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This trope is more of a TranslationConvention, to make the robot's state of mind clear to the audience, than it is a realistic depiction of how robots see InUniverse. It would, for the most part, be pointless to display all this information--ostensibly for the benefit of the robot itself--on the robot's own vision. After all, the information comes from the robot's own memory banks. Are we to understand that when the robot wants the lowdown on what it's looking at, it sends the data to its screen, converts it to a readout, and reads it off of there? Why can't it just remember stuff directly like a normal person? [[note]]Aside: the question of how much of our internal life is "visualised", how much is "abstracted", and the effect this has on human nature is the subject of a great many philosophical thought experiments involving robots.[[/note]] On the other hand, this objection applies less to humans with cyber-eyes: if they don't have direct neural link between their brain and a computer, then a visual display of data is a plausible in-universe means to convey the information.

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This trope is more of a TranslationConvention, to make the robot's state of mind clear to the audience, than it is a realistic depiction of how robots see InUniverse. It would, for the most part, be pointless to display all this information--ostensibly for the benefit of the robot itself--on the robot's own vision. After all, the information comes from the robot's own memory banks. Are we to understand that when the robot wants the lowdown on what it's looking at, it sends the data to its screen, converts it to a readout, and reads it off of there? Why can't it just remember stuff directly like a normal person? [[note]]Aside: the question of how much of our internal life is "visualised", how much is "abstracted", and the effect this has on human nature is the subject of a great many philosophical thought experiments involving robots.[[/note]] On the other hand, this objection applies less to humans with cyber-eyes: if they don't have direct neural link between their brain and a computer, then a visual display of data is a plausible in-universe means to convey the information.
information. A possible reason for "pure" robots to do this is that they're [[SeeingThroughAnothersEyes letting someone else]] use their enhanced vision and projecting the info for the [[CallAHumanAMeatbag meatbag's]] benefit.


* ''Franchise/{{Transformers}}: WesternAnimation/BeastWars'' made use of this trope, as well as having fun with it at times. Most notably, one of Rattrap's POV shots had a rotating cheese wedge in the lower corner, apropos of nothing. And at least in ''Transformers'' it gets somewhat of an excuse, since they're explicit about the robots having a humanlike mind independent of their "data storage". Even requiring an activation code spoken aloud to transform (sometimes). Also, the writing in all such scenes is actually a substitution cypher called "Cybertronix" that is filled with EasterEgg{{s}} and ShoutOut text.

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* ''Franchise/{{Transformers}}: WesternAnimation/BeastWars'' made use of this trope, as well as having fun with it at times. Most notably, one of Rattrap's POV shots had a rotating cheese wedge in the lower corner, apropos of nothing. And at least in ''Transformers'' it gets somewhat of an excuse, since they're explicit about the robots having a humanlike mind independent of their "data storage". Even requiring an activation code spoken aloud to transform (sometimes). Also, the writing in all such scenes is actually a substitution cypher called "Cybertronix" that is filled with EasterEgg{{s}} {{Easter Egg}}s and ShoutOut text.


* In ''WesternAnimation/TheIronGiant'', the titular robot's HUD pops up a few times late in the movie, resembling a reddish view with a blinking crosshair sliding around, dotted with alien symbols. [[spoiler: It's actually his original battle systems kicking in, which kicks in full force after thinking Hogarth was killed.]]

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* In ''WesternAnimation/TheIronGiant'', the titular robot's HUD pops up a few times late in the movie, resembling a reddish view with a blinking crosshair sliding around, dotted with alien symbols. [[spoiler: It's actually his original battle systems kicking in, which kicks in full force after thinking Hogarth was killed.in.]]


* In ''WesternAnimation/{{WALLE}}'', several different characters' [=RoboCams=] are shown. WALL•E's POV even serves as the main menu on the DVD.
* In ''WesternAnination/TheIronGiant'', the titular robot's HUD pops up a few times late in the movie, resembling a reddish view with a blinking crosshair sliding around, dotted with alien symbols. [[spoiler: It's actually his original battle systems kicking in, which kicks in full force when the army starts attacking him.]]

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* In ''WesternAnimation/{{WALLE}}'', several different characters' [=RoboCams=] are shown. WALL•E's POV even serves as the main menu on the DVD.
DVD menu.
* In ''WesternAnination/TheIronGiant'', ''WesternAnimation/TheIronGiant'', the titular robot's HUD pops up a few times late in the movie, resembling a reddish view with a blinking crosshair sliding around, dotted with alien symbols. [[spoiler: It's actually his original battle systems kicking in, which kicks in full force when the army starts attacking him.after thinking Hogarth was killed.]]

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* In ''WesternAnination/TheIronGiant'', the titular robot's HUD pops up a few times late in the movie, resembling a reddish view with a blinking crosshair sliding around, dotted with alien symbols. [[spoiler: It's actually his original battle systems kicking in, which kicks in full force when the army starts attacking him.]]

