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** The Allies have two AwesomePersonnelCarriers: A hovercraft with a machine gun and torpedoes, and an IFV that starts equipped with missiles but changes its armament depending on the infantry loaded inside. And since EnemyExcangeProgram is a big part of the game, there's a different gun for ''every'' infantry unit, inculding animals and heroes.

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** The Allies have two AwesomePersonnelCarriers: [[AwesomePersonnelCarrier Awesome Personnel Carriers]]: A hovercraft with a machine gun and torpedoes, and an IFV that starts equipped with missiles but changes its armament depending on the infantry loaded inside. And since EnemyExcangeProgram EnemyExchangeProgram is a big part of the game, there's a different gun for ''every'' infantry unit, inculding animals and heroes.



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* ''VideoGame/MassEffect2'' and ''VideoGame/MassEffect3'' make frequent use of Kodiak shuttles that are capable of both atmospheric and single-stage orbital operation. They even gained a pair of guns for limited ground support fire in ''ME 3''. However, the ''Leviathan'' DLC for the third game revealed that, according to your shuttle pilot, Kodiaks are actually spec'd for almost a thousand different atmospheres, which explicitly includes going underwater. It briefly becomes a plot point in that DLC but is rendered moot when your Kodiak is shot down before its diving capabilities can be put to the test.


8 ''VideoGame/AceCombat7SkiesUnknown'' features the ''Alicorn'' in its DLC missions, which is a larger successor to the ''Scinfaxi''-class from ''Ace Combat 5''. ''Alicorn'' is essentially a submarine aircraft carrier ''battleship'', with a pair of powerful railguns that can easily tear any other warship afloat apart, a durable hull that can withstand concentrated attack, a CATOBAR flight deck, capacity for up to thirty aircraft, and a whole mess of drones, missiles, and various smaller defensive guns. [[spoiler: It also has an enormous 600mm L/128 railgun hidden under the flight deck with intercontinental range and the ability to deliver weapons of mass destruction]].

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8 * ''VideoGame/AceCombat7SkiesUnknown'' features the ''Alicorn'' in its DLC missions, which is a larger successor to the ''Scinfaxi''-class from ''Ace Combat 5''. ''Alicorn'' is essentially a submarine aircraft carrier ''battleship'', with a pair of powerful railguns that can easily tear any other warship afloat apart, a durable hull that can withstand concentrated attack, a CATOBAR flight deck, capacity for up to thirty aircraft, and a whole mess of drones, missiles, and various smaller defensive guns. [[spoiler: It also has an enormous 600mm L/128 railgun hidden under the flight deck with intercontinental range and the ability to deliver weapons of mass destruction]].



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8 ''VideoGame/AceCombat7SkiesUnknown'' features the ''Alicorn'' in its DLC missions, which is a larger successor to the ''Scinfaxi''-class from ''Ace Combat 5''. ''Alicorn'' is essentially a submarine aircraft carrier ''battleship'', with a pair of powerful railguns that can easily tear any other warship afloat apart, a durable hull that can withstand concentrated attack, a CATOBAR flight deck, capacity for up to thirty aircraft, and a whole mess of drones, missiles, and various smaller defensive guns. [[spoiler: It also has an enormous 600mm L/128 railgun hidden under the flight deck with intercontinental range and the ability to deliver weapons of mass destruction]].



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* In ''VideoGame/{{Besiege}}'' your task is to create SiegeEngines (well, more like medieval-looking machines) to complete ceratin tasks. Some of them will inevitably become this.


* Creator/EdgarRiceBurroughs' ''Beyond Thirty'' (alternate title ''The Lost Continent''): the protagonist is the captain of a Pan-American Navy "aero-sub" -- a submarine capable of AntiGravity flight. Sadly, he doesn't have his vessel throughout most of the story, having been thrown overboard by a mutineer in the first chapter.

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* Creator/EdgarRiceBurroughs' ''Beyond Thirty'' ''Literature/BeyondThirty'' (alternate title ''The Lost Continent''): the protagonist is the captain of a Pan-American Navy "aero-sub" -- a submarine capable of AntiGravity flight. Sadly, he doesn't have his vessel throughout most of the story, having been thrown overboard by a mutineer in the first chapter.


** The Allies have two AwesomePersonnelCarriers: A hovercraft with a machine gun and torpedoes, and an IFV that starts equipped with missiles but changes its armament depending on the infantry loaded inside. And since EnemyExcangeProgram is a big part of the game, there's a different gun for ''every'' infantry unit, inculding animals and heroes.



* ''VideoGame/CommandAndConquerTiberiumWars'': The MARV. It's ''the'' biggest tank. How big is it? It can simply roll over Mammoth Tanks, which themselves are big enough to roll over regular tanks. It's also a [[WorkerUnit Harvester]], or more accurately, an entire rolling Refinery that auto-collects any Tiberium it rolls over, and with it's extremely large hitbox, could easily eat a third of a patch simply by driving in a straight line. [[BanditMook generally it's your enemy's tiberium that gets collected this way]].

