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Tau XV naming conventions are from the Tau, not the imperials (see: Tau Codexes for 3rd edition, 4th edition, 6th edition, and 7th edition). In the 3rd and 4th edition codexes it was mentioned that Tau use Base 8 counting systems due to their 4 fingered hands, and thus the XV 88 was the heaviest suit available, however this was retconned/quietly abandoned in the 6th and beyond codexes starting with the inclusion of the Riptide.


** The vehicles used by the Tau are known only by their Imperial designations, which are all based on sea life: Hammerhead Tanks, Orca {{Drop Ship}}s, Barracuda fightercraft, etc.
*** Tau Battlesuits are also known by Imperial designations. XV (short for the Tau term, which translates to "mantle of the hero"), followed by a number indicating weight class and a second number indicating specialisation. For example XV-8 is a general purpose heavy battlesuit, while XV-88 is the same class but fitted for fire support and XV-25 is a light stealth suit. The new XV-104 mech is therefore properly called "ten-four" rather than "hundred and four".
** Similarily, the various [[BugWar Tyranid]] creatures are only ever referred to by their Imperial reporting names due to the fact that the 'Nids don't have any kind of [[StarfishLanguage language that humans or other intelligent life are capable of comprehending]]. The imperial names, gathered from different encounters all over the galaxy, don't really have a common theme, except that many sound vaguely like dinosaur names, and some are Latin names for things from the Romans: Lictors were public bodyguards for Roman magistrates, Carnifexes were executioners for the lower classes, it also means Butcher as in the job description. On the other hand, the Tyranid ''Hive Fleets'' follow a clear ThemeNaming scheme that draws upon the names of monsters and {{eldritch abomination}}s from ancient long-dead mythologies and legends (from in-universe POV, which includes 20th/21st-century fiction), e.g. [[Literature/TheBible Behemoth]], {{Kraken|AndLeviathan}}, [[Myth/ClassicalMythology Hydra]], [[Myth/NorseMythology Jormungandr]], and [[Franchise/CthulhuMythos Dagon]], with some being named after fearsome prehistoric animals, like [[http://en.wikipedia.org/wiki/Megalodon Magalodon]] [sic].

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** The vehicles used by the Tau are known only by their Imperial designations, which are all based on sea life: Hammerhead Tanks, Orca {{Drop Ship}}s, Barracuda fightercraft, etc.
*** Tau Battlesuits are also known by Imperial designations. XV (short for the Tau term, which translates to "mantle of the hero"), followed by a number indicating weight class and a second number indicating specialisation. For example XV-8 is a general purpose heavy battlesuit, while XV-88 is the same class but fitted for fire support and XV-25 is a light stealth suit. The new XV-104 mech is therefore properly called "ten-four" rather than "hundred and four".
** Similarily, the
various [[BugWar Tyranid]] creatures are only ever referred to by their Imperial reporting names due to the fact that the 'Nids don't have any kind of [[StarfishLanguage language that humans or other intelligent life are capable of comprehending]]. The imperial names, gathered from different encounters all over the galaxy, don't really have a common theme, except that many sound vaguely like dinosaur names, and some are Latin names for things from the Romans: Lictors were public bodyguards for Roman magistrates, Carnifexes were executioners for the lower classes, it also means Butcher as in the job description. On the other hand, the Tyranid ''Hive Fleets'' follow a clear ThemeNaming scheme that draws upon the names of monsters and {{eldritch abomination}}s from ancient long-dead mythologies and legends (from in-universe POV, which includes 20th/21st-century fiction), e.g. [[Literature/TheBible Behemoth]], {{Kraken|AndLeviathan}}, [[Myth/ClassicalMythology Hydra]], [[Myth/NorseMythology Jormungandr]], and [[Franchise/CthulhuMythos Dagon]], with some being named after fearsome prehistoric animals, like [[http://en.wikipedia.org/wiki/Megalodon Magalodon]] [sic].




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** Ork vehicles meanwhile ''have'' no standardization, meaning that they, like the Star Wars example listed above under literature, end up generally being classed by battlefield role. And even then, what an Imperial might classify as a tank an Ork might call a [[TechnicallyATransport Trukk]]. The biggest examples of this are the various Gargant classifications, due to their larger sizes resulting in increasingly more substantial variation. As a result Imperial classifications often struggle to accurately categorize Gargants regardless of whether they go by size, weapons, weight, or even paint job.

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Variants have a letter added after them, such as "Backfire-C" for the [=Tu-22M3=]. There can be sub-categories of these too.

* "Backfire" - The Tupolev Tu-22M medium bomber, which plays a major role in ''Red Storm Rising''. Mach 2+ capable and with the capacity to carry three nuclear or conventional anti-shipping missiles (or a lot of bombs), it scared the West so much that they got the USSR to take the refueling probes out in a side agreement during the SALT negotiations
** These turn up a lot in UsefulNotes/ColdWar naval games. It's a CoolPlane.
** It will likely always be known as the Backfire in the west because of the strange nature of its actual name. The "M" at the end stands for modern and is absolutely critical because the Tu-22 without the M is a completely different (and crappy) aircraft, with its own reporting name "Blinder". The Soviets didn't want to shill out and award Tupolev with the money to design a new plane so they just gave him enough to modernize the Tu-22. [[LoopholeAbuse Tupolev designed a new aircraft anyway and it was designated the Tu-22M, technically a variant of the Tu-22.]] Some western sources also mistakenly believed that the production models ([=Tu-22M2=] "Backfire-B" onward), which were significantly improved from the prototype and pre-production aircraft, had the separate designation of Tu-26. This was not the case, but the error spread widely enough to further confuse the issue of the plane's Soviet designation.
* "Badger"- the Tu-16 medium bomber, used in both a land-attack and anti-ship role, as well as electronic warfare, air-to-air refuelling, SIGINT... you get the idea.

