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* Another famous RPG by Creator/BlizzardEntertainment, ''VideoGame/DiabloII'', has [[FinalDeath hardcore mode]], where the players stay dead. Duelling to death and Town Portal player killing were very popular. Sometimes, winner was eligible to loot the loser's corpse.

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* Another famous RPG by Creator/BlizzardEntertainment, ''VideoGame/DiabloII'', has [[FinalDeath [[FinalDeathMode hardcore mode]], where the players stay dead. Duelling to death and Town Portal player killing were very popular. Sometimes, winner was eligible to loot the loser's corpse.


** The Corrupted Blood Plague: An exceedingly memorable event and held as proof of the {{GIFT}}. Players discovered an ability cast by a raid boss could be brought out of the instance to populated cities, where it would proceed to spread and kill everything. When Blizzard attempted to eliminate this, the {{Griefer}}s buckled down and found new, inventive ways of spreading it.

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** The Corrupted Blood Plague: An exceedingly memorable event and held as proof of the {{GIFT}}.[[ForumSpeak G.I.F.T]]. Players discovered an ability cast by a raid boss could be brought out of the instance to populated cities, where it would proceed to spread and kill everything. When Blizzard attempted to eliminate this, the {{Griefer}}s buckled down and found new, inventive ways of spreading it.



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* ''VideoGame/CabalOnline'' has PK mode. Players can attack other players by pressing Shift and using a skill to attack them. Doing so will make offenders lose honor points, turn their name orange then black to indicate they're Player Killers, and apply penalties that stack the more the player kills until the offending player is [[VideoGameCrueltyPunishment sent to a large labyrinth]] after 5 successive kills. Naturally, players see escaping the labyrinth as a challenge and will go back to killing another poor sod once they break out. Doing this in a dedicated PK channel or the Forgotten Ruins map won't give any penalties and gives out honor points instead.



* It exists in ''LightNovel/SwordArtOnline'' and some of these incidents are due to the perpetrators not believing that killing another player would also kill them in real life. Or in some cases, [[TheSociopath not caring]]. Though its noted that during the first year, despite there being around 1000 players choosing to become bandits in SAO, there was never a single incident of player killing. Though [[spoiler: there's an entire guild dedicated to it.]] Once everyone's out of TheMostDangerousVideoGame and new tech comes along without risk of killing people in real life, player killing becomes popular again

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* It exists in ''LightNovel/SwordArtOnline'' and some of these incidents are due to the perpetrators not believing that killing another player would also kill them in real life. Or in some cases, [[TheSociopath not caring]]. Though its noted that during the first year, despite there being around 1000 players choosing to become bandits in SAO, there was never a single incident of player killing. Though [[spoiler: there's an entire guild dedicated to it.]] Once everyone's out of TheMostDangerousVideoGame and new tech comes along without the risk of killing people in real life, player killing becomes popular again


Games that allow Player Killing may result in some players becoming [[SerialKillerKiller Player Killer]] [[BullyHunter Killers]]. These people focus on killing other player killers only, as a form of in-game police to punish {{griefer}}s and otherwise discourage pointless killing. This inevitably leads to others pointing out that they are themselves player killers, and [[HeWhoFightsMonsters asking whether they are any better then the player killers]].

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Games that allow Player Killing may result in some players becoming [[SerialKillerKiller Player Killer]] [[BullyHunter Killers]]. These people focus on killing other player killers only, as a form of in-game police to punish {{griefer}}s and otherwise discourage pointless killing. This inevitably leads to others pointing out that they are themselves player killers, and [[HeWhoFightsMonsters asking whether they are any better then the player killers]].
killers]].(Though since its just a game its better to be one then to just let them keep griefing, someone has do something after all.)


