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* ''VideoGame/OriAndTheBlindForest'', in addition to the PointOfNoReturn at the FinalDungeon, has two mid-game plot tunnels: the MobileMaze sequence in the Misty Woods, and from the second half of the Forlorn Ruins to the [[StealthBasedMission stealth-based]] escape from Kuro's Nest.

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* ''VideoGame/OriAndTheBlindForest'', in addition to the PointOfNoReturn at the FinalDungeon, has two mid-game plot tunnels: the MobileMaze sequence in the Misty Woods, and from the second half of the Forlorn Ruins Ruins[[note]]Once you place the Light Orb in its pedestal, there's no turning back.[[/note]] to the [[StealthBasedMission stealth-based]] escape from Kuro's Nest.

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* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the first time you pull the Master Sword and become Adult Link, you initially have no way of returning to Young Link's timeline, as [[NPCRoadblock Sheik will be blocking the pedestal]]. Once you clear the Forest Temple, you can go back to the Temple of Time and Sheik will leave, allowing you to change between Adult and Young Link whenever you want.


** In ''Ys III: Wanderers from Ys'', Adol is captured shortly after entering the Ilberns Ruins and cast into [[LethalLavaLand the Lava Zone]], where to obtain the item required to unlock the exit, he must run a a gauntlet of firebirds and lava waves and defeat a difficult boss.

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** In ''Ys III: Wanderers from Ys'', Adol is captured shortly after entering the Ilberns Ruins and cast into [[LethalLavaLand the Lava Zone]], where to obtain the item required to unlock cross the [[BrokenBridge lava river]] to the exit, he must you have to run a a gauntlet of firebirds and lava waves and waves, then defeat [[ThatOneBoss a difficult boss.boss]].


* In ''Ys III: Wanderers from Ys'', Adol is captured shortly after entering the Ilberns Ruins and cast into [[LethalLavaLand the Lava Zone]], where to obtain the item required to unlock the exit, he must run a a gauntlet of firebirds and lava waves and defeat a difficult boss.

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* ** In ''Ys III: Wanderers from Ys'', Adol is captured shortly after entering the Ilberns Ruins and cast into [[LethalLavaLand the Lava Zone]], where to obtain the item required to unlock the exit, he must run a a gauntlet of firebirds and lava waves and defeat a difficult boss.


* In ''[[VideoGame/{{Ys}} Ys V: Lost Sand City of Kefin]]'', the Xandria Dungeon railroads Adol through a linear sequence of events leading to a battle with OneWingedAngel!Dorman, followed by an EscapeSequence. Lord help you if you're underleveled.

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* ''VideoGame/{{Ys}}'' series:
* In ''[[VideoGame/{{Ys}} Ys ''Ys III: Wanderers from Ys'', Adol is captured shortly after entering the Ilberns Ruins and cast into [[LethalLavaLand the Lava Zone]], where to obtain the item required to unlock the exit, he must run a a gauntlet of firebirds and lava waves and defeat a difficult boss.
** In ''Ys
V: Lost Sand City of Kefin]]'', Kefin'', the Xandria Dungeon railroads Adol through a linear sequence of events leading to a battle with OneWingedAngel!Dorman, followed by an EscapeSequence. Lord help you if you're underleveled.


* In ''[[VideoGame/{{Ys}} Ys V: Lost Sand City of Kefin'', the Xandria Dungeon railroads Adol through a linear sequence of events leading to a battle with OneWingedAngel!Dorman, followed by an EscapeSequence. Lord help you if you're underleveled.

to:

* In ''[[VideoGame/{{Ys}} Ys V: Lost Sand City of Kefin'', Kefin]]'', the Xandria Dungeon railroads Adol through a linear sequence of events leading to a battle with OneWingedAngel!Dorman, followed by an EscapeSequence. Lord help you if you're underleveled.

