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* Adventurers in ''Literature/TheFallenWorld'' have 14 ranks denoted by metals, with the rarer and more valuable metals being of higher rank. The only exception is the entry-level of clay, which was named after a backhanded compliment.
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Misplaced, moving to the correct tab


* The SuperWeight system on Website/ThisVeryWiki ranks everyone from most helpless and wimpy [[DamselInDistress damsels in distress]] and the heaviest of [[TheLoad the loads]] to the mightiest of [[PhysicalGod physical gods]] and the most liberal users of AuthorPowers on a [[strike:8]]9-point scale going from -1 to 7.

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* The SuperWeight JustForFun/SuperWeight system on Website/ThisVeryWiki ranks everyone from most helpless and wimpy [[DamselInDistress damsels in distress]] and the heaviest of [[TheLoad the loads]] to the mightiest of [[PhysicalGod physical gods]] and the most liberal users of AuthorPowers on a [[strike:8]]9-point scale going from -1 to 7.
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** Many Sonic games (most of the main series since [=SA2=]) use this letter ranking system, and many that don't use some other type of letter ranking. For example, ''VideoGame/{{Sonic Rush|Series}}'' had [[RankInflation S A B C]] ranks, based on how quickly you completed the level, how many tricks you did, and how many rings you had. There was a cap for the maximum number of points each could give.

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** Many Sonic ''Franchise/SonicTheHedgehog'' games (most of the main series since [=SA2=]) use this letter ranking system, and many that don't use some other type of letter ranking. For example, ''VideoGame/{{Sonic Rush|Series}}'' ''VideoGame/SonicRush'' and ''VideoGame/SonicRushAdventure'' had [[RankInflation S A B C]] ranks, based on how quickly you completed the level, how many tricks you did, and how many rings you had. There was a cap for the maximum number of points each could give.
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-->--''WebVideo/KilianExperience, A Garbage Guide to {{Videogame/Subnautica}}''

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-->--''WebVideo/KilianExperience, -->-- ''WebVideo/KilianExperience, A Garbage Guide to {{Videogame/Subnautica}}''



* In ''WesternAnimation/TheVentureBrothers'', [[NebulousEvilOrganisation the Guild of Calamitous Intent]] ranks their villains on an "Equally Matched Aggression Level" in order to make sure that they are paired with an appropriate nemesis. The system was started after a [[BoisterousWeakling overconfident villain]] attempted to kidnap Rusty Venture as a child and was [[CurbStompBattle very quickly murdered]] by [[PsychoForHire the Action Man]]. The system is based on the power and threat the villain poses to their adversary; the Monarch was ranked "9 or 10" when he had an army of {{Mooks}}, a floating fortress, and [[HypercompetentSidekick his wife]] backing him up, but after he lost all of that and was left with just the equipment on his back and his old top henchman, he dropped to a 4 (and that was pushing it), though he managed to raise his rank through effort. Augustus St. Cloud, an out-of-shape rich guy with a lot of old movie props who lost a fight to [[RetiredBadass an arthritic old woman]], was considered a 1. It's also demonstrated that the system is pretty messy and easy-to-game; simply doing a lot of odd jobs for the Guild can get them to raise your level, while truly dangerous opponents who simply prefer not to fight can often have rather low ratings since Aggression makes up a major factor of the ranking.

