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The neon city sometimes overlaps with CityNoir, although those may be too grey to admit very much neon (and what there is will probably be showing SignsOfDisrepair). See also ShiningCity (whose radiance is usually more metaphorical). Some neon cities will consciously echo real-world cities known for their abundant bright signage, like UsefulNotes/{{Tokyo}}, UsefulNotes/HongKong, and UsefulNotes/LasVegas.

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The neon city sometimes overlaps with CityNoir, although those may be too grey to admit very much neon (and what there is will probably be showing SignsOfDisrepair). See also ShiningCity (whose radiance is usually more metaphorical).metaphorical), CasinoPark, and CyberpunkWithAChanceOfRain. Compare ItsAlwaysMardiGrasInNewOrleans, where the characters arrive at a big city at the one time of year with lots of bright flickering lights around. Some neon cities will consciously echo real-world cities known for their abundant bright signage, like UsefulNotes/{{Tokyo}}, UsefulNotes/HongKong, and UsefulNotes/LasVegas.


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* ''[[VideoGame/PokemonBlackAndWhite Pokémon Black]]'' and ''[[VideoGame/PokemonBlack2AndWhite2 Pokémon Black 2]]'' have Black City, which is full of tall buildings with TronLines on the floor and buildings. These games' version of Opelucid City have a similar look to them, though with smaller buildings and a more explicitly futuristic look. They're both part of the technology motif behind ''Black'' and ''Black 2'', whereas ''White'' and ''White 2'' have a nature motif.


* Inkopolis from ''VideoGame/Splatoon'' is one, making the game's bright, colorful world even brighter and more colorful.

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* Inkopolis from ''VideoGame/Splatoon'' ''VideoGame/{{Splatoon}}'' and ''VideoGame/{{Splatoon 2}}'' is one, making the game's bright, colorful world even brighter and more colorful.colorful. This is particularly true during a Splatfest, when the nighttime is lit by bright signs of various players' art posts.



* You'll be hard pressed to find a ''Franchise/SonicTheHedgehog'' game that doesn't have have a Neon City-like level. And even the rare few that don't tend to hold a neon light motif in at least one of their levels.

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* You'll be hard pressed to find a ''Franchise/SonicTheHedgehog'' game that doesn't have have a Neon City-like level. And even the rare few that don't tend to hold a neon light motif in at least one of their levels. Most have overlap with CasinoPark--which itself was named after a stage in ''VideoGame/SonicHeroes''--but occasionally the concept is taken in another direction, such as Tropical Resort in ''VideoGame/SonicColors'', which is one very large hotel area with no casino motifs whatsoever; and Mystic Jungle in ''VideoGame/SonicForces'', which instead has neons combined with RuinsForRuinsSake.


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* Delight City in ''VideoGame/NiGHTSJourneyOfDreams'' manages to achieve this visual effect in the daytime by having most of its buildings and roads in nonreflective dark shades to contrast the bright glowing lights further.

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* The Canadian film noir ''Film/DisappearanceAtCliftonHill'' shows Niagara Falls, ON - especially the casino and the Clifton Hill neighbourhood, which is where a lot of the tourist traps are - to be this, definitely leaning more into the sleazy and dated aspects of this trope. Niagara Falls comes across as a tacky, seedy place.

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* Inkopolis from ''VideoGame/Splatoon'' is one, making the game's bright, colorful world even brighter and more colorful.


(Note that, for the purposes of this trope, "neon" is defined broadly. Most "neon" lights don't actually use neon anymore, but any bright city lights can be put to the same purpose.)

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(Note that, for the purposes of this trope, "neon" is defined broadly. Most "neon" lights don't actually use neon anymore, mostly being replaced by LED lights, but any bright city lights can be put to the same purpose.)


* You'll be hard pressed to find a ''Franchise/SonictheHedgehog'' game that doesn't have have a Neon City-like level. And even the rare few that don't tend to hold a neon light motif in at least one of their levels.

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* You'll be hard pressed to find a ''Franchise/SonictheHedgehog'' ''Franchise/SonicTheHedgehog'' game that doesn't have have a Neon City-like level. And even the rare few that don't tend to hold a neon light motif in at least one of their levels.

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* ''VideoGame/Battlezone2016'' takes place across various futuristic cityscapes with glowing neon light sources.