* ''Manga/HunterXHunter'' has the Greed Island arc, where the cast presume they're on a digital island attempting to gather every card in the game to win. However, the threat of death is very real and the main antagonist of the arc does this to almost every single player in his path if he gets the opportunity. Even with rules in place that discourage it, (if a player is killed, all their cards are erased, preventing players from looting dead players), the mechanic of a card limit leads to players killing one another just to make a "space" for new cards. Even worse, [[spoiler: the island is a real place, just running with the card and game rules on a large scale, and there's no systems in place to save or recover defeated players, so a ''lot'' of people died over the cards.]]

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* ''Manga/HunterXHunter'' has the Greed Island arc, where the cast presume they're on a digital island attempting to gather every card in the game to win. However, the threat of death is very real and the main antagonist of the arc does this to almost every single player in his path if he gets the opportunity. opportunity with the intent of eliminating rival competition. Even with rules in place that discourage it, (if a player is killed, all their cards are erased, preventing players from looting dead players), the mechanic of a card limit leads to players killing one another just to make a "space" for new cards.cards if they fail to steal them. Even worse, [[spoiler: the island is a real place, just running with the card and game rules on a large scale, and there's no systems in place to save or recover defeated players, so a ''lot'' of people died over the cards.]]



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* ''VideoGame/RuneScape'' has [=PKing=] in numerous forms, from the relatively anarchic Wilderness to BountyHunter servers and minigames. A notorious [[GameBreakingBug glitch]] allowed a player, [=Durial321=], to attack unsuspecting bystanders in a crowded city, during a popular player-held celebration. While he was banned for abusing the glitch, Jagex has acknowledged the event, both as an [[AscendedMeme in-game historical tragedy where dozens were killed in cold blood,]] and as an in-game event on the tenth anniversary, where [=Durial321=] would return from the great beyond to kill again.


%% Please see thread to discuss a new image.

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%% Please see start a new thread if you'd like to discuss a new image.


->''"Have you heard about the Pink Devil? It's a PKer in the desert field that ambushes other players. It killed Kenji!"''

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->''"Have you heard about the Pink Devil? It's a PKer [=PKer=] in the desert field that ambushes other players. It killed Kenji!"''


[[quoteright:350:[[LightNovel/SwordArtOnlineAlternativeGunGaleOnline https://static.tvtropes.org/pmwiki/pub/images/aggo_dialogue.jpg]]]]
[[caption-width-right:350:Oh come on. That's not a scary name for a player killer now.]]

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[[quoteright:350:[[LightNovel/SwordArtOnlineAlternativeGunGaleOnline https://static.tvtropes.org/pmwiki/pub/images/aggo_dialogue.jpg]]]]
[[caption-width-right:350:Oh come on. That's not
%% Image removed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1598065599025449800
%% Please see thread to discuss
a scary name for a player killer now.]]
new image.
%%

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->''"Have you heard about the Pink Devil? It's a PKer in the desert field that ambushes other players. It killed Kenji!"''
-->-- ''LightNovel/SwordArtOnlineAlternativeGunGaleOnline''


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Player killing can be done either directly or indirectly. Direct player killing is just fairly straightforward attacking of other players. Indirect player killing can take many forms. Whether it be through manipulating other monsters to attack a player, causing a monster currently being fought to perform an otherwise avertable action, abuse of the game mechanics, or simply agreeing to team up to defeat a more powerful opponent, then abandoning the poor victim to fight a monster he can't possibly defeat by himself without any of your promised support, this has become significantly more common due to the fact that most {{MMORPG}}s don't allow non-consensual player versus player any more.

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Player killing can be done either directly or indirectly. Direct player killing is just fairly straightforward attacking of other players. Indirect player killing can take many forms. Whether it be through manipulating other monsters to attack a player, causing a monster currently being fought to perform an otherwise avertable action, abuse of the game mechanics, or simply agreeing to team up to defeat a more powerful opponent, then abandoning the poor victim to fight a monster he can't possibly defeat by himself without any of your promised support, this has become significantly more common due to the fact that most {{MMORPG}}s don't allow non-consensual player versus player PlayerVersusPlayer any more.


