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** In addition to Mash, the player will also perform a Starter Summon, which is a 10-Summon that has one guaranteed out of ten available 4* Servants. The Starter Summon does not include any 5* Servant or any other 4* Servants other than the ten available ones. The ten 4* Servants are Siegfried (Saber), Chevalier d'Eon (Saber), EMIYA (Archer), Elisabeth Báthory (Lancer), Marie Antoinette (Rider), Saint Martha (Rider), Carmilla (Assassin), Stheno (Assassin), Heracles (Berserker) and Tamamo Cat (Berserker). Note that there's no Caster amongst them. Due to the nature of Starter Summon, it's easy for new players and veterans to reroll it (read: re-start a new game and roll again) to obtain the 4* they desire, with Heracles and EMIYA being the two most popular choices.

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** In addition to Mash, the every new player will also perform a Starter Summon, a tutorial-type 10-summon which is a 10-Summon that has guarantees them at least one guaranteed out of ten (later 14) available 4* Servants. Servant. The Starter Summon does not include any 5* Servant or any other 4* original ten Servants other than the ten available ones. The ten 4* Servants are were Siegfried (Saber), Chevalier d'Eon (Saber), EMIYA (Archer), (Archer) Elisabeth Báthory (Lancer), Marie Antoinette (Rider), Saint Martha (Rider), Carmilla (Assassin), Stheno (Assassin), Heracles (Berserker) and Tamamo Cat (Berserker). Note The Caster-class was notably the only main class not covered by the ten. As of July 3rd, 2019, five new Starter Servants have been added to the Starter Summon pool, which are Suzuka Gozen (Saber), Atalante (Archer), Parvati (Lancer) Helena Blavatsky (Caster) and Nursery Rhyme (Caster). Of the original ten, only d'Eon has been removed while the other nine remain within the pool. With this change, each of the seven main classes is represented by two Starter Servants. 5* Servants or other 4* Servants are not available for the Starter Summon. Random 3* Servants that there's no Caster amongst them.are neither story-locked nor limited are available for the Starter Summon, thus the player is guaranteed to have at least three Servants in their party when they start out. Due to the nature of Starter Summon, it's easy for new players and veterans to reroll it (read: re-start a new game and roll again) to obtain the 4* they desire, with Heracles and EMIYA being the two most popular choices.


FreeToPlay games with {{Mons}} elements tend to use a slightly different set of characteristics for their starters. Their starter mons tend to be much weaker and more common, more like ComMons. While they can be useful later in the game, the intention is usually to keep you playing the game so you can earn better creatures--and possibly [[BribingYourWayToVictory pay for better ones.]]

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FreeToPlay games with {{Mons}} elements tend to use a slightly different set of characteristics for their starters. Their starter mons tend to be much weaker and more common, more like ComMons. While they can be useful later in the game, the intention is usually to keep you playing the game so you can earn better creatures--and possibly [[BribingYourWayToVictory pay for better ones.]]]] On the other hand, a well-raised Starter Mon can become a character's SignatureMon.


** ''VideoGame/PokemonGO'', as a hidden option.

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** ''VideoGame/PokemonGO'', ''VideoGame/PokemonGo'', as a hidden option.


** [[VideoGame/PokemonSwordAndShield Generation VIII:]]
*** Grookey, Scorbunny and Sobble.

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** [[VideoGame/PokemonSwordAndShield Generation VIII:]]
***
VIII:]] Grookey, Scorbunny and Sobble.



** ''VideoGame/PokemonYellow'' (and its quasi-remake ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go, Pikachu!]]'') has Pikachu as the only starting Pokemon in place of the usual Generation I starters. In ''Yellow'', Pikachu can no longer be caught in the wild, and the special Pikachu you start with cannot be evolved into Raichu. It was also the first Pokemon in the series to have a [[RelationshipValues Happiness value]]. Like its Kanto brothers, it also received an "ultimate move" of sorts in Volt Tackle. In ''Let's Go, Pikachu!''[='s=] counterpart ''Let's Go, Eevee!'', the rival has Pikachu as his starter instead.