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* In ''WesternAnimation/TheVentureBrothers'', ''WesternAnimation/TheVentureBros'', [[NebulousEvilOrganisation the Guild of Calamitous Intent]] ranks their villains on an "Equally Matched Aggression Level" in order to make sure that they are paired with an appropriate nemesis. The system was started after a [[BoisterousWeakling overconfident villain]] attempted to kidnap Rusty Venture as a child and was [[CurbStompBattle very quickly murdered]] by [[PsychoForHire the Action Man]]. The system is based on the power and threat the villain poses to their adversary; the Monarch was ranked "9 or 10" when he had an army of {{Mooks}}, a floating fortress, and [[HypercompetentSidekick his wife]] backing him up, but after he lost all of that and was left with just the equipment on his back and his old top henchman, he dropped to a 4 (and that was pushing it), though he managed to raise his rank through effort. Augustus St. Cloud, an out-of-shape rich guy with a lot of old movie props who lost a fight to [[RetiredBadass an arthritic old woman]], was considered a 1. It's also demonstrated that the system is pretty messy and easy-to-game; simply doing a lot of odd jobs for the Guild can get them to raise your level, while truly dangerous opponents who simply prefer not to fight can often have rather low ratings since Aggression makes up a major factor of the ranking.
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* In the ''Manga/MyHeroAcademia'' Ultra Archive and Ultra Analysis books, each character is given a roman numeral/latin alphabet rating on a scale of 1 to 5 (Ultra Archive) and 1 to 6 (Ultra Analysis), with both using the E to S ranking. Each book has 5 stats ranked, with Power, Speed, Technique, and Intelligence being in both books, with Ultra Archive having Cooperativeness as its fifth stat and Aura being Ultra Analysis' fifth stat. Though in Ultra Archive some characters can BrokeTheRatingScale in regard to one stat, such [[SuperIntelligence Nezu]] getting a 6/5 for Intelligence and [[TheAce All Might]] getting a 6/5 for all stats.

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* In the ''Manga/MyHeroAcademia'' Ultra Archive and Ultra Analysis books, each character is given a roman numeral/latin alphabet rating on a scale of 1 to 5 (Ultra Archive) and 1 to 6 (Ultra Analysis), with both using the E to S ranking. Each book has 5 stats ranked, with Power, Speed, Technique, and Intelligence being in both books, with Ultra Archive having Cooperativeness as its fifth stat and Aura being Ultra Analysis' fifth stat.stat being something unique to each character, which is usually used for a joke (example being Bakugo having a 1/6 in 'Proper Language' or Uraraka having a 6/6 in 'Frugality'. Though in Ultra Archive some characters can BrokeTheRatingScale in regard to one stat, such [[SuperIntelligence Nezu]] getting a 6/5 for Intelligence and [[TheAce All Might]] getting a 6/5 for all stats.
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* The gameline of ''TabletopGame/HeroClix'' has a point value (or PowerLevel) for every ComicBook character they've turned into a figure. These values are added for all the heroes and/or villains on your team (to make 100, 200, 300 or more point teams); however these are secondary to the traits and powers the "clix" or figures have. Things like Franchise/SpiderMan's ingenuity are treated as Outwit, an power canceling power. Probability controlling heroes get Probability Control, letting you reroll bad dice. Players themselves can value a "weak" 20-30 point figure over a 100 point one because it's more efficient or has powers in a better order. All in all, it's a fairly robust system.

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* The gameline of ''TabletopGame/HeroClix'' has a point value (or PowerLevel) for every ComicBook character they've turned into a figure. These values are added for all the heroes and/or villains on your team (to make 100, 200, 300 or more point teams); however these are secondary to the traits and powers the "clix" or figures have. Things like Franchise/SpiderMan's ComicBook/SpiderMan's ingenuity are treated as Outwit, an power canceling power. Probability controlling heroes get Probability Control, letting you reroll bad dice. Players themselves can value a "weak" 20-30 point figure over a 100 point one because it's more efficient or has powers in a better order. All in all, it's a fairly robust system.
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* On ''Anime/{{Pokemon}}'', Connoisseurs are ranked on a four-tier system: C (apprentice-level), B, A, and S (expert). Cilan is class-A; his rival Burgundy is class-C, but [[SmallNameBigEgo acts like she's class-S]].

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* On ''Anime/{{Pokemon}}'', In ''Anime/PokemonTheSeriesBlackAndWhite'', Connoisseurs are ranked on a four-tier system: C (apprentice-level), B, A, and S (expert). Cilan is class-A; his rival Burgundy is class-C, but [[SmallNameBigEgo acts like she's class-S]].