* In ''Anime/YuGiOh'' Pegasus hires Player Killers to work in Duelist Kingdom to eliminate high-powered opponents so he ends up the winner of the tournament. The protagonists run into four of them, one who pretends to be the ghost of Seto Kaiba, Panik, and the two Paradox Brothers.

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* In ''Anime/YuGiOh'' Pegasus hires Player Killers to work in Duelist Kingdom to challenge and eliminate high-powered opponents so he ends up the winner other Duelists, with their ultimate goal being to retrieve forty of the tournament.eighty Star Chips that were handed out to the competitors (leaving only four players to enter Pegasus Castle). The protagonists run into four of them, one who pretends to be the ghost of Seto Kaiba, Panik, and the two Paradox Brothers.


* ''Webcomic/WeLiveInAnMMO'' has a major scene involving this; after seeing a group of rival players harassing the {{NPC}}s, being attacked by their spellcaster, and seeing his friends being injured, [[spoiler: Rando goes completely berserk and kills all three of them in the boundaries of the town. This summons [[TheDreaded the Guards]], who sentence him to a [[FateWorseThenDeath permanent ban]].]]

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* ''Webcomic/WeLiveInAnMMO'' has a major scene involving this; after seeing a group of rival players harassing the {{NPC}}s, being attacked by their spellcaster, and seeing his friends being injured, [[spoiler: Rando goes completely berserk and kills all three of them in the boundaries of the town. This summons [[TheDreaded the Guards]], who sentence him to a [[FateWorseThenDeath permanent ban]].]]]]
* [[WildCard Sora]] from ''Anime/DotHackSign'' is one, who delights in targeting female characters and demanding their Member Address, something needed to contact them in and out of the game or join their party, and killing them if they don't hand it over. His [[{{Troll}} obnoxious and flippant behavior]] and [[ItsAllAboutMe entirely self-centered motives]] make a lot more sense with TheReveal [[spoiler:that he's a ten year old boy in real life who had the free time to max out his stats and become an ''incredibly'' powerful character, but lacks the maturity to do anything worthwhile with it beyond amusing himself]].


* ''Webcomic/WinterMoon'' is a webcomic taking place in an MMORPG. PVP is rampant and seems to have almost no restrictions. Florence is a mage who has managed to piss off most of the powerful players in the game, and constantly gets ambushed. (Which he mostly finds amusing, since he inevitably wipes the floor with his attackers.)

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* ''Webcomic/WinterMoon'' is a webcomic taking place in an MMORPG. PVP is rampant and seems to have almost no restrictions. Florence is a mage who has managed to piss off most of the powerful players in the game, and constantly gets ambushed. (Which he mostly finds amusing, since he inevitably wipes the floor with his attackers.))
* ''Webcomic/WeLiveInAnMMO'' has a major scene involving this; after seeing a group of rival players harassing the {{NPC}}s, being attacked by their spellcaster, and seeing his friends being injured, [[spoiler: Rando goes completely berserk and kills all three of them in the boundaries of the town. This summons [[TheDreaded the Guards]], who sentence him to a [[FateWorseThenDeath permanent ban]].]]


* ''Manga/HunterXHunter'' has the Greed Island arc, where the cast presume they're on a digital island attempting to gather every card in the game to win. However, the threat of death is very real and the main antagonist of the arc does this to almost every single player in his path if he gets the opportunity. Even worse, [[spoiler: the island is a real place, just running with the card and game rules on a large scale, and there's no systems in place to save or recover defeated players, so a ''lot'' of people died over the cards.]]

to:

* ''Manga/HunterXHunter'' has the Greed Island arc, where the cast presume they're on a digital island attempting to gather every card in the game to win. However, the threat of death is very real and the main antagonist of the arc does this to almost every single player in his path if he gets the opportunity. Even with rules in place that discourage it, (if a player is killed, all their cards are erased, preventing players from looting dead players), the mechanic of a card limit leads to players killing one another just to make a "space" for new cards. Even worse, [[spoiler: the island is a real place, just running with the card and game rules on a large scale, and there's no systems in place to save or recover defeated players, so a ''lot'' of people died over the cards.]]

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