safely conclude this story takes place in the future because Earth has created a [[OneWorldOrder central global government]] and built FasterThanLightTravel spaceships.


TheFuture, but not so far into it that you'd notice except for the abundance of AppliedPhlebotinum. This is often a linear extrapolation of national malaise or existing crises, so American works of the 1970s have endlessly skyrocketing crime and inner urban decay [[note]] true enough in places like Detroit, Michigan, but wildly wrong in general; cities like NYC are safer today than ever before [[/note]] whereas the 1980s brought the notion that {{Mega Corp}}s and [[JapanTakesOverTheWorld Japan]] (especially [[BreadEggsBreadedEggs Japanese megacorps]]) would rule the world (yes on the first count, no on the second). When the 1990s came around, the US economy recovered while the Japanese economy tanked; TheGreatPoliticsMessUp and subsequent collapse of many authoritarian communist regimes drastically changed the political picture of both the present and the future. Instead of criminal anarchy or corporate governance, there's a lot more focus on how technology has come to permeate everyday life and challenge long-held conceptions of the individual and society as a whole. And, of course, works in the '90s naturally assumed that from that point on the only murderous enemies Americans would have to worry about would be right-wing militia fanatics, [[TeensAreMonsters homicidal teenagers]], and maybe the occasional petty dictator - [[HarsherInHindsight but no one else]]. With the Turn of the Millennium and the New Tens, the issue seems to have become extreme Right-Wing dystopias and/or endless American Interventionalism in the Middle East and Central Asia, occasionally spreading into South America, Africa, or Southeast Asia.

to:

TheFuture, but not so far into it that you'd notice except for the abundance of AppliedPhlebotinum. This is often a linear extrapolation of national malaise or existing crises, so American works of the 1970s have endlessly skyrocketing crime and inner urban decay [[note]] true enough in places like Detroit, Michigan, but wildly wrong in general; cities like NYC are safer today than ever before [[/note]] whereas the 1980s brought the notion that {{Mega Corp}}s and [[JapanTakesOverTheWorld Japan]] (especially [[BreadEggsBreadedEggs Japanese megacorps]]) would rule the world (yes on the first count, no on the second).world. When the 1990s came around, the US economy recovered while the Japanese economy tanked; TheGreatPoliticsMessUp and subsequent collapse of many authoritarian communist regimes drastically changed the political picture of both the present and the future. Instead of criminal anarchy or corporate governance, there's a lot more focus on how technology has come to permeate everyday life and challenge long-held conceptions of the individual and society as a whole. And, of course, works in the '90s naturally assumed that from that point on the only murderous enemies Americans would have to worry about would be right-wing militia fanatics, [[TeensAreMonsters homicidal teenagers]], and maybe the occasional petty dictator - [[HarsherInHindsight but no one else]]. With the Turn of the Millennium and the New Tens, the issue seems to have become extreme Right-Wing dystopias and/or endless American Interventionalism in the Middle East and Central Asia, occasionally spreading into South America, Africa, or Southeast Asia.


* ''Film/{{Looper}}'' takes place in the year 2044, in an unnamed city in Kansas that looks very futuristic, but also suffers from massive poverty and rampant drug use, and is run entirely by criminals. Incidentally, the film is also being influenced from 2074, twenty minutes into ''their'' future because the crime syndicates of that era use time travel to send people they need killed back into the past where the eponymous Loopers kill them, thus sidestepping the issue of 2074 nanite technology that makes killing people and disposing of bodies VERY difficult. Also, by 2044, one in ten people have the [[MindOverMatter TK]] gene, allowing them to levitate coins for a few seconds. And while it appears that weapons have gone ''backwards'', as Loopers are only issued blunderbusses instead of something more practical, [[ThisLooksLikeAJobForAquaman for what they do the blunderbuss is extremely practical.]] It practically guarantees a kill per trigger pull at the range they're using it at while being almost useless in any other situation. That way the criminals running the scheme aren't arming a bunch of people with weapons that can be used against them.

to:

* ''Film/{{Looper}}'' takes place in the year 2044, in an unnamed city in Kansas that looks very futuristic, but also suffers from massive poverty and rampant drug use, and is run entirely by criminals. Incidentally, the film is also being influenced from 2074, twenty minutes into ''their'' future future, because the crime syndicates of that era use time travel to send people they need killed back into the past where the eponymous Loopers kill them, thus sidestepping the issue of 2074 nanite technology that makes killing people and disposing of bodies VERY difficult. Also, by 2044, one in ten people have the [[MindOverMatter TK]] gene, allowing them to levitate coins for a few seconds. And while it appears that weapons have gone ''backwards'', as Loopers are only issued blunderbusses instead of something more practical, there's a good reason for that: they ''are'' extremely practical for [[ThisLooksLikeAJobForAquaman for what they do the blunderbuss is extremely practical.]] It practically guarantees a kill per trigger pull at the range they're using it at them at]], virtually guaranteeing a kill per trigger pull, while being almost useless in any other situation. That way way, the criminals running the scheme aren't arming a bunch of people with weapons that can be used against them.

Showing 15 edit(s) of 373

Top