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* In a non-fictional subversion, bats were variously hypothesized to possess either phenomenal night vision or (once blindfold experiments shot that down) a sense of touch so keen that they could feel distortions in air density from nearby objects. Only when earplug tests revealed they needed to hear to navigate was the mystery of their MysteriousAnimalSenses (echolocation) solved.

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* In a non-fictional subversion, bats were variously hypothesized to possess either phenomenal night vision or (once blindfold experiments shot that down) a sense of touch so keen that they could feel distortions in air density from nearby objects. Only when earplug tests revealed they needed to hear to navigate was the mystery of their MysteriousAnimalSenses Mysterious Animal Senses (echolocation) solved.


** Spoofed in the book ''Discworld/MovingPictures'', where the talking Holy Wood animals are annoyed that Victor keeps referring to them as having "mysterious animal senses".

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** Spoofed in the book ''Discworld/MovingPictures'', ''Literature/MovingPictures'', where the talking Holy Wood animals are annoyed that Victor keeps referring to them as having "mysterious animal senses".


See also SuperSenses, SpiderSense and AnimalEyes. Compare SenseFreak. Super-awesome animal-like senses are often employed as one of the reasons why {{Funny Animal}}s and {{BeastM|an}}en [[OurElvesAreBetter are better]], and the lack of those makes humans PunyEarthlings in comparison.

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See also SuperSenses, SpiderSense and AnimalEyes. Compare SenseFreak. Super-awesome animal-like senses are often employed as one of the reasons why {{Funny Animal}}s and {{BeastM|an}}en [[OurElvesAreBetter {{Beast M|an}}en are better]], better, and the lack of those makes humans PunyEarthlings in comparison.


An animal-specific subtrope of BizarreAlienSenses.

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An animal-specific subtrope of BizarreAlienSenses.
BizarreAlienSenses. Compare UnexpectedlyHumanPerception.


See also SuperSenses, SpiderSense and AnimalEyes. Compare SenseFreak. Super-awesome animal-like senses are often employed as one of the reasons why PettingZooPeople [[OurElvesAreBetter are better]], and the lack of those makes humans PunyEarthlings in comparison.

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See also SuperSenses, SpiderSense and AnimalEyes. Compare SenseFreak. Super-awesome animal-like senses are often employed as one of the reasons why PettingZooPeople {{Funny Animal}}s and {{BeastM|an}}en [[OurElvesAreBetter are better]], and the lack of those makes humans PunyEarthlings in comparison.



* Any [[PettingZooPeople Vector]] in ''TabletopGame/HcSvntDracones'' can develop their sense of smell as a skill, but they can't track or identify someone's mood by scent without [[BioAugmentation genetic reclamation surgery]]. And any other weird animal sense requires Surgery too.

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* Any [[PettingZooPeople [[HalfHumanHybrid Vector]] in ''TabletopGame/HcSvntDracones'' can develop their sense of smell as a skill, but they can't track or identify someone's mood by scent without [[BioAugmentation genetic reclamation surgery]]. And any other weird animal sense requires Surgery too.


* It's mentioned in ''Literature/TheColdMoons'' that many badgers can instinctively sense how long snow will last. Humans also have this ability, but it's been heavily dulled through the generations.

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->''The older badgers were even more despondent, as their highly developed instincts told them that the days of snow would be many and that before they were over the full moon would fade away, rest and return to a new fullness before the snows would leave them. This strange power was felt more strongly in some of them, but it was built into them through heredity and most were unable to ignore or resist it. Even the man animal was sometimes under its influence, but through the ages had lost the awareness of it just as he had lost other senses''.
-->--''Literature/TheColdMoons''


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* It's mentioned in ''Literature/TheColdMoons'' that many badgers can instinctively sense how long snow will last. Humans also have this ability, but it's been heavily dulled through the generations.


