Follow TV Tropes

Following

History Main / TerrainSculpting

Go To



* This was one of Creator/PeterMolyneux's favorite aspects of the game that would become ''VideoGame/{{Populous}}'' and as such is an important part of all the games. In ''VideoGame/PopulousTheBeginning'', there are no less than four spells based around the manipulation of terrain.
** And he's at it again with ''VideoGame/{{Godus}}''. This time however the world is built in layers so you're basically making steps or Plateaus.

to:

* This was one of Creator/PeterMolyneux's favorite aspects of ''VideoGame/AgeOfWonders'' has Level Terrain and Raise Terrain spells in the game that would become ''VideoGame/{{Populous}}'' and Earth school.
* In ''VideoGame/DeBlob'',
as such is an important part of all a WorldHealingWave, the games. most powerful Transformation Engines can severely alter the nearby terrain to get Blob to the next area or just celebrate the completion of the level.
*
In ''VideoGame/PopulousTheBeginning'', there ''VideoGame/{{Fracture}}'', the player uses weapons that can either raise or lower the ground. Enabling him to access areas that are no less than four spells based around hidden or seemingly unreachable and to create and destroy cover depending on the manipulation of terrain.
** And he's at it again with ''VideoGame/{{Godus}}''. This time however the world is built in layers so you're basically making steps or Plateaus.
current tactical situation.



* The ''VideoGame/SimCity'' games allow the player to modify the terrain as befits the needs of a growing city. However, doing so as a mayor is expensive (unless you cheat). Fortunately, each game since ''2000'' has had a mode wherein a player could sculpt the terrain for free before founding a city there. The controls have become increasingly precise and lifelike, and support for terrain imports became available, so as to recreate real-world locations. In ''4'', you can also make craters before or during city play by [[VideogameCrueltyPotential dropping meteors or summoning volcanos]].
* In ''VideoGame/{{Spore}}'''s space stage, there are numerous tools to modify the shape of any planet you care to visit. However, these are entirely cosmetic and have no tactical or political effects. Also, colonies automatically flatten an area around them when placed.

to:

* The ''VideoGame/SimCity'' games allow A major gameplay mechanic of ''VideoGame/LastLegacy'' is the player protagonist's ability to modify the terrain as befits the needs of a growing city. However, doing so as a mayor is expensive (unless you cheat). Fortunately, each game since ''2000'' has had a mode wherein a player could sculpt the terrain for free before founding a city there. The controls have become increasingly precise create and lifelike, and support for terrain imports became available, so as to recreate real-world locations. In ''4'', you can also make craters before or during city play by [[VideogameCrueltyPotential dropping meteors or summoning volcanos]].
* In ''VideoGame/{{Spore}}'''s space stage, there are numerous tools to modify the shape of any planet you care to visit. However, these are entirely cosmetic and have no tactical or political effects. Also, colonies automatically flatten an area around them when placed.
remove ground.



** WorldEdit, VoxelSniper, and the external tool World Painter take this a step further. Rather than altering the terrain one block at a time, you can edit hundreds or thousands of blocks at once, making TerrainSculpting even easier.
* ''VideoGame/{{Terraria}}'', in addition to allowing free modification of terrain, lets you dig up ''entire biomes'' and place them somewhere else for easier farming of crafting materials.
* ''Wetrix'' (UsefulNotes/Nintendo64 puzzle game) has the premise of you creating hills and valleys from an initially flat piece of land in order to create ponds and lakes.

to:

** WorldEdit, VoxelSniper, [=WorldEdit=], [=VoxelSniper=], and the external tool World Painter take this a step further. Rather than altering the terrain one block at a time, you can edit hundreds or thousands of blocks at once, making TerrainSculpting even easier.
* ''VideoGame/{{Terraria}}'', in addition to allowing free modification This was one of terrain, lets you dig up ''entire biomes'' Creator/PeterMolyneux's favorite aspects of the game that would become ''VideoGame/{{Populous}}'' and place them somewhere else for easier farming as such is an important part of crafting materials.
all the games. In ''VideoGame/PopulousTheBeginning'', there are no less than four spells based around the manipulation of terrain.
** And he's at it again with ''VideoGame/{{Godus}}''. This time however the world is built in layers so you're basically making steps or Plateaus.
* ''Wetrix'' (UsefulNotes/Nintendo64 puzzle game) ''VideoGame/MasterOfMagic'' has the premise of you creating hills Change Terrain spell (different terrain has different bonuses and valleys from an initially flat piece of land in order to create ponds allow different special objects) and lakes.Create Volcano.