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Variants have a letter added after them, such as "Backfire-C" for the [=Tu-22M3=]. There can be sub-categories of these too.

too. Some notable aircraft and their reporting names are:
* "Bull"- The Tupolev Tu-4 strategic bomber, a reverse-engineered copy of the B-29 that was developed from US B-29s that were making emergency landings in Soviet territory. While it looks similar to its American twin, the Tu-4 had some substantial differences such as using ASh-73 radial engines (comparable to those on the B-17, rather than the B-29's Wright R-3350) and using turrets armed with twin NS-23 23mm cannons. The "Bull" provided the Soviets with a delivery platform for their nascent nuclear program that can reach Chicago or Los Angeles (albeit in a one-way mission), and was a vast improvement over the obsolete, little-produced wartime era Pe-8 heavy bomber.
* "Backfire" - The Tupolev Tu-22M medium supersonic long-range strategic bomber, which plays a major role in Tom Clancy's ''Red Storm Rising''. Mach 2+ capable and with the capacity to carry three nuclear or conventional anti-shipping missiles (or a lot of bombs), it scared the West so much that they got the USSR to take the refueling probes out in a side agreement during the SALT negotiations
**
bombs). These turn up were a lot in UsefulNotes/ColdWar naval games. It's a CoolPlane.
**
major component of Soviet long-range nuclear and anti-shipping efforts. It will likely always be known as the Backfire in the west because of the strange nature of its actual name. The "M" at the end stands for modern and is absolutely critical because the Tu-22 without the M is a completely different (and crappy) aircraft, with its own reporting name "Blinder". The Soviets didn't want to shill out and award Tupolev with the money to design a new plane so they just gave him enough to modernize the Tu-22. [[LoopholeAbuse Tupolev designed a new aircraft anyway and it was designated the Tu-22M, technically a variant of the Tu-22.]] Some western sources also mistakenly believed that the production models ([=Tu-22M2=] "Backfire-B" onward), which were significantly improved from the prototype and pre-production aircraft, had the separate designation of Tu-26. This was not the case, but the error spread widely enough to further confuse the issue of the plane's Soviet designation.
* "Badger"- the Tu-16 subsonic medium bomber, used in both a land-attack and anti-ship role, as well as electronic warfare, air-to-air refuelling, SIGINT... you get SIGINT, and a plethora of other roles. Still used by the idea.Chinese PLAAF and PLANAF as the Xi'an H-6, whose latest variants include air-launched cruise missiles and capable of aerial refueling.



* "Firefox" - The fictitious reporting name for the [=MiG-31=] from the [[Literature/{{Firefox}} book (and film) of the same name]], which was [[VeryLooselyBasedOnATrueStory Very Loosely Based]] on contemporary rumours that the new aircraft would be some kind of SovietSuperScience-powered GameBreaker. The RealLife [=MiG-31=], which looks nothing like the plane in the movie, has the reporting name "Foxhound" -- it's an interceptor with a Mach 2.8 top speed, the ability to climb to the edge of space, an advanced PESA radar and 6 to 10 missiles depending on the type carried. Undergoing upgrades to become a multi-role aircraft.

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* "Fagin"- the Chengdu [=J-20=], China's home-grown 5th-generation stealth fighter, and (as of 2024) one of the most recent planes to receive a NATO reporting name. While it started out having to rely on Russian-made interim engines and no proper low-observable (stealth) capabilities, in the late 2010s it started using Chinese-made engines (as these were increasingly reliable enough for long-term intense usage at that point), was properly low-observable, and received increasingly capable avionics. Notably has a twin-seat variant that began testing in 2021, making it (so far) the only stealth fighter with a twin-seat variant.
* "Felon"- the Sukhoi [=Su-57=], Russia's home-grown 5th-generation stealth fighter. Intended to give the Russians a plane that can go toe-to-toe with [=F-22=] and [=F-35=] stealth fighters, it has suffered a slow development and production process due to lack of funds and sanctions following Russia's 2014 invasion and annexation of Crimea, in addition to having to rely on [=Su-35=] engines as the Iz 30 engines that it is intended to use are not ready yet. Nevertheless, the Su-57 trudges on, with the goal of eventually superseding 4th-generation Flanker and Fulcrum aircraft in the Russian Air Force.
* "Firefox" - The fictitious reporting name for the [=MiG-31=] from the [[Literature/{{Firefox}} book (and film) of the same name]], which was [[VeryLooselyBasedOnATrueStory Very Loosely Based]] on contemporary rumours that the new aircraft would be some kind of SovietSuperScience-powered GameBreaker. The RealLife [=MiG-31=], which looks nothing like the plane in the movie, has the reporting name "Foxhound" -- it's an interceptor with a Mach 2.8 top speed, the ability to climb to the edge of space, an advanced advanced-for-its-time PESA radar and 6 to 10 missiles depending on the type carried. Undergoing upgrades to become a multi-role aircraft.carried.



* "Flanker" - the Su-27S ("Flanker-B"), the newer version two-seater Su-30 ("Flanker-C", "Flanker-G" for the Chinese version and "Flanker-H" for the Indian one), the carrier-capable Su-33 ("Flanker-D"), the limited-service Su-35 ("Flanker-E") and the technology demonstrator Su-37 ("Flanker-F" or the "Super Flanker" still in prototype stage). The Russian response to the previously-unrivaled F-15, it is a higly-maneuverable, long-range aerial interceptor, which has been exported quite a bit. Capable of doing a move (some other aircraft can do it too, but it's most associated with the Flanker series) called "Pugachev's Cobra", where the aircraft effectively slides along on its tail. Whether it is of real-world combat utility or not remains to be seen on account of all the combat they've seen to date being so one-sided that dogfighting hasn't entered in the the equation (similar questions were raised about the Harrier "Viffing", before it turned out to be lethally effective in the Falklands). Whatever else may be said about it, it's one hell of a CoolPlane.
* "Frogfoot" - the Su-25, known to its crews as "Grach" ("rook"). A ground-attack aircraft, a new two-seater version, the Su-39 is in production. Dubbed [[GermanicEfficiency "The German Product"]] by Afghan fighters because they couldn't initially believe that something Soviet-built was that efficient. A counterpart to the A-10 (and coincidentally ''very'' similar to the YA-9 that lost out to the A-10 for a USAF contract): not very high-and-flashy, but ''very'' tough and boy does it get the job done.

