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** PlayedForLaughs at the start of ''Hidalgo's'' race--while the riders do take off at a gallop to make a big scene, [[SurprisinglyRealisticOutcome they immediately slow down to a walk once the spectators are too far to see them,]] and the sudden drop in speed is much like an AnticlimaxCut.

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** PlayedForLaughs at the start of ''Hidalgo's'' race--while the riders do take off at a gallop to make a big scene, [[SurprisinglyRealisticOutcome they immediately slow down to a walk once the spectators are too far to see them,]] and since the sudden drop in speed Ocean of Fire is much like an AnticlimaxCut.''endurance'' race.
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** PlayedForLaughs at the start of ''Hidalgo's'' race--while the riders do take off at a gallop to make a big scene, they have a perfectly good reason NOT to go full-throttle, since [[SurprisinglyRealisticOutcome they slow down to a regular trot once the spectators can't see them.]]

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** PlayedForLaughs at the start of ''Hidalgo's'' race--while the riders do take off at a gallop to make a big scene, they have a perfectly good reason NOT to go full-throttle, since scene, [[SurprisinglyRealisticOutcome they immediately slow down to a regular trot walk once the spectators can't are too far to see them.]]them,]] and the sudden drop in speed is much like an AnticlimaxCut.
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* The horse in ''VideoGame/StardewValley'' is geared up to be ridden anytime you want, never seems to tire no matter how much it runs (but then again, neither does the Farmer), and doesn't require food or water. If you leave it anywhere it will wait patiently without wandering off - until you go to bed, at which point it unerringly returns to its stable and waits for you to require its services again. There are mods that alter the horse's behavior (although usually just to make it more interesting and/or useful), including replacing it with a motorcycle.

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* In ''Manga/JojosBizarreAdventureSteelBallRun'', there are many instances of improbable events involving horses; one gets easily lifted briefly into the air by a single man,
and Manga]]some can receive certain injuries without being permanently retired



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* ''Franchise/TheElderScrolls'': Played straight in every game that horses appear, where they are full blown AutomatonHorses. They can be ridden indefinitely with no signs of fatigue, never require food or water (but then again, neither does the PlayerCharacter), can survive attacks and falls which would kill (or at least severely lame) real horses, and, ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', can be ridden up near-sheer surfaces in gravity defying fashion.
* ''VideoGame/FireEmblem'': The horses never seem to get injured by attacks that seemingly hit them instead. Even worse when, due to the fact that they face the opponent head on, any attack the enemy lands hits the horse's head. Good thing the damage somehow is magically dealt to the rider, though in some games the horses seem to die when the rider dies too.
** Lampshaded [[http://hail-nekoyasha.deviantart.com/art/Great-Knight-Kieran-24805939 here]] by Hail-NekoYasha, where a spear misses Kieran and gets stuck in the middle of his horse, and both horse and rider live.

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* ''Franchise/TheElderScrolls'': Played straight in every game that horses appear, where they are full blown AutomatonHorses. They can be ridden indefinitely with no signs of fatigue, never require food or water (but then again, neither does the PlayerCharacter), can survive attacks and falls which would kill (or at least severely lame) real horses, and, and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Skyrim]]'' can be ridden up near-sheer surfaces in gravity defying fashion.
* ''VideoGame/FireEmblem'': ''Franchise/FireEmblem'': The horses never seem to get injured by attacks that seemingly hit them instead. Even worse when, due to the fact that they face the opponent head on, any attack the enemy lands hits the horse's head. Good thing the damage somehow is magically dealt to the rider, though in some games the horses seem to die when the rider dies too.
** Lampshaded [[http://hail-nekoyasha.deviantart.com/art/Great-Knight-Kieran-24805939 here]] by Hail-NekoYasha, where a spear misses Kieran and gets stuck in the middle of his horse, and both horse and rider live.
too.



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* ''WesternAnimation/{{Horseland}}'': "Oh, Baby" centers around twin foals that come to Horseland to be taken care of while their mother is sick. The chances of a horse delivering twins with both the mother and the foals surviving are extremely low.
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[[Administrivia/NoRealLifeExamplesPlease Let's try to keep the examples here to fictional ones]]. While there are definite cases of real life abuse and neglect due to their owners' ignorance, most of these tend to have consequences. (British Napoleonic cavalry, for example, had a tendency to charge recklessly until their horses were 'blown' and unable to move at more than a walk, which made both horse and rider terribly vulnerable to any counter-charge - a tendency Wellington despised.) In fictionland, however, the ill-treatment never produces bad results.