[[folder: Literature ]]

* Averted in the ''Literature/{{Silverwing}}'' series - the bat main characters view the environment almost exclusively through echolocation, and colors besides silver are never mentioned. This was deliberately done by the author, and it is not something you notice until you know. (Also, in this case, "silver" probably refers to reflective gray.)
* ''Literature/{{Discworld}}''
** Spoofed in the book ''Discworld/MovingPictures'', where the talking Holy Wood animals are annoyed that Victor keeps referring to them as having "mysterious animal senses".
** Gaspode the Wonder Dog is also rather put out to find that he's seeing in color. All of a sudden, the pleasantly gray meat scraps he'd previously enjoyed are all icky red/maroon stuff!

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[[folder: Literature ]]

* Averted in the ''Literature/{{Silverwing}}'' series - the bat main characters view the environment almost exclusively through echolocation, and colors besides silver are never mentioned. This was deliberately done by the author, and it is not something you notice until you know. (Also, in this case, "silver" probably refers to reflective gray.)
* ''Literature/{{Discworld}}''
** Spoofed in the book ''Discworld/MovingPictures'', where the talking Holy Wood animals are annoyed that Victor keeps referring to them as having "mysterious animal senses".
** Gaspode the Wonder Dog is also rather put out to find that he's seeing in color. All of a sudden, the pleasantly gray meat scraps he'd previously enjoyed are all icky red/maroon stuff!
[[folder:Literature]]



* ''Literature/{{Discworld}}'':
** Spoofed in the book ''Discworld/MovingPictures'', where the talking Holy Wood animals are annoyed that Victor keeps referring to them as having "mysterious animal senses".
** Gaspode the Wonder Dog is also rather put out to find that he's seeing in color. All of a sudden, the pleasantly gray meat scraps he'd previously enjoyed are all icky red/maroon stuff!




to:

* Averted in the ''Literature/{{Silverwing}}'' series - the bat main characters view the environment almost exclusively through echolocation, and colors besides silver are never mentioned. This was deliberately done by the author, and it is not something you notice until you know. (Also, in this case, "silver" probably refers to reflective gray.)



[[folder: Tabletop Games ]]

* Each Species in ''TabletopGame/{{Ironclaw}}'' has one or two Natural Senses, but no more; when using those senses, they can include their Species Trait in their Observation roll. Some Species have Gifts that improve those sense even further (Keen Eyes, Keen Ears, Keen Nose), or provide exotic sensory abilities like Echolocation.
* Any [[PettingZooPeople Vector]] in ''TabletopGame/HcSvntDracones'' can develop their sense of smell as a skill, but they can't track or identify someone's mood by scent without [[BioAugmentation genetic reclamation surgery]]. And any other weird animal sense requires Surgery too.

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[[folder: Tabletop Games ]]

[[folder:Roleplay]]
* Each Species in ''TabletopGame/{{Ironclaw}}'' In ''Roleplay/DarwinsSoldiers'', Dr. Kerzach, a anthropomorphic cassowary has one or two Natural Senses, but pretty much no more; when using those senses, they can include their Species Trait in their Observation roll. Some Species have Gifts that improve those sense even further (Keen Eyes, Keen Ears, Keen Nose), or provide exotic sensory abilities like Echolocation.
* Any [[PettingZooPeople Vector]] in ''TabletopGame/HcSvntDracones'' can develop their
sense of smell as smell. Also, [[SnakePeople snakes]] have poor hearing.
* In ''Roleplay/DawnOfANewAgeOldportBlues'', Jenna is turned from
a skill, but they can't track or identify someone's mood by scent without [[BioAugmentation genetic reclamation surgery]]. And any other weird animal sense requires Surgery too.
human girl into a floating consciousness that controls an insect swarm. She doesn't retain her human senses, instead perceiving the world through the different type of senses that her insects are equipped with, which she finds to be disorientating.



[[folder: Webcomics ]]

* In ''Webcomic/KevinAndKell'', it's occasionally mentioned that Kell (a wolf) is color-blind, and characters are frequently shown perceiving the world primarily through scent.