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* ''VideoGame/CommandAndConquerTiberiumWars'': The MARV. It's ''the'' biggest tank. How big is it? It can simply roll over Mammoth Tanks, which themselves are big enough to roll over regular tanks. It's also a [[WorkerUnit Harvester]], or more accurately, an entire rolling Refinery that auto-collects any Tiberium it rolls over, and with it's extremely large hitbox, could easily eat a third of a patch simply by driving in a straight line. [[BanditMook generally Generally it's your enemy's tiberium that gets collected this way]].



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* In 1934, the French navy deployed a triple-mashup in the ''Surcouf'' a Submersible Carrier and Cruiser. The biggest sub ever made until nuclear ballistic missile subs, it was a submarine that carried 3 floatplane scout/fighters and had a single turret with 2 8-inch artillery guns, as well as the standard torpedo tubes of a submarine.



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* There's one such canon vehicle in ''TabletopGame/BattleTech'', but it's extremely rare (only a few are still in existence in the modern era) and they're not considered especially useful aside from the fact that they can give a few aerospace fighters a place to launch from that's capable of hiding from retaliation attacks.




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* Rules for creating environmentally sealed tanks exist in ''TabletopGame/BattleTech''. There are a few canon tanks that are designed for operating underwater, but it's considered impractical to do so given taht tanks are ''incredibly'' slow underwater. Mostly they're used for duty in contaminated environments.


** In ''VideoGame/StarTrekOnline'', the Federation is the only faction with a dedicated science ship class at every level (Klingons have ships that can be variably modified to fit such a role and the Romulans can use their allied faction science ships until proper level).
** Some fans speculate that the Federation's dedication to making these ships defensive science ships rather than offensive war ships is why they make great warships. A science ship would be over sensored and calibrated to find any odd particle at trace levels at range. A federation vessel might not be a great war ship, but considering that the two biggest enemies both rely on cloak technology which require very precise conditions to remain hidden, a single small flaw could easily be picked up by a Starfleet Vessel... and ships under cloak cannot run shields without decloaking. The first ship to really give the Federation's Galaxy class trouble were the Dominion Attack Ships, which were dedicated war ships that didn't bother with cloaking.

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** *** In ''VideoGame/StarTrekOnline'', the Federation is the only faction with a dedicated science ship class at every level (Klingons have ships that can be variably modified to fit such a role and the Romulans can use their allied faction science ships until proper level).
** *** Some fans speculate that the Federation's dedication to making these ships defensive science ships rather than offensive war ships is why they make great warships. A science ship would be over sensored and calibrated to find any odd particle at trace levels at range. A federation vessel might not be a great war ship, but considering that the two biggest enemies both rely on cloak technology which require very precise conditions to remain hidden, a single small flaw could easily be picked up by a Starfleet Vessel... and ships under cloak cannot run shields without decloaking. The first ship to really give the Federation's Galaxy class trouble were the Dominion Attack Ships, which were dedicated war ships that didn't bother with cloaking.



* The ''Franchise/MetalHeroes'' series loved having giant spaceship/aircraft carrier fusions that would carry the protagonist's equipment (including flying motorcycles, and flying tanks that could often split into a jet fighter and a drilling machine), and transform into other modes, typically a HumongousMecha and/or a big-ass laser gun used for anti-aircraft purposes.

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* The ''Franchise/MetalHeroes'' ''Series/MetalHeroes'' series loved having giant spaceship/aircraft carrier fusions that would carry the protagonist's equipment (including flying motorcycles, and flying tanks that could often split into a jet fighter and a drilling machine), and transform into other modes, typically a HumongousMecha and/or a big-ass laser gun used for anti-aircraft purposes.


* [=GoGoVoyager=] from ''Series/GoGoSentaiBoukenger'' is basically a battleship with wheels (and a terrain-flattening roller), able to go from sea to land and leave a path of devastation. Did we mention [[CombiningMecha it also seperates into five assault vehicles]] [[HumongousMecha AND combines again into a big horkin' robot?]]

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* [=GoGoVoyager=] from ''Series/GoGoSentaiBoukenger'' (aka the Battlefleet Megazord from ''Series/PowerRangersOperationOverdrive'') is basically a battleship with wheels (and a terrain-flattening roller), able to go from sea to land and leave a path of devastation. Did we mention [[CombiningMecha it also seperates separates into five assault vehicles]] [[HumongousMecha AND combines again into a big horkin' robot?]]



* ''WesternAnimation/GIJoeARealAmericanHero'' has had a number of these in toy form, although they rarely appeared in the cartoons. One of them, the General ([[http://en.wikipedia.org/wiki/General_(G.I._Joe) The Other Wiki link]]) did recieve the focus of an entire episode. Driven by the Russian guy no less. Go peristrokia.
* The Nazi wheel tank from the ''WesternAnimation/JusticeLeague'' episode "The Savage Time". These were taken from the old ''ComicBook/{{Blackhawk}}'' comics during that time.