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* "Flanker" - the Su-27 family, including the basic Su-27S ("Flanker-B"), the newer version two-seater Su-30 ("Flanker-C", "Flanker-G" for the Chinese version Su-30MKK and Su-30MK2 versions for China and "Flanker-H" for the Indian one), Su-30MKI versions for India), the carrier-capable Su-33 ("Flanker-D"), the limited-service improved Su-35 ("Flanker-E") and ("Flanker-E"), the technology demonstrator Su-37 ("Flanker-F" or the "Super Flanker" still in prototype stage).stage), and Chinese J-11 (single-seater) and J-16 (twin-seater) variants. The Russian response to the previously-unrivaled F-15, it is a higly-maneuverable, long-range aerial interceptor, which has been exported quite a bit. Capable of doing a move (some other aircraft can do it too, but it's most associated with the Flanker series) called "Pugachev's Cobra", where the aircraft effectively slides along on its tail. Whether it is of real-world
* "Fishbed"- the [=MiG-21=], the most produced supersonic aircraft in history and the most-produced
combat utility or not remains to be seen on account aircraft of all any kind since the combat they've seen to date being so one-sided that dogfighting hasn't entered Korean War with 13996 airframes produced across over 50 years. Gained infamy in the Vietnam War, where it was a major headache for the equation (similar questions were raised about USAF in North Vietnamese hands. Was (and still is) also a mainstay of Warsaw Pact states, Soviet-aligned Middle Eastern states, some African states and India. Related but distinct from the Harrier "Viffing", before it turned out to be lethally effective Fishbed is the Chinese-built Chengdu J-7 "Fishcan", which serves in the Falklands). Whatever else may be said about it, it's air forces of Bangladesh, Pakistan, Sri Lanka, and some African states.
* "Finback"- The Shenyang J-8, a twin-engine interceptor plane whose design was based on the J-7. Has two distinctive variants- the [=J-8I=] which looks like an enlarged J-7, while the [=J-8II=]/[=J-8B=] ("Finback-B") moved to a lateral intake to make way for a large nose-mounted radar. Upgraded Finbacks remain the core of Chinese air interception efforts until 1992 or so (when China bought their first Flanker aircraft), and at least
one hell of was lost in this role during the [[https://en.wikipedia.org/wiki/Hainan_Island_incident Hainan Island Incident]] when it collided with a CoolPlane.
USN [=EP-3=] SIGINT aircraft, destroying the colliding Finback and forcing the American plane to emergency land at Hainan Island.
* "Frogfoot" - the Su-25, known to its crews as "Grach" ("rook"). . A ground-attack aircraft, a new two-seater version, plane and commonly considered the Su-39 is in production. Dubbed [[GermanicEfficiency "The German Product"]] by Afghan fighters because they couldn't initially believe that something Soviet-built was that efficient. A counterpart to the A-10 (and coincidentally ''very'' similar to the YA-9 that lost out to the A-10 for a USAF contract): not very high-and-flashy, contract, though it is unlikely, given the much smaller size of the Su-25, that it was simply a reverse-engineered copy): ugly and crude, but ''very'' tough and boy does it get gets the job done.done.



* "Fulcrum" - the [=MiG=]-29, the Russian counterpart to the F-16. Very agile. Its best known feature is the R-73/AA-11 "Archer" missiles. Coupled to a helmet-mounted sight (like ''Series/{{Airwolf}}'' has), these highly agile missiles can be launched by the pilot merely looking at his target, up to about 60 degrees off the centre-line. Shockingly disproportionate results in mock dogfights with German [=MiG=]-29s led to the U.S. developing improved Sidewinders in response.
** According to references in Website/TheOtherWiki, the Russian pilots liked the NATO reporting name so much (they found the [=MiG=]-29 to be rather "pivotal") that they started using the Fulcrum name themselves. This was somewhat common for Soviet aircraft; they didn't have official names, just model numbers, so if the pilots hadn't already come up with their own nickname (see next entry), they'd likely adopt the NATO reporting name.
* "Foxbat" - The [=MiG-25=] interceptor aircraft. Capable of reaching a blistering Mach 3.2 and an altitude of over 80,000 feet, but had a very short range and wasn't very maneuverable, as the Americans learned when a Soviet pilot defected with one of them (when they were done with it, they gave it back to the USSR. In over 60 boxes). It sacrificed a lot of combat ability for its phenomenal performance,[[note]]Prior to said defection, US analysis had vastly overestimated the [=MiG-25=]'s capabilities based on several faulty assumptions about its design. In particular they presumed that the Soviets had made extensive use of titanium in the design because making a fighter that size out of steel would've made it ridiculously heavy. (Aluminum wasn't an option for external parts because it wouldn't have held up to the friction heating that such high speeds produce.) This was what the US had done to create the SR-71 Blackbird, and they had acquired said titanium ''from the Soviet Union'' via CIA front companies in third world nations. It seemed logical that this is what the Soviets would've done when creating their own Mach 3 aircraft. But in fact they ''had'' made the Foxbat out of steel and it ''was'' ridiculously heavy.[[/note]] but it was nevertheless the only aircraft able to cause trouble to SR-71 flights, and fast enough to outrun many air-to-air missiles. The above-mentioned "Foxhound" is a greatly-improved evolution of the "Foxbat" design.
* "Hind" - the Mil Mi-24 helicopter gunship/transport. Troop capacity is about half that of the UH-60 Black Hawk, weapons capacity is of AH-64 Apache level- it can carry the Russian equivalent of the Sidewinder IR missile, the R-73/AA-11 "Archer". A lot of variants. Soviet pilots called it the "Crocodile" or "Flying Tank". The Mujahideen hated it and called it "[[NamesToRunAwayFromReallyFast The Devil's Chariot]]". Widely exported and is still turning up in conflicts the world over.
** In Afghanistan the Russians tended to *use* it carrying only four-man fireteam elements, but this was due entirely to the inadvisability of hanging around under heavy fire. It could carry a full eight-man squad, making it quite comparable to the Blackhawk or Huey. Its anti-tank armament was somewhat lacking, though; as designed, it had launch rails for only four antitank missiles, compared to the sixteen even an old [=AH1=]-T could carry. It did have stub wings with four hardpoints that in theory could carry an astonishing variety of heavy ordnance but which in the field frequently got [=UM57=] 57mm dumb rocket launchers bolted on, because Soviet airmobile doctrine envisioned using the transport helicopter in a secondary direct-fire fire-support role as a sort of flying Katyusha artillery rocket launcher. They got a whole lot deadlier when more powerful 80mm rockets with FAE warheads were installed.

