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Capitalization was fixed from VideoGame.Megaman ZX Advent to VideoGame.Mega Man ZX Advent. Null edit to update index.
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* ''VideoGame/ANNOMutationem'': The story is set in a post-cyberpunk metropolis with multiple cities mixed with (pre-dominantly) influence, complete with {{Virtual Idol}}s, robots, futuristic cars. While there are some darker elements, such as [[UnwillingRoboticisation the Mechanika Virus]] that caused peoples bodies to be turned metallic and robotic, and [[spoiler:an EldritchLocation that's unknown to the world as an NGOSuperpower studies it to find the means of destroying it]], the setting is often times brightly lit with vibrant colors, making it veer far from the dystopian-type scenarios.

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* ''VideoGame/ANNOMutationem'': The story is set in a post-cyberpunk metropolis with multiple cities mixed with (pre-dominantly) influence, complete with {{Virtual Idol}}s, Celebrity}}s, robots, futuristic cars. While there are some darker elements, such as [[UnwillingRoboticisation the Mechanika Virus]] that caused peoples bodies to be turned metallic and robotic, and [[spoiler:an EldritchLocation that's unknown to the world as an NGOSuperpower studies it to find the means of destroying it]], the setting is often times brightly lit with vibrant colors, making it veer far from the dystopian-type scenarios.
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* ''Literature/{{Railhead}}'': The general "vibe" of the Network Empire. Sure, there's poverty, greedy {{Mega Corp}}s and self-aggrandizing A.I.s, but life for most ordinary folks isn't too bad and mostly untroubled, and none of the advanced technology has had the chance to GoHorriblyWrong. The Imperial family is [[HegemonicEmpire far too interested in hunting, partying and internal power games]] to bother with CrushingThePopulace, and indeed one of the things the [[DeusEstMachina Guardians]] seem to be best at is breathing down the necks of the Corporate Families to ensure they get as few people killed in their squabbles as reasonably possible.
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Not to be confused with PostPunk, which is a music genre based on NewWaveMusic.

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Not to be confused with PostPunk, which is a music genre based on NewWaveMusic. Soundtrack-wise, however, there is an overlap.
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** The series is perhaps an extreme example of Post-Cyberpunk characterization. The main heroes are just normal kids with families and friends, who happen to also restore order to the Digital World, not to mention forge unbreakable bonds of friendship with sapient computer programs. Also, there is a important focus on relationships as much as world saving.
** ''Anime/DigimonTamers'' is closest to Cyberpunk, thanks to being written by the writer of ''[[Anime/SerialExperimentsLain Lain]]''. There's a secret government conspiracy, monitoring everything and conducting dark experiments; the heroes are young streetwise punks who befriend what are, ''essentially'', rogue AIs. They end up subverting the government conspiracy and stopping more dangerous AIs. Philosophical questions about life arise. Granted, as it's part of a Mons children's series, on the whole, it's not as grim as other examples here, but by the same coin, it's pretty heavy for a "shonen" series.

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** The series franchise is perhaps an extreme example of Post-Cyberpunk characterization. The main heroes are just normal kids with families and friends, who happen to also restore order to the Digital World, not to mention forge unbreakable bonds of friendship with sapient computer programs. Also, there is a important focus on relationships as much as world saving.
** ''Anime/DigimonTamers'' is closest to Cyberpunk, thanks to being written by the writer of ''[[Anime/SerialExperimentsLain Lain]]''. ''Anime/SerialExperimentsLain''. There's a secret government conspiracy, monitoring everything and conducting dark experiments; the heroes are young streetwise punks who befriend what are, ''essentially'', rogue AIs. [=AIs=]. They end up subverting the government conspiracy and stopping more dangerous AIs.[=AIs=]. Philosophical questions about life arise. Granted, as it's part of a Mons {{Mon}}s children's series, on the whole, it's not as grim as other examples here, but by the same coin, it's pretty heavy for a "shonen" "[[ShonenDemographic shōnen]]" series.