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** ''VideoGame/PokemonYellow'' (and its quasi-remake ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go, Pikachu!]]'') has Pikachu as the only starting Pokemon in place of the usual Generation I starters.starters (which can all be obtained later in the game). In ''Yellow'', Pikachu can no longer be caught in the wild, and the special Pikachu you start with cannot be evolved into Raichu. It was also the first Pokemon in the series to have a [[RelationshipValues Happiness value]]. Like its Kanto brothers, it also received an "ultimate move" of sorts in Volt Tackle. In ''Let's Go, Pikachu!''[='s=] counterpart ''Let's Go, Eevee!'', the rival has Pikachu as his starter instead.



* ''VideoGame/PokemonGO'' uses the Gen I starters. Bulbasaur, Charmander, and Squirtle are initially presented, but Pikachu is a hidden fourth option that appears if you refuse to select one of the first three.

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* ''VideoGame/PokemonGO'' ''VideoGame/PokemonGo'' uses the Gen I starters. Bulbasaur, Charmander, and Squirtle are initially presented, but Pikachu is a hidden fourth option that appears if you refuse to select one of the first three.


** [[VideoGame/PokemonRedAndBlue Generation I]]: Bulbasaur, Charmander, Squirtle. While they did not have official signature moves, they're known for Solar Beam, Flamethrower, and Hydro Pump. Although there was no way to obtain more of these Pokémon within the Game Boy games, those who beat the Elite Four tower in the first ''VideoGame/PokemonStadium'' spin-off game would be rewarded with one of the choice Pokemon. This included not only the starters, but other Pokémon that required you to pick one out of a selection (such as the fossils, Fighting Dojo Pokémon, or Eevee). Also, the ultimate moves were unique to the Kanto starters in Gen III before being opened up to all starters in Gen IV. Pikachu is also considered a Generation I starter choice due to its use in ''VideoGame/PokemonYellow''.

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** [[VideoGame/PokemonRedAndBlue Generation I]]: Bulbasaur, Charmander, Squirtle. While they did not have official signature moves, they're known for Solar Beam, Flamethrower, and Hydro Pump. Although there was no way to obtain more of these Pokémon within the Game Boy games, those who beat the Elite Four tower in the first ''VideoGame/PokemonStadium'' spin-off game would be rewarded with one of the choice Pokemon. This included not only the starters, but other Pokémon that required you to pick one out of a selection (such as the fossils, Fighting Dojo Pokémon, or Eevee). Also, the ultimate moves were unique to the Kanto starters in Gen III before being opened up to all starters in Gen IV. Generation VI then made them the first starter trio capable of [[SuperMode Mega Evolution]], with Charizard having two options. Pikachu is also considered a Generation I starter choice due to its use in ''VideoGame/PokemonYellow''.



** [[VideoGame/PokemonRubyAndSapphire Generation III:]] Treecko, Torchic, Mudkip. This was the first starter trio to learn official signature moves: Grovyle and Sceptile have Leaf Blade, Blaziken has Blaze Kick, and Marshtomp and Swampert have Muddy Water.

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** [[VideoGame/PokemonRubyAndSapphire Generation III:]] Treecko, Torchic, Mudkip. This was the first starter trio to learn official signature moves: Grovyle and Sceptile have Leaf Blade, Blaziken has Blaze Kick, and Marshtomp and Swampert have Muddy Water. They're also the other starter trio known for Mega Evolution.



*** Rowlet, Litten, Popplio. Theirs are Spirit Shackle, Darkest Lariat and Sparkling Aria, respectively. Notably, the first two signature moves are typed after the secondary types of the respective starter's final evolution. Rowlet starts out as Grass/Flying, but it becomes Grass/Ghost in the end, while the other two become Fire/Dark and Water/Fairy.

