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* ExplosiveStupidity: Mishandling explosives can get you or an innocent bystander blown to smithereens.
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* ExplosiveInstrumentation

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* ExplosiveInstrumentationExplosiveInstrumentation: Electronics having a tendency to explode whenever they fail.
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* EveryCarIsAPinto

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* EveryCarIsAPintoEveryCarIsAPinto: Car damage = instant fireball.
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* DunkingTheBomb

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* DunkingTheBombDunkingTheBomb: Disabling a bomb by dunking it in water
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* DetonationMoon

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* DetonationMoonDetonationMoon: Blowing up the moon.
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* CartoonBomb

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* CartoonBombCartoonBomb: An explosive in the form of an iron ball with a fuse in it.
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* BubblegumPopping

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* BubblegumPoppingBubblegumPopping: A huge bubblegum bubble pops and covers the blower's face.
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* BaaBomb

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* BaaBombBaaBomb: Exploding sheep are hilarious.
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* AwesomenessIsVolatile

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* AwesomenessIsVolatileAwesomenessIsVolatile: Explosions from too much awesomeness.
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* AngstNuke

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* AngstNukeAngstNuke: When losing control of your emotions results in an actual explosion.
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* ActionBomb

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* ActionBombActionBomb: A character that blows itself up as an attack.
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* DetonationMoon
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* BrightnessShadows
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[[caption-width-right:350:Kaboom!]]
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** This tends to happen a lot during a series finale, such as in ''WebVideo/HoleDiggers'' or ''WebVideo/JaffaQuest''.

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** This tends to happen a lot during a series finale, such as in ''WebVideo/HoleDiggers'' or ''WebVideo/JaffaQuest''.''[[WebVideo/MoonQuest JaffaQuest]]''.
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* [[https://www.youtube.com/watch?v=4VeB_-gWSdA&feature=related Try to repeat after me: * BOOM* Brass section, go: * BOOM* Now the winds: * BOOM* Now the drums: * BOOM* ]]

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* [[https://www.youtube.com/watch?v=4VeB_-gWSdA&feature=related Try to repeat after me: * BOOM* *BOOM* Brass section, go: * BOOM* *BOOM* Now the winds: * BOOM* *BOOM* Now the drums: * BOOM* *BOOM* ]]



** Creepers. Made worse by LestsPlay/SimonLane's ineptitude at keeping an eye out for them.

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** Creepers. Made worse by LestsPlay/SimonLane's LetsPlay/SimonLane's ineptitude at keeping an eye out for them.



** This tends to happen a lot during a series finale, such as in ''WebVideo/HoleDiggers'' or ''Jaffaquest''.

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** This tends to happen a lot during a series finale, such as in ''WebVideo/HoleDiggers'' or ''Jaffaquest''.''WebVideo/JaffaQuest''.
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** This tends to happen a lot during a series finale, such as in Hole Diggers or Jaffaquest.

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** This tends to happen a lot during a series finale, such as in Hole Diggers ''WebVideo/HoleDiggers'' or Jaffaquest.''Jaffaquest''.
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* In ''Theatre/TheMusicMan'', the town bad boy Tommy puts a firecracker in Mrs. Shinn's costume.
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[[folder: Art]]
* Art/NorthAmericaPortraitOfAContinent:Yucca Flat, Nevada, being the site of the most nuclear tests in the world, is depicted with a billowing mushroom cloud.
[[/folder]]
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* [[StuffBlowingUp/LiveActionFilms Films — Live-Action]]

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* [[StuffBlowingUp/LiveActionFilms Films Film — Live-Action]]



[[folder:Films — Animation]]

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[[folder:Films — Animation]][[folder:Film -- Animated]]
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** ''StuffBlowingUp/OneThousandWaysToDie''
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trope cut


* BabyBoomers
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* ''Series/FraggleRock'' has an episode where Junior Gorg is grudgingly helping his parents with the spring cleaning. Meanwhile, Boober is braving the Gorgs' garden to dispose of a soup that makes things invisible but also causes rockquakes. Junior stops him, grabs the soup, and throws it over his shoulder, causing an explosion that blows up all the junk in the yard. The Gorgs and their castle are fine, though.
-->'''Junior:''' Well, Ma, that's one way of getting rid of the trash!
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Let's face it, everything's better with exciting, fiery explosions. Television scripts are short, deadlines are pressing and since audiences love "things that go BOOM!", shortcuts are taken. There's a pretty good chance the audience has already seen something blow up at least once during a typical first half-hour of television or film viewing.

