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* Likewise, the time-travelling villain Kang the Conqueror has a vast trophy room consisting of items (and in some cases, corpses) of various Marvel heroes and villains that he's defeated across the multiverse.


This might seem odd today, with the change that both superheroes and the hobby of collecting have gone through. As superheroes started to be more relatable, they had too many problems on their hands to worry about their collections of {{MacGuffin}}s all the time. And, as children (and, let's face it, [[{{Nerd}} adults]]) became more interested in collecting manufactured items such as ''Franchise/StarWars'' action figures or even comic books, the idea of having a never-ending collection ceased to exist for those of [[{{Contributors}} us]] who aren't [[CrackIsCheaper filthy rich]].

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This might seem odd today, with the change that both superheroes and the hobby of collecting have gone through. As superheroes started to be more relatable, they had too many problems on their hands to worry about their collections of {{MacGuffin}}s all the time. And, as children (and, let's face it, [[{{Nerd}} adults]]) adults) became more interested in collecting manufactured items such as ''Franchise/StarWars'' action figures or even comic books, the idea of having a never-ending collection ceased to exist for those of [[{{Contributors}} us]] who aren't [[CrackIsCheaper filthy rich]].


That's why we have so many superheroes who are into collecting. But, instead of collecting rocks or [[BoldlyComing strains of alien herpes]], they'll collect alien rocks and their enemies' evil weapons. These collections might be all over their base, have their own room in the base, or be only a [[TrophyRoom modest trophy rack]] with all the keys to different cities they saved from destruction.

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That's why we have so many superheroes who are into collecting. But, instead of collecting rocks or [[BoldlyComing strains of alien herpes]], they'll collect alien rocks and their enemies' evil weapons. These collections might be all over their base, have [[TrophyRoom their own room in the base, base]], or be only a [[TrophyRoom modest trophy rack]] rack with all the keys to different cities they saved from destruction.


* In the future of the Maestro (an [[FutureMeScaresMe evil future version]] of [[Comicbook/IncredibleHulk the Incredible Hulk]]), Rick Jones had a trophy room/reliquary full of mementos, including ComicBook/CaptainAmerica's shield, Franchise/SpiderMan's web shooters, Nova's helmet, several Iron Man armors, {{Wolverine}}'s indestructible skeleton, and the Silver Surfer's board.

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* In the future of the Maestro (an [[FutureMeScaresMe evil future version]] of [[Comicbook/IncredibleHulk [[ComicBook/TheIncredibleHulk the Incredible Hulk]]), Hulk]]) from ''ComicBook/TheIncredibleHulkFutureImperfect'', Rick Jones had a trophy room/reliquary full of mementos, including ComicBook/CaptainAmerica's shield, Franchise/SpiderMan's ComicBook/SpiderMan's web shooters, Nova's ComicBook/{{Nova}}'s helmet, several Iron Man ComicBook/IronMan armors, {{Wolverine}}'s ComicBook/{{Wolverine}}'s indestructible skeleton, and the Silver Surfer's ComicBook/SilverSurfer's board.


* Franchise/DocSavage's Fortress of Solitude, being the basis for Superman's, had many of the same characteristics. Including being the basis for a "supervillain steals superweapon from it" plot.

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* Franchise/DocSavage's Literature/DocSavage's Fortress of Solitude, being the basis for Superman's, had many of the same characteristics. Including being the basis for a "supervillain steals superweapon from it" plot.


* Comicbook/DoctorStrange has a number of magical items which contain or seal away various mystical menaces. This became plot-critical when he was forced to destroy all his artifacts to prevent another sorcerer from getting them and then had to spend a year re-sealing all the evils that had just been loosed.

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* Comicbook/DoctorStrange has a number of magical items which contain or seal away various mystical menaces. This Unlike most other examples, he has a good reason for maintaining this collection - those things are too powerful to be allowed out in the world and too powerful to risk destroying. So the collection comes with the job of Sorcerer Supreme.
**This
became plot-critical when he was forced to destroy all his artifacts to prevent another sorcerer from getting them and then had to spend a year re-sealing all the evils that had just been loosed.loosed.
** This can also kick off minor plots where one or more visitors to the Sanctum meddle with an item with predictably disastrous consequences.


* The episodic ''VideoGame/SamAndMaxFreelancePolice'' adventure games from Creator/TelltaleGames had the closet in the main characters' office fill with souvenirs from the previous installments -- including a CardSharp from the first season who was left bound and gagged for months after being interrogated, eventually, the whole office becames loaded with big items that don't fit in the closet.