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* "Fulcrum" - the [=MiG=]-29, the Russian counterpart to the F-16. Very agile. Its best known feature is the R-73/AA-11 "Archer" missiles. Coupled to a helmet-mounted sight (like ''Series/{{Airwolf}}'' has), these highly agile missiles can be launched by the pilot merely looking at his target, up to about 60 degrees off the centre-line. Shockingly disproportionate results in mock dogfights with German [=MiG=]-29s led to the U.S. developing improved Sidewinders their own helmet-mounted sights in response.
** According to references in Website/TheOtherWiki, the Russian pilots liked the NATO reporting name so much (they found the [=MiG=]-29 to be rather "pivotal") fitting for its "pivotal" role in Soviet air defence) that they started using the Fulcrum name themselves. This was somewhat common for Soviet aircraft; they didn't have official names, just model numbers, so if the pilots hadn't already come up with their own nickname (see next entry), they'd likely adopt the NATO reporting name.
* "Foxbat" - The [=MiG-25=] interceptor aircraft. Capable of reaching a blistering Mach 3.2 and an altitude of over 80,000 feet, but had a very short range and wasn't very maneuverable, as the Americans learned when a Soviet pilot defected with one of them (when they were done with it, they gave it back to the USSR. In over 60 boxes). It sacrificed a lot of combat ability for its phenomenal performance,[[note]]Prior to said defection, US analysis had vastly overestimated the [=MiG-25=]'s capabilities based on several faulty assumptions about its design. In particular they presumed that the Soviets had made extensive use of titanium in the design because making a fighter that size out of steel would've made it ridiculously heavy. (Aluminum wasn't an option for external parts because it wouldn't have held up to the friction heating that such high speeds produce.) This was what the US had done to create the SR-71 Blackbird, and they had acquired said titanium ''from the Soviet Union'' via CIA front companies in third world nations. It seemed logical that this is what the Soviets would've done when creating their own Mach 3 aircraft. But in fact they ''had'' made the Foxbat out of steel and it ''was'' ridiculously heavy.[[/note]] but it was nevertheless the only aircraft able to cause trouble to SR-71 flights, and fast enough to outrun many air-to-air missiles. The above-mentioned "Foxhound" is a greatly-improved evolution of the "Foxbat" design.
design. Comes in ground attack, SEAD, EW, and recon variants too.
* "Hip"- the Mil Mi-8 (and the modernized Mi-17), ''the'' most produced helicopters of any kind in history with over 17000 units used by over 50 countries, making it the AK-47 of helicopters. Commonly used for transport roles, but also sometimes used as an airborne command post, recon platform, or (in case of variants that can carry weaponry) gunship roles. It is unlikely that the Hip, which has seen service since 1961, will be retired soon.
* "Hind" - the Mil Mi-24 helicopter gunship/transport. Troop capacity is about half that of the UH-60 Black Hawk, weapons capacity is of AH-64 Apache level- it can carry the Russian equivalent of the Sidewinder IR missile, the R-73/AA-11 "Archer". A Has a lot of variants. Soviet pilots called it the "Crocodile" or "Flying Tank". The Mujahideen hated it and called it "[[NamesToRunAwayFromReallyFast The Devil's Chariot]]". Widely exported and is still turning up in conflicts the world over.
** In Afghanistan the Russians tended to *use* it carrying only four-man fireteam elements, but this was due entirely due to the inadvisability of hanging around under heavy fire. It could carry a full eight-man squad, making it quite comparable to the Blackhawk or Huey. Its anti-tank armament was somewhat lacking, though; as designed, it had launch rails for only four antitank missiles, compared to the sixteen even an old [=AH1=]-T could carry. It did have stub wings with four hardpoints that in theory could carry an astonishing variety of heavy ordnance but which in the field frequently got [=UM57=] 57mm dumb rocket launchers bolted on, because Soviet airmobile doctrine envisioned using the transport helicopter in a secondary direct-fire fire-support role as a sort of flying Katyusha artillery rocket launcher. They got a whole lot deadlier when more powerful 80mm rockets with FAE warheads were installed.
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** Several of the [[{{Lunarians}} Moonrace]] suits in ''Anime/TurnAGundam'' are colloquial reporting names used by the Earth militias: [=WaDo=] -> "Scarecrow", [[MiniMecha WaD]] -> "Armadillo", FLAT -> "High Heel".

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** Several of the [[{{Lunarians}} Moonrace]] suits in ''Anime/TurnAGundam'' are colloquial have descriptive reporting names used by the Earth militias: [=WaDo=] -> "Scarecrow", [[MiniMecha WaD]] -> "Armadillo", FLAT -> "High Heel".
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** Several of the [[{{Lunarians}} Moonrace]] suits in ''Anime/TurnAGundam'' are colloquial reporting names used by the Earth militias: [=WaDo=] -> "Scarecrow", [[MiniMecha WaD]] -> "Armadillo", FLAT -> "High Heel".
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** Also in ''Destiny'', an Omni Enforcer Aircraft Carrier officially designated as the ''Spengler''-class can be seen identified as the ''Tarawa''-class on the ''Minerva's'' tactical screen.
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** The Hind was featured in the ''Rambo'' series, ''Red Dawn'' and ''Film/BloodDiamond'', among other films, and ''VideoGame/MetalGearSolid3'' went so far as to 'reveal' that Big Boss came up with the name "Hind". It also inspired the LAAT transport gunships in the ''Franchise/StarWars'' prequels.

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** The Hind was featured in the ''Rambo'' series, ''Red Dawn'' and ''Film/BloodDiamond'', among other films, and ''VideoGame/MetalGearSolid3'' ''VideoGame/MetalGearSolid3SnakeEater'' went so far as to 'reveal' that Big Boss came up with the name "Hind". It also inspired the LAAT transport gunships in the ''Franchise/StarWars'' prequels.

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Sorted the Video Game examples into alphabetical order, added Gihren's Greed.


* The Terrans in ''[[Videogame/FreeSpace FreeSpace 2]]'' used Egyptian- and demonic-themed reporting names, respectively, for Vasudan and Shivan themed spacecraft, in contrast to the Greco-Roman names they gave to their own ship classes. The Vasudans, who took the comparison to as a compliment, adopted the reporting names when they merged their government with the Terrans. The [[StarfishAliens Shivans]] are too [[OmnicidalManiac belligerent]] and use some kind of [[StarfishLanguage communication method]] that prevents them from being asked for their opinion of GTVA reporting names.
* {{Discussed|Trope}} in ''VideoGame/MetalGearSolid2SonsOfLiberty'' in an optional conversation. The [[spoiler:Patriots]] [[GainaxEnding (or whatever they were)]] tell Raiden about how the titular Metal Gears from this and the previous game are named after two WWII reporting names, before noting how his codename of Raiden ''and'' his own given name Jack are just the official and reporting names of a single aircraft, [[HumanWeapon as though he was just another weapon to be used and discarded]].
* Used in the games set in the [[VideoGame/{{X}} X-Universe]]. Due to the fact that no human is able to pronounce the original names of alien ships, all have got reporting names -- Boron ships have [[AnimalMotifs fish names]], Paranids use names from [[MythicalMotifs Greek mythology]], and so on. ''Videogame/XRebirth'' shows a more literal translation for [[ProudWarriorRace Split]] ships. Their [[MileLongShip Raptor-class carrier]] is actually called the "Gangrene Chaser". The [[EncyclopediaExposita encyclopedia]] then goes on to say that many pilots wish it hadn't been translated.