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[[index]]



* Perhaps the earliest example of Post-Cyberpunk [[/index]][[UnbuiltTrope predates]][[index]] Cyberpunk itself -- ''Manga/AstroBoy''. It has many of the themes present in Post-Cyberpunk works, where technology causes massive social upheaval and change that is rough, but ultimately good and a symbol of hope as cyborgs and robots experience discrimination and contemplate rebellion but are ultimately integrated into society.
* Though ''Literature/ACertainMagicalIndex'' is more slanted in the direction of urban fantasy, spinoff series [[index]]''Manga/ACertainScientificRailgun'' wears this trope as its central premise. The first season anime in particular toggles between being a slice-of-life series about the lives of young students living in a futuristic city (pictured above) and the plot which focuses on the social ramifications of said students being able to learn to have psychic powers. The Level Upper arc in particular is powered by the divisions between the haves and the have-nots.

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* Perhaps the earliest example of Post-Cyberpunk [[/index]][[UnbuiltTrope predates]][[index]] [[UnbuiltTrope predates]] Cyberpunk itself -- ''Manga/AstroBoy''. It has many of the themes present in Post-Cyberpunk works, where technology causes massive social upheaval and change that is rough, but ultimately good and a symbol of hope as cyborgs and robots experience discrimination and contemplate rebellion but are ultimately integrated into society.
* Though ''Literature/ACertainMagicalIndex'' is more slanted in the direction of urban fantasy, spinoff series [[index]]''Manga/ACertainScientificRailgun'' ''Manga/ACertainScientificRailgun'' wears this trope as its central premise. The first season anime in particular toggles between being a slice-of-life series about the lives of young students living in a futuristic city (pictured above) and the plot which focuses on the social ramifications of said students being able to learn to have psychic powers. The Level Upper arc in particular is powered by the divisions between the haves and the have-nots.



* ''Anime/RealDrive'', which is basically "''Anime/DenNohCoil'' as done by Creator/MasamuneShirow."

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* %%* ''Anime/RealDrive'', which is basically "''Anime/DenNohCoil'' as done by Creator/MasamuneShirow."



* Although the late 1990s had a string of sci-fi movies that dealt with the [[/index]]PlatonicCave[[index]] idea and virtual reality, ''Film/EXistenZ'' (which also contains aspects of BioPunk) is perhaps the only one to present the virtual reality as a good thing. As for the Cave, well... let's just say transcendence is no better than existence.

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* Although the late 1990s had a string of sci-fi movies that dealt with the [[/index]]PlatonicCave[[index]] PlatonicCave idea and virtual reality, ''Film/EXistenZ'' (which also contains aspects of BioPunk) is perhaps the only one to present the virtual reality as a good thing. As for the Cave, well... let's just say transcendence is no better than existence.



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[[/index]]



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%%* ''Literature/HcSvntDracones'', being a spinoff of the tabletop game mentioned below.[[/index]]

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%%* ''Literature/HcSvntDracones'', being a spinoff of the tabletop game mentioned below.[[/index]]



%%* Creator/TadWilliams's[[index]] ''Literature/{{Otherland}}'' tetralogy shares much of the tone and content with ''Franchise/DotHack'' despite being set in the late 21st century.[[/index]]

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%%* Creator/TadWilliams's[[index]] Creator/TadWilliams's ''Literature/{{Otherland}}'' tetralogy shares much of the tone and content with ''Franchise/DotHack'' despite being set in the late 21st century.[[/index]]