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[[Administrivia/NoRealLifeExamplesPlease Let's try to keep the examples here to fictional ones]]. While there are definite cases of real life abuse and neglect due to their owners' ignorance, most of these tend to have consequences. (British Napoleonic cavalry, for example, had a tendency to charge recklessly until their horses were 'blown' and unable to move at more than a walk, which made both horse and rider terribly vulnerable to any counter-charge - a tendency Wellington despised.) In fictionland, however, the ill-treatment never produces bad results. \n Occasionally this is [[HandWave explained]] by the horse being magical. Often it's not.
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* In ''Film/JaneAustinsMafia'', there's a long, drawn-out vomiting scene. During said scene, a horse vomits. The way a horse's digestive system is built makes vomiting almost impossible, and if they somehow ''do'' vomit, it means that their stomach is ruptured and they are about to die.

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* In ''Film/JaneAustinsMafia'', ''Film/JaneAustensMafia'', there's a long, drawn-out vomiting scene. During said scene, a horse vomits. The way a horse's digestive system is built makes vomiting almost impossible, and if they somehow ''do'' vomit, it means that their stomach is ruptured and they are about to die.
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* In ''Film/JaneAustinsMafia'', there's a long, drawn-out vomiting scene. During said scene, a horse vomits. The way a horse's digestive system is built makes vomiting almost impossible, and if they somehow ''do'' vomit, it means that their stomach is ruptured and they are about to die.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* Averted in ''Literature/ASongOfIceAndFire'': People do a lot of riding horses hard to get to their destination. Their horses do a lot of dying. [[KillEmAll Like everyone else in the series.]]

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* Averted in ''Literature/ASongOfIceAndFire'': People do a lot of riding horses hard to get to their destination. Their horses do a lot of dying. [[KillEmAll Like everyone else in the series.]]
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* This mainly was{{Averted}} in Anime/UmaMusume with a vengeance, despite the unrealistic premise, with one notable exception - Trainer regularly approaching horse girls from behind and suddenly feeling their thighs. It does get him well-deserved back-kicks, but he seems to be protected by a thick layer of PlotArmor. DoNotTryThisAtHome - if you do it with an actual horse, even the friendly and quiet kind, you might end up ''killed''.

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* This mainly was{{Averted}} was {{Averted}} in Anime/UmaMusume ''Anime/UmaMusume'' with a vengeance, despite the unrealistic premise, with one notable exception - Trainer regularly approaching horse girls from behind and suddenly feeling their thighs. It does get him well-deserved back-kicks, but he seems to be protected by a thick layer of PlotArmor. DoNotTryThisAtHome - if you do it with an actual horse, even the friendly and quiet kind, you might end up ''killed''.
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*** Although it's a downplayed example, as there is much more that goes into caring for them, players also have the option of purchasing a brush to tend to their horses whenever they become dirty.

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*** Although it's a downplayed example, as normally there is much often many more steps that goes go into caring for them, players also have the option of purchasing a brush to tend to their horses whenever they become dirty.
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*** For one, the prequel introduces new health and stamina attributes to all horses. Horses will also react to and respond accordingly to sudden surprises or perceived threats, thereby averting AutomatonHorses from the first game.

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*** For one, the prequel introduces new health and stamina attributes to all horses. Horses will also react to and respond accordingly to sudden surprises or perceived threats, and they'll even become incapaciated once they sustain enough damage and can even die, thereby averting AutomatonHorses from the first game.
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** The prequel, ''VideoGame/RedDeadRedemptionII'', vastly improves upon the first games shortcomings in this regard and although some elements are still retained (such as the methods of horse-breaking and the ability to leave your horse somewhere fully-tacked up), it has nevertheless been praised for being much more realistic in handling horses!

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** The prequel, ''VideoGame/RedDeadRedemptionII'', vastly improves upon the first games games' shortcomings in this regard and although some elements are still retained (such as the methods of horse-breaking and the ability to leave your horse somewhere fully-tacked up), it has nevertheless been praised for being much more realistic in handling horses!
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** The prequel, ''VideoGame/RedDeadRedemptionII'', vastly improves upon the first games shortcomings in this regard and although some elements are still retained (such as the methods of horse-breaking and the ability to leave your horse somewhere fully-tacked up), it has nevertheless been praised for being much more realistic in handling horses!
*** For one, the prequel introduces new health and stamina attributes to all horses. Horses will also react to and respond accordingly to sudden surprises or perceived threats, thereby averting AutomatonHorses from the first game.
*** Horses are also given the same attribute cores as the main characters, thus encouraging players to actively feed them so as to ensure they remain in top form.
*** Although it's a downplayed example, as there is much more that goes into caring for them, players also have the option of purchasing a brush to tend to their horses whenever they become dirty.
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Crosswick

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* This mainly was{{Averted}} in Anime/UmaMusume with a vengeance, despite the unrealistic premise, with one notable exception - Trainer regularly approaching horse girls from behind and suddenly feeling their thighs. It does get him well-deserved back-kicks, but he seems to be protected by a thick layer of PlotArmor. DoNotTryThisAtHome - if you do it with an actual horse, even the friendly and quiet kind, you might end up ''killed''.

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