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* [[DependingOnTheWriter Within works centered around him]], especially those without superpowers (such as [[Film/Batman1989 the]] [[Film/TheDarkKnightTrilogy movies]]), Franchise/{{Batman}} tends to be this. He's the World's Greatest Detective, skilled in every scientific field, a MasterOfDisguise, a capable leader, one of the top martial artists in the world, has a ton of high-tech gadgets thanks to being high in the [[FictionFiveHundred Fiction 500]], has trained his body to CharlesAtlasSuperpower level, and often displays random skills such as being a capable actor [[CrazyPrepared just in case he might have need of that skill]]. In works where he teams up with superpowered or magical characters, [[OvershadowedByAwesome not so much.]]
* ComicBook/CaptainAmerica. At least, compared to other humans. Technically, Cap doesn't have superpowers, the super soldier serum just makes him fulfill the potential of what humans can be. He's just so strong, agile, smart, and brave that he can keep up with any superhero with powers, and he's such a great leader and good man that pretty much every other superhero reveres him.
* The ComicBook/MartianManhunter has many of the powers of {{Franchise/Superman}}, plus {{Telepathy}}, {{Intangibility}}, and VoluntaryShapeshifting. He does have a WeaksauceWeakness to fire, but [[DependingOnTheWriter only when the author can be bothered.]]
* Creator/MarvelComics gives their characters "stats" much like a VideoGame. ComicBook/SquirrelGirl's official ratings have [[http://marvel.com/universe/Squirrel_Girl every stat maxed out.]] Yes, she has maxed out "Energy Projection" rating too, despite having no energy-based abilities. It's a RunningGag that she keeps defeating Marvel's most powerful villains including (effectively) gods off-camera ''with squirrels.''[[note]]Squirrel Girl can project a torrent of squirrels, which are made of energy to the tune of about 20 quadrillion joules per squirrel, according to UsefulNotes/AlbertEinstein.[[/note]] More recent databooks have toned this down and given her more average stat ratings.
* Franchise/{{Superman}} famously won the SuperpowerLottery, possessing SuperStrength, SuperSpeed, NighInvulnerability, and {{Flight}} among other powers, and is at or near the top of the rankings in every one of them.
* Franchise/WonderWoman was specifically designed as a woman with enough powers to keep up with Superman, and therefore has SuperStrength, SuperSpeed, NighInvulnerability, NotQuiteFlight, and an impressive HealingFactor along with powers [[DependingOnTheWriter authors often ignore]] like low level {{Telepathy}} which ties into her [[SpeaksFluentAnimal ability to talk to animals]]. She later gained true unaided {{Flight}} and is also an expert in numerous forms of armed and unarmed combat. Batman has even called her the ultimate melee fighter. Her ties to truth also mean she's far more successful at redeeming and befriending her villains than most other superheroes.
* Characters/DoctorDoom is a scientist smart enough to match Reed Richards of the ComicBook/FantasticFour, a mage strong enough to serve as a potential Sorcerer Supreme candidate, equipped with PoweredArmor that can give ComicBook/IronMan a run for his money, and has the resources of a small, highly wealthy nation at his disposal. This is before getting into his lesser-shown abilities, such as being a decent hand-to-hand fighter and having PsychicPowers. While there are few things he's inarguably the ''best'' at, he can contest nearly any hero on their own turf.