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* In ''WesternAnimation/TheVentureBrothers'', [[NebulousEvilOrganisation the Guild of Calamitous Intent]] ranks their villains on an "Equally Matched Aggression Level" in order to make sure that they are paired with an appropriate nemesis. The system was started after a [[BoisterousWeakling overconfident villain]] attempted to kidnap Rusty Venture as a child and was [[CurbStompBattle very quickly murdered]] by [[PsychoForHire the Action Man]]. The system is based on the power and threat the villain poses to their adversary; the Monarch was ranked "9 or 10" when he had an army of {{Mooks}}, a floating fortress, and [[HypercompetentSidekick his wife]] backing him up, but after he lost all of that and was left with just the equipment on his back and his old top henchman, he dropped to a 4 (and that was pushing it), though he managed to raise his rank through effort. Augustus St. Cloud, an out-of-shape rich guy with a lot of old movie props who lost a fight to [[RetiredBadass an arthritic old woman]], was considered a 1. It's also demonstrated that the system is pretty messy and easy-to-game; simply doing a lot of odd jobs for the Guild can get them to raise your level, while truly dangerous opponents who simply prefer not to fight can often have rather low ratings.

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* In ''WesternAnimation/TheVentureBrothers'', [[NebulousEvilOrganisation the Guild of Calamitous Intent]] ranks their villains on an "Equally Matched Aggression Level" in order to make sure that they are paired with an appropriate nemesis. The system was started after a [[BoisterousWeakling overconfident villain]] attempted to kidnap Rusty Venture as a child and was [[CurbStompBattle very quickly murdered]] by [[PsychoForHire the Action Man]]. The system is based on the power and threat the villain poses to their adversary; the Monarch was ranked "9 or 10" when he had an army of {{Mooks}}, a floating fortress, and [[HypercompetentSidekick his wife]] backing him up, but after he lost all of that and was left with just the equipment on his back and his old top henchman, he dropped to a 4 (and that was pushing it), though he managed to raise his rank through effort. Augustus St. Cloud, an out-of-shape rich guy with a lot of old movie props who lost a fight to [[RetiredBadass an arthritic old woman]], was considered a 1. It's also demonstrated that the system is pretty messy and easy-to-game; simply doing a lot of odd jobs for the Guild can get them to raise your level, while truly dangerous opponents who simply prefer not to fight can often have rather low ratings.ratings since Aggression makes up a major factor of the ranking.
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* Practically parodied by Goldy Gilded in ''Literature/TheEminenceInShadow''. He assigns combat levels to people based on their looks and aura, with the numbers appearing in his eye like it's a scouter. He gives Gonzales a level of 1,364 and Mundane Mann a level of 33, only to drop it to 28 after he beat Gonzales while Goldy wasn't looking, eventually dropping it to 17 the following day. Goldy gives himself a combat level of 4,330 and is baffled that Mundane doesn't seem to care. Mundane is actually [[{{Chuunibyou}} Cid]], who intentionally used bad poster and shabby equipment so he could play the NotSoWeak dark horse. Goldy is the only one who brings up any sort of power levels and they aren't brought up again.
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Now defunct


** Someone might be stuck in their current placement because the opponent(s) that they must defeat to advance just so happened to perfectly counter their abilities, or vice versa. Protagonist Ayato becomes the top-ranking student of Seidoukan after defeating the previous holder of that rank, Kirin, but it's not because he is necessary a superior fighter, but rather because Kirin didn't take advantage of his time limit and was unaware of his true fighting style.[[note]]Ayato's FantasticFightingStyle, Amagiri Shinmei-''ryuu'', was developed by {{samurai}} for use on the battlefield, and allows him to be a MultiMeleeMaster (he finishes her by grappling). Toudou-''ryuu'', used by Kirin, is a post-Bakumatsu style meant for one-on-one dojo matches, [[CripplingOverspecialization meaning she's good with the sword but not much else]].[[/note]] Ayato even notes that this tactic would only work once (Kirin diversifies her repertoire as a consequence of this duel and their subsequent SenpaiKohai friendship, which would make a rematch interesting).