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* In ''[[VideoGame/{{Ys}} Ys V: Lost Sand City of Kefin'', the Xandria Dungeon railroads Adol through a linear sequence of events leading to a battle with OneWingedAngel!Dorman, followed by an EscapeSequence. Lord help you if you're underleveled.


Can be considered a gentle form of {{Railroading}}, in that the player has no choice except to FollowThePlottedLine. When a Plot Tunnel occurs during the final act of a game, [[SubTrope it becomes the]] PointOfNoReturn.

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Can be considered a gentle form of {{Railroading}}, in that the player has no choice except to FollowThePlottedLine. When a Plot Tunnel occurs during the final act of a game, [[SubTrope it becomes the]] PointOfNoReturn.
PointOfNoReturn. Contrast PlotDetour, when you cannot proceed with the plot without taking on a sidequest that is unrelated to the main plot.

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** During the Reilly's Rangers sidequest, the Statesman Hotel entrance is one-way only, forcing you to fight onward through numerous floors infested with Super Mutants until you reach the rooftop and fix the elevator that leads back to the ground floor.

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* ''VideoGame/SecretOfMana'' has a few. Most notable are the Northern Forest which you reach after beating all the first continent's dungeons and bosses and gotten through the Earth Temple's Fire Gigas, and the other one i when you launch onto the Empire's main island, which is comprised of South City and North City, with no way back, and only a SewerLevel between the two, and the DiscOneFinalBoss.


** The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.

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** The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads. All of these options require a fairly long and linear roundabout trip from the entrance.


* ''VideoGame/HollowKnight'' has one in Crystal Peak that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon until you either reach the Resting Grounds, which have a [[WarpWhistle Stag Station]], or obtain the Crystal Heart, which unlocks a passage back to Dirtmouth. The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.

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* ''VideoGame/HollowKnight'' has one in ''VideoGame/HollowKnight''
**
Crystal Peak has one that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon until you either reach the Resting Grounds, which extend the tunnel further but have a [[WarpWhistle Stag Station]], Station]] at the end, or obtain the Crystal Heart, which unlocks a passage back to Dirtmouth. Dirtmouth.
**
The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.Crossroads.
** A mandatory one occurs in the Beast's Den sub-area of Deepnest, where the residents lure you into sitting on a bench that traps you and you have to escape from a labyrinth guarded by DemonicSpiders to reach Herrah the Beast's resting place and the exit.


* ''VideoGame/HollowKnight'' has one in Crystal Peak that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon and the Resting Grounds that follow. The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.

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* ''VideoGame/HollowKnight'' has one in Crystal Peak that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon and until you either reach the Resting Grounds that follow.Grounds, which have a [[WarpWhistle Stag Station]], or obtain the Crystal Heart, which unlocks a passage back to Dirtmouth. The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.


* ''VideoGame/HollowKnight'' has one in Crystal Peak that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon and at least one more. The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.

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* ''VideoGame/HollowKnight'' has one in Crystal Peak that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon and at least one more.the Resting Grounds that follow. The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.


* ''VideoGame/HollowKnight'' has one in Crystal Peak that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon and at least one more. The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.

to:

* ''VideoGame/HollowKnight'' has one in Crystal Peak that can be avoided if you save up enough Geo to buy the Lumafly Lantern. If, after acquiring the Desolate Dive, you take the upper entrance to Crystal Peak but don't have the Lantern, you won't be able to see the mechanism for the CashGate back to Forgotten Crossroads, and will just have to press on through the dungeon and at least one more. The first visit to the City of Tears also qualifies if you enter through the main gate, which locks behind you, so you can only exit once you either obtain the aforementioned Desolate Dive from the [[ThatOneBoss Soul Master]], which allows you to bypass the gate, find a Simple Key to unlock the Royal Waterways, which leads to another DoorToBefore back to Fungal Wastes, or [[CashGate pay to unlock]] the [[WarpWhistle Stag Station]] or the [[DoorToBefore Elevator to Before]] back to Forgotten Crossroads.

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