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* The episodic ''VideoGame/SamAndMaxFreelancePolice'' adventure games from Creator/TelltaleGames had the closet in the main characters' office fill with souvenirs from the previous installments -- including a CardSharp from the first season who was left bound and gagged for months after being interrogated, eventually, the whole office becames becomes loaded with big items that don't fit in the closet.

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* While Jackie Estacado from ''VideoGame/TheDarknessII'' is [[TheDon hardly]] [[LovecraftianSuperpower a]] [[MookHorrorShow hero]], he does have a trophy case in his library full of ArtifactsOfDoom he finds throughout the game, with narrations from [[MrExposition Johnny Powell]].


** AC games in general tend to have downplayed examples, but the [[HomeBase Tiber Island Hideout]] from ''VideoGame/AssassinsCreedBrotherhood'' would have Renaissance paintings of major targets, paintings purchased from art merchants, all the weapons the player acquired (which could include a Bone Dagger of Romulus, [[''VideoGame/AssassinsCreedII'' the Sword of Altair]] and the Armor and Dagger of Brutus) and small models of the Da Vinci inventions from the side quests. And an ornate box to display the collectible feathers in. And outside the Animus, the gang is residing in the Monteriggioni Villa Sanctuary from ''VideoGame/AssassinsCreedII'' where the historic Assassin statues are still on display, and Desmond can collect objects like a Medici Flag, the original feather box and Mario Auditore's sword... to unceremoniously place on a portable metal shelf because [[SurprisinglyRealisticOutcome Desmond and the others don't have time to play around with these things and are on the run from a nigh-omnipotent]] MegaCorp.

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** AC games in general tend to have downplayed examples, but the [[HomeBase Tiber Island Hideout]] from ''VideoGame/AssassinsCreedBrotherhood'' would have Renaissance paintings of major targets, paintings purchased from art merchants, all the weapons the player acquired (which could include a Bone Dagger of Romulus, [[''VideoGame/AssassinsCreedII'' the Sword of Altair]] Altair and the Armor and Dagger of Brutus) and small models of the Da Vinci inventions from the side quests. And an ornate box to display the collectible feathers in. And outside the Animus, the gang is residing in the Monteriggioni Villa Sanctuary from ''VideoGame/AssassinsCreedII'' where the historic Assassin statues are still on display, and Desmond can collect objects like a Medici Flag, the original feather box and Mario Auditore's sword... to unceremoniously place on a portable metal shelf because [[SurprisinglyRealisticOutcome Desmond and the others don't have time to play around with these things and are on the run from a nigh-omnipotent]] MegaCorp.


** AC games in general tend to have downplayed examples, but the [[HomeBase Tiber Island Hideout]] from ''VideoGame/AssassinsCreedBrotherhood'' would have Renaissance paintings of major targets, paintings purchased from art merchants, all the weapons the player acquired (which could include a Bone Dagger of Romulus, [[''VideoGame/AssassinsCreedII'' the Sword of Altair]] and the Armor and Dagger of Brutus) and small models of the Da Vinci inventions from the side quests. And an ornate box to display the collectible feathers in. And outside the Animus, the gang is residing in the Monteriggioni Villa Sanctuary from ''VideoGame/AssassinsCreedII'' where the historic Assassin statues are still on display, and Desmond can collect objects like a Medici Flag, the original feather box and Mario Auditore's sword... to unceremoniously place on a portable metal shelf because [[RealityEnsues Desmond and the others don't have time to play around with these things and are on the run from a nigh-omnipotent]] MegaCorp.

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** AC games in general tend to have downplayed examples, but the [[HomeBase Tiber Island Hideout]] from ''VideoGame/AssassinsCreedBrotherhood'' would have Renaissance paintings of major targets, paintings purchased from art merchants, all the weapons the player acquired (which could include a Bone Dagger of Romulus, [[''VideoGame/AssassinsCreedII'' the Sword of Altair]] and the Armor and Dagger of Brutus) and small models of the Da Vinci inventions from the side quests. And an ornate box to display the collectible feathers in. And outside the Animus, the gang is residing in the Monteriggioni Villa Sanctuary from ''VideoGame/AssassinsCreedII'' where the historic Assassin statues are still on display, and Desmond can collect objects like a Medici Flag, the original feather box and Mario Auditore's sword... to unceremoniously place on a portable metal shelf because [[RealityEnsues [[SurprisinglyRealisticOutcome Desmond and the others don't have time to play around with these things and are on the run from a nigh-omnipotent]] MegaCorp.