* ''Literature/ReadyPlayerOne'' straddles between this and classic cyberpunk. [[MegaCorp IOI]] owns pretty much everything ''except'' [[TheMetaverse the Oasis]] which lets people escape from their hellish reality. Wars, poverty, disease and climate change are rampant in the real world, so people spend as much time as possible inside the OASIS, which leads to it being abused so that it consumes your life. Then again, it allows the protagonist to meet his best friends throughout the book, it lets people be who they want to be, lets impoverished people get more opportunities, and ultimately helps give meaning to one's life. OASIS also gives such a huge, realistic universe to people for a ''single quarter'', although it is an AllegedlyFreeGame. If IOI gets the egg, however, it'll become a clear-cut example of dystopian cyberpunk.[[/index]]
* ''[[https://en.wikipedia.org/wiki/The_Transhumanist_Wager The Transhumanist Wager]]'' focuses on Jethro Knights, a Transhumanist philosopher who travels around the world by boat to spread the message about Transhumanism. He returns to what ''was'' [[FallenStatesOfAmerica the United States]] as Christian terrorists begin taking control of the government, turning it into TheTheocracy and [[NoTranshumanismAllowed targeting all Transhumanists]]. This results in Mr. Knights creating a utopian floating city-state named 'Transhumania', designed to be free from [[EvilReactionary governments that fear and hate radical science]].[[index]]

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* ''Literature/ReadyPlayerOne'' straddles between this and classic cyberpunk. [[MegaCorp IOI]] owns pretty much everything ''except'' [[TheMetaverse the Oasis]] which lets people escape from their hellish reality. Wars, poverty, disease and climate change are rampant in the real world, so people spend as much time as possible inside the OASIS, which leads to it being abused so that it consumes your life. Then again, it allows the protagonist to meet his best friends throughout the book, it lets people be who they want to be, lets impoverished people get more opportunities, and ultimately helps give meaning to one's life. OASIS also gives such a huge, realistic universe to people for a ''single quarter'', although it is an AllegedlyFreeGame. If IOI gets the egg, however, it'll become a clear-cut example of dystopian cyberpunk.[[/index]]
cyberpunk.
* ''[[https://en.wikipedia.org/wiki/The_Transhumanist_Wager The Transhumanist Wager]]'' focuses on Jethro Knights, a Transhumanist philosopher who travels around the world by boat to spread the message about Transhumanism. He returns to what ''was'' [[FallenStatesOfAmerica the United States]] as Christian terrorists begin taking control of the government, turning it into TheTheocracy and [[NoTranshumanismAllowed targeting all Transhumanists]]. This results in Mr. Knights creating a utopian floating city-state named 'Transhumania', designed to be free from [[EvilReactionary governments that fear and hate radical science]].[[index]]



[[/index]]
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** ''VideoGame/MegaManZX'' takes place after the post-apocalyptic ''VideoGame/MegaManZero'', where humans and reploids live side by side and are rebuilding society new.

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** ''VideoGame/MegaManZX'' takes place after the post-apocalyptic ''VideoGame/MegaManZero'', where humans and reploids live side by side and are rebuilding society new.anew.
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%%* Creator/TadWilliams's[[index]] ''Literature/{{Otherland}}'' tetralogy shares much of the tone and content with ''.hack'' despite being set in the late 21st century.[[/index]]

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%%* Creator/TadWilliams's[[index]] ''Literature/{{Otherland}}'' tetralogy shares much of the tone and content with ''.hack'' ''Franchise/DotHack'' despite being set in the late 21st century.[[/index]]



* The protagonists of ''Literature/ThePolity'' are loyal to a benevolent autocratic government controlled by advanced artificial intelligence, and the universe is coming close to TheSingularity. Essentially, the series takes the scope of SpaceOpera (with particular influence of Literature/TheCulture), but gives it the gritty tone of Cyberpunk.

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* The protagonists of ''Literature/ThePolity'' are loyal to a benevolent autocratic government controlled by advanced artificial intelligence, and the universe is coming close to TheSingularity. Essentially, the series takes the scope of SpaceOpera (with particular influence of Literature/TheCulture), ''Literature/TheCulture''), but gives it the gritty tone of Cyberpunk.

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