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** Someone might be stuck in their current placement because the opponent(s) that they must defeat to advance just so happened to perfectly counter their abilities, or vice versa. Protagonist Ayato becomes the top-ranking student of Seidoukan after defeating the previous holder of that rank, Kirin, but it's not because he is necessary a superior fighter, but rather because Kirin didn't take advantage of his time limit and was unaware of his true fighting style.[[note]]Ayato's FantasticFightingStyle, Amagiri Shinmei-''ryuu'', was developed by {{samurai}} for use on the battlefield, and allows him to be a MultiMeleeMaster (he finishes her by grappling). Toudou-''ryuu'', used by Kirin, is a post-Bakumatsu style meant for one-on-one dojo matches, [[CripplingOverspecialization meaning she's good with the sword but not much else]].[[/note]] Ayato even notes that this tactic would only work once (Kirin diversifies her repertoire as a consequence of this duel and their subsequent SenpaiKohai Senpai-Kohai friendship, which would make a rematch interesting).

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* Many rhythm games score you on a letter scale after a stage. ''VideoGame/DanceDanceRevolution'', granddaddy of them all, goes from F to AAA (and AAAA on unofficial simulators), while ''VideoGame/InTheGroove'' uses all the normal letter/± combinations plus S-, S, S+ , and one to four stars.
** Also some mods of Unofficial simulators go up to AAAAA

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* Many rhythm games score you on a letter scale after a stage. ''VideoGame/DanceDanceRevolution'', granddaddy of them all, goes from F to AAA (and AAAA on unofficial simulators), while ''VideoGame/InTheGroove'' uses all the normal letter/± combinations plus S-, S, S+ , S+, and one to four stars.
**
stars. Also some mods of Unofficial simulators go up to AAAAAAAAAA.



* ''VisualNovel/FateStayNight'': Masters have a form of EnemyScan which allows them to measure the abilities of enemy Servants, represented by the Status Screen. For Shirou this information appears as something resembling a TabletopRPG character sheet (inspired by the Servants' loose CharacterClass mechanic), but according to Rin it can be anything from colours to symbols depending on the person. [[EarlyInstallmentWeirdness Despite this, every spinoff has retained Shirou's format and terminology, to the point where even Servants themselves mention "Rank D skills" and the like.]]

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* ''VisualNovel/FateStayNight'': ''VisualNovel/FateStayNight'':
**
Masters have a form of EnemyScan which allows them to measure the abilities of enemy Servants, represented by the Status Screen. For Shirou this information appears as something resembling a TabletopRPG character sheet (inspired by the Servants' loose CharacterClass mechanic), but according to Rin it can be anything from colours to symbols depending on the person. [[EarlyInstallmentWeirdness Despite this, every spinoff has retained Shirou's format and terminology, to the point where even Servants themselves mention "Rank D skills" and the like.]]

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* In the ''Franchise/FireEmblem'' games, a character's ability to use a type of weapon (sword, lance, axe, bow) was ranked by S, A, B, C, D, and E, with S as the highest and E as the lowest.
** One game had SS. Or S+ in the German version, given, [[ThoseWackyNazis well]]...

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* In the ''Franchise/FireEmblem'' games, a character's ability to use a type of weapon (sword, lance, axe, bow) was represented by a stat that could increase through level ups in the [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight first]] and [[VideoGame/FireEmblemMysteryOfTheEmblem third]] games, and later was ranked by S, A, B, C, D, and E, with S as the highest and E as the lowest.
**
lowest. One game had SS. Or SS, or S+ in the German version, given, version (given, [[ThoseWackyNazis well]]...). Some games don't have an S rank or an E rank at all. These weapon ranks usually increase through repeated use of the weapon in combat and/or promotion to an advanced class.
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* ''Franchise/DragonBall'''s power rankings get shuffled like playing cards thanks to new forms, techniques, transformations and power-ups being introduced every five episodes. The Scouters from the Saiyan and Namek Arcs provide an interesting look into this concept:

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* ''Franchise/DragonBall'''s power rankings get shuffled like playing cards thanks to new forms, techniques, transformations and power-ups being introduced every five few chapters and episodes. The Scouters from the Saiyan and Namek Arcs provide an interesting look into this concept:
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** To give an idea of the Power Creep, Kerrigan as the Queen of Blades is Class ''12''.
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Authority Equals Asskicking has been renamed.