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* The Terrans in ''[[Videogame/FreeSpace FreeSpace 2]]'' used Egyptian- and demonic-themed reporting names, respectively, for Vasudan and Shivan themed spacecraft, in contrast to ''VideoGame/AceCombatAssaultHorizon'' uses the Greco-Roman names they gave to their own ship classes. The Vasudans, who took the comparison to as a compliment, adopted the real-world reporting names and/or designations for all the military hardware portrayed. It also includes an in-universe example ("Didn't know the real name so we made one up") when they merged their government with the Terrans. The [[StarfishAliens Shivans]] enemy's new non-nuclear bombs are too [[OmnicidalManiac belligerent]] and use some kind of [[StarfishLanguage communication method]] that prevents them from being asked for their opinion of GTVA reporting names.
* {{Discussed|Trope}} in ''VideoGame/MetalGearSolid2SonsOfLiberty'' in an optional conversation. The [[spoiler:Patriots]] [[GainaxEnding (or whatever they were)]] tell Raiden about how the titular Metal Gears from this and the previous game are named
christened "Trinity". Even after two WWII reporting names, before noting how his codename of Raiden ''and'' his own given the project details are discovered, the name Jack are just the official and sticks.
** An averted example with ''VideoGame/AceCombat7SkiesUnknown'': datamining has found that there were
reporting names of a single aircraft, [[HumanWeapon as though he originally coded for the two main drones the Erusean military uses. The MQ-99 was just another weapon to be used and discarded]].
* Used in the games set in the [[VideoGame/{{X}} X-Universe]]. Due to the fact that no human is able to pronounce the original names of alien ships, all have got reporting names -- Boron ships have [[AnimalMotifs fish names]], Paranids use names from [[MythicalMotifs Greek mythology]], and so on. ''Videogame/XRebirth'' shows a more literal translation for [[ProudWarriorRace Split]] ships. Their [[MileLongShip Raptor-class carrier]] is actually
called the "Gangrene Chaser". The [[EncyclopediaExposita encyclopedia]] then goes on "Wasp" and the MQ-101 the "Vogel," but in the final product, these names are nowhere to say that many pilots wish it hadn't been translated.be found in the script and they are simply referred to by their model numbers.



* ''Franchise/{{Halo}}'':
** [[ScaryDogmaticAliens Covenant]] vehicles are known only by their UNSC designations, which are ethereal or supernatural beings -- Ghost scout vehicles, Wraith tanks, Phantom and Spirit dropships, Banshee fliers, Seraph starfighters, Shadow troop transports, Vampire support fighters, Goblin MiniMecha, etc. Mobile assault platforms are named after non-mythical insects with ties to mythology instead -- Locust light assault platforms and Scarab ultra heavy assault platforms.
** Humans mostly call the Covenant species' by UNSC designations ("Brute" is a lot faster and easier to say than "Jiralhanae"). Grunts are CannonFodder, Jackals are thieving scavengers, Elites are badass, Drones are InsectoidAliens, Hunters are relentless (also UNSC vehicles are named after animals and Hunters serve as anti-vehicle forces, therefore "hunting" them), and Brutes are, well, brutes. The Prophets are an exception, as the name was translated by advanced human AI.
** Almost all the in-game names of alien weapons are also UNSC designations based on what they do; Needler, Covenant Carbine, Plasma Pistol, etc.
** Subverted with the Forerunners and the Flood; both are direct translations of the original Forerunner names.

to:

* ''Franchise/{{Halo}}'':
** [[ScaryDogmaticAliens Covenant]]
In the 1998 [[VideoGameRemake Remake]] of ''VideoGame/{{BattleZone|1998}}'', the Soviet-made Cosmo Colonist Army vehicles are all known only by their UNSC designations, which are ethereal or supernatural beings -- Ghost scout vehicles, Wraith tanks, Phantom and Spirit dropships, Banshee fliers, Seraph starfighters, Shadow troop transports, Vampire support fighters, Goblin MiniMecha, etc. Mobile assault platforms are named Reporting Names. The "fighter" tank is called the Flanker, after non-mythical insects with ties to mythology instead -- Locust light assault platforms and Scarab ultra heavy assault platforms.
** Humans mostly call
the Covenant species' by UNSC designations ("Brute" is a lot faster and easier to say than "Jiralhanae"). Grunts are CannonFodder, Jackals are thieving scavengers, Elites are badass, Drones are InsectoidAliens, Hunters are relentless (also UNSC vehicles are named after animals and Hunters serve as anti-vehicle forces, therefore "hunting" them), and Brutes are, well, brutes. The Prophets are an exception, as the name was translated by advanced human AI.
** Almost all the in-game names of alien weapons are also UNSC designations based on what they do; Needler, Covenant Carbine, Plasma Pistol, etc.
** Subverted with the Forerunners and the Flood; both are direct translations of the original Forerunner names.
Su-27.