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*** Rowlet, Litten, Popplio. Theirs are Spirit Shackle, Darkest Lariat and Sparkling Aria, respectively. Notably, the first two signature moves are typed after the secondary types of the respective starter's final evolution. Rowlet starts out as Grass/Flying, but it becomes Grass/Ghost in the end, while the other two become Fire/Dark and Water/Fairy. They're also the only starter trio with exclusive Z-moves, which derive from the aforementioned signature moves: Sinister Arrow Raid, Malicious Moonsault, and Oceanic Operetta.


** The first type is the guaranteed Shielder every player will start with: Mash Kyrielight. She will always be the player's first Servant and she's the only one the player doesn't need to roll or to have partake in events for. She also serves as the player's SignatureMon and the game's SerialMascot.

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** The first type is the guaranteed Shielder every player will start with: Mash Kyrielight. She will always be the player's first Servant and she's the only one the player doesn't need to roll or to have partake in events for. She also serves as the player's SignatureMon and the game's SerialMascot.SeriesMascot.

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* ''VideoGame/FateGrandOrder:'' The game has two types of Starter Servants:
** The first type is the guaranteed Shielder every player will start with: Mash Kyrielight. She will always be the player's first Servant and she's the only one the player doesn't need to roll or to have partake in events for. She also serves as the player's SignatureMon and the game's SerialMascot.
** In addition to Mash, the player will also perform a Starter Summon, which is a 10-Summon that has one guaranteed out of ten available 4* Servants. The Starter Summon does not include any 5* Servant or any other 4* Servants other than the ten available ones. The ten 4* Servants are Siegfried (Saber), Chevalier d'Eon (Saber), EMIYA (Archer), Elisabeth Báthory (Lancer), Marie Antoinette (Rider), Saint Martha (Rider), Carmilla (Assassin), Stheno (Assassin), Heracles (Berserker) and Tamamo Cat (Berserker). Note that there's no Caster amongst them. Due to the nature of Starter Summon, it's easy for new players and veterans to reroll it (read: re-start a new game and roll again) to obtain the 4* they desire, with Heracles and EMIYA being the two most popular choices.

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* ''VideoGame/AzurLane'' features quite a few "starters" for each category of ship. The absolute classic example of this trope [[labelnote:*]](pick one of three choices at the start depending on server; they're "Elite" [second-highest] rarity; all ships are bundled together in maps, which will always have a chance of dropping any of the four (once the fourth one is unlocked via [[CollectionSidequest collecting and limit-breaking the others]]) if they drop at all; they're all considered among the top ten destroyers with [[MagikarpPower retrofit upgrades]]; they're heavily promoted as the cute "starter squad" {{Cast Herd}}ed across national lines)[[/labelnote]] occurs with Javelin, Z23, Laffey, and Ayanami, the destroyers you start the game with. As a FreeToPlay game, the "cheaper" variant of the trope also occurs with some CrutchCharacter ships in their class that get obsolete fast: Repulse (BC/BB) and Long Island(CV/L). A few strong free ships are also given to the player for simply progressing, without needing to dive into the [[RandomDrops gacha or map drops]]: Portland will usually be a player's first heavy cruiser, and Prinz Eugen is another heavy cruiser and typically a player's first "Super Rare" (highest-rarity) ship.


** All ''VideoGame/PokemonRumble'' games after the first.

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** All ''VideoGame/PokemonRumble'' games after except for the first.first game and ''Rush''.



* ''VideoGame/PokemonRumble'' has Ratatta for the first game and Pikachu for ''Rumble Blast'' and ''Rumble World''. ''Rumble U'', being a multiplayer game, provides four Pokémon to begin with; the Gen V starters and Pikachu.

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* ''VideoGame/PokemonRumble'' has Ratatta for the first game and ''Rumble Rush'', and Pikachu for ''Rumble Blast'' and ''Rumble World''. ''Rumble U'', being a multiplayer game, provides four Pokémon to begin with; the Gen V starters and Pikachu.


