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* The ''VideoGame/DanceDanceRevolution'' series features this trope in many of its boss songs, notably the "[=PARANOiA=]" and "MAX" series.

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* The ''VideoGame/DanceDanceRevolution'' series features this trope in many of its boss songs, notably the "[=PARANOiA=]" "[[https://www.youtube.com/watch?v=UTzETfZCG6k PARANOiA]]" and "MAX" [[https://www.youtube.com/watch?v=vSh8XaIMf0g "MAX"]] series.


* The ''VideoGame/DanceDanceRevolution'' series features this trope in many of its boss songs, notably the "[=PARANOiA=]" and "MAX" songs.

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* The ''VideoGame/DanceDanceRevolution'' series features this trope in many of its boss songs, notably the "[=PARANOiA=]" and "MAX" songs.series.

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* The ''VideoGame/DanceDanceRevolution'' series features this trope in many of its boss songs, notably the "[=PARANOiA=]" and "MAX" songs.


* Originating between the 80's and 90's, the ''Franchise/MegaMan'' series always had this as part of it's famous background music. ''VideoGame/MegaManX'' even has the orchestral hit in many of it's tunes.
* ''TheAdventuresOfBatmanAndRobin'' for the Sega Genesis / Mega Drive ignores the whimsical, orchestral score of [[WesternAnimation/BatmanTheAnimatedSeries its source material]] for 90s acid house. The intro score is 9 minutes long!

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* Originating between the 80's and 90's, the ''Franchise/MegaMan'' series always had this as part of it's its famous background music. ''VideoGame/MegaManX'' even has the orchestral hit in many of it's its tunes.
* ''TheAdventuresOfBatmanAndRobin'' ''The Adventures of Batman and Robin'' for the Sega Genesis / Mega Drive ignores the whimsical, orchestral score of [[WesternAnimation/BatmanTheAnimatedSeries its source material]] for 90s acid house. The intro score is 9 minutes long!


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* ''VideoGame/StarFox'' for the SNES has [[https://www.youtube.com/watch?v=dsOEGPLa1Z4 Corneria's stage theme]]. Considering the rest of the game (and series) tends to use OrchestralBombing, it stands out.

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* ''VideoGame/SuperMarioWorld'''s [[https://www.youtube.com/watch?v=BlpQk-3SOSQ&t=5s final battle theme]], which was reused for Bowser's Castle in ''VideoGame/SuperMarioKart''.

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* ''VideoGame/{{Action 52}}'', released in 1991(predating ''Recca'' by a year), has the iconic and [[https://www.youtube.com/watch?v=IUeYdjZJJBM often-remixed]] [[https://www.youtube.com/watch?v=WZlYGN5W2Yg Cheetahmen theme]].

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* ''VideoGame/GoldenEye1997'' has orchestra hit-based arrangements of the Film/JamesBond theme in a few levels, e.g. the [[https://www.youtube.com/watch?v=kK8ARIY_xbs Silo]], [[https://www.youtube.com/watch?v=GDzPKctYAjE Frigate]], and [[https://www.youtube.com/watch?v=69zxrGjt0wk Train]].


* The [[https://www.youtube.com/watch?v=75AMKEZS80Y Chicago]] and [[https://www.youtube.com/watch?v=Cj50N9dTYJ8 Stadium]] themes from the first ''VideoGame/{{Tekken}}''.

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* The ''VideoGame/{{Tekken 1}}'' has the [[https://www.youtube.com/watch?v=75AMKEZS80Y Chicago]] and [[https://www.youtube.com/watch?v=Cj50N9dTYJ8 Stadium]] themes from themes. The arcade soundtrack to ''VideoGame/{{Tekken 2}}'' (not so much the first ''VideoGame/{{Tekken}}''.arranged PlayStation soundtrack) has several examples as well, notably for [[https://www.youtube.com/watch?v=A3FweiZJC1M Heihachi]], [[https://www.youtube.com/watch?v=SB1o_28nvGQ Michelle Chang]], [[https://www.youtube.com/watch?v=GyshPjfUaKQ Lei Wu-Long]], and the [[https://www.youtube.com/watch?v=gqkoO5i2L7k Sub-Bosses]].


* The first two ''VideoGame/SyphonFilter'' games have many orchestral techno battle themes, notably [[https://www.youtube.com/watch?v=VwYyPM7E0aw Main Subway Line]], [[https://www.youtube.com/watch?v=qWU551uFZEg Pharcom Expo Center]],] [[https://www.youtube.com/watch?v=KG0zfmZFJq8 Rhoemer's Military Base]],[[https://www.youtube.com/watch?v=9CipFuBDIpM Missile Silo]], [[https://www.youtube.com/watch?v=JL-NVMbA050 the second game's intro]], [[https://www.youtube.com/watch?v=CF61E_JgdHk United Pacific Train 101]], [[https://www.youtube.com/watch?v=nI10urg3_bk C-130 Crash Site]], [[https://www.youtube.com/watch?v=S0tvc9IG9zQ Club 32]], [[https://www.youtube.com/watch?v=ufsBMrDkjf4&t=3888s Moscow Streets]], [[https://www.youtube.com/watch?v=ij6Pp7arDlA Agency Biolab Escape]], and [[https://www.youtube.com/watch?v=ufsBMrDkjf4&t=5181s New York Slums]].

