Follow TV Tropes

Following

History Main / TrespassingHero

Go To



* Zig-zagged in ''Pathologic'', where you need a lockpick to enter inhabitated house, but the owners won't react to your presence as long as your reputation is good enough. [[Main/KleptomaniacHero But if you steal something in plain sight]], the entire household will be out for your blood. The trope is played straight in regard to the houses of important characters and even any items they might contain. According to the [[Main/MediumAwareness Tragedian]], "such is the custom of hospitality with the local aristocracy and those who try to emulate them".

to:

* Zig-zagged in ''Pathologic'', where you need a lockpick to enter inhabitated house, houses, but the owners won't react to your presence as long as your reputation is good enough. [[Main/KleptomaniacHero But if you steal something in plain sight]], the entire household will be out for your blood. The trope is played straight in regard to the houses of important characters and even any items they might contain. According to the [[Main/MediumAwareness Tragedian]], "such is the custom of hospitality with the local aristocracy and those who try to emulate them".

Added DiffLines:

* Zig-zagged in ''Pathologic'', where you need a lockpick to enter inhabitated house, but the owners won't react to your presence as long as your reputation is good enough. [[Main/KleptomaniacHero But if you steal something in plain sight]], the entire household will be out for your blood. The trope is played straight in regard to the houses of important characters and even any items they might contain. According to the [[Main/MediumAwareness Tragedian]], "such is the custom of hospitality with the local aristocracy and those who try to emulate them".


* Averted in, of all places, a {{Gameboy}} adaptation of ''Series/HerculesTheLegendaryJourneys'', as WebVideo/JonTron found out upon being told "Get out of our home" while thinking this trope was in effect.

to:

* Averted in, of all places, a {{Gameboy}} UsefulNotes/GameBoy adaptation of ''Series/HerculesTheLegendaryJourneys'', as WebVideo/JonTron found out upon being told "Get out of our home" while thinking this trope was in effect.

Added DiffLines:

* Lampshaded in the first ''VideoGame/DarkFall'' game, where if you read a letter one of the Dowerton hotel's guests left behind, the guest's ghost calls you nosy for poking around in other people's things.






!Examples

to:

\n!Examples\n!!Examples



[[folder: Film ]]

to:

[[folder: Film ]]
[[folder:Film]]






[[folder: Literature ]]

to:

[[folder: Literature ]]
[[folder:Literature]]






[[folder: Live Action TV ]]

to:

[[folder: Live [[folder:Live Action TV ]]
TV]]






[[folder: Video Games ]]

to:

[[folder: Video Games ]]
[[folder:Video Games]]



* Subverted in the first ''VideoGame/LeisureSuitLarry'' game. Larry can walk into just about anywhere, but is barred from entering the dance club or the penthouse of the casino/hotel...unless [[InventoryManagementPuzzle he use the correct item]].

to:

* Subverted in the first ''VideoGame/LeisureSuitLarry'' ''VideoGame/LeisureSuitLarry1InTheLandOfTheLoungeLizards'' game. Larry can walk into just about anywhere, but is barred from entering the dance club or the penthouse of the casino/hotel...unless [[InventoryManagementPuzzle he use the correct item]].


** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' finally avert the trope. While you can still pick locks to break into places, any residents who are inside will threaten to call the guards or attack if you don't get out. Additionally, these games added considerably more locations where a key is required to open certain doors in order to prevent SequenceBreaking with associated quests.

to:

** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' finally avert the trope. While you can still pick locks to break into places, any residents who are inside will threaten to call the guards or attack if you don't get out. Most private houses will be free to wander into during the day or while the owners are in (in keeping with a lot of more trusting rural communities) but locked up when unoccupied or at night. Additionally, these games added considerably more locations where a key is required to open certain doors in order to prevent SequenceBreaking with associated quests.


[[AC:{{Film}}]]
* In ''The Battle For Endor'' of ''Film/StarWarsEwokAdventures'', Cindel and Wicket encounter a creature named Teek who takes them into an apparently empty house. Cindel and Wicket soon learn that the house does have an owner, who expels them when he returns.

to:

[[AC:{{Film}}]]
[[foldercontrol]]

[[folder: Film ]]

* In ''The Battle For Endor'' of ''Film/StarWarsEwokAdventures'', Cindel and Wicket encounter a creature named Teek who takes them into an apparently empty house. Cindel and Wicket soon learn that the house does have an owner, who expels them when he returns.



[[AC:Literature]]
* Aragorn, Legolas and Gimli are viewed as being trespassers in Rohan around the start of "The Two Towers" in ''Literature/TheLordOfTheRings'' (as well as in the movie), upon encountering Eomer and his patrol. This is justified as orcs are active in the lands and both of Aragorn's companions are obviously not native to Rohan.

to:

[[AC:Literature]]
[[/folder]]

[[folder: Literature ]]

* Aragorn, Legolas and Gimli are viewed as being trespassers in Rohan around the start of "The Two Towers" in ''Literature/TheLordOfTheRings'' (as well as in the movie), upon encountering Eomer and his patrol. This is justified as orcs are active in the lands and both of Aragorn's companions are obviously not native to Rohan.