* ''VideoGame/MasterOfMagic'' has Change Terrain spell (different terrain has different bonuses and allow different special objects) and Create Volcano.
* Similarly, ''VideoGame/AgeOfWonders'', a game of very similar premise, has Level Terrain and Raise Terrain spells in the Earth school.
* In ''VideoGame/DeBlob'', as part of a WorldHealingWave, the most powerful Transformation Engines can severely alter the nearby terrain to get Blob to the next area or just celebrate the completion of the level.
* In ''VideoGame/{{Fracture}}'', the player uses weapons that can either raise or lower the ground. Enabling him to access areas that are hidden or seemingly unreachable and to create and destroy cover depending on the current tactical situation.
* A major gameplay mechanic of ''VideoGame/LastLegacy'' is the protagonist's ability to create and remove ground.

to:

* ''VideoGame/MasterOfMagic'' has Change Terrain spell (different terrain has different bonuses and allow different special objects) and Create Volcano.
* Similarly, ''VideoGame/AgeOfWonders'', a game of very similar premise, has Level Terrain and Raise Terrain spells in the Earth school.
* In ''VideoGame/DeBlob'', as part of a WorldHealingWave, the most powerful Transformation Engines can severely alter the nearby terrain to get Blob to the next area or just celebrate the completion of the level.
* In ''VideoGame/{{Fracture}}'',
''VideoGame/PlanetExplorers'', the player uses weapons that can either raise or lower freely reshape the ground. Enabling him to access areas that are hidden or seemingly unreachable and to create and destroy cover depending on the current tactical situation.
* A major gameplay mechanic of ''VideoGame/LastLegacy''
landscape around them. There is the protagonist's ability to create and remove ground.also a fairly sophisticated [[LevelEditor world editor]] available.



* The ''VideoGame/SimCity'' games allow the player to modify the terrain as befits the needs of a growing city. However, doing so as a mayor is expensive (unless you cheat). Fortunately, each game since ''2000'' has had a mode wherein a player could sculpt the terrain for free before founding a city there. The controls have become increasingly precise and lifelike, and support for terrain imports became available, so as to recreate real-world locations. In ''4'', you can also make craters before or during city play by [[VideogameCrueltyPotential dropping meteors or summoning volcanos]].
* In ''VideoGame/{{Spore}}'''s space stage, there are numerous tools to modify the shape of any planet you care to visit. However, these are entirely cosmetic and have no tactical or political effects. Also, colonies automatically flatten an area around them when placed.
* ''VideoGame/{{Terraria}}'', in addition to allowing free modification of terrain, lets you dig up ''entire biomes'' and place them somewhere else for easier farming of crafting materials.



* In ''VideoGame/PlanetExplorers'', the player can freely reshape the landscape around them. There is also a fairly sophisticated [[LevelEditor world editor]] available.

to:

* In ''VideoGame/PlanetExplorers'', ''VideoGame/{{Warcraft}}''[='s=] backstory, the player can freely reshape Black Dragonflight was charged with shaping Azeroth's terrain, creating valleys and mountains for mortals' benefit (explaining the landscape around them. There is also a fairly sophisticated [[LevelEditor world's PatchworkMap). Unfortunately their leader Neltharion the Earthwarder was corrupted and went insane, becoming Deathwing the Destroyer, who [[WorldSundering shaped the world editor]] available.
in a very different way]] for the ''World of Warcraft: Cataclysm'' expansion.
* ''Wetrix'' (a UsefulNotes/Nintendo64 puzzle game) has the premise of you creating hills and valleys from an initially flat piece of land in order to create ponds and lakes.


** There is also the HongKong International Airport, which was a tiny island expanded until it was big enough to support the airport it was built for.

to:

** There is also the HongKong UsefulNotes/HongKong International Airport, which was a tiny island expanded until it was big enough to support the airport it was built for.


* This was one of Creator/PeterMolyneux's favorite aspects of the game that would become ''{{Populous}}'' and as such is an important part of all the games. In ''PopulousTheBeginning'', there are no less than four spells based around the manipulation of terrain.

to:

* This was one of Creator/PeterMolyneux's favorite aspects of the game that would become ''{{Populous}}'' ''VideoGame/{{Populous}}'' and as such is an important part of all the games. In ''PopulousTheBeginning'', ''VideoGame/PopulousTheBeginning'', there are no less than four spells based around the manipulation of terrain.


