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Take this trope to its extreme and you get SuperDeformed. Contrast NoodlePeople. See also ThickLineAnimation; both styles are not complete opposites by definition, but Puni Plush favors soft, thin lines while the latter tend to emphasize angles and points-- but there's no rule that says that something can't have bold lines and a rounded design. Not to be confused with the species from ''VideoGame/PaperMarioTheThousandYearDoor''. The name of this trope comes from a Japanese word, ぷにぷに (punipuni), meaning "squishy."

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Take this trope to its extreme and you get SuperDeformed. Contrast NoodlePeople. See also ThickLineAnimation; both styles are not complete opposites by definition, but Puni Plush favors soft, thin lines while the latter tend to emphasize angles and points-- but there's no rule that says that something can't have bold lines and a rounded design. Not to be confused with the species from ''VideoGame/PaperMarioTheThousandYearDoor''. The name of this trope actually comes from a Japanese word, ぷにぷに (punipuni), meaning "squishy."

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Removed: 82

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Take this trope to its extreme and you get SuperDeformed. Contrast NoodlePeople. See also ThickLineAnimation; both styles are not complete opposites by definition, but Puni Plush favors soft, thin lines while the latter tend to emphasize angles and points-- but there's no rule that says that something can't have bold lines and a rounded design. Not to be confused with the species from ''VideoGame/PaperMarioTheThousandYearDoor''.

By the way, 'puni' comes from a Japanese word, ぷにぷに (punipuni), meaning "squishy."

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Take this trope to its extreme and you get SuperDeformed. Contrast NoodlePeople. See also ThickLineAnimation; both styles are not complete opposites by definition, but Puni Plush favors soft, thin lines while the latter tend to emphasize angles and points-- but there's no rule that says that something can't have bold lines and a rounded design. Not to be confused with the species from ''VideoGame/PaperMarioTheThousandYearDoor''.

By the way, 'puni'
''VideoGame/PaperMarioTheThousandYearDoor''. The name of this trope comes from a Japanese word, ぷにぷに (punipuni), meaning "squishy."
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* ''WesternAnimation/LiloAndStitch''. The look of the film, and [[Franchise/LiloAndStitch its subsequent spin-off installments]], are reflective of [[Creator/ChrisSanders the director's]] personal style. [[https://youtu.be/ZnvW7DKevUo?t=1161 This makes the movie very unique]]; almost no straight lines are used, and even pointed objects are dull. This also tend to seep into other movies he has storyboarded and/or directed, such as ''WesternAnimation/TheCroods'', and ''WesternAnimation/BeautyAndTheBeast''.

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* ''WesternAnimation/LiloAndStitch''. The look of the film, and [[Franchise/LiloAndStitch its subsequent spin-off installments]], are reflective of [[Creator/ChrisSanders the director's]] director Creator/ChrisSanders' personal style. [[https://youtu.be/ZnvW7DKevUo?t=1161 This makes the movie very unique]]; almost no straight lines are used, and even pointed objects are dull. This also tend to seep into other movies he Sanders has storyboarded and/or directed, such as ''WesternAnimation/TheCroods'', and ''WesternAnimation/BeautyAndTheBeast''.
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* Most of the heroes of the ''VideoGame/EarthBound'' series are 12 to 13 years old, but it's very hard to notice. There's a reason why the likes of [[Videogame/EarthBound Ness]] and Lucas may be classified as [[AdorablyPrecociousChild adorable children.]] (Lucas's [[TheWoobie woobiness]] doesn't quite help either.) The American version of the figurines has them aged up physically. This is especially visible on the Ness figurine (''VideoGame/SuperSmashBros'' uses the original Japanese version worldwide). Adult characters are also depicted with big heads and stumpy limbs.

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* Most of the heroes of the ''VideoGame/EarthBound'' ''VideoGame/{{Mother}}'' series are 12 to 13 years old, but it's very hard to notice. There's a reason why the likes of [[Videogame/EarthBound [[Videogame/EarthBound1994 Ness]] and Lucas may be classified as [[AdorablyPrecociousChild adorable children.]] (Lucas's [[TheWoobie woobiness]] doesn't quite help either.) The American version of the figurines has them aged up physically. This is especially visible on the Ness figurine (''VideoGame/SuperSmashBros'' uses the original Japanese version worldwide). Adult characters are also depicted with big heads and stumpy limbs.
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Fixed a linking error on my behalf.


An art style alternative to the tall, skinny design that is typical for BishoujoSeries. Puni Plush avoids straight lines, emphasizing a character's curves, especially the face and hips, that can give to the cast an overall [[Moe short, childlike look]]. Most common in {{Romantic Comed|y}}ies or SliceOfLife anime and manga, but sometimes used in [[BreakTheCutie less obvious ways]]. Shows with prominent {{Moe}} content often use this art style as well. Often leads to ArtisticAge of the "[[OlderThanTheyLook looks younger]]" variety.

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An art style alternative to the tall, skinny design that is typical for BishoujoSeries. Puni Plush avoids straight lines, emphasizing a character's curves, especially the face and hips, that can give to the cast an overall [[Moe [[{{Moe}} short, childlike look]]. Most common in {{Romantic Comed|y}}ies or SliceOfLife anime and manga, but sometimes used in [[BreakTheCutie less obvious ways]]. Shows with prominent {{Moe}} content often use this art style as well. Often leads to ArtisticAge of the "[[OlderThanTheyLook looks younger]]" variety.
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Token Mini Moe is for when only one character looks like that, contradicting the paragraph's implications.


An art style alternative to the tall, skinny design that is typical for BishoujoSeries. Puni Plush avoids straight lines, emphasizing a character's curves, especially the face and hips, that can give to the cast an overall [[TokenMiniMoe short, childlike look]]. Most common in {{Romantic Comed|y}}ies or SliceOfLife anime and manga, but sometimes used in [[BreakTheCutie less obvious ways]]. Shows with prominent {{Moe}} content often use this art style as well. Often leads to ArtisticAge of the "[[OlderThanTheyLook looks younger]]" variety.

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An art style alternative to the tall, skinny design that is typical for BishoujoSeries. Puni Plush avoids straight lines, emphasizing a character's curves, especially the face and hips, that can give to the cast an overall [[TokenMiniMoe [[Moe short, childlike look]]. Most common in {{Romantic Comed|y}}ies or SliceOfLife anime and manga, but sometimes used in [[BreakTheCutie less obvious ways]]. Shows with prominent {{Moe}} content often use this art style as well. Often leads to ArtisticAge of the "[[OlderThanTheyLook looks younger]]" variety.
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added Token Mini-Moe to lead


An art style alternative to the tall, skinny design that is typical for BishoujoSeries. Puni Plush avoids straight lines, emphasizing a character's curves, especially the face and hips, that can give to the cast an overall short, childlike look. Most common in {{Romantic Comed|y}}ies or SliceOfLife anime and manga, but sometimes used in [[BreakTheCutie less obvious ways]]. Shows with prominent {{Moe}} content often use this art style as well. Often leads to ArtisticAge of the "[[OlderThanTheyLook looks younger]]" variety.

to:

An art style alternative to the tall, skinny design that is typical for BishoujoSeries. Puni Plush avoids straight lines, emphasizing a character's curves, especially the face and hips, that can give to the cast an overall [[TokenMiniMoe short, childlike look.look]]. Most common in {{Romantic Comed|y}}ies or SliceOfLife anime and manga, but sometimes used in [[BreakTheCutie less obvious ways]]. Shows with prominent {{Moe}} content often use this art style as well. Often leads to ArtisticAge of the "[[OlderThanTheyLook looks younger]]" variety.

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