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* ''WesternAnimation/{{Droners}}'' mixes Scavenged Punk with HighTechHexagons and more primitive technology. An entire ethnic group called Shorescrubbers specialise in building machines exclusively out of scavenged parts.
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* ''Literature/TheSpiderwickChronicles'' very much have this in the form of Thimbletack the brownie who lives in the walls and steals human items for his home. In the illustrations he is even shown to wear a cobbled-together outfit that includes a hat made out of sewing equipment.
* In ''Literature/TheTaleOfDespereaux'', the MouseWorld operates largely as Scavenged Punk. Desperaux even wields a needle as a sword.

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* ''Literature/TheSpiderwickChronicles'' very much have this in the form of ''Literature/TheSpiderwickChronicles'': Thimbletack the brownie who lives in the walls and steals human items for his home. In the illustrations illustrations, he is even shown to wear a cobbled-together outfit that includes a hat made out of sewing equipment.
equipment and to use a duster made from a badminton birdie.
* In ''Literature/TheTaleOfDespereaux'', the ''Literature/TheTaleOfDespereaux'': The MouseWorld operates largely as Scavenged Punk. Desperaux even wields a needle as a sword.
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* ''VideoGame/{{Fallout}}'':

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* ''VideoGame/{{Fallout}}'':''Franchise/{{Fallout}}'':
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* ''TabletopGame/{{Mausritter}}'' is set in a MouseWorld, so this is to be expected. The item card artwork includes things like [[SewingNeedleSword sewing needles used as weapons]], shields made from buttons, and maces with polyhedral dice for heads.
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Natter. Whether it's worth the time or not is irrelevant to the trope.


** ''VideoGame/Fallout4'' has a much heavier focus on scavenging than its predecessors with the crafting system intertwined with the settlement system and gun upgrades. ShopFodder is now more than a way to scrounge up more cash; now you can scrap that junk for nails, wood, metal, even ''nuclear material'' for supplies. It's even enforced as traders have far less caps and supplies to go around, making you rely more and more on what you can make over what you can buy. Guns also can be upgraded in order to make them stronger or adapt to your play style; even the humble crank-and-fusion-cell laser musket can be upgraded to be strong enough to kill a [[DemonicSpider Legendary Deathclaw]] ''in a single sneak headshot''[[note]]What they ''don't'' tell you that this will take a '''very''' long time to do: you need the level, the S.P.E.C.I.A.L. stats, the perks (which are tied to both stats and level), the mod, and the scrap to attach it before you can start. Which at that point you probably have a better weapon to kill it and make sure it's dead if you miss[[/note]].

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** ''VideoGame/Fallout4'' has a much heavier focus on scavenging than its predecessors with the crafting system intertwined with the settlement system and gun upgrades. ShopFodder is now more than a way to scrounge up more cash; now you can scrap that junk for nails, wood, metal, even ''nuclear material'' for supplies. It's even enforced as traders have far less caps and supplies to go around, making you rely more and more on what you can make over what you can buy. Guns also can be upgraded in order to make them stronger or adapt to your play style; even the humble crank-and-fusion-cell laser musket can be upgraded to be strong enough to kill a [[DemonicSpider Legendary Deathclaw]] ''in a single sneak headshot''[[note]]What they ''don't'' tell you that this will take a '''very''' long time to do: you need the level, the S.P.E.C.I.A.L. stats, the perks (which are tied to both stats and level), the mod, and the scrap to attach it before you can start. Which at that point you probably have a better weapon to kill it and make sure it's dead if you miss[[/note]].headshot''.

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