** During the Enies Lobby arc, one character had a (apparently annoying) habit of ranking the other members of his assassin group based on how hard they hit, measured in Dourikis. The average marine has 10, most of the [=CP9=] members have 600-800, Kaku and Jyabura have 2,200 and 2,180, respectively (and Jyabura is upset over the very small difference), and [[TheDragon Rob Lucci]] has ''4000''. Interestingly, the actual leader had a score of ''nine'', a subversion of the usual AuthorityEqualsAsskicking.

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** During the Enies Lobby arc, one character had a (apparently annoying) habit of ranking the other members of his assassin group based on how hard they hit, measured in Dourikis. The average marine has 10, most of the [=CP9=] members have 600-800, Kaku and Jyabura have 2,200 and 2,180, respectively (and Jyabura is upset over the very small difference), and [[TheDragon Rob Lucci]] has ''4000''. Interestingly, the actual leader had a score of ''nine'', a subversion of the usual AuthorityEqualsAsskicking.RankScalesWithAsskicking.
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* ''LightNovel/ACertainMagicalIndex'':

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* ''LightNovel/ACertainMagicalIndex'': ''Literature/ACertainMagicalIndex'':



* ''LightNovel/ThatTimeIGotReincarnatedAsASlime'', there's a ranking system that goes F, E, D, C, B, A ("Hazard"), Special A ("Calamity"), S ("Disaster"), and Special S ("Catastrophe"), with "-" and "+" modifiers to indicate if a monster or adventurer is on the lower or upper echelon of their rank. Notably, this ranking was designed with the inference that a party of adventurers is taking on a single monster of the same rank, so if adventurers are going to hunt a rank B+ monster, multiple rank B+ adventurers are needed (at least 3 people), which goes to show how outgunned normal people are against most monsters. Also, while adventurers are ranked by their proficiency, monsters are ranked by their [[{{Mana}} magicule]] capacity rather than their combat experience, so often two monsters with the same rank can have wildly varying strength levels depending on their skillset. Notably, while an improvement over the original system of Novice < Beginner < Intermediate < Advanced System where "Advanced System" included everything A rank and above, it's noted to still be flawed InUniverse where someone (human or monster) can be much stronger than their rank suggests (for example, [[DraconicAbomination Charybdis]] has the raw power of a Demon Lord at its disposal to make it S Class, but since it's a mindless beast that can't leverage that power to its full potential, it's classified at a "mere" Special A Class instead). [[spoiler:Later on in the series, Rimuru goes so far as to classify ''another'' rank for the truly exceptional members of Special S+ class, called very simply "Super Awakened".]]

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* ''LightNovel/ThatTimeIGotReincarnatedAsASlime'', ''Literature/ThatTimeIGotReincarnatedAsASlime'', there's a ranking system that goes F, E, D, C, B, A ("Hazard"), Special A ("Calamity"), S ("Disaster"), and Special S ("Catastrophe"), with "-" and "+" modifiers to indicate if a monster or adventurer is on the lower or upper echelon of their rank. Notably, this ranking was designed with the inference that a party of adventurers is taking on a single monster of the same rank, so if adventurers are going to hunt a rank B+ monster, multiple rank B+ adventurers are needed (at least 3 people), which goes to show how outgunned normal people are against most monsters. Also, while adventurers are ranked by their proficiency, monsters are ranked by their [[{{Mana}} magicule]] capacity rather than their combat experience, so often two monsters with the same rank can have wildly varying strength levels depending on their skillset. Notably, while an improvement over the original system of Novice < Beginner < Intermediate < Advanced System where "Advanced System" included everything A rank and above, it's noted to still be flawed InUniverse where someone (human or monster) can be much stronger than their rank suggests (for example, [[DraconicAbomination Charybdis]] has the raw power of a Demon Lord at its disposal to make it S Class, but since it's a mindless beast that can't leverage that power to its full potential, it's classified at a "mere" Special A Class instead). [[spoiler:Later on in the series, Rimuru goes so far as to classify ''another'' rank for the truly exceptional members of Special S+ class, called very simply "Super Awakened".]]
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Senpai Kohai is the name of the trope