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[[folder: Webcomics ]]

[[folder:Tabletop Games]]
* In ''Webcomic/KevinAndKell'', it's occasionally mentioned Any [[PettingZooPeople Vector]] in ''TabletopGame/HcSvntDracones'' can develop their sense of smell as a skill, but they can't track or identify someone's mood by scent without [[BioAugmentation genetic reclamation surgery]]. And any other weird animal sense requires Surgery too.
* Each Species in ''TabletopGame/{{Ironclaw}}'' has one or two Natural Senses, but no more; when using those senses, they can include their Species Trait in their Observation roll. Some Species have Gifts
that Kell (a wolf) is color-blind, and characters are frequently shown perceiving the world primarily through scent.
improve those sense even further (Keen Eyes, Keen Ears, Keen Nose), or provide exotic sensory abilities like Echolocation.



[[folder: Web Original ]]

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[[folder: Web Original ]]
[[folder:Webcomics]]
* In ''Webcomic/KevinAndKell'', it's occasionally mentioned that Kell (a wolf) is color-blind, and characters are frequently shown perceiving the world primarily through scent.
[[/folder]]

[[folder:Web Original]]



* In ''Roleplay/DarwinsSoldiers'', Dr. Kerzach, a anthropomorphic cassowary has pretty much no sense of smell.
** Also, [[SnakePeople snakes]] have poor hearing.



[[folder: Western Animation ]]

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[[folder: Western Animation ]]
[[folder:Western Animation]]



* ''WesternAnimation/TheSimpsons'' and ''WesternAnimation/{{Rugrats}}'' also use odd visual filters when using an animal's POV on occasion.
** In ''Rugrats'', Spike's point of view is always shown in grayscale, since dogs don't see color, but his ''sound'' perception is different every time: in one, human dialogue is understandable but a bit distorted; in another, dialogue is about half understandable and half gibberish, but distorted into extremely deep voices; and another had no distortions but was all gibberish and mumbling with a different sound for each character.




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* In ''WesternAnimation/{{Rugrats}}'', Spike's point of view is always shown in grayscale, since dogs don't see color, but his ''sound'' perception is different every time: in one, human dialogue is understandable but a bit distorted; in another, dialogue is about half understandable and half gibberish, but distorted into extremely deep voices; and another had no distortions but was all gibberish and mumbling with a different sound for each character.
* ''WesternAnimation/TheSimpsons'' uses odd visual filters when using an animal's POV on occasion.



[[folder: Film ]]

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[[folder: Film ]]
[[folder:Film]]
* A colour-blind joke is used for a WireDilemma in ''Film/CatsAndDogs''.



* A similar joke is used for a WireDilemma in ''Film/CatsAndDogs''.



[[folder: Real Life ]]

* In a non-fictional subversion, bats were variously hypothesized to possess either phenomenal night vision or (once blindfold experiments shot that down) a sense of touch so keen that they could feel distortions in air density from nearby objects. Only when earplug tests revealed they needed to hear to navigate was the mystery of their MysteriousAnimalSenses (echolocation) solved.
** Funnily enough, that "sensing distortions in air density from nearby objects" hypothesis? It actually does apply, just not for bats, but for ''humans''. Not usually very highly developed in people who aren't blind (and even for people who are, it hardly replaces normal vision), but such "facial vision" can help people who have impaired vision sense the general size and location of large objects.
* A lot of animals that folklore says are "colorblind" don't actually have monochromatic vision, though their color vision isn't exactly the same as that of humans. Dogs, for example, are rather ''better'' than humans at distinguishing between hues of blue, but have more trouble telling orange from red. However, many animals do seem to impart rather less importance to color than humans do... cats were thought to be colorblind until researchers realized they were just ignoring it completely and relying on their sense of smell instead (if it didn't smell like food, the cats couldn't care less what color it was, because ''cats'').