Note, however, that while we mere mortals react to explosions with some combination of shock and awe, if the folks on-screen are not so close to the blast they're surfing the shock wave away from the epicenter, they'll probably be [[UnflinchingWalk strolling off coolly]] [[https://www.youtube.com/watch?v=Sqz5dbs5zmo in slow motion]], not even deigning to turn their heads to acknowledge things going to Hades behind them. From this, we can also infer that if one does not grant an explosion power by looking at it, it cannot strike you down with a piece of shrapnel. If they foolishly glance at an explosion, they may still survive by running from it and jumping, but are much more likely to get killed.

Note that RealityIsUnrealistic. Explosions in RealLife don't typically create massive fireballs. When a bomb goes off, you get a big shockwave, the ground shakes, things are propelled through the air, windows crack, walls can fall down, people can get torn apart by debris or die without apparent injury, but no flames. Explosions are incredibly dangerous, but they don't [[RuleOfCool look awesome]]. Hollywood needs things to look cool, so they add fuel to their pyrotechnics so that you also get massive fireballs. Works that strive for realism will avoid this.

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Let's face it, everything's better with exciting, fiery explosions. Television scripts are short, deadlines are pressing and since audiences love "things that go BOOM!", shortcuts are taken. There's a pretty good chance the audience has already seen something blow up at least once during a typical first half-hour of television or film viewing.

viewing. The [[http://jabootu.net/?p=13 Jabootu glossary]] defines this trope as "'''Jason’s Rule of Explosive Endings''' (n): The habit of Bad Movies, having run out of ideas, to end the picture by just blowing things up."

Note, however, that while we mere mortals movie-goers react to explosions with some combination of shock and awe, if the folks on-screen are not so close to the blast they're surfing the shock wave away from the epicenter, they'll probably be [[UnflinchingWalk strolling off coolly]] [[https://www.youtube.com/watch?v=Sqz5dbs5zmo in slow motion]], not even deigning to turn their heads to acknowledge things going to Hades behind them. From this, we can also infer that if one does not grant an explosion power by looking at it, it cannot strike you down with a piece of shrapnel. If they foolishly glance at an explosion, they may still survive by running from it and jumping, but are much more likely to get killed.

Note that RealityIsUnrealistic. Explosions in RealLife don't typically create massive fireballs. When a bomb goes off, you get a big shockwave, the ground shakes, things are propelled through the air, air at high and dangerous speeds, windows crack, walls can fall down, people can get torn apart by debris or die without apparent injury, but no flames. Explosions are incredibly dangerous, but they don't [[RuleOfCool look awesome]]. Hollywood needs things to look cool, so they add fuel to their pyrotechnics so that you also get massive fireballs. Works that strive for realism will avoid this.

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Add details


Let's face it, everything's better with explosions. Television scripts are short. Shortcuts are taken.

There is a pretty good chance the audience has already seen something blow up at least once during a typical day of television.

to:

Let's face it, everything's better with exciting, fiery explosions. Television scripts are short. Shortcuts short, deadlines are taken.

There is
pressing and since audiences love "things that go BOOM!", shortcuts are taken. There's a pretty good chance the audience has already seen something blow up at least once during a typical day first half-hour of television.
television or film viewing.



Note that RealityIsUnrealistic. Explosions in real life don't typically create massive fireballs. When a bomb goes off, you get a big shockwave, the ground shakes, things are propelled through the air, windows crack, walls can fall down, people can get torn apart by debris or die without apparent injury, but no flames. Explosions are incredibly dangerous, but they don't [[RuleOfCool look awesome]]. Hollywood adds fuel to their pyrotechnics so that you also get massive fireballs. Works that strive for realism will avoid this.

to:

Note that RealityIsUnrealistic. Explosions in real life RealLife don't typically create massive fireballs. When a bomb goes off, you get a big shockwave, the ground shakes, things are propelled through the air, windows crack, walls can fall down, people can get torn apart by debris or die without apparent injury, but no flames. Explosions are incredibly dangerous, but they don't [[RuleOfCool look awesome]]. Hollywood adds needs things to look cool, so they add fuel to their pyrotechnics so that you also get massive fireballs. Works that strive for realism will avoid this.
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* MadBomber

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