** Someone might be stuck in their current placement because the opponent(s) that they must defeat to advance just so happened to perfectly counter their abilities, or vice versa. Protagonist Ayato becomes the top-ranking student of Seidoukan after defeating the previous holder of that rank, Kirin, but it's not because he is necessary a superior fighter, but rather because Kirin didn't take advantage of his time limit and was unaware of his true fighting style.[[note]]Ayato's FantasticFightingStyle, Amagiri Shinmei-''ryuu'', was developed by {{samurai}} for use on the battlefield, and allows him to be a MultiMeleeMaster (he finishes her by grappling). Toudou-''ryuu'', used by Kirin, is a post-Bakumatsu style meant for one-on-one dojo matches, [[CripplingOverspecialization meaning she's good with the sword but not much else]].[[/note]] Ayato even notes that this tactic would only work once (Kirin diversifies her repertoire as a consequence of this duel and their subsequent SempaiKohai friendship, which would make a rematch interesting).

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** Someone might be stuck in their current placement because the opponent(s) that they must defeat to advance just so happened to perfectly counter their abilities, or vice versa. Protagonist Ayato becomes the top-ranking student of Seidoukan after defeating the previous holder of that rank, Kirin, but it's not because he is necessary a superior fighter, but rather because Kirin didn't take advantage of his time limit and was unaware of his true fighting style.[[note]]Ayato's FantasticFightingStyle, Amagiri Shinmei-''ryuu'', was developed by {{samurai}} for use on the battlefield, and allows him to be a MultiMeleeMaster (he finishes her by grappling). Toudou-''ryuu'', used by Kirin, is a post-Bakumatsu style meant for one-on-one dojo matches, [[CripplingOverspecialization meaning she's good with the sword but not much else]].[[/note]] Ayato even notes that this tactic would only work once (Kirin diversifies her repertoire as a consequence of this duel and their subsequent SempaiKohai SenpaiKohai friendship, which would make a rematch interesting).
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* Franchise/TheTransformers originally gave toys a bio with some stats on the back of the box. These included things like rank, speed, intelligence, firepower, strength, and endurance, rated on a scale of 1 to 10. Even at the very start when the first wave of toys came out there were weird things, like Optimus Prime having a higher speed rating than Sideswipe and a higher intelligence rating than [[TheSmartGuy Wheeljack]], but things really got bad as things went on. Brawn, for example, was the original "strong" Autobot, only to see a series of much stronger characters released, like the Dinobots or the citybots like Metroplex and Fortress Maximus, who still had their stats on the same scale as Brawn, indicating that the diminutive truck was somehow as powerful as a robot the size of a skyscraper. The various Transformers media pretty much ignored the biography stats of the characters and gave them relative power levels that mostly made sense for each character's size and alt-modes.

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* Franchise/TheTransformers originally gave toys a bio with some stats on the back of the box. These included things like rank, speed, intelligence, firepower, strength, and endurance, rated on a scale of 1 to 10. Even at the very start when the first wave of toys came out there were weird things, like Optimus Prime having a higher speed rating than Sideswipe and a higher intelligence rating than [[TheSmartGuy Wheeljack]], but things really got bad as things went on. Brawn, for example, was the original "strong" Autobot, only to see a series of much stronger characters released, like the Dinobots or the citybots like Metroplex and Fortress Maximus, who still had their stats on the same scale as Brawn, indicating that the diminutive truck mini-SUV was somehow as powerful as a robot the size of a skyscraper. The various Transformers media pretty much ignored the biography stats of the characters and gave them relative power levels that mostly made sense for each character's size and alt-modes.