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* The first two ''VideoGame/SyphonFilter'' games have many orchestral techno battle themes, notably [[https://www.youtube.com/watch?v=VwYyPM7E0aw Main Subway Line]], [[https://www.youtube.com/watch?v=qWU551uFZEg Pharcom Expo Center]],] [[https://www.youtube.com/watch?v=KG0zfmZFJq8 Rhoemer's Military Base]],[[https://www.youtube.com/watch?v=9CipFuBDIpM Missile Silo]], [[https://www.youtube.com/watch?v=JL-NVMbA050 the second game's intro]], [[https://www.youtube.com/watch?v=CF61E_JgdHk United Pacific Train 101]], [[https://www.youtube.com/watch?v=nI10urg3_bk C-130 Crash Site]], [[https://www.youtube.com/watch?v=S0tvc9IG9zQ Club 32]], 32]] (bonus points for the mission being set in a dance club), [[https://www.youtube.com/watch?v=ufsBMrDkjf4&t=3888s Moscow Streets]], [[https://www.youtube.com/watch?v=ij6Pp7arDlA Agency Biolab Escape]], and [[https://www.youtube.com/watch?v=ufsBMrDkjf4&t=5181s New York Slums]].


* The Genesis game ''VideoGame/CombatCars'' has a techno soundtrack, including tunes suspiciously similar to Haddaway's [[https://www.youtube.com/watch?v=mP2yLmfuJeo "What Is Love?"]] and 2 Unlimited's [[https://www.youtube.com/watch?v=tYA-jD1nFcA "Tribal Dance"]].

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* The Genesis game ''VideoGame/CombatCars'' has a techno soundtrack, including tunes suspiciously similar to Haddaway's and the [[https://www.youtube.com/watch?v=mP2yLmfuJeo "What Is Love?"]] Character Select]] and 2 Unlimited's [[https://www.youtube.com/watch?v=tYA-jD1nFcA Downtown]] themes are soundalikes of Haddaway's "What Is Love?" and 2 Unlimited's "Tribal Dance"]].Dance", respectively.


* The TurboGrafx16 CD [[http://www.youtube.com/watch?v=4wsrUR_7ZMQ arrangement of "Termination"]] from ''VideoGame/{{Ys}} II''.

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* The TurboGrafx16 UsefulNotes/TurboGrafx16 CD [[http://www.youtube.com/watch?v=4wsrUR_7ZMQ arrangement of "Termination"]] from ''VideoGame/{{Ys}} II''.


* Subverted by ''Sensory Overload'', which uses techno orchestra hits in the Game Over music, but not in any of the in-game themes.

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* Subverted by ''Sensory Overload'', which uses techno orchestra hits in the Game Over music, but not in any of the in-game themes.themes, which have a more [[{{Industrial}} EBM]]-type sound.

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* The [[https://www.youtube.com/watch?v=78jnBlInP2I Power Plant]] theme in ''VideoGame/OneMustFall2097'' sounds like a stereotypical 2 Unlimited track.


* ''VideoGame/{{Bejeweled}}'''s Time Trial mode invokes this with the techno track [[https://www.youtube.com/watch?v=AQ0WpwMdS8Q "Data Jack"]] by Skaven of the Future Crew. Likewise, ''VideoGame/MaxPayne'''s Ragna Rock Club stage uses the break section of Skaven's [[https://www.youtube.com/watch?v=A2hugkpTCCQ "Corruptor"]].

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* ''VideoGame/{{Bejeweled}}'''s In ''VideoGame/{{Bejeweled}}'', the Time Trial mode invokes this with the techno track [[https://www.youtube.com/watch?v=AQ0WpwMdS8Q "Data Jack"]] by Skaven of the Future Crew. Likewise, ''VideoGame/MaxPayne'''s Ragna Rock Club stage uses the break section of Skaven's [[https://www.youtube.com/watch?v=A2hugkpTCCQ "Corruptor"]].


* The ''VideoGame/{{Contra}}'' series had this as far back as the NES port of the second game, which used a PCM orchestra hit sample. ''VideoGame/ContraHardCorps'' exhibits this trope the most, notably in [[https://www.youtube.com/watch?v=Wn1-0ElaYhI "Locked and Loaded"]], [[https://www.youtube.com/watch?v=-PYsnonKLBg "Zephyr"]], the appropriately named [[https://www.youtube.com/watch?v=uiy3ehfjQdg "R.A.V.E."]], [[https://www.youtube.com/watch?v=wXoGelVCZaU "A Spirit of Bushi"]], [[https://www.youtube.com/watch?v=yGJFjNGwX7w "Format X"]], [[https://www.youtube.com/watch?v=2vVNoYKKryI "The Dawn"]], and [[https://www.youtube.com/watch?v=iYNLz8goZdE "The Hard Corps"]].

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* The ''VideoGame/{{Contra}}'' series had this as far back as the NES port of the second game, both versions of which used a PCM orchestra hit sample.samples. ''VideoGame/ContraHardCorps'' exhibits this trope the most, notably in [[https://www.youtube.com/watch?v=Wn1-0ElaYhI "Locked and Loaded"]], [[https://www.youtube.com/watch?v=-PYsnonKLBg "Zephyr"]], the appropriately named [[https://www.youtube.com/watch?v=uiy3ehfjQdg "R.A.V.E."]], [[https://www.youtube.com/watch?v=wXoGelVCZaU "A Spirit of Bushi"]], [[https://www.youtube.com/watch?v=yGJFjNGwX7w "Format X"]], [[https://www.youtube.com/watch?v=2vVNoYKKryI "The Dawn"]], and [[https://www.youtube.com/watch?v=iYNLz8goZdE "The Hard Corps"]].


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* ''VideoGame/{{Bejeweled}}'''s Time Trial mode invokes this with the techno track [[https://www.youtube.com/watch?v=AQ0WpwMdS8Q "Data Jack"]] by Skaven of the Future Crew. Likewise, ''VideoGame/MaxPayne'''s Ragna Rock Club stage uses the break section of Skaven's [[https://www.youtube.com/watch?v=A2hugkpTCCQ "Corruptor"]].

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