[[folder:Anime and Manga]]
* One episode of ''Anime/{{Pokemon}}'' ([[Recap/PokemonS1E45TheSongOfJigglypuff "The Song of Jigglypuff"]]) introduces the Vegas-like Neon Town, where the lights are always on and nobody seems to sleep. The Officer Jenny there has a notably short temper from being overworked.

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[[folder:Anime and & Manga]]
* One episode of ''Anime/{{Pokemon}}'' ([[Recap/PokemonS1E45TheSongOfJigglypuff "The ("[[Recap/PokemonS1E45TheSongOfJigglypuff The Song of Jigglypuff"]]) Jigglypuff]]") introduces the Vegas-like Neon Town, where the lights are always on and nobody seems to sleep. The Officer Jenny there has a notably short temper from being overworked.



-->'''Yugo''': Beautiful, isn't it? How much wealth is in this skyline?

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-->'''Yugo''': -->'''Yugo:''' Beautiful, isn't it? How much wealth is in this skyline?



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[[folder:Film [[folder:Films -- Animated]]Animation]]



[[folder:Film -- Live-Action]]

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[[folder:Film [[folder:Films -- Live-Action]]



-->Neon lights
-->Shimmering neon lights
-->And at the edge of night
-->This city's made of light

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-->Neon lights
-->Shimmering
-->''Neon lights\\
Shimmering
neon lights
-->And
lights\\
And
at the edge of night
-->This
night\\
This
city's made of lightlight''



-->Somewhere out on that horizon
-->Out beyond the neon lights
-->I know there must be somethin' better
-->but there's nowhere else in sight

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-->Somewhere -->''Somewhere out on that horizon
-->Out
horizon\\
Out
beyond the neon lights
-->I
lights\\
I
know there must be somethin' better
-->but
better\\
but
there's nowhere else in sight sight''


->''"Sinner's Row was a part of town that never slept. It's after midnight, but with all the lights, it's hard to tell. You can really see it all from up here.''"
-->-- '''Gunvolt''', ''VideoGame/AzureStrikerGunvolt''



* Crowded, chaotic, and bewildering: Neon cities are generally full of people and noise, and a visiting CountryMouse may find them confusing, overwhelming, and [[WelcomeToTheBigCity possibly even dangerous]]. A street full of signs in [[MeltingPotNomenclature every language under the sun]] may indicate that the city is a crossroads of the world, or a melting pot of cultures.
* Hyper-capitalist: A riot of competing signs can be used to establish that commercialism and consumerism are dominant forces in society. No matter where you look, you [[AdvertOverloadedFuture can't escape ads]] trying to sell you something, and the skyline is crowded with giant MegaCorp logos. Despite the plentiful colour, this kind of neon city is often meant to feel cold and isolating, being designed for rich corporations rather than people.
* Hedonistic, glitzy, and/or sleazy: Neon signs are particularly associated with bars, casinos, motels, and other entertainment or tourist venues. As such, extravagant, flashing signage can be used to characterise a city as a place people go to have fun of the VivaLasVegas variety. Depending on the tone of the story, this might be good or bad -- perhaps the city is an AbsurdlyCoolCity full of genuine excitement and good times, or perhaps it's a superficial sham just trying to part you from your money. If the venues being touted are cheap and tawdry, like [[RedLightDistrict strip clubs and dive bars]], it can establish a place as a WretchedHive or a ViceCity.
* Advanced: Filling a city with brightly coloured lights -- or better yet, video screens and {{hologram}}s -- is sometimes used to make it look high-tech or intensively developed. Your average {{Cyberpunk}} city is often drenched in neon-esque lights (which stand out all the more if you've got [[CyberpunkWithAChanceOfRain typical cyberpunk weather]] and it [[AlwaysNight always seems to be night-time]]). This use of neon may overlap with TronLines.
* Dated: In direct contrast to the previous, certain styles of neon are sometimes used to set a work in the past. For example, neon is sometimes associated with the vibrant colours of the TheEighties and the [[Main/NewWaveMusic New Wave era]]. If all the neon is golden-orange (the colour made by real, original neon), it can help set the work in the era before other colours became commonplace.

