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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse2021'': Skeletor now sports one of these as his left hand, in addition to his traditional skull head. This resulted from foolishing reaching into a column of Having Energy to retrieve the sceptre he thought was the icon of the Power of Grayskull. It actually looks pretty good.

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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse2021'': Skeletor now sports one of these as his Prince Keldor's left hand, in addition to his traditional skull head. This resulted arm from foolishing reaching into a column of Having Energy to retrieve the sceptre he thought forearm down was eroded down to the icon of bone when he was cursed with the Power power of Grayskull. It actually looks pretty good.[[TheDarkSide Havoc]]. After fully embracing Havoc and becoming Skeletor, he keeps the bony left hand and also gets a SkullForAHead.

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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse2021'': Skeletor now sports one of these as his left hand, in addition to his traditional skull head. This resulted from foolishing reaching into a column of Having Energy to retrieve the sceptre he thought was the icon of the Power of Grayskull. It actually looks pretty good.

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* ''Literature/HarrowTheNinth'': When [[spoiler:Ianthe]]'s transplanted arm proves to be incompatible with her magic, Harrowhark cuts it off and grows a skeletal replacement out of [[spoiler:Ianthe]]'s own bone. She leaves the flesh off because [[BadWithTheBone bone magic]] is her preferred discipline of {{Necromanc|er}}y, whereas she finds flesh magic crass.

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* In ''Literature/APracticalGuideToEvil'' Hakram loses a hand in a fight with the Lone Swordsman, but the Warlock animates a skeletal appendage as a replacement. This earns Hakram the moniker Death-Hand (and apparently makes him a hit with the orkish ladies).


* In ''Literature/TheDarkProfitSaga'' [[spoiler: Jynn's first attempt at channeling solamancy in decades sears the flesh from his hand, leaving a skeletal hand that he animates with noctomancy. His liche father tries to invoke it for a NotSoDifferent speech.]]

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* In ''Literature/TheDarkProfitSaga'' [[spoiler: Jynn's first attempt at channeling solamancy in decades sears the flesh from his hand, leaving a skeletal hand that he animates with noctomancy. His liche father tries to invoke it for a NotSoDifferent speech.NotSoDifferentRemark.]]


A bit medically improbable, so usually indicates magic or super-science. Compare DemBones, supertrope of SkullForAHead. A common trait of {{Necromancer}}s. Often Overlaps with RedRightHand.

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A bit medically improbable, so usually indicates magic or super-science. (Although a prosthetic that only [[SkeleBot9000 looks skeletal]] is very plausible.) Compare DemBones, supertrope of SkullForAHead. A common trait of {{Necromancer}}s. Often Overlaps with RedRightHand.



* In ''Literature/TheWanderingInn''
[[spoiler: After losing the skin on her hand, Ceria find she cans still move it and use it to cast magic. ]]

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\n* In ''Literature/TheWanderingInn''
''Literature/TheWanderingInn'': [[spoiler: After losing the skin on her hand, Ceria find she cans still move it and use it to cast magic. ]]


[/folder]

[[folder:Tabletop Games]]
* Undead grafts in ''TabletopGame/DungeonsAndDragons'' can include skeleton arms, and the Pale Master prestige class includes one.


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[[folder:Tabletop Games]]
* Undead grafts in ''TabletopGame/DungeonsAndDragons'' can include skeleton arms, and the Pale Master prestige class includes one.
[[/folder]]



* In ''Literature/TheWanderingInn''
[[spoiler: After losing the skin on her hand, Ceria find she cans still move it and use it to cast magic. ]]
[/folder]

[[folder:Tabletop Games]]
* Undead grafts in ''TabletopGame/DungeonsAndDragons'' can include skeleton arms, and the Pale Master prestige class includes one.



[[folder:Tabletop Games]]
* Undead grafts in ''TabletopGame/DungeonsAndDragons'' can include skeleton arms, and the Pale Master prestige class includes one.
[[/folder]]


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/skeleton_hand_1.JPG]]
Sure, skeletons are scary, especially if they're still walking around. But, you want a real gross out factor? Try a living person (not undead) whose skeleton is partially visible. While a corpse, animate or not, showing bones is a natural sign of decay, a living body showing its' skeleton is decidedly ''unnatural''.

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[[quoteright:350:https://static.[[quoteright:350:[[Webcomic/JohnnyWander https://static.tvtropes.org/pmwiki/pub/images/skeleton_hand_1.JPG]]
JPG]]]]
Sure, skeletons are scary, especially if they're still walking around. But, you want a real gross out factor? Try a living person (not undead) whose skeleton is partially visible. While a corpse, animate or not, showing bones is a natural sign of decay, a living body showing its' its skeleton is decidedly ''unnatural''.



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[[AC: Literature]]

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[[AC: Tabletop Games]]

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[[AC: Webcomics]]

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* There's a short comic on Webcomic/JohnnyWander called ''[[http://www.johnnywander.com/comic/girl-with-the-skeleton-hand-1 Girl with the Skeleton Hand]]'' about... [[ExactlyWhatItSaysOnTheTin a woman with one skeletal hand]]. She used to have a regular hand, but a little accident on a blind date with the physical incarnation of death stripped away the flesh and tendons from her right hand. She doesn't appear to mind, and in the [[http://www.johnnywander.com/comic/girl-with-the-skeleton-hand-2-1 sequel]] she discovers that her skeleton hand allows her to interact with ghosts the way her psychopomp date (and now partner) does.