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[[folder: Real Life ]]

[[folder:Video Games]]
* In a non-fictional subversion, bats were variously hypothesized to possess either phenomenal night vision or (once blindfold experiments shot that down) a sense of touch so keen that they could feel distortions in air density from nearby objects. Only when earplug tests revealed they needed to hear to navigate was ''[[VideoGame/SamAndMaxFreelancePolice Sam & Max Hit the mystery of their MysteriousAnimalSenses (echolocation) solved.
** Funnily enough, that "sensing distortions in air density from nearby objects" hypothesis? It actually does apply, just not for bats, but for ''humans''. Not usually very highly developed in people who aren't blind (and even for people who are, it hardly replaces normal vision), but such "facial vision"
Road]]'': The two main characters (a dog and a rabbit) purchase a paint-by-numbers game only to find out neither can help people who have impaired vision sense the general size and location of large objects.
* A lot of animals that folklore says are "colorblind" don't actually have monochromatic vision, though their color vision isn't exactly the same as that of humans. Dogs, for example, are rather ''better'' than humans at distinguishing between hues of blue, but have more trouble telling orange from red. However, many animals do seem to impart rather less importance to color than humans do... cats were thought to be colorblind until researchers realized they were just ignoring it completely and relying on their sense of smell instead (if it didn't smell like food, the cats couldn't care less what color it was, because ''cats'').
see in color.



[[folder: Video Games ]]

* ''[[VideoGame/SamAndMaxFreelancePolice Sam & Max Hit the Road]]'': The two main characters (a dog and a rabbit) purchase a paint-by-numbers game only to find out neither can see in color.

to:

[[folder: Video Games ]]

[[folder:Webcomics]]
* ''[[VideoGame/SamAndMaxFreelancePolice Sam & Max Hit In ''Webcomic/{{Freefall}}'', Florence (an {{uplifted|Animal}} "Bowman's wolf") does have superhuman smell, but she must defer to humans as to what are "good" smells ("[[http://freefall.purrsia.com/ff700/fv00646.htm Decaying Buffalo...]] There's a scent that... Well... You just want to roll in it."). She's also colorblind ([[http://freefall.purrsia.com/ff300/fv00209.htm "It's always difficult trying to appear attractive to a sense you don't have]]), and mentions that she hears in a different range to humans (shouting to overcome a high-pitched noise her coworkers can't hear, for instance).
** However, it's later revealed that all Bowman's Wolves are ''extra'' colour blind, as a result of
the Road]]'': The two main characters (a 'Uplifting' modifications. Your average dog and a rabbit) purchase a paint-by-numbers game only to find out neither can see in color.
light and dark blue well enough to tell the difference, so presumably wolves and other canines can.



[[folder: Webcomics ]]

* In ''Webcomic/{{Freefall}}'', Florence (an {{uplifted|Animal}} "Bowman's wolf") does have superhuman smell, but she must defer to humans as to what are "good" smells ("[[http://freefall.purrsia.com/ff700/fv00646.htm Decaying Buffalo...]] There's a scent that... Well... You just want to roll in it."). She's also colorblind ([[http://freefall.purrsia.com/ff300/fv00209.htm "It's always difficult trying to appear attractive to a sense you don't have]]), and mentions that she hears in a different range to humans (shouting to overcome a high-pitched noise her coworkers can't hear, for instance).
** However, it's later revealed that all Bowman's Wolves are ''extra'' colour blind, as a result of the 'Uplifting' modifications. Your average dog can see light and dark blue well enough to tell the difference, so presumably wolves and other canines can.

to:

[[folder: Webcomics ]]