** ThatOtherWiki has a list of artificial islands [[http://en.wikipedia.org/wiki/List_of_artificial_islands here]].

to:

** ThatOtherWiki Wiki/ThatOtherWiki has a list of artificial islands [[http://en.wikipedia.org/wiki/List_of_artificial_islands here]].


For alteration of a whole planet's ecology, see {{Terraforming}}. For the manipulation of terrain for human settlements, see TerraDeforming. For defacement of monuments, see RushmoreRefacement. For defacement of the moon, see DefaceOfTheMoon. A common small-scale form of this in real-life is an ArtificialRiverbank. Compare RegionalRedecoration.

to:

For alteration of a whole planet's ecology, see {{Terraforming}}. For the manipulation of terrain for human settlements, see TerraDeforming. For defacement of monuments, see RushmoreRefacement. For defacement of the moon, see DefaceOfTheMoon. A common small-scale form of this in real-life is an ArtificialRiverbank. Compare Can overlap with RegionalRedecoration.


For alteration of a whole planet's ecology, see {{Terraforming}}. For the manipulation of terrain for human settlements, see TerraDeforming. For defacement of monuments, see RushmoreRefacement. For defacement of the moon, see DefaceOfTheMoon. A common small-scale form of this in real-life is an ArtificialRiverbank.

to:

For alteration of a whole planet's ecology, see {{Terraforming}}. For the manipulation of terrain for human settlements, see TerraDeforming. For defacement of monuments, see RushmoreRefacement. For defacement of the moon, see DefaceOfTheMoon. A common small-scale form of this in real-life is an ArtificialRiverbank. Compare RegionalRedecoration.


* ''Wetrix'' (Nintendo64 puzzle game) has the premise of you creating hills and valleys from an initially flat piece of land in order to create ponds and lakes.

to:

* ''Wetrix'' (Nintendo64 (UsefulNotes/Nintendo64 puzzle game) has the premise of you creating hills and valleys from an initially flat piece of land in order to create ponds and lakes.

Added DiffLines:

** The ''Move Earth'' spell does exactly that, reconfiguring up to 13 acres of terrain over minutes or hours.


* U.S.A. used a mountain -- Mount Rushmore -- as a monument, further changes of which made a [[RushmoreRefacement separate trope]].

to:

* The U.S.A. used a mountain -- Mount Rushmore -- as a monument, further changes of which made a [[RushmoreRefacement separate trope]].




to:

* Mountaintop removal mining, a mining practice used in the Appalachian Mountains, involves using explosives to remove the tops of mountains to mine the coal underneath, with the removed rock and soil used to fill in nearby valleys.


* Similarly, in ''[[Literature/TheElenium The Tamuli]]'' in order to curtail a Troll invasion, the Bhelliom decides to curb bloodshed by creating a humongous escarpment to separate them. The trolls quickly find ways around this.

to:

* Similarly, in ''[[Literature/TheElenium The Tamuli]]'' ''Literature/TheTamuli'' in order to curtail a Troll invasion, the Bhelliom decides to curb bloodshed by creating a humongous escarpment to separate them. The trolls quickly find ways around this.


[[folder: Film ]]

* ''Film/DarkCity'': The strangers do this all the time, using their "tuning" powers to reshape the labyrinthine architecture of the city to conduct their experiments on the human inhabitants. [[spoiler:After their defeat at the end, Murdoch uses his own tuning powers to create an ocean at the edges of the city.]]

[[/folder]]




to:

* ''Series/{{Caprica}}'': Virtual Zoe and Virtual Tamara use their godlike powers in V-world to turn [[WretchedHive New Cap City]] into a mountain kingdom.


* Also in the backstory of ''TheWheelOfTime''. During the Breaking of the World, all male [[MagicByAnyOtherName Aes Sedai]] went mad and caused total upheaval, creating mountain ranges, dredging seas and creating new ones on top of existing countries. It's suggested that the shape of all the world's landmasses has been radically changed.

to:

* Also in the backstory of ''TheWheelOfTime''.''Literature/TheWheelOfTime''. During the Breaking of the World, all male [[MagicByAnyOtherName Aes Sedai]] went mad and caused total upheaval, creating mountain ranges, dredging seas and creating new ones on top of existing countries. It's suggested that the shape of all the world's landmasses has been radically changed.



