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* Several major characters in the ''Manga/YuGiOh'' manga have gotten this treatment due to ArtEvolution, but some underwent more noteworthy changes than others. Honda/Tristan in particular looked like an extra out of a horror movie at first, Sugoroku/Solomon was more {{Gonk}}ish and played up as a DirtyOldMan, and Kaiba looked more like a creepy BasementDweller than the president of a corporation. Anzu/Téa is an inversion, having started with a fuller figure and being the [[{{Pun}} butt]] of many sexual jokes early on, but both of these became downplayed as the series went on.

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* Several major characters in the ''Manga/YuGiOh'' manga have gotten this treatment due to ArtEvolution, but some underwent more noteworthy changes than others. Honda/Tristan in particular looked like an extra out of a horror movie at first, Sugoroku/Solomon was more {{Gonk}}ish and played up as a DirtyOldMan, and Kaiba [[Characters/YuGiOhSetoKaiba Seto Kaiba]] looked more like a creepy BasementDweller than the president of a corporation. Anzu/Téa is an inversion, having started with a fuller figure and being the [[{{Pun}} butt]] of many sexual jokes early on, but both of these became downplayed as the series went on.
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* The [[OurZombiesAreDifferent Ghouls]] in the ''Franchise/{{Fallout}}'' series have become more attractive with each new installment. In the [[VideoGame/Fallout1 first game]] they're [[https://oyster.ignimgs.com/wordpress/stg.ign.com/2020/07/Necropolis-720x405.jpg hideously deformed mutants]] with rotting flesh. Since then they've gained more human characteristics with each game. In ''VideoGame/Fallout4'' and ''[[VideoGame/Fallout76 76]]'', some are even lucky enough to still have [[https://static.wikia.nocookie.net/fallout/images/a/a1/FO4_Vault_tec_rep_ghoul.png/ ears]], full [[https://static.wikia.nocookie.net/fallout/images/2/26/FO76WL_Wayward_Mort.jpg/ heads of hair]], and fairly [[https://static.wikia.nocookie.net/fallout/images/8/8b/Billyboy.jpg/ smooth skin]].

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* The [[OurZombiesAreDifferent Ghouls]] in the ''Franchise/{{Fallout}}'' series have become more attractive with each new installment. In the [[VideoGame/Fallout1 first game]] they're [[https://oyster.ignimgs.com/wordpress/stg.ign.com/2020/07/Necropolis-720x405.jpg hideously deformed mutants]] with rotting flesh. Since then they've gained more human characteristics with each game. In ''VideoGame/Fallout4'' and ''[[VideoGame/Fallout76 76]]'', some are even lucky enough to still have [[https://static.wikia.nocookie.net/fallout/images/a/a1/FO4_Vault_tec_rep_ghoul.png/ ears]], full heads of [[https://static.wikia.nocookie.net/fallout/images/2/26/FO76WL_Wayward_Mort.jpg/ heads of hair]], and fairly smooth [[https://static.wikia.nocookie.net/fallout/images/8/8b/Billyboy.jpg/ smooth skin]].
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* The [[OurZombiesAreDifferent Ghouls]] in the ''Franchise/{{Fallout}}'' series have become more attractive with each new installment. In the [[VideoGame/Fallout1 first game]] they're [[https://oyster.ignimgs.com/wordpress/stg.ign.com/2020/07/Necropolis-720x405.jpg hideously deformed mutants]] with rotting flesh. Since then they've gained more human characteristics with each game. In ''VideoGame/Fallout4'' and ''[[VideoGame/Fallout76 76]]'', some are even lucky enough to still have [[https://static.wikia.nocookie.net/fallout/images/2/26/FO76WL_Wayward_Mort.jpg/ hair]], [[https://static.wikia.nocookie.net/fallout/images/a/a1/FO4_Vault_tec_rep_ghoul.png/ ears]], and fairly [[https://static.wikia.nocookie.net/fallout/images/8/8b/Billyboy.jpg/ smooth skin]].

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* The [[OurZombiesAreDifferent Ghouls]] in the ''Franchise/{{Fallout}}'' series have become more attractive with each new installment. In the [[VideoGame/Fallout1 first game]] they're [[https://oyster.ignimgs.com/wordpress/stg.ign.com/2020/07/Necropolis-720x405.jpg hideously deformed mutants]] with rotting flesh. Since then they've gained more human characteristics with each game. In ''VideoGame/Fallout4'' and ''[[VideoGame/Fallout76 76]]'', some are even lucky enough to still have [[https://static.wikia.nocookie.net/fallout/images/2/26/FO76WL_Wayward_Mort.jpg/ hair]], [[https://static.wikia.nocookie.net/fallout/images/a/a1/FO4_Vault_tec_rep_ghoul.png/ ears]], full [[https://static.wikia.nocookie.net/fallout/images/2/26/FO76WL_Wayward_Mort.jpg/ heads of hair]], and fairly [[https://static.wikia.nocookie.net/fallout/images/8/8b/Billyboy.jpg/ smooth skin]].
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Removing redundancy


* ''VideoGame/Persona3Reload'': Makoto Yuki in the original release of ''VideoGame/Persona3'' is average looking and depicted as a shorter kid with hair falling over one eye along with a sallow face, leading many fans to joke about him being emo. However, in both the spinoff ''VideoGame/Persona3DancingInMoonlight'' and the remake ''VideoGame/Persona3Reload'' his appearance is altered to depict him as being taller as well as now possessing a Bishonen look, looking more conventionally attractive. In addition, the sallowness of his face is also removed.