* The names of the different zerg broods in ''Videogame/{{Starcraft}}'' (back when the zerg had discreet broods) were explicitly stated to be names given by terran analysts. Their units are presumably named similarly. The zerg ''are'' shown to use these names themselves, but that's probably just TranslationConvention.
* In ''VideoGame/SuperRobotWars'' the various Balmar mechs are all simply given reporting names by humans based on what they look like. The six-legged ones are called "Bugs", the ones with wings are called "Birds", etc. The various humanoid types are called "[[{{Mooks}} Soldiers]]", "[[EliteMooks Knights]]", and "[[GiantMook Fatmen]]". They are also asigned a numerical designation based on the order they were first encountered in. The Bugs, being recon units are therefore designated AGX[[note]]Derived from "Aerogater", the Federation's nickname for the Balmar[[/note]]-01; the heroic Cybaster has an official-unofficial AGX model number because the EFA initially mistook it for a Balmar machine. The funny thing is that their real names are also Earth words, only this time in [[GratuitousForeignLanguage Ancient]] [[SpaceJews Hebrew]]...
** Shadow Mirror's Soulgain is referred to as Mustache Man (or White Wrath in the English version, despite it being blue), while Zweizergain is referred to as Horned Man. The Shura gods Ialdaboth and Valefor are both referred to as "the haired one" by the EFA until Folka joins and tells everyone their actual names. Meanwhile the Shura refer to Compatible Kaiser as the "Red Demon".
* In ''VideoGame/{{Homeworld}}'', due to various confusions over which race the player belonged to, [[TheEmpire Taiidan]] vessels ended up with [[HumanAliens Kushan]] names, explicitly referring to creatures and gods from Kushani mythology. This was retconned in the sequel, ''Homeworld: Cataclysm'', to be class names invented by the latter race's Fleet Intelligence. The native Taiidani names were never revealed.

to:

* ''VideoGame/DawnOfWar'': Due to TranslationConvention, the Tau units use Imperial designations (see Warhammer 40K above) in their responses, including XV-22s and the Devilfish stealth transport ("The Devilfish swims silently").
* The names of the different zerg broods in ''Videogame/{{Starcraft}}'' (back when the zerg had discreet broods) were explicitly stated to be names given by terran analysts. Their units are presumably named similarly. The zerg ''are'' shown to use these names themselves, but that's probably just TranslationConvention.
* In ''VideoGame/SuperRobotWars'' the various Balmar mechs are all simply given
eponymous fightercraft from ''VideoGame/{{Einhander}}'' is actually a reporting names name used by humans based on what they look like. the (German-speaking) Earth forces. The six-legged ones are called "Bugs", the ones with wings are called "Birds", etc. The various humanoid types are called "[[{{Mooks}} Soldiers]]", "[[EliteMooks Knights]]", and "[[GiantMook Fatmen]]". They are also asigned a numerical designation based fighter's actual name is either "Astraea" or "Endymion", depending on the order they were first encountered in. The Bugs, being recon units are therefore designated AGX[[note]]Derived from "Aerogater", the Federation's nickname for the Balmar[[/note]]-01; the heroic Cybaster has an official-unofficial AGX specific model number because the EFA initially mistook it for a Balmar machine. The funny thing is that their real names are also Earth words, only this time in [[GratuitousForeignLanguage Ancient]] [[SpaceJews Hebrew]]...
** Shadow Mirror's Soulgain is referred
you choose to as Mustache Man (or White Wrath in the English version, despite it being blue), while Zweizergain is referred to as Horned Man. The Shura gods Ialdaboth and Valefor are both referred to as "the haired one" by the EFA until Folka joins and tells everyone their actual names. Meanwhile the Shura refer to Compatible Kaiser as the "Red Demon".
* In ''VideoGame/{{Homeworld}}'', due to various confusions over which race the player belonged to, [[TheEmpire Taiidan]] vessels ended up with [[HumanAliens Kushan]] names, explicitly referring to creatures and gods from Kushani mythology. This was retconned in the sequel, ''Homeworld: Cataclysm'', to be class names invented by the latter race's Fleet Intelligence. The native Taiidani names were never revealed.
fly.



* In the 1998 [[VideoGameRemake Remake]] of ''VideoGame/{{BattleZone|1998}}'', the Soviet-made Cosmo Colonist Army vehicles are all known by Reporting Names. The "fighter" tank is called the Flanker, after the Su-27.
* In the ''Franchise/MassEffect'' universe, this is how the different varieties of [[OurZombiesAreDifferent husks]] are referred to. Some of them are meant to be descriptive, such as the Cannibals (which can eat their fallen comrades to regain health) or the [[DemonicSpiders Banshees]] (which announce their presence with a terrifying wail). The only variety not to receive a nickname are the original basic human models, simply called "husks".
* The Nephilim from ''VideoGame/WingCommander Prophecy'' initially have no names beyond "Unknown" when they first appear, but Confed quickly starts naming Nephilim craft after sea creatures, including a few mythological ones for big capital ships.
* ''VideoGame/AceCombatAssaultHorizon'' uses the real-world reporting names and/or designations for all the military hardware portrayed. It also includes an in-universe example ("Didn't know the real name so we made one up") when the enemy's new non-nuclear bombs are christened "Trinity". Even after the project details are discovered, the name sticks.
** An averted example with ''VideoGame/AceCombat7SkiesUnknown'': datamining has found that there were reporting names originally coded for the two main drones the Erusean military uses. The MQ-99 was to be called the "Wasp" and the MQ-101 the "Vogel," but in the final product, these names are nowhere to be found in the script and they are simply referred to by their model numbers.
* ''Videogame/WorldOfTanks'' players usually operate with something very close to this trope, consisting of abbreviations and player or historical nicknames for vehicles. Someone calling spots may state "Bathtub, Tumor, E2", meaning [=S35 AC=] and Souma [=SAu-40=] tank destroyers accompanied by a Sherman [=M4A3E2=] "Jumbo".
* The eponymous fightercraft from ''VideoGame/{{Einhander}}'' is actually a reporting name used by the (German-speaking) Earth forces. The fighter's actual name is either "Astraea" or "Endymion", depending on the specific model you choose to fly.
* In ''VideoGame/MapleStory'', the Thief job-class advancement Assassin is often shortened to 'Sin.
* ''VideoGame/DawnOfWar'': Due to TranslationConvention, the Tau units use Imperial designations (see Warhammer 40K above) in their responses, including XV-22s and the Devilfish stealth transport ("The Devilfish swims silently").
* In ''VideoGame/ResidentEvil2'' the crawling red monsters which attack the Raccoon City Police building early during the Raccoon City Outbreak are named "lickers" by surviving officers, largely because of their long tongues and because no one knew Umbrella's official name for the weapon, or even that it was made by Umbrella in the first place. However, Umbrella (and later TriCell) apparently found the name apt enough and kept it (even marketing a Licker-Beta shortly before Umbrella went under and was absorbed by TriCell), resulting in "licker" being the officially recognized name for the bioweapon.
* Zombie games like ''VideoGame/Left4Dead'' and ''VideoGame/StateOfDecay'' feature groups of "special" infected with consistent abilities, and their in-universe names appear to be reporting names rather than official designations. This becomes somewhat confusing in ''State of Decay,'' where some classes of infected have multiple names even in hint text within the game itself; a very large, nigh indestructible infected is referred to as a "Big Un" when assigned the radiant "Hunt X Infected" quest, a "Juggernaut" on the achievement for killing one with a vehicle, and as a "Big Bastard" when spotted during surveying. What makes this even more bizarre is the two in-game names can be given to the identical infected by the same character.
* In ''VideoGame/ThunderForce V'', the people of Earth don't know that the wayward ship that landed on their planet (the player's ship in ''Thunder Force IV'', which hails from another part of space and which [[spoiler:was left to drift aimlessly after sustaining heavy damage against the FinalBoss]] in that game) is called the Rynex, so they christen it as ''Vasteel''.