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* ''WesternAnimation/GIJoeARealAmericanHero'' has had a number of these in toy form, although they rarely appeared in the cartoons. One of them, the General ([[http://en.wikipedia.org/wiki/General_(G.I._Joe) The Other Wiki link]]) did recieve receive the focus of an entire episode. Driven by the Russian guy no less. Go peristrokia.
* The Nazi wheel tank (War Wheels) from the ''WesternAnimation/JusticeLeague'' episode "The Savage Time". These were taken from the old ''ComicBook/{{Blackhawk}}'' comics during that time.



* "Katastrophe", The first SeasonFinale of ''WesternAnimation/SWATKats'', had the Kats use one of these against the alliance of Dark Kat, Dr. Viper, and the Metallikats.

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* "Katastrophe", The the first SeasonFinale of ''WesternAnimation/SWATKats'', had the Kats use one of these against the alliance of Dark Kat, Dr. Viper, and the Metallikats.



* Many amphibious tanks and armoured personnel carriers do exist in the RealLife. Unfortunately, they tend to be extremely unstable and unseaworthy, and tend to sink easily - with often fatal results.

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* Many amphibious tanks and armoured armored personnel carriers do exist in the RealLife. Unfortunately, they tend to be extremely unstable and unseaworthy, and tend to sink easily - with often fatal results.



* ''Series/PowerRangersOperationOverdrive'' has the Special Hydro-Aero Recon Craft, aka [[FunWithAcronyms SHARC]]. ''Why'' you'd need your plane to drive on the surface of water is a good question, but it sure [[RuleOfCool looks awesome doing it]].

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* ''Series/PowerRangersOperationOverdrive'' has the Special Hydro-Aero Recon Craft, aka [[FunWithAcronyms SHARC]]. ''Why'' you'd need your plane to drive on the surface of water is a good question, but it sure [[RuleOfCool looks awesome doing it]]. (Presumably they used it because their Zords would be AwesomeButImpractical when not in combat.)




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* The ''Franchise/MetalHeroes'' series loved having giant spaceship/aircraft carrier fusions that would carry the protagonist's equipment (including flying motorcycles, and flying tanks that could often split into a jet fighter and a drilling machine), and transform into other modes, typically a HumongousMecha and/or a big-ass laser gun used for anti-aircraft purposes.


** Remember that Maus we showed you on the Land Battleship section? It also counts as one of these. With air piped in through a snorken, another Maus powering it from the beach, they were literally designed to go across rivers because bridges would just collapse with them on top. Once it goes across, It then helps the other Maus through the river.

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** Remember that Maus we showed you on the Land Battleship section? It also counts as one of these. With air piped in through a snorken, snorkel, another Maus powering it from the beach, they were literally designed to go across rivers because bridges would just collapse with them on top. Once it goes across, It then helps the other Maus through the river.


** The C&C eries usually has a


* ''GIJoe'' has had a number of these in toy form, although they rarely appeared in the cartoons. One of them, the General ([[http://en.wikipedia.org/wiki/General_(G.I._Joe) The Other Wiki link]]) did recieve the focus of an entire episode. Driven by the Russian guy no less. Go peristrokia.

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* ''GIJoe'' ''WesternAnimation/GIJoeARealAmericanHero'' has had a number of these in toy form, although they rarely appeared in the cartoons. One of them, the General ([[http://en.wikipedia.org/wiki/General_(G.I._Joe) The Other Wiki link]]) did recieve the focus of an entire episode. Driven by the Russian guy no less. Go peristrokia.



* On ''GIJoe'', Cobra had a couple, the most notable being the [[http://www.yojoe.com/vehicles/90/hammerhead/hammerhead_title1.jpg Hammerhead,]] which was not only a submersible tank, but also a submersible carrier for its own mini-fleet of smaller vehicles.

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* On ''GIJoe'', ''WesternAnimation/GIJoeARealAmericanHero'', Cobra had a couple, the most notable being the [[http://www.yojoe.com/vehicles/90/hammerhead/hammerhead_title1.jpg Hammerhead,]] which was not only a submersible tank, but also a submersible carrier for its own mini-fleet of smaller vehicles.



* ''GIJoe'' had the S.H.A.R.C. (Submersible High-speed Attack and Reconnaissance Craft.) The [[MerchandiseDriven toy company]] intended it to be strictly a submarine, but in playtesting, kids started treating the toy as an aircraft. So now it's both.

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* ''GIJoe'' ''WesternAnimation/GIJoeARealAmericanHero'' had the S.H.A.R.C. (Submersible High-speed Attack and Reconnaissance Craft.) The [[MerchandiseDriven toy company]] intended it to be strictly a submarine, but in playtesting, kids started treating the toy as an aircraft. So now it's both.


* The aliens in ''TheKrakenWakes'' drive their tanks from the deepest parts of the ocean up to the coast to attack humans.

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* The aliens in ''TheKrakenWakes'' ''Literature/TheKrakenWakes'' drive their tanks from the deepest parts of the ocean up to the coast to attack humans.

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