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Contrast {{Antepiece}}, where a piece of level design clearly gives you [[ShowDontTell a visual hint]] on how to overcome an early challenge and learn the game's mechanics in a low risk environment. Compare SkillGateCharacter and WakeUpCallBoss for other forms of "player rite-of-passages".

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Contrast {{Antepiece}}, where a piece of level design clearly gives you [[ShowDontTell a visual hint]] on how to overcome an early challenge and learn the game's mechanics in a low risk environment. Compare SkillGateCharacter SkillGateCharacters and WakeUpCallBoss for other forms of "player rite-of-passages".

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