* ''MasterOfMagic'' has Change Terrain spell (different terrain has different bonuses and allow different special objects) and Create Volcano.
* Similarly, ''AgeOfWonders'', a game of very similar premise, has Level Terrain and Raise Terrain spells in the Earth school.

to:

* ''MasterOfMagic'' ''VideoGame/MasterOfMagic'' has Change Terrain spell (different terrain has different bonuses and allow different special objects) and Create Volcano.
* Similarly, ''AgeOfWonders'', ''VideoGame/AgeOfWonders'', a game of very similar premise, has Level Terrain and Raise Terrain spells in the Earth school.



* An episode of {{The Magic School Bus}} had Ms. Frizzle and the class attempt to carve a statue of their town's founder out of stone without using their bare hands. When the statue breaks away from its place, they make a mad chase after it down the mountain. Since the episode focused mainly on erosion, [[spoiler: it turned out that they already made a statue of their founder out of stone while chasing after the statue they had been making, by shifting the water flow through different directions of the mountain that formed the face of their founder.]]

to:

* An episode of {{The Magic School Bus}} ''WesternAnimation/TheMagicSchoolBus'' had Ms. Frizzle and the class attempt to carve a statue of their town's founder out of stone without using their bare hands. When the statue breaks away from its place, they make a mad chase after it down the mountain. Since the episode focused mainly on erosion, [[spoiler: it turned out that they already made a statue of their founder out of stone while chasing after the statue they had been making, by shifting the water flow through different directions of the mountain that formed the face of their founder.]]


[[AC: {{Anime}} and {{Manga}}]]

to:

[[AC: {{Anime}} [[foldercontrol]]

[[folder: Anime
and {{Manga}}]]Manga ]]



[[AC: {{Literature}}]]

to:

[[AC: {{Literature}}]][[/folder]]

[[folder: Literature ]]



[[AC:Live-action TV]]

to:

[[AC:Live-action TV]][[/folder]]

[[folder: Live-action TV ]]



[[AC: {{Mythology}}]]

to:

[[AC: {{Mythology}}]][[/folder]]

[[folder: Mythology ]]



[[AC:TabletopRPG]]

to:

[[AC:TabletopRPG]][[/folder]]

[[folder: Tabletop RPG ]]



[[AC: VideoGames]]

to:

[[AC: VideoGames]][[/folder]]

[[folder: Video Games ]]



[[AC: WesternAnimation]]

to:

[[AC: WesternAnimation]][[/folder]]

[[folder: Western Animation ]]



[[AC: RealLife]]

to:

[[AC: RealLife]][[/folder]]

[[folder: Real Life ]]



* As a somewhat less benign example, several historical conquerors have been known to deal with their enemies -- mostly besieged cities -- by diverting the flow of rivers, and the like. UsefulNotes/AlexanderTheGreat, in particular, conquered the island-city of Tyre by turning it into a peninsula-city. It's a peninsula to this day.

to:

* As a somewhat less benign example, several historical conquerors have been known to deal with their enemies -- mostly besieged cities -- by diverting the flow of rivers, and the like. UsefulNotes/AlexanderTheGreat, in particular, conquered the island-city of Tyre by turning it into a peninsula-city. It's a peninsula to this day.day.

[[/folder]]
----


* Similarly, in ''Literature/TheTamuli'' in order to curtail a Troll invasion, the Bhelliom decides to curb bloodshed by creating a humongous escarpment to separate them. The trolls quickly find ways around this.

to:

* Similarly, in ''Literature/TheTamuli'' ''[[Literature/TheElenium The Tamuli]]'' in order to curtail a Troll invasion, the Bhelliom decides to curb bloodshed by creating a humongous escarpment to separate them. The trolls quickly find ways around this.


* Similarly, in ''TheTamuli'' in order to curtail a Troll invasion, the Bhelliom decides to curb bloodshed by creating a humongous escarpment to separate them. The trolls quickly find ways around this.

to:

* Similarly, in ''TheTamuli'' ''Literature/TheTamuli'' in order to curtail a Troll invasion, the Bhelliom decides to curb bloodshed by creating a humongous escarpment to separate them. The trolls quickly find ways around this.

Showing 15 edit(s) of 51

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report