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* There's a short comic on Webcomic/JohnnyWander ''Webcomic/JohnnyWander'' called ''[[http://www."[[http://www.johnnywander.com/comic/girl-with-the-skeleton-hand-1 Girl with the Skeleton Hand]]'' Hand]]" about... [[ExactlyWhatItSaysOnTheTin a woman with one skeletal hand]]. She used to have a regular hand, but a little accident on a blind date with the physical incarnation of death stripped away the flesh and tendons from her right hand. She doesn't appear to mind, and in the [[http://www.johnnywander.com/comic/girl-with-the-skeleton-hand-2-1 sequel]] she discovers that her skeleton hand allows her to interact with ghosts the way her psychopomp date (and now partner) does.




[[AC: Western Animation]]

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* ''WesternAnimation/TheSimpsons'': In the first segment of "Treehouse of Horror XIV", Homer's right arm turns skeletal (and gains the TouchOfDeath) when he becomes the new Grim Reaper.

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* ''WesternAnimation/TheSimpsons'': In the first segment of "Treehouse of Horror XIV", Homer's right arm turns skeletal (and gains the TouchOfDeath) when he becomes the new Grim Reaper.Reaper.
[[/folder]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/skeleton_hand_1.JPG]]
Sure, skeletons are scary, especially if they're still walking around. But, you want a real gross out factor? Try a living person (not undead) whose skeleton is partially visible. While a corpse, animate or not, showing bones is a natural sign of decay, a living body showing its' skeleton is decidedly ''unnatural''.

A bit medically improbable, so usually indicates magic or super-science. Compare DemBones, supertrope of SkullForAHead. A common trait of {{Necromancer}}s. Often Overlaps with RedRightHand.

!!Examples:

[[AC:Film-Animated]]
* The twin babes born to Delia, Queen of Faeries in Creator/RalphBakshi's ''WesternAnimation/{{Wizards}}'' were diametric opposites: Avatar was the attractive cherub, while Blackwolf was the repulsive wraith with bare-bone arms. Both would mature into powerful wizards, destined to clash over the fate of the AfterTheEnd world.

[[AC: Literature]]
* In ''Literature/TheDarkProfitSaga'' [[spoiler: Jynn's first attempt at channeling solamancy in decades sears the flesh from his hand, leaving a skeletal hand that he animates with noctomancy. His liche father tries to invoke it for a NotSoDifferent speech.]]

[[AC: Tabletop Games]]
* Undead grafts in ''TabletopGame/DungeonsAndDragons'' can include skeleton arms, and the Pale Master prestige class includes one.

[[AC: Video Games]]
* ''VideoGame/MortalKombatX'': Shinnok in his Necromancer variation removes flesh in his forearm, showing nothing but bones. Oddly (or hilariously), upon getting "finished", his arms revert back to normal.

[[AC: Webcomics]]
* ''Webcomic/DominicDeegan'': Jacob tears the flesh off his arm twice, and his face once, in his attempts to become "the zombie alive". Though it gets regenerated by white magic explosions.
* ''Webcomic/DanAndMabsFurryAdventures'': Regina's wing was stripped to the bone in her first fight with Dan, and she periodically re-strips it when it regenerates because she likes the look.
* There's a short comic on Webcomic/JohnnyWander called ''[[http://www.johnnywander.com/comic/girl-with-the-skeleton-hand-1 Girl with the Skeleton Hand]]'' about... [[ExactlyWhatItSaysOnTheTin a woman with one skeletal hand]]. She used to have a regular hand, but a little accident on a blind date with the physical incarnation of death stripped away the flesh and tendons from her right hand. She doesn't appear to mind, and in the [[http://www.johnnywander.com/comic/girl-with-the-skeleton-hand-2-1 sequel]] she discovers that her skeleton hand allows her to interact with ghosts the way her psychopomp date (and now partner) does.
* ''Webcomic/{{Goblins}}'': One AlternateUniverse version of Minmax is an OmnicidalManiac {{Ps|ychicPowers}}ion whose arms are [[http://goblinscomic.com/comic/02222011-2/ replaced]] by skeletal HardLight constructs. He prefers to use his MindOverMatter powers, so their utility is unclear.

[[AC: Western Animation]]
* ''WesternAnimation/AladdinTheSeries'': The evil {{Necromancer}} Mozenrath has a skeletal, albeit functional, right arm underneath the ArtifactOfDoom gauntlet that grants him his powers. It's implied that the gauntlet is draining his LifeEnergy and will [[ArtifactOfDeath eventually kill him]].
* ''WesternAnimation/TheSimpsons'': In the first segment of "Treehouse of Horror XIV", Homer's right arm turns skeletal (and gains the TouchOfDeath) when he becomes the new Grim Reaper.

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