to:

* In The Terrans in ''[[Videogame/FreeSpace FreeSpace 2]]'' used Egyptian- and demonic-themed reporting names, respectively, for Vasudan and Shivan themed spacecraft, in contrast to the 1998 [[VideoGameRemake Remake]] of ''VideoGame/{{BattleZone|1998}}'', the Soviet-made Cosmo Colonist Army vehicles are all known by Reporting Names. The "fighter" tank is called the Flanker, after the Su-27.
* In the ''Franchise/MassEffect'' universe, this is how the different varieties of [[OurZombiesAreDifferent husks]] are referred to. Some of them are meant
Greco-Roman names they gave to be descriptive, such as the Cannibals (which can eat their fallen comrades to regain health) or own ship classes. The Vasudans, who took the [[DemonicSpiders Banshees]] (which announce their presence with a terrifying wail). The only variety not comparison to receive as a nickname are compliment, adopted the original basic human models, simply called "husks".
* The Nephilim from ''VideoGame/WingCommander Prophecy'' initially have no names beyond "Unknown" when they first appear, but Confed quickly starts naming Nephilim craft after sea creatures, including a few mythological ones for big capital ships.
* ''VideoGame/AceCombatAssaultHorizon'' uses the real-world
reporting names and/or designations for all the military hardware portrayed. It also includes an in-universe example ("Didn't know the real name so we made one up") when the enemy's new non-nuclear bombs are christened "Trinity". Even after the project details are discovered, the name sticks.
** An averted example
they merged their government with ''VideoGame/AceCombat7SkiesUnknown'': datamining has found the Terrans. The [[StarfishAliens Shivans]] are too [[OmnicidalManiac belligerent]] and use some kind of [[StarfishLanguage communication method]] that there were prevents them from being asked for their opinion of GTVA reporting names originally coded for the two main drones the Erusean military uses. The MQ-99 was to be called the "Wasp" and the MQ-101 the "Vogel," but in the final product, these names are nowhere to be found in the script and they are simply referred to by their model numbers.
* ''Videogame/WorldOfTanks'' players usually operate with something very close to this trope, consisting of abbreviations and player or historical nicknames for vehicles. Someone calling spots may state "Bathtub, Tumor, E2", meaning [=S35 AC=] and Souma [=SAu-40=] tank destroyers accompanied by a Sherman [=M4A3E2=] "Jumbo".
* The eponymous fightercraft from ''VideoGame/{{Einhander}}'' is actually a reporting name used by the (German-speaking) Earth forces. The fighter's actual name is either "Astraea" or "Endymion", depending on the specific model you choose to fly.
* In ''VideoGame/MapleStory'', the Thief job-class advancement Assassin is often shortened to 'Sin.
* ''VideoGame/DawnOfWar'': Due to TranslationConvention, the Tau units use Imperial designations (see Warhammer 40K above) in their responses, including XV-22s and the Devilfish stealth transport ("The Devilfish swims silently").
* In ''VideoGame/ResidentEvil2'' the crawling red monsters which attack the Raccoon City Police building early during the Raccoon City Outbreak are named "lickers" by surviving officers, largely because of their long tongues and because no one knew Umbrella's official name for the weapon, or even that it was made by Umbrella in the first place. However, Umbrella (and later TriCell) apparently found the name apt enough and kept it (even marketing a Licker-Beta shortly before Umbrella went under and was absorbed by TriCell), resulting in "licker" being the officially recognized name for the bioweapon.
* Zombie games like ''VideoGame/Left4Dead'' and ''VideoGame/StateOfDecay'' feature groups of "special" infected with consistent abilities, and their in-universe names appear to be reporting names rather than official designations. This becomes somewhat confusing in ''State of Decay,'' where some classes of infected have multiple names even in hint text within the game itself; a very large, nigh indestructible infected is referred to as a "Big Un" when assigned the radiant "Hunt X Infected" quest, a "Juggernaut" on the achievement for killing one with a vehicle, and as a "Big Bastard" when spotted during surveying. What makes this even more bizarre is the two in-game names can be given to the identical infected by the same character.
* In ''VideoGame/ThunderForce V'', the people of Earth don't know that the wayward ship that landed on their planet (the player's ship in ''Thunder Force IV'', which hails from another part of space and which [[spoiler:was left to drift aimlessly after sustaining heavy damage against the FinalBoss]] in that game) is called the Rynex, so they christen it as ''Vasteel''.
names.


Added DiffLines:

* Utilised in ''VideoGame/GihrensGreed'', set in the Universal Century of ''Franchise/Gundam''. When encountering a new enemy machine, it's assigned a reporting name (e.g. Doms are known as "Skirts" as in the source material). Once intelligence successfully learns the unit's proper name, then it's known by that name onwards. Also played with in that even after a unit's name and model number are identified, an enemy unit on the field is still only identified by a descriptor until actual contact is made and the identity confirmed. So a group of enemies might be identified as "GM-types" until either engaged in combat or scanned, after which they might be broken into "GM Light Armor", "GM Command" and "GM". This is the major function of the EWAC units (e.g. EWAC Zaku, EWAC Nero), which can scan and identify enemies from long distances[[note]]EWAC standing for Early Warning And Control.[[/note]]
* ''Franchise/{{Halo}}'':
** [[ScaryDogmaticAliens Covenant]] vehicles are known only by their UNSC designations, which are ethereal or supernatural beings -- Ghost scout vehicles, Wraith tanks, Phantom and Spirit dropships, Banshee fliers, Seraph starfighters, Shadow troop transports, Vampire support fighters, Goblin MiniMecha, etc. Mobile assault platforms are named after non-mythical insects with ties to mythology instead -- Locust light assault platforms and Scarab ultra heavy assault platforms.
** Humans mostly call the Covenant species' by UNSC designations ("Brute" is a lot faster and easier to say than "Jiralhanae"). Grunts are CannonFodder, Jackals are thieving scavengers, Elites are badass, Drones are InsectoidAliens, Hunters are relentless (also UNSC vehicles are named after animals and Hunters serve as anti-vehicle forces, therefore "hunting" them), and Brutes are, well, brutes. The Prophets are an exception, as the name was translated by advanced human AI.
** Almost all the in-game names of alien weapons are also UNSC designations based on what they do; Needler, Covenant Carbine, Plasma Pistol, etc.
** Subverted with the Forerunners and the Flood; both are direct translations of the original Forerunner names.
* In ''VideoGame/{{Homeworld}}'', due to various confusions over which race the player belonged to, [[TheEmpire Taiidan]] vessels ended up with [[HumanAliens Kushan]] names, explicitly referring to creatures and gods from Kushani mythology. This was retconned in the sequel, ''Homeworld: Cataclysm'', to be class names invented by the latter race's Fleet Intelligence. The native Taiidani names were never revealed.
* Zombie games like ''VideoGame/Left4Dead'' and ''VideoGame/StateOfDecay'' feature groups of "special" infected with consistent abilities, and their in-universe names appear to be reporting names rather than official designations. This becomes somewhat confusing in ''State of Decay,'' where some classes of infected have multiple names even in hint text within the game itself; a very large, nigh indestructible infected is referred to as a "Big Un" when assigned the radiant "Hunt X Infected" quest, a "Juggernaut" on the achievement for killing one with a vehicle, and as a "Big Bastard" when spotted during surveying. What makes this even more bizarre is the two in-game names can be given to the identical infected by the same character.
* In ''VideoGame/MapleStory'', the Thief job-class advancement Assassin is often shortened to 'Sin.
* In the ''Franchise/MassEffect'' universe, this is how the different varieties of [[OurZombiesAreDifferent husks]] are referred to. Some of them are meant to be descriptive, such as the Cannibals (which can eat their fallen comrades to regain health) or the [[DemonicSpiders Banshees]] (which announce their presence with a terrifying wail). The only variety not to receive a nickname are the original basic human models, simply called "husks".
* {{Discussed|Trope}} in ''VideoGame/MetalGearSolid2SonsOfLiberty'' in an optional conversation. The [[spoiler:Patriots]] [[GainaxEnding (or whatever they were)]] tell Raiden about how the titular Metal Gears from this and the previous game are named after two WWII reporting names, before noting how his codename of Raiden ''and'' his own given name Jack are just the official and reporting names of a single aircraft, [[HumanWeapon as though he was just another weapon to be used and discarded]].
* In ''VideoGame/ResidentEvil2'' the crawling red monsters which attack the Raccoon City Police building early during the Raccoon City Outbreak are named "lickers" by surviving officers, largely because of their long tongues and because no one knew Umbrella's official name for the weapon, or even that it was made by Umbrella in the first place. However, Umbrella (and later TriCell) apparently found the name apt enough and kept it (even marketing a Licker-Beta shortly before Umbrella went under and was absorbed by TriCell), resulting in "licker" being the officially recognized name for the bioweapon.
* The names of the different zerg broods in ''Videogame/{{Starcraft}}'' (back when the zerg had discreet broods) were explicitly stated to be names given by terran analysts. Their units are presumably named similarly. The zerg ''are'' shown to use these names themselves, but that's probably just TranslationConvention.
* In ''VideoGame/SuperRobotWars'' the various Balmar mechs are all simply given reporting names by humans based on what they look like. The six-legged ones are called "Bugs", the ones with wings are called "Birds", etc. The various humanoid types are called "[[{{Mooks}} Soldiers]]", "[[EliteMooks Knights]]", and "[[GiantMook Fatmen]]". They are also asigned a numerical designation based on the order they were first encountered in. The Bugs, being recon units are therefore designated AGX[[note]]Derived from "Aerogater", the Federation's nickname for the Balmar[[/note]]-01; the heroic Cybaster has an official-unofficial AGX model number because the EFA initially mistook it for a Balmar machine. The funny thing is that their real names are also Earth words, only this time in [[GratuitousForeignLanguage Ancient]] [[SpaceJews Hebrew]]...
** Shadow Mirror's Soulgain is referred to as Mustache Man (or White Wrath in the English version, despite it being blue), while Zweizergain is referred to as Horned Man. The Shura gods Ialdaboth and Valefor are both referred to as "the haired one" by the EFA until Folka joins and tells everyone their actual names. Meanwhile the Shura refer to Compatible Kaiser as the "Red Demon".
* In ''VideoGame/ThunderForce V'', the people of Earth don't know that the wayward ship that landed on their planet (the player's ship in ''Thunder Force IV'', which hails from another part of space and which [[spoiler:was left to drift aimlessly after sustaining heavy damage against the FinalBoss]] in that game) is called the Rynex, so they christen it as ''Vasteel''.
* The Nephilim from ''VideoGame/WingCommander Prophecy'' initially have no names beyond "Unknown" when they first appear, but Confed quickly starts naming Nephilim craft after sea creatures, including a few mythological ones for big capital ships.
* ''Videogame/WorldOfTanks'' players usually operate with something very close to this trope, consisting of abbreviations and player or historical nicknames for vehicles. Someone calling spots may state "Bathtub, Tumor, E2", meaning [=S35 AC=] and Souma [=SAu-40=] tank destroyers accompanied by a Sherman [=M4A3E2=] "Jumbo".
* Used in the games set in the [[VideoGame/{{X}} X-Universe]]. Due to the fact that no human is able to pronounce the original names of alien ships, all have got reporting names -- Boron ships have [[AnimalMotifs fish names]], Paranids use names from [[MythicalMotifs Greek mythology]], and so on. ''Videogame/XRebirth'' shows a more literal translation for [[ProudWarriorRace Split]] ships. Their [[MileLongShip Raptor-class carrier]] is actually called the "Gangrene Chaser". The [[EncyclopediaExposita encyclopedia]] then goes on to say that many pilots wish it hadn't been translated.
Is there an issue? Send a MessageReason:
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Added DiffLines:

** The ''Timber Wolf'' is an example of how unknown contacts can end up with their reporting names, too. Its profile looks a little like a cross between two Inner Sphere mechs, causing their targeting readout to flip between identifying it as a Maruader (codename prefix MAD-) and Catapult (prefix CAT-), hence ''Mad Cat''.

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