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* Crowded, '''Crowded, chaotic, and bewildering: bewildering:''' Neon cities are generally full of people and noise, and a visiting CountryMouse may find them confusing, overwhelming, and [[WelcomeToTheBigCity possibly even dangerous]]. A street full of signs in [[MeltingPotNomenclature every language under the sun]] may indicate that the city is a crossroads of the world, or a melting pot of cultures.
* Hyper-capitalist: '''Hyper-capitalist:''' A riot of competing signs can be used to establish that commercialism and consumerism are dominant forces in society. No matter where you look, you [[AdvertOverloadedFuture can't escape ads]] trying to sell you something, and the skyline is crowded with giant MegaCorp logos. Despite the plentiful colour, this kind of neon city is often meant to feel cold and isolating, being designed for rich corporations rather than people.
* Hedonistic, '''Hedonistic, glitzy, and/or sleazy: sleazy:''' Neon signs are particularly associated with bars, casinos, motels, and other entertainment or tourist venues. As such, extravagant, flashing signage can be used to characterise a city as a place people go to have fun of the VivaLasVegas variety. Depending on the tone of the story, this might be good or bad -- perhaps the city is an AbsurdlyCoolCity full of genuine excitement and good times, or perhaps it's a superficial sham just trying to part you from your money. If the venues being touted are cheap and tawdry, like [[RedLightDistrict strip clubs and dive bars]], it can establish a place as a WretchedHive or a ViceCity.
* Advanced: '''Advanced:''' Filling a city with brightly coloured lights -- or better yet, video screens and {{hologram}}s -- is sometimes used to make it look high-tech or intensively developed. Your average {{Cyberpunk}} city is often drenched in neon-esque lights (which stand out all the more if you've got [[CyberpunkWithAChanceOfRain typical cyberpunk weather]] and it [[AlwaysNight always seems to be night-time]]). This use of neon may overlap with TronLines.
* Dated: '''Dated:''' In direct contrast to the previous, certain styles of neon are sometimes used to set a work in the past. For example, neon is sometimes associated with the vibrant colours of the TheEighties and the [[Main/NewWaveMusic New Wave era]]. If all the neon is golden-orange (the colour made by real, original neon), it can help set the work in the era before other colours became commonplace.


[[quoteright:350:[[Series/AlteredCarbon https://static.tvtropes.org/pmwiki/pub/images/neon_city_from_altered_carbon.jpg]]]]

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[[quoteright:350:[[Series/AlteredCarbon %% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1579627140039547000
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:[[Film/EnterTheVoid
https://static.tvtropes.org/pmwiki/pub/images/neon_city_from_altered_carbon.jpg]]]]org/pmwiki/pub/images/city_enter_the_void.png]]]]
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[[folder:Film - Animated]]

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[[folder:Film - Live Action]]

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[[folder:Film - Live Action]]-- Live-Action]]



* You'll be hard pressed to find a [[VideoGame/SonictheHedgehog Sonic game]] That didn't have have a Neon City-like level. And even the rare few that don't tend to hold a neon light motif in at least one of their levels.

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* You'll be hard pressed to find a [[VideoGame/SonictheHedgehog Sonic game]] That didn't ''Franchise/SonictheHedgehog'' game that doesn't have have a Neon City-like level. And even the rare few that don't tend to hold a neon light motif in at least one of their levels.


* WesternAnimation/SpiderManIntoTheSpiderVerse uses this trope to good effect in the nighttime scenes.

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* WesternAnimation/SpiderManIntoTheSpiderVerse ''WesternAnimation/SpiderManIntoTheSpiderVerse'' uses this trope to good effect in the nighttime scenes.


* The BonusDungeon of ''VideoGame/{{Miitopia}}'', New Lumos, is a neon-lit cyberpunk city populated by deadly monsters. Its name in the Japanese version is ''literally'' "Neon City".

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* The BonusDungeon of ''VideoGame/{{Miitopia}}'', New Lumos, is a neon-lit neon-lit, perpetually rainy cyberpunk city populated by deadly monsters. Its name in the Japanese version is ''literally'' "Neon City".


* The BonusDungeon of ''VideoGame/Miitopia'', New Lumos, is a neon-lit cyberpunk city populated by deadly monsters. Its name in the Japanese version is ''literally'' "Neon City".

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* The BonusDungeon of ''VideoGame/Miitopia'', ''VideoGame/{{Miitopia}}'', New Lumos, is a neon-lit cyberpunk city populated by deadly monsters. Its name in the Japanese version is ''literally'' "Neon City".

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* The BonusDungeon of ''VideoGame/Miitopia'', New Lumos, is a neon-lit cyberpunk city populated by deadly monsters. Its name in the Japanese version is ''literally'' "Neon City".

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