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* In the tie-in graphic novels that bridge the gap between ''Film/TwentyEightDaysLater'' and ''Film/TwentyEightWeeksLater'', it's stated that the Infected don't attack each other because they all give off the same pheromone -- i.e., they all smell the same to one another, whereas uninfected smell like ordinary people. One character who figures this out survives by finding a way to negate his natural human scent, and later draws a mob of Infected to attack a rival survivor by lobbing a bomb of perfume on him. Why exactly the pheromone stops the Infected attacking one another is never properly explained, though.

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* In the tie-in graphic novels that bridge the gap between ''Film/TwentyEightDaysLater'' and ''Film/TwentyEightWeeksLater'', it's stated that the Infected don't attack each other because they all give off the same pheromone -- i.e., they all smell the same to one another, whereas uninfected smell like ordinary people. One character who figures this out survives by finding a way to negate his natural human scent, and later draws a mob of Infected to attack a rival survivor by lobbing a bomb of perfume on him. Why exactly the pheromone stops the Infected attacking one another is never properly explained, though. Notably, the original film actually deconstructs this, as it's made clear the Infected's instinct to not feed on each other leaves them with nothing to eat once they've either killed or scared away all the uninfected humans, and this results in the Infected dying off naturally over-time from ''starvation''; the ZombieApocalypse only lasts for a few weeks before [[SurprisinglyRealisticOutcome the zombies all die from lack of food and take the virus with them]].


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[[folder:Video Games]]
* ''VideoGame/DeadSpace'': The Necromorphs never attack one another simply because they're influenced by a HiveMind and thus are actively cooperating rather than competing for food like most takes on zombies. Nor do they need to actually ''eat'' their victims; they're a MysticalPlague [[spoiler:created by a race of [[EldritchAbomination cosmic horrors]] as a reproduction method]] and they spread by killing victims than leaving them to be reanimated by either a special unit of Necromorph or the [[ArtifactOfDoom Marker]] that began the current epidemic.
* ''VideoGame/TheCallistoProtocol'': Similar to the above game (to which this is a SpiritualSuccessor to), the Biophages never attack or feed on one another for the implied reason that [[spoiler:they are being directed by an EldritchAbomination]] and thus cooperate to kill or infect more humans; they simply have no reason to attack one another. In fact, the Biophages actually [[ItCanThink retain a surprising of intellect]] and thus will engage in teamwork to find more humans to kill and better ways to overwhelm them.
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* ''VideoGame/TheSuffering'': The Malefactors have absolutely no loyalty to one another and once the number of humans on Carnate begins dwindling and they start running out of victims to work together against, they begin turning on each other. The longer the game goes on, the more one will see Malefactors fighting and killing their brethern simply because there's nothing else available to kill.
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* ''TabletopGame/{{Shadowrun}}'' manages to play this for horror. In the ''Dark Terrors'' sourcebook, a datafile talks about an experiment in a secret lab that involved forcing ghouls to feed on the flesh of other ghouls. Not only did they not starve, they thrived... and then started acting as a hive mind. And then started serving as a vector for an elder god only identified as LILITU NOX. The lab and all the test subjects were destroyed, but as the runners reading the file note, the ghoul nation of Asamando has already had to resort to dire, inhumane measures to keep its population fed... and if they turn to eating their own, this possession could happen to an entire country.

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* ''TabletopGame/{{Shadowrun}}'' manages to play this for horror. In the ''Dark Terrors'' sourcebook, a datafile talks about an experiment in a secret lab that involved forcing ghouls to feed on the flesh of other ghouls. Not only did they not starve, they thrived... and then started acting as a hive mind. And then started serving as a vector for an elder god only identified as LILITU NOX. The lab and all the test subjects were destroyed, but as the runners reading the file note, the ghoul nation of Asamando has already had to resort to dire, inhumane measures to keep its population fed... and if they turn to eating their own, this possession could happen to an entire country. Making this even worse is that [[spoiler:LILITU NOX is ''heavily'' implied to be one of the Horrors, meaning that if this spreads it could easily cause TheEndOfTheWorldAsWeKnowIt]].

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* Though it mostly plays this trope straight with the basic slouchers TabletopGame/DeadReign eventually added a variant of zombie that will happily feed on its undead comrades if no living humans or animals are nearby.

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* Though it mostly plays this trope straight with the basic slouchers TabletopGame/DeadReign eventually ''TabletopGame/DeadReign ''eventually added a variant of zombie that will happily feed on its undead comrades if no living humans or animals are nearby.nearby.
* In ''TabletopGame/Munchkin Zombies'', while as you can't eat your fellow players, [[WeAreStrugglingTogether you can make it more difficult for them defeat foes]] and you can eat various enemy zombies.
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* ''Webcomic/ViralByCommittee'': Zig-zagged. Fully turned zombies will work together, but before that they're competing for resources and the strong may well eat the weak.

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* ''Webcomic/ViralByCommittee'': Zig-zagged. Fully turned zombies will work together, together [[spoiler:even over radio]], but before that they're competing for resources and the strong may well eat the weak.
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[[folder:Web comics]]
* ''Webcomic/ViralByCommittee'': Zig-zagged. Fully turned zombies will work together, but before that they're competing for resources and the strong may well eat the weak.
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So you're a zombie ([[FateWorseThanDeath sorry to hear that, by the way]]). You have your daily routine; [[ZombieGait shamble, moan]], be always on the lookout for [[FleshEatingZombie live human flesh]]. And when that flesh appears, you and every other zombie in a hundred-mile radius will [[HorrorHunger converge on it in one enormous mass of undeath]].

But surely you're not satisfied with that, are you? There's not even close to enough to go around. One human divided among one hundred zombies is less than a meal.

And yet... [[FridgeLogic isn't there still human flesh all around you]]? After all, [[AndThenJohnWasAZombie the zombies are "human"]], just a slightly hungrier type of human, and most of the capacity for reason is gone. You still have to eat. Meat is meat. So what's to stop this horde from feeding on itself?

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So you're a zombie ([[FateWorseThanDeath sorry to hear that, by the way]]). You have your daily routine; [[ZombieGait shamble, moan]], be always on the lookout for [[FleshEatingZombie live human flesh]]. And when that flesh appears, you and every other zombie in a hundred-mile radius will [[HorrorHunger converge on it in one enormous mass of undeath]].

But
undeath]], but surely you're not satisfied with that, are you? There's not even close to enough to go around. One human divided among one hundred zombies is less than a meal.

And
meal, and yet... [[FridgeLogic isn't there still human flesh all around you]]? After all, [[AndThenJohnWasAZombie the zombies are "human"]], just a slightly hungrier type of human, and most of the capacity for reason is gone. You still have to eat. Meat is meat. So what's to stop this horde from feeding on itself?
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* ''VideoGame/Doom3'': Averted at one point when you find a zombie gnawing at a corpse's insides, until it sees you and comes after you... and then the corpse ''also'' gets up and comes after you.

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* ''VideoGame/Doom3'': Averted at one point when At certain points you can find a zombie gnawing at a fat corpse's insides, until it sees it's alerted by you and comes after you... and then gets up from its lunch, whereupon the corpse he was eating ''also'' gets up and comes after you.you.

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