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* ''VideoGame/Persona3Reload'': Makoto Yuki in the original release of ''VideoGame/Persona3'' is average looking and depicted as a shorter kid with hair falling over one eye along with a sallow face, leading many fans to joke about him being emo. However, in both the spinoff ''VideoGame/Persona3DancingInMoonlight'' and the remake ''VideoGame/Persona3Reload'' his appearance is altered to depict him as being taller as well as now possessing a Bishonen look, looking more conventionally attractive. In addition, the sallowness of his face is also removed.

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** Link was pretty funny looking in his first few appearances, thanks to his unkempt hair, stubby nose, huge ears, and rather plain face. Then ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' chiseled his face and cleaned up his hair, turning him into one of the most famous {{Bishonen}} in video game history. Just compare this concept artwork of him in ''[[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTXEUHe5yVMCyOpYOrdyVKtWf60HyEVEJMkOA&usqp=CAU The Adventure Of Link]]'' to his concept art for ''[[http://zeldawiki.org/images/f/f8/Oot_Link_facial_expression_concept.jpg Ocarina of Time.]]'' The latter has become the basis for his design in all subsequent games featuring his adult form, and many will argue that he gets even prettier with each new game. Even ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' and the ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' remake, which reuse his ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' design, use a SuperDeformed art style to make Link more baby faced and cute than he was in the original artwork.

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** Link was pretty funny looking in his first few appearances, thanks to his unkempt hair, stubby nose, huge ears, and rather plain face. Then ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' chiseled his face and cleaned up his hair, turning him into one of the most famous {{Bishonen}} in video game history. Just compare this concept artwork of him in ''[[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTXEUHe5yVMCyOpYOrdyVKtWf60HyEVEJMkOA&usqp=CAU The Adventure Of Link]]'' to his concept art for ''[[http://zeldawiki.org/images/f/f8/Oot_Link_facial_expression_concept.jpg Ocarina of Time.]]'' The latter has become the basis for his design in all subsequent games featuring his adult form, and many will argue that he gets even prettier with each new game. game.
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Even ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' and the ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' remake, which reuse his ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' design, use a SuperDeformed art style to make Link more baby faced and cute than he was in the original artwork.
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General clarification on work content


** The Ghoul in the [[Series/Fallout2024 television adaptation]] is easily the best-looking of his kind thus far, with a [[https://pbs.twimg.com/media/GABuR03X0AAPqFN?format=jpg&name=large relatively human appearance]] aside from not having any hair or a nose. WordOfGod ([[https://variety.com/2022/tv/news/fallout-amazon-series-cast-kyle-maclachlan-xelia-mendes-jones-aaron-moten-1235305085/ here]]) says his prosthetic makeup was designed to be light enough for him to still be "kind of hot."

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** The Ghoul in the [[Series/Fallout2024 television adaptation]] is easily the best-looking of his kind thus far, with a [[https://pbs.twimg.com/media/GABuR03X0AAPqFN?format=jpg&name=large relatively human appearance]] aside from not having any hair or a nose. WordOfGod ([[https://variety.com/2022/tv/news/fallout-amazon-series-cast-kyle-maclachlan-xelia-mendes-jones-aaron-moten-1235305085/ ([[https://www.vanityfair.com/hollywood/2023/11/fallout-first-look here]]) says his prosthetic makeup was designed to be light enough for him to still be "kind of hot."



* Chell from ''VideoGame/{{Portal}}'' and ''VideoGame/Portal2'' somehow gets younger and prettier between games. Compare [[http://images1.wikia.nocookie.net/__cb20110426214052/half-life/en/images/5/59/Chell_daydreamin.jpg Chell 1]] and [[http://images1.wikia.nocookie.net/__cb20120621160761/half-life/en/images/a/a4/Chell_Portal.png Chell 2.]]

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* Chell from ''VideoGame/{{Portal}}'' and ''VideoGame/Portal2'' somehow gets younger and prettier between games. Compare [[http://images1.wikia.nocookie.net/__cb20110426214052/half-life/en/images/5/59/Chell_daydreamin.jpg Chell 1]] and [[http://images1.wikia.nocookie.net/__cb20120621160761/half-life/en/images/a/a4/Chell_Portal.png Chell 2.]]]] Though some of that can be chalked up to the graphics improvement between the games.

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