** AC games in general tend to have downplayed examples, but the [HomeBase Tiber Island Hideout] from ''VideoGame/AssassinsCreedBrotherhood'' would have Renaissance paintings of major targets, paintings purchased from art merchants, all the weapons the player acquired (which could include a Bone Dagger of Romulus, [''VideoGame/AssassinsCreedII'' the Sword of Altair] and the Armor and Dagger of Brutus) and small models of the Da Vinci inventions from the side quests. And an ornate box to display the collectible feathers in. And outside the Animus, the gang is residing in the Monteriggioni Villa Sanctuary from ''VideoGame/AssassinsCreedII'' where the historic Assassin statues are still on display, and Desmond can collect objects like a Medici Flag, the original feather box and Mario Auditore's sword... to unceremoniously place on a portable metal shelf because [RealityEnsues Desmond and the others don't have time to play around with these things and are on the run from an omnipotent] MegaCorp.

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** AC games in general tend to have downplayed examples, but the [HomeBase [[HomeBase Tiber Island Hideout] Hideout]] from ''VideoGame/AssassinsCreedBrotherhood'' would have Renaissance paintings of major targets, paintings purchased from art merchants, all the weapons the player acquired (which could include a Bone Dagger of Romulus, [''VideoGame/AssassinsCreedII'' [[''VideoGame/AssassinsCreedII'' the Sword of Altair] Altair]] and the Armor and Dagger of Brutus) and small models of the Da Vinci inventions from the side quests. And an ornate box to display the collectible feathers in. And outside the Animus, the gang is residing in the Monteriggioni Villa Sanctuary from ''VideoGame/AssassinsCreedII'' where the historic Assassin statues are still on display, and Desmond can collect objects like a Medici Flag, the original feather box and Mario Auditore's sword... to unceremoniously place on a portable metal shelf because [RealityEnsues [[RealityEnsues Desmond and the others don't have time to play around with these things and are on the run from an omnipotent] a nigh-omnipotent]] MegaCorp.

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** AC games in general tend to have downplayed examples, but the [HomeBase Tiber Island Hideout] from ''VideoGame/AssassinsCreedBrotherhood'' would have Renaissance paintings of major targets, paintings purchased from art merchants, all the weapons the player acquired (which could include a Bone Dagger of Romulus, [''VideoGame/AssassinsCreedII'' the Sword of Altair] and the Armor and Dagger of Brutus) and small models of the Da Vinci inventions from the side quests. And an ornate box to display the collectible feathers in. And outside the Animus, the gang is residing in the Monteriggioni Villa Sanctuary from ''VideoGame/AssassinsCreedII'' where the historic Assassin statues are still on display, and Desmond can collect objects like a Medici Flag, the original feather box and Mario Auditore's sword... to unceremoniously place on a portable metal shelf because [RealityEnsues Desmond and the others don't have time to play around with these things and are on the run from an omnipotent] MegaCorp.


[[quoteright:350:[[Franchise/{{Batman}} https://static.tvtropes.org/pmwiki/pub/images/Batcave_trophyroom_cropped_9406.JPG]]]]

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[[quoteright:350:[[Franchise/{{Batman}} [[quoteright:350:[[ComicBook/{{Batman}} https://static.tvtropes.org/pmwiki/pub/images/Batcave_trophyroom_cropped_9406.JPG]]]]


** There's also a "future" Superman Museum in several ''Comicbook/{{Legion of Super-Heroes}}'' continuities -- with a holographic Jimmy Olsen as the tour guide.

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** There's also a "future" Superman Museum in several ''Comicbook/{{Legion of Super-Heroes}}'' ''Comicbook/LegionOfSuperHeroes'' continuities -- with a holographic Jimmy Olsen as the tour guide.



* The Comicbook/{{Legion Of Super-Heroes}} has a Hall of the Fallen, to honor all Legionnaires who have died in battle, especially Ferro Lad. That stays true often from [[ContinuityReboot reboot to reboot]].

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* The Comicbook/{{Legion Of Super-Heroes}} Comicbook/LegionOfSuperHeroes has a Hall of the Fallen, to honor all Legionnaires who have died in battle, especially Ferro Lad. That stays true often from [[ContinuityReboot reboot to reboot]].


-->"Look at all your toys! My own wing! [[FoeYay I knew you cared.]]"

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-->"Look at all your toys! My own wing! [[FoeYay [[FoeRomanceSubtext I knew you cared.]]"

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