[[folder:Real Life]]
* In ''Webcomic/{{Freefall}}'', Florence (an {{uplifted|Animal}} "Bowman's wolf") a non-fictional subversion, bats were variously hypothesized to possess either phenomenal night vision or (once blindfold experiments shot that down) a sense of touch so keen that they could feel distortions in air density from nearby objects. Only when earplug tests revealed they needed to hear to navigate was the mystery of their MysteriousAnimalSenses (echolocation) solved.
** Funnily enough, that "sensing distortions in air density from nearby objects" hypothesis? It actually
does apply, just not for bats, but for ''humans''. Not usually very highly developed in people who aren't blind (and even for people who are, it hardly replaces normal vision), but such "facial vision" can help people who have superhuman smell, but she must defer to impaired vision sense the general size and location of large objects.
* A lot of animals that folklore says are "colorblind" don't actually have monochromatic vision, though their color vision isn't exactly the same as that of humans. Dogs, for example, are rather ''better'' than
humans as at distinguishing between hues of blue, but have more trouble telling orange from red. However, many animals do seem to what are "good" smells ("[[http://freefall.purrsia.com/ff700/fv00646.htm Decaying Buffalo...]] There's a scent that... Well... You just want impart rather less importance to roll in it."). She's also color than humans do... cats were thought to be colorblind ([[http://freefall.purrsia.com/ff300/fv00209.htm "It's always difficult trying to appear attractive to a until researchers realized they were just ignoring it completely and relying on their sense you don't have]]), and mentions that she hears in a different range to humans (shouting to overcome a high-pitched noise her coworkers can't hear, for instance).
** However, it's later revealed that all Bowman's Wolves are ''extra'' colour blind, as a result
of smell instead (if it didn't smell like food, the 'Uplifting' modifications. Your average dog can see light and dark blue well enough to tell the difference, so presumably wolves and other canines can.
cats couldn't care less what color it was, because ''cats'').


* ''[[SamAndMaxFreelancePolice Sam & Max Hit the Road]]'': The two main characters (a dog and a rabbit) purchase a paint-by-numbers game only to find out neither can see in color.

to:

* ''[[SamAndMaxFreelancePolice ''[[VideoGame/SamAndMaxFreelancePolice Sam & Max Hit the Road]]'': The two main characters (a dog and a rabbit) purchase a paint-by-numbers game only to find out neither can see in color.

Added DiffLines:

** Funnily enough, that "sensing distortions in air density from nearby objects" hypothesis? It actually does apply, just not for bats, but for ''humans''. Not usually very highly developed in people who aren't blind (and even for people who are, it hardly replaces normal vision), but such "facial vision" can help people who have impaired vision sense the general size and location of large objects.


* In the Literature/WhateleyUniverse, after Merry gets turned into a WereCat, she goes color-blind.

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* In the Literature/WhateleyUniverse, after Merry gets turned into a WereCat, werecat, she goes color-blind.


* In the WhateleyUniverse, after Merry gets turned into a WereCat, she goes color-blind.

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* In the WhateleyUniverse, Literature/WhateleyUniverse, after Merry gets turned into a WereCat, she goes color-blind.


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[[folder: Literature ]]



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[[folder: Tabletop Games ]]



!![[AC:{{Webcomics}}]]

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[[folder: Webcomics ]]



!![[AC:WebOriginal]]

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[[folder: Web Original ]]



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[[folder: Western Animation ]]



[[/folder]]



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!![[AC:{{Film}}]][[folder: Film ]]



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[[folder: Real Life ]]



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!![[AC:VideoGames]][[/folder]]

[[folder: Video Games ]]



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[[folder: Webcomics ]]


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[[/folder]]


While many animals ''do'' have interesting and novel abilities, they also lack some of the senses humans consider to be mundane - tri-chromatic vision most obviously (but not exclusively). No single animal has all the nifty keen abilities you saw on that one DiscoveryChannel special.

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While many animals ''do'' have interesting and novel abilities, they also lack some of the senses humans consider to be mundane - tri-chromatic vision most obviously (but not exclusively). No single animal has all the nifty keen abilities you saw on that one DiscoveryChannel Creator/DiscoveryChannel special.

Added DiffLines:

** In ''Rugrats'', Spike's point of view is always shown in grayscale, since dogs don't see color, but his ''sound'' perception is different every time: in one, human dialogue is understandable but a bit distorted; in another, dialogue is about half understandable and half gibberish, but distorted into extremely deep voices; and another had no distortions but was all gibberish and mumbling with a different sound for each character.

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