[[AC:LiveActionTV]]
* Uncle Traveling Matt of ''Series/FraggleRock'' became a perfect example of this trope when exploring "Outer Space", the world of the "silly creatures" (humans). A number of postcard segments show Matt inside of office buildings, schools and even inside private houses. He observes people in kitchens, living rooms, and bedrooms and then reports it back to Gobo through postcards. Matt's intrusions into these homes makes you wonder if [[FridgeLogic Fraggle society doesn't have established protocol on privacy and personal space]].

[[AC:VideoGames]]

to:

[[AC:LiveActionTV]]
[[/folder]]

[[folder: Live Action TV ]]

* Uncle Traveling Matt of ''Series/FraggleRock'' became a perfect example of this trope when exploring "Outer Space", the world of the "silly creatures" (humans). A number of postcard segments show Matt inside of office buildings, schools and even inside private houses. He observes people in kitchens, living rooms, and bedrooms and then reports it back to Gobo through postcards. Matt's intrusions into these homes makes you wonder if [[FridgeLogic Fraggle society doesn't have established protocol on privacy and personal space]].

[[AC:VideoGames]]
space]].

[[/folder]]

[[folder: Video Games ]]


Added DiffLines:

[[/folder]]


* ''VideoGame/TheElderScrollsIIDaggerfall'' allowed your character to enter locked houses if you wish by picking the lock or simply breaking the door down. This however would bring the guards.
** The other games in the ''Elder Scrolls'' series took away the option of breaking the door down but you could still pick the lock (or use an Unlock spell.) You'd have to be seen by a guard in order to get a bounty for doing this.

to:

* ''VideoGame/TheElderScrollsIIDaggerfall'' allowed your character ''Franchise/TheElderScrolls''
** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' allows you
to enter locked houses if you wish by picking the lock or simply breaking the door down. This however would bring Both options may attract the guards.attention of the guards though, with the latter moreso than the first.
** The other games in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' removes the ''Elder Scrolls'' series took away the option of breaking the door "break down the door" option, but you could still pick the lock (or use an Unlock spell.) You'd have allows you to enter any location you can get into. The only way to get in trouble is to be seen by a guard while picking the lock. There are also a few "forbidden" areas which, if you enter before you are supposed to as part of a quest, you will be told to leave. (Vivec's palace is one such example.)
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' finally avert the trope. While you can still pick locks to break into places, any residents who are inside will threaten to call the guards or attack if you don't get out. Additionally, these games added considerably more locations where a key is required to open certain doors
in order to get a bounty for doing this.prevent SequenceBreaking with associated quests.



to:

* In ''Literature/ShamanBlues'', Witkacy breaks into Tadeusz's house to search it, as he suspects him to be the killer but his investigation is off the books. Konstancja has the same idea, but she tells Tadeusz's neighbor that he's sent her to get something and thus obtains the keys.



to:

* In ''Film/WarCraft2016'', Khadgar and Lothar first meet when the former is arrested for breaking into the garrison morgue, which he's entered to examine bodies he's smelled [[BlackMagic fel]] on.


'''Fayhe:''' What? I'm visiting our neighbors.\\

to:

'''Fayhe:''' What? I'm We're visiting our neighbors.\\

Added DiffLines:

* Lampshaded in ''Escalia'' when Fayhe attempts to open a locked door.
-->'''Lumia:''' Maybe we should stop breaking into people's houses like this?\\
'''Fayhe:''' What? I'm visiting our neighbors.\\
'''Lumia:''' That's one way to put it.


* Averted in, of all places, a {{Gameboy}} adaptation of ''Series/TheAdventuresOfHercules'', as WebVideo/JonTron found out upon being told "Get out of our home" while thinking this trope was in effect.

to:

* Averted in, of all places, a {{Gameboy}} adaptation of ''Series/TheAdventuresOfHercules'', ''Series/HerculesTheLegendaryJourneys'', as WebVideo/JonTron found out upon being told "Get out of our home" while thinking this trope was in effect.


----

to:

* Averted in, of all places, a {{Gameboy}} adaptation of ''Series/TheAdventuresOfHercules'', as WebVideo/JonTron found out upon being told "Get out of our home" while thinking this trope was in effect.
----


* Link from ''Franchise/TheLegendOfZelda''. No one cares when he trots in, breaks peoples pots and steals their valuables. But at least [[LampshadeHanging one guy in the ENTIRE series questions this]]. In ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', he can even sleep in their beds to trigger the InUniverseGameClock, and no one says a word.

to:

* Link from ''Franchise/TheLegendOfZelda''. No one cares when he trots in, breaks peoples pots people's pots, and steals their valuables. But at least [[LampshadeHanging one guy in the ENTIRE series questions this]]. In ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', he can even sleep in their beds to trigger the InUniverseGameClock, and no one says a word.word of complaint.

Showing 15 edit(s) of 28

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report