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[[AC:ComicBook]]
* ''ComicBook/KnightsOfTheOldRepublic'': In the ''War'' miniseries, Zayne Carrick gets drafted and is forced to fight on the frontlines of the Mandalorian Wars. He not only refuses to kill, but he refuses to let anyone ''else'' kill anyone either: he limits himself to disarming enemies by destroying their weapons and goes out of his way to stop people on either side from gunning down defeated/retreating combatants. Naturally, this frustrates the hell out of his commanding officers.

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* ''Franchise/MassEffect:'' A common tactic the Reapers use is to indoctrinate high-ranking politicians into this, luring them in with promises of negotiation and then making them sabotage any attempt to fight the Reapers, who have no interest in negotiation, often penalizing anyone who tries to fight back.
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* ''LightNovel/HeavyObject'': {{Defied}} in the anime-only finale. Klondike is a prominent religious scholar committed to a creed of "non-violence, non-compliance, and non-resistance", and leads an antiwar movement with a considerable number of followers. He's too inconvenient for the {{realpolitik}}-driven super-nations to keep around, but too popular and too innocuous to simply imprison or assassinate, so they resort to repeatedly deporting him to each other like a hot potato to disrupt his peace movement.

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* ''LightNovel/HeavyObject'': ''Literature/HeavyObject'': {{Defied}} in the anime-only finale. Klondike is a prominent religious scholar committed to a creed of "non-violence, non-compliance, and non-resistance", and leads an antiwar movement with a considerable number of followers. He's too inconvenient for the {{realpolitik}}-driven super-nations to keep around, but too popular and too innocuous to simply imprison or assassinate, so they resort to repeatedly deporting him to each other like a hot potato to disrupt his peace movement.
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* Hochi from ''Videogame/GhostOfTsushima''. While not a coward, his insistence of being a pacifist essentially makes him TheLoad, giving Jin and Norio the unnecessary extra work of covering his ass.

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* A series of sidequests in ''VideoGame/FistOfTheNorthStarLostParadise'' has Kenshiro facing interference from a group of sworn pacifists within Eden. Each time, they try to settle the current issue peacefully. Each time, they fail miserably and Kenshiro has to save them. [[spoiler:The group ultimately disbands after bandits brutally murder their leader for trying to negotiate with them.]] Kenshiro sympathizes with them, but is well aware this isn't a world where peace is an option.
* Hochi from ''Videogame/GhostOfTsushima''. While not a coward, his insistence of being a pacifist essentially makes him TheLoad, giving Jin and Norio the unnecessary extra work of covering his ass.
ass. [[spoiler:He proves his bravery by ultimately throwing himself in front of a Mongol trying to ambush Norio, dying in a HeroicSacrifice.]]
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* In ''Literature/TheSwordOfTruth'' the beliefs of the culture that produced evil pacifists are absurd to the point where they won't fight back or even try to get out of the way when people with weapons are nearby and trying to kill each other. Indeed,they are TooDumbToLive.

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* In ''Literature/TheSwordOfTruth'' the beliefs of the culture that produced evil pacifists are absurd to the point where they won't fight back or even try to get out of the way when people with weapons are nearby and trying to kill each other. Indeed,they Indeed, they are TooDumbToLive.
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* ''TabletopGame/DungeonsAndDragons'' 3[[superscript:rd]] Edition: The "Vow of Nonviolence" and "Vow of Peace" IntrinsicVow feats make this a game mechanic -- both require the PlayerCharacter to police their allies' behavior, and the former also inflicts mechanical penalties on nearby allies who commit violent acts.

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* ''TabletopGame/DungeonsAndDragons'' 3[[superscript:rd]] Edition: The "Vow of Nonviolence" and "Vow of Peace" IntrinsicVow feats make this a game mechanic -- both require the PlayerCharacter to police their allies' behavior, and the former also inflicts mechanical penalties on nearby allies who commit violent acts.
acts. However, there are a few loopholes - the vows only cover ''living'' beings (constructs and undead are fair game), and if the enemies try to pull an ISurrenderSuckers then their lives are forfeit (the book explicitly states that the vow-swearer's allies are allowed to kill enemies under that condition without breaking the vow or suffering penalties).

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