* In the ''Shin Megami Tensei'' spinoff ''VideoGame/DevilChildren'', the only installments in the LighterAndSofter ''Devil Children'' series to come to the US, there are Rox and Nex; [[OneGameForThePriceOfTwo Rox in the dark version and Nex in the light version.]] They are the human characters' special partners, and can evolve at certain moments in the games (which no other monster can do). They even have special fusion rules associated with them, and [[CantDropTheHero can't be removed from the party, either.]]
* The ''Franchise/ShinMegamiTenseiPersona'' subseries, from the thirf title onwards, has the protagonist's initial Persona. While other Personas are mostly generic demons from ''Franchise/ShinMegamiTensei'' games, these initial Personas have unique designs exclusive to the game, and are heavily associated with the protagonists themselves. In addition, they start with level 1, is of the Fool Arcana, and cannot be gotten through random encounters.
* ''VideoGame/{{Persona 3}}'' has Orpheus, the starter Persona of the protagonist. It's fairly unremarkable and players will often fuse it away for better Personas. Fairly late in the game, however, you can fuse Orpheus with Thanatos to create the protagonist's ultimate Persona, Messiah. Additionally, in the UpdatedRerelease versions, a much stronger version, named Orpheus Telos, is available as the highest level and most customizable Persona in the game.
* ''VideoGame/{{Persona 4}}'' has Izanagi, the initial Persona of the protagonist. Like Orpheus in the previous game, it's fairly unremarkable and players will often fuse him away. In NewGamePlus after getting the True Ending, however, you can fuse Izanagi-no-Okami, a level 90 Persona and the only one of the World Arcana, which requires regular Izanagi as one of its component. It also plays into the story as [[spoiler: The Killer's Persona is its EvilTwin, Magatsu Izanagi]] and [[spoiler: the TrueFinalBoss is Izanami, the vengeful wife of Izanagi in the myths]]. In the ''VideoGame/Persona4Arena'' duology, the protagonist exclusively uses Izanagi and Izanagi-no-Okami.
* ''VideoGame/{{Persona 5}}'': Arsene, the only level 1 Persona GuardianEntity, who you get at the very start of the game and starts with nothing but a weak physical attack and a weak darkness spell. Leveling him up will take longer than any other Persona in the game, and you'll have to sacrifice dozens of stronger Guardian Entities to him to give him enough high-end skills to make him useful beyond the first dungeon.

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* ** In the ''Shin Megami Tensei'' spinoff ''VideoGame/DevilChildren'', the only installments in the LighterAndSofter ''Devil Children'' series to come to the US, there are Rox and Nex; [[OneGameForThePriceOfTwo Rox in the dark version and Nex in the light version.]] They are the human characters' special partners, and can evolve at certain moments in the games (which no other monster can do). They even have special fusion rules associated with them, and [[CantDropTheHero can't be removed from the party, either.]]
* ** The ''Franchise/ShinMegamiTenseiPersona'' subseries, from the thirf third title onwards, has the protagonist's initial Persona. While other Personas are mostly generic demons from ''Franchise/ShinMegamiTensei'' games, these initial Personas have unique designs exclusive to the game, and are heavily associated with the protagonists themselves. In addition, they start with level 1, is of the Fool Arcana, and cannot be gotten through random encounters.
* *** ''VideoGame/{{Persona 3}}'' has Orpheus, the starter Persona of the protagonist. It's fairly unremarkable and players will often fuse it away for better Personas. Fairly late in the game, however, you can fuse Orpheus with Thanatos to create the protagonist's ultimate Persona, Messiah. Additionally, in the UpdatedRerelease versions, a much stronger version, named Orpheus Telos, is available as the highest level and most customizable Persona in the game.
* *** ''VideoGame/{{Persona 4}}'' has Izanagi, the initial Persona of the protagonist. Like Orpheus in the previous game, it's fairly unremarkable and players will often fuse him away. In NewGamePlus after getting the True Ending, however, you can fuse Izanagi-no-Okami, a level 90 Persona and the only one of the World Arcana, which requires regular Izanagi as one of its component. It also plays into the story as [[spoiler: The Killer's Persona is its EvilTwin, Magatsu Izanagi]] and [[spoiler: the TrueFinalBoss is Izanami, the vengeful wife of Izanagi in the myths]]. In the ''VideoGame/Persona4Arena'' duology, the protagonist exclusively uses Izanagi and Izanagi-no-Okami.
* *** ''VideoGame/{{Persona 5}}'': Arsene, the only level 1 Persona GuardianEntity, who you get at the very start of the game and starts with nothing but a weak physical attack and a weak darkness spell. Leveling him up will take longer than any other Persona in the game, and you'll have to sacrifice dozens of stronger Guardian Entities to him to give him enough high-end skills to make him useful beyond the first dungeon. As with ''Persona 4 Arena'', Joker exclusively uses Arsene when he appears in ''VideoGame/SuperSmashBrosUltimate'' (despite his lack of power in his home game, which is explicitly noted in the launch trailer but {{Handwave}}d away by RuleOfCool).


