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Motion Capture is a relatively new procedure that provides a more realistic alternative to the traditional process of animating a 3D computer-generated character. Depending on the goal (and how well the data translates to the CG character), anywhere from trivial to massive re-animating over top of the mocap data can be required. Motion Capture refers to capturing the movement of the body overall (head, torso, arms, hands, legs and feet), while Performance Capture refers to capturing the facial performance.

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Motion Capture (or mo-cap for short) is a relatively new procedure that provides a more realistic alternative to the traditional process of animating a 3D computer-generated character. Depending on the goal (and how well the data translates to the CG character), anywhere from trivial to massive re-animating over top of the mocap data can be required. Motion Capture refers to capturing the movement of the body overall (head, torso, arms, hands, legs and feet), while Performance Capture refers to capturing the facial performance.
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* This trope is oddly OlderThanTheyThink. The spectacularly-failed[[note]]as in "effectively cancelled halfway through the premier"[[/note]] sketch comedy Series/TurnOn from 1969 used a very rudimentary analogue version of mocap to create a computer generated dancer for the insert segments, that, in-show, was to appeal to the computer that was ostensibly scripting the show. This was achieved by a rig that the dancer wore that could translate her movements to the computer dancer sprite shown on screen. It could only get gross movements and couldn't do rapid movements well, so she had to alter her usual dancing performance to compensate by making it broader and slower.
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* One cannot even mention Motion Capture without Creator/AndySerkis, who played Gollum with much acclaim in ''Film/TheLordOfTheRings'' and ''Film/TheHobbit'' film adaptations, as well as King Kong in ''Film/KingKong2005'' and Caesar in the ''Film/{{Rise|OfThePlanetOfTheApe}}'', ''Film/{{Dawn|OfThePlanetOfTheApes}}'' and ''Film/WarForThePlanetOfTheApes''. In all cases, the detailed motion capture performance was completed with the help of hand animation for the face and fingers, based on footage of Andy's performance.

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* One cannot even mention Motion Capture without Creator/AndySerkis, who played Gollum with much acclaim in ''Film/TheLordOfTheRings'' and ''Film/TheHobbit'' film adaptations, as well as King Kong in ''Film/KingKong2005'' and Caesar in the ''Film/{{Rise|OfThePlanetOfTheApe}}'', ''Film/{{Rise|OfThePlanetOfTheApes}}'', ''Film/{{Dawn|OfThePlanetOfTheApes}}'' and ''Film/WarForThePlanetOfTheApes''. In all cases, the detailed motion capture performance was completed with the help of hand animation for the face and fingers, based on footage of Andy's performance.

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