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* ''LightNovel/TheAsteriskWar'': There is an official ranking system of student battle skills and every participating student's names are recorded in a ranking book. This led to the top twelve fighters, recorded on the first page of the rankings, being called "Page Ones" and being accorded special privileges at their schools. Its repeatedly mentioned that this is not an accurate representation of the strength of each character, since multiple factors can determine your placement in the rankings. Examples:
** Someone might be stuck in their current placement because the opponent(s) that they must defeat to advance just so happened to perfectly counter their abilities, or vice versa. Protagonist Ayato becomes the top-ranking student of Seidoukan after defeating the previous holder of that rank, Kirin, but it's not because he is necessary a superior fighter, but rather because Kirin didn't take advantage of his time limit and was unaware of his true fighting style.[[note]]Ayato's FantasticFightingStyle, Amagiri Shinmei-''ryuu'', was developed by {{samurai}} for use on the battlefield, and allows him to be a MultiMeleeMaster (he finishes her by grappling). Toudou-''ryuu'', used by Kirin, is a post-Bakumatsu style meant for one-on-one dojo matches, [[CripplingOverspecialization meaning she's good with the sword but not much else]].[[/note]] Ayato even notes that this tactic would only work once (Kirin diversifies her repertoire as a consequence of this duel and their subsequent SempaiKohai friendship, which would make a rematch interesting).
** There are those that do not participate in duels either because they wish to hide their true strength, or because they don't care about it. [[TheGunslinger Saya]], for example, is roughly as powerful as 5th-ranked [[KillItWithFire Julis]], but is unranked: as the local ReiAyanamiExpy, she doesn't care overmuch about her public image.
** There are alternate power ranking charts on various InUniverse fansites, but every site uses its own formula and a lot of it is based on fan preferences, so results can be pretty wild.


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* ''Literature/TheAsteriskWar'': There is an official ranking system of student battle skills in Asterisk, and every participating student's names are recorded in a ranking book. This led to the top twelve fighters, recorded on the first page of the rankings, being called "Page Ones" and being accorded special privileges at their schools. Its repeatedly mentioned that this is not an accurate representation of the strength of each character, since multiple factors can determine your placement in the rankings. Examples:
** Someone might be stuck in their current placement because the opponent(s) that they must defeat to advance just so happened to perfectly counter their abilities, or vice versa. Protagonist Ayato becomes the top-ranking student of Seidoukan after defeating the previous holder of that rank, Kirin, but it's not because he is necessary a superior fighter, but rather because Kirin didn't take advantage of his time limit and was unaware of his true fighting style.[[note]]Ayato's FantasticFightingStyle, Amagiri Shinmei-''ryuu'', was developed by {{samurai}} for use on the battlefield, and allows him to be a MultiMeleeMaster (he finishes her by grappling). Toudou-''ryuu'', used by Kirin, is a post-Bakumatsu style meant for one-on-one dojo matches, [[CripplingOverspecialization meaning she's good with the sword but not much else]].[[/note]] Ayato even notes that this tactic would only work once (Kirin diversifies her repertoire as a consequence of this duel and their subsequent SempaiKohai friendship, which would make a rematch interesting).
** There are those that do not participate in duels either because they wish to hide their true strength, or because they don't care about it. [[TheGunslinger Saya]], for example, is roughly as powerful as 5th-ranked [[KillItWithFire Julis]], but is unranked: as the local ReiAyanamiExpy, she doesn't care overmuch about her public image.
** There are alternate power ranking charts on various InUniverse fansites, but every site uses its own formula and a lot of it is based on fan preferences, so results can be pretty wild.

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** It's made clear in-universe that bounties are flawed as a measure of a pirate's threat level (either in terms of their fighting ability ''or'' their overall threat to the World Government) not only because the government sometimes has inaccurate information but also because the government sometimes ''deliberately'' issues bounties that are lower than what a character would merit from a purely objective assessment of their threat level. Sometimes letting world at large know ''how big'' a threat somebody is would actually make them even ''more'' dangerous, because it would make people wonder ''why'' they're seen as such a threat, and investigating that might more widely expose secrets that the World Government is desperate to keep hidden. This is the case for both Robin and [[spoiler:Luffy]].



* ''Manga/{{Bleach}}'': The Espada are officially ranked from one to ten. [[spoiler: They're actually ranked from zero to nine.]] Numbers five to ten made sense but numbers one to four seemed completely random, with #2 having an ability that seemed more deadly than anything #1 had and #4 seeming more powerful than #3, in part due to a special ability he hid for unclear reasons. WordOfGod clarified that they're ranked on reiatsu level, not physical strength, and that [[spoiler: #0 had more raw power than the others, but lacked any special abilities.]] This however comes off more like a HandWave, because it's stated elsewhere in the series that reiatsu is the main deciding factor in who wins in a fight, and both Kenpachi and Ichigo have a tendency to beat characters much more skilled than they are through sheer power alone.