** The second game takes a more traditional approach to this trope: At the start of the game, Joe Wildwest offers you a choice between four different dinos, one for each main element in the game. All of them possess [[EvolutionaryLevels Super Evolver]] capabilities and all are fairly strong, and cannot be found until later in the game. Depending on your character's gender, you also get given a T-rex (EXTREMELY strong, but an actively harmful supporter) or a Tricera (not quite as powerful, but with quite good support effects).

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** The second game takes a more traditional approach to this trope: At the start of the game, Joe Wildwest offers you a choice between four different dinos, one for each main element in the game. All of them possess [[EvolutionaryLevels Super Evolver]] capabilities and all are fairly strong, and cannot be found until later in the game. Depending on your character's gender, you You also get given a T-rex (EXTREMELY strong, but an actively harmful supporter) or receive a Tricera (not quite as powerful, but with quite good support effects).after the cleaning tutorial.

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** [[VideoGame/PokemonSwordAndShield Generation VIII:]]
*** Grookey, Scorbunny and Sobble.


* ''VideoGame/{{Persona 3}} has Orpheus, the starter Persona of the protagonist. It's fairly unremarkable and players will often fuse it away for better Personas. Fairly late in the game, however, you can fuse Orpheus with Thanatos to create the protagonist's ultimate Persona, Messiah. Additionally, in the UpdatedRerelease versions, a much stronger version, named Orpheus Telos, is available as the highest level and most customizable Persona in the game.

to:

* ''VideoGame/{{Persona 3}} 3}}'' has Orpheus, the starter Persona of the protagonist. It's fairly unremarkable and players will often fuse it away for better Personas. Fairly late in the game, however, you can fuse Orpheus with Thanatos to create the protagonist's ultimate Persona, Messiah. Additionally, in the UpdatedRerelease versions, a much stronger version, named Orpheus Telos, is available as the highest level and most customizable Persona in the game.


** [[VideoGame/PokemonRedAndBlue Generation I]]:
*** Bulbasaur, Charmander, Squirtle. While they did not have official signature moves, they're known for Solar Beam, Flamethrower, and Hydro Pump. Although there was no way to obtain more of these Pokémon within the Game Boy games, those who beat the Elite Four tower in the first ''VideoGame/PokemonStadium'' spin-off game would be rewarded with one of the choice Pokemon. This included not only the starters, but other Pokémon that required you to pick one out of a selection (such as the fossils, Fighting Dojo Pokémon, or Eevee). Also, the ultimate moves were unique to the Kanto starters in Gen III before being opened up to all starters in Gen IV.
*** ''VideoGame/PokemonYellow'' (and its quasi-remake ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go Pikachu!]]'') has [[SeriesMascot Pikachu]] as the only starting Pokemon. In ''Yellow'', Pikachu can no longer be caught in the wild, and the special Pikachu you start with cannot be evolved into Raichu. It was also the first Pokemon in the series to have a [[RelationshipValues Happiness value]]. Like its Kanto brothers, it also received an "ultimate move" of sorts in Volt Tackle.

to:

** [[VideoGame/PokemonRedAndBlue Generation I]]:
***
I]]: Bulbasaur, Charmander, Squirtle. While they did not have official signature moves, they're known for Solar Beam, Flamethrower, and Hydro Pump. Although there was no way to obtain more of these Pokémon within the Game Boy games, those who beat the Elite Four tower in the first ''VideoGame/PokemonStadium'' spin-off game would be rewarded with one of the choice Pokemon. This included not only the starters, but other Pokémon that required you to pick one out of a selection (such as the fossils, Fighting Dojo Pokémon, or Eevee). Also, the ultimate moves were unique to the Kanto starters in Gen III before being opened up to all starters in Gen IV. \n*** ''VideoGame/PokemonYellow'' (and its quasi-remake ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go Pikachu!]]'') has [[SeriesMascot Pikachu]] as the only starting Pokemon. In ''Yellow'', Pikachu can no longer be caught in the wild, and the special Pikachu you start with cannot be evolved into Raichu. It was is also the first Pokemon in the series considered a Generation I starter choice due to have a [[RelationshipValues Happiness value]]. Like its Kanto brothers, it also received an "ultimate move" of sorts use in Volt Tackle.''VideoGame/PokemonYellow''.



* As the SeriesMascot, Pikachu is one of the most common starter choices found in spinoffs.
** ''VideoGame/PokemonYellow'' (and its quasi-remake ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go, Pikachu!]]'') has Pikachu as the only starting Pokemon in place of the usual Generation I starters. In ''Yellow'', Pikachu can no longer be caught in the wild, and the special Pikachu you start with cannot be evolved into Raichu. It was also the first Pokemon in the series to have a [[RelationshipValues Happiness value]]. Like its Kanto brothers, it also received an "ultimate move" of sorts in Volt Tackle. In ''Let's Go, Pikachu!''[='s=] counterpart ''Let's Go, Eevee!'', the rival has Pikachu as his starter instead.
** All ''VideoGame/PokemonMysteryDungeon'' games (except for ''Blazing'' and ''Stormy Adventure Squad'', due to the way the ''Adventure Squad'' games split starter choices).
** All ''VideoGame/PokemonRumble'' games after the first.
** ''VideoGame/PokemonGO'', as a hidden option.
** ''VideoGame/PokemonQuest''



** ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go Eevee!]]''

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** ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go Eevee!]]''Go, Eevee!]]'' In its counterpart ''Let's Go, Pikachu!'', the Eevee goes to the rival as it did in ''Yellow''. In this case, his Eevee will always become a Jolteon in order to match Pikachu's type.

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* The ''Franchise/ShinMegamiTenseiPersona'' subseries, from the thirf title onwards, has the protagonist's initial Persona. While other Personas are mostly generic demons from ''Franchise/ShinMegamiTensei'' games, these initial Personas have unique designs exclusive to the game, and are heavily associated with the protagonists themselves. In addition, they start with level 1, is of the Fool Arcana, and cannot be gotten through random encounters.
* ''VideoGame/{{Persona 3}} has Orpheus, the starter Persona of the protagonist. It's fairly unremarkable and players will often fuse it away for better Personas. Fairly late in the game, however, you can fuse Orpheus with Thanatos to create the protagonist's ultimate Persona, Messiah. Additionally, in the UpdatedRerelease versions, a much stronger version, named Orpheus Telos, is available as the highest level and most customizable Persona in the game.
* ''VideoGame/{{Persona 4}}'' has Izanagi, the initial Persona of the protagonist. Like Orpheus in the previous game, it's fairly unremarkable and players will often fuse him away. In NewGamePlus after getting the True Ending, however, you can fuse Izanagi-no-Okami, a level 90 Persona and the only one of the World Arcana, which requires regular Izanagi as one of its component. It also plays into the story as [[spoiler: The Killer's Persona is its EvilTwin, Magatsu Izanagi]] and [[spoiler: the TrueFinalBoss is Izanami, the vengeful wife of Izanagi in the myths]]. In the ''VideoGame/Persona4Arena'' duology, the protagonist exclusively uses Izanagi and Izanagi-no-Okami.

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