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[[folder:Music Video]]
* As a tie-in to ''Film/Terminator2JudgmentDay'', the T-800 appears in the video for Music/GunsNRoses' "You Could Be Mine" and uses this to scan the band members after they have left the stage. When the T-800 comes across Axl Rose, the Robo Cam display reads WASTE OF AMMO, and so the T-800 lets Axl go unharmed.
[[/folder]]

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* The robot teachers in ''Film/ClassOf1999'' have this as part of their tech when they, who were originally programmed for military use, were modified for civilian use inside a high school to deal with a group of unruly students.

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* In ''Film/{{Bumblebee}}'' we can often see through Bumblebee's eyes. His vision is "human-like" in sense that it shows natural colors and shapes. However, his vision is divided into hexagons by his battle mask (we never got a chance see through his eyes when he is without his mask) and it has lots of features such as an instant face recognition, zoom-in, and showing various technical details.

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[[folder:Comic Books]]
* ''ComicBook/LegendsOfTheDeadEarth'': In ''ComicBook/DetectiveComics'' Annual #9, the War-Bat's perspective is seen after Geela activates him.
[[/folder]]

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* ''Series/TheOuterLimits1995'':
** In "[[Recap/TheOuterLimits1995S5E7TheHumanOperators The Human Operators]]", there are numerous shots from the perspective of Starfighter 31's security cameras.
** In "I, Robot", several shots are seen from the perspective of Adam Link.
** In "Family Values", several shots are seen from the perspective of Gideon.
** In "Mona Lisa", the titular android's perspective is seen as she searches every database to which she has access for any information concerning the whereabouts of Teddy Madden's ex-husband Al and daughter Amanda.
** In "Rule of Law", several shots are seen from Miranda's perspective.


* The Shredder BossBattle in the SNES version of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'', displayed from Shredder's perspective, superimposes a few lines and arrows on the screen and a whole series of meaningless counters.



* The boss of the Technodrome (the first time you visit it anyway) in the SNES port of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' has the camera placed behind Shredder as he pilots a robot. Much text can be seen on the robot's HUD.

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* The In the SNES port of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'', the boss of the Technodrome (the first time you visit it anyway) in the SNES port of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' has [[JawsFirstPersonPerspective the camera placed behind Shredder Shredder]] as he pilots a robot. Much text can be seen on the The robot's HUD.HUD places a few lines and arrows on the screen along with a whole series of meaningless counters.


* The boss of the Technodrome ( the first time you visit it anyway) in the SNES port of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' has the camera placed behind Shredder as he pilots a robot. Much text can be seen on the robot's HUD.

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* The boss of the Technodrome ( the (the first time you visit it anyway) in the SNES port of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' has the camera placed behind Shredder as he pilots a robot. Much text can be seen on the robot's HUD.


* Stage 1 boss from ''VideoGame/{{Battletoads}}'' for the NES is fought from the perspective of its camera, giving a red-hued view on the 'toads and five symbols that flash when its cannons are moving or firing.

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* The Stage 1 boss from ''VideoGame/{{Battletoads}}'' for the NES is fought from the perspective of its camera, giving a red-hued view on the 'toads and five symbols that flash when its cannons are moving or firing.firing.
* The boss of the Technodrome ( the first time you visit it anyway) in the SNES port of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' has the camera placed behind Shredder as he pilots a robot. Much text can be seen on the robot's HUD.


* ''Franchise/{{Transformers}}: WesternAnimation/BeastWars'' made use of this trope, as well as having fun with it at times. Most notably, one of Rattrap's POV shots had a rotating cheese wedge in the lower corner, apropos of nothing. And at least in ''Transformers'' it gets somewhat of an excuse, since they're explicit about the robots having a humanlike mind independent of their "data storage". Even requiring an activation code spoken aloud to transform (sometimes). Also, the writing in all such scenes is actually a substitution cypher called "Cybertronix" that is filled with EasterEgg and ShoutOut text.

to:

* ''Franchise/{{Transformers}}: WesternAnimation/BeastWars'' made use of this trope, as well as having fun with it at times. Most notably, one of Rattrap's POV shots had a rotating cheese wedge in the lower corner, apropos of nothing. And at least in ''Transformers'' it gets somewhat of an excuse, since they're explicit about the robots having a humanlike mind independent of their "data storage". Even requiring an activation code spoken aloud to transform (sometimes). Also, the writing in all such scenes is actually a substitution cypher called "Cybertronix" that is filled with EasterEgg EasterEgg{{s}} and ShoutOut text.


* ''Film/WhatTheBleepDoWeKnow'' contains a sequence where some guys view a party in this way, seeking "foxes who put out" and categorize women in terms of "foxes who don't put out, dogs, and cows." An overweight elderly woman who doesn't put out causes a system crash. It can be viewed [[https://www.youtube.com/watch?v=7jWbVrQur2U here]]

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* ''Film/WhatTheBleepDoWeKnow'' contains a sequence where some guys view a party in this way, seeking "foxes who put out" and categorize women in terms of "foxes who don't put out, dogs, and cows." An overweight elderly woman who doesn't put out causes a system crash. It can be viewed [[https://www.youtube.com/watch?v=7jWbVrQur2U here]]It can be viewed here.]]

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