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* ''Manga/{{Bleach}}'': The Espada are officially ranked from one to ten. [[spoiler: They're actually ranked from zero to nine.]] Numbers five to ten made sense but numbers one to four seemed completely random, with #2 having an ability that seemed more deadly than anything #1 had and #4 seeming more powerful than #3, in part due to a special ability he hid for unclear reasons. WordOfGod clarified that they're ranked on reiatsu level, not physical strength, and that [[spoiler: #0 had more raw power than the others, but lacked any special abilities.]] This however comes off more like a HandWave, because it's stated elsewhere in the series that reiatsu is the main deciding factor in who wins in a fight, and both Kenpachi and Ichigo have a tendency to beat characters much more skilled than they are through sheer power alone. Indeed, Ichigo's duel with Kenpachi spelled out that if the difference in reiatsu is too great, it becomes physically impossible for the weaker fighter to so much as scratch the stronger one.



* ''ComicBook/XMen's'' aren't really PowerLevels, unless you think Mr. Immortal, an Omega Rank mutant, is one of the strongest mutants out there (Mr. Immortal's power is to return from the dead... and that's it.) Hell, every [[DeathIsCheap X-Men character has that power!]]

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* ''ComicBook/XMen's'' aren't really PowerLevels, unless you think Mr. Immortal, an Omega Rank mutant, is one of the strongest mutants out there (Mr. Immortal's power is to return from the dead... and that's it.) Hell, every [[DeathIsCheap X-Men character has that power!]]power!]] In Mr. Immortal's case, [[CompleteImmortality it's absolutely impossible for him to]] ''[[CompleteImmortality ever]]'' [[CompleteImmortality stay dead]], but this does absolutely nothing to help him win a fight.
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* ''WesternAnimation/OKKOLetsBeHeroes'': All the heroes and villains in K.O.'s world have a "power level" listed on their "POW Card" that's based on their strengths, skills, and experience. They're not a particularly hard-and-fast ranking, as in some episodes a [[HeroicWillpower sufficiently determined]] low-level character can just about hold their own against a higher-level character, while in others a low-level character can't even ''scratch'' a high-level character without help. One of the last episodes of the series has the new CEO of the company that makes POW cards [[LampshadeHanging admit the rankings are pretty arbitrary]], so [[spoiler: T.K.O]] destroying the company, and all the card data, resulted in little to consequence.

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* ''WesternAnimation/OKKOLetsBeHeroes'': All the heroes and villains in K.O.'s world have a "power level" listed on their "POW Card" that's based on their strengths, skills, and experience. They're not a particularly hard-and-fast ranking, as in some episodes a [[HeroicWillpower sufficiently determined]] low-level character can just about hold their own against a higher-level character, while in others a low-level character can't even ''scratch'' a high-level character without help. One of the last episodes of the series has the new CEO of the company that makes POW cards [[LampshadeHanging admit the rankings are pretty arbitrary]], so [[spoiler: T.K.O]] destroying the company, and all the of its card data, resulted in little to no consequence.
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Wiki/ namespace cleaning.


* The SuperWeight system on Wiki/ThisVeryWiki ranks everyone from most helpless and wimpy [[DamselInDistress damsels in distress]] and the heaviest of [[TheLoad the loads]] to the mightiest of [[PhysicalGod physical gods]] and the most liberal users of AuthorPowers on a [[strike:8]]9-point scale going from -1 to 7.

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* The SuperWeight system on Wiki/ThisVeryWiki Website/ThisVeryWiki ranks everyone from most helpless and wimpy [[DamselInDistress damsels in distress]] and the heaviest of [[TheLoad the loads]] to the mightiest of [[PhysicalGod physical gods]] and the most liberal users of AuthorPowers on a [[strike:8]]9-point scale going from -1 to 7.

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