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* ''ComicBook/{{Batman}}'': [[DependingOnTheWriter Within works centered around him]], especially those without superpowers (such as [[Film/Batman1989 the]] [[Film/TheDarkKnightTrilogy movies]]), Franchise/{{Batman}} Batman tends to be this. He's the World's Greatest Detective, skilled in every scientific field, a MasterOfDisguise, a capable leader, one of the top martial artists in the world, has a ton of high-tech gadgets thanks to being high in the [[FictionFiveHundred Fiction 500]], has trained his body to CharlesAtlasSuperpower level, and often displays random skills such as being a capable actor [[CrazyPrepared just in case he might have need of that skill]]. In works where he teams up with superpowered or magical characters, [[OvershadowedByAwesome not so much.]]
* ComicBook/CaptainAmerica.''ComicBook/CaptainAmerica'': Captain America. At least, compared to other humans. Technically, Cap doesn't have superpowers, the super soldier serum just makes him fulfill the potential of what humans can be. He's just so strong, agile, smart, and brave that he can keep up with any superhero with powers, and he's such a great leader and good man that pretty much every other superhero reveres him.
* ''ComicBook/FantasticFour'': [[Characters/MarvelComicsDoctorDoom Doctor Doom]] is a scientist smart enough to match Reed Richards of the Fantastic Four, a mage strong enough to serve as a potential Sorcerer Supreme candidate, equipped with PoweredArmor that can give ComicBook/IronMan a run for his money, and has the resources of a small, highly wealthy nation at his disposal. This is before getting into his lesser-shown abilities, such as being a decent hand-to-hand fighter and having PsychicPowers. While there are few things he's inarguably the ''best'' at, he can contest nearly any hero on their own turf.
* ''ComicBook/MartianManhunter'':
The ComicBook/MartianManhunter Martian Manhunter has many of the powers of {{Franchise/Superman}}, ComicBook/{{Superman}}, plus {{Telepathy}}, {{Intangibility}}, and VoluntaryShapeshifting. He does have a WeaksauceWeakness to fire, but [[DependingOnTheWriter only when the author can be bothered.]]
* ''ComicBook/{{Superman}}'': Superman famously won the SuperpowerLottery, possessing SuperStrength, SuperSpeed, NighInvulnerability, and {{Flight}} among other powers, and is at or near the top of the rankings in every one of them.
* ''ComicBook/TheUnbeatableSquirrelGirl'':
Creator/MarvelComics gives their characters "stats" much like a VideoGame. ComicBook/SquirrelGirl's Squirrel Girl's official ratings have [[http://marvel.com/universe/Squirrel_Girl every stat maxed out.]] Yes, she has maxed out "Energy Projection" rating too, despite having no energy-based abilities. It's a RunningGag that she keeps defeating Marvel's most powerful villains including (effectively) gods off-camera ''with squirrels.''[[note]]Squirrel Girl can project a torrent of squirrels, which are made of energy to the tune of about 20 quadrillion joules per squirrel, according to UsefulNotes/AlbertEinstein.[[/note]] More recent databooks have toned this down and given her more average stat ratings.
* Franchise/{{Superman}} famously won the SuperpowerLottery, possessing SuperStrength, SuperSpeed, NighInvulnerability, and {{Flight}} among other powers, and is at or near the top of the rankings in every one of them.
* Franchise/WonderWoman
''ComicBook/WonderWoman'': Wonder Woman was specifically designed as a woman with enough powers to keep up with Superman, and therefore has SuperStrength, SuperSpeed, NighInvulnerability, NotQuiteFlight, and an impressive HealingFactor along with powers [[DependingOnTheWriter authors often ignore]] like low level {{Telepathy}} which ties into her [[SpeaksFluentAnimal ability to talk to animals]]. She later gained true unaided {{Flight}} and is also an expert in numerous forms of armed and unarmed combat. Batman has even called her the ultimate melee fighter. Her ties to truth also mean she's far more successful at redeeming and befriending her villains than most other superheroes.
* Characters/DoctorDoom is a scientist smart enough to match Reed Richards of the ComicBook/FantasticFour, a mage strong enough to serve as a potential Sorcerer Supreme candidate, equipped with PoweredArmor that can give ComicBook/IronMan a run for his money, and has the resources of a small, highly wealthy nation at his disposal. This is before getting into his lesser-shown abilities, such as being a decent hand-to-hand fighter and having PsychicPowers. While there are few things he's inarguably the ''best'' at, he can contest nearly any hero on their own turf.
superheroes.

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* ''Manga/{{Bleach}}'': Sosuke Aizen possesses great mastery in all four forms of Soul Reaper combat, one of the most powerful zanpaktou abilities, level 99 kido, enough speed to catch opponents at captain level off guard, and take multiple high level attacks without a scratch.

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* ''Manga/{{Bleach}}'': Some of the upper echelons of Soul Society's military qualify:
**
Sosuke Aizen possesses great mastery in all four forms of Soul Reaper combat, one of the most powerful zanpaktou abilities, level 99 kido, enough speed to catch opponents at captain level off guard, and take multiple high level attacks without a scratch.scratch. He's also a genius planner and manipulator, able to control the board by deceiving and subverting everyone around him like pawns, friend or foe alike.
** The Captain-Commander of the Soul Reapers, Shigekuni Genryusai Yamamoto, is also an extremely skilled and powerful combatant, with mastery in all possible forms of combat like Aizen, to say nothing of his Zanpaku-to's absurd devastation potential (to the point that if he wasn't very careful in how long it was unleashed, it could burn up reality). He also has millennia of experience and leadership under him and is capable of playing XanatosSpeedChess with Aizen.
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* ''Fanfic/ThePixieOfTheHiddenLeaf'': Tanya is shown to be an expert at using Ninjutsu, Genjutsu, and Taijutsu.
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** Mewtwo was this in ''VideoGame/PokemonRedAndBlue'' -- its Psychic typing had no meaningful weaknesses and coverage against everything except itself, its movepool, though not as insane as Mew's, was still vast, and its lowest stat by far is its Physical Defense of 90 (which was still on par with many {{Mighty Glacier}}s) while everything else was in the top ten (including the second-highest Speed and the highest [[OneStatToRuleThemAll Special]]). ''Gold & Silver'' turned it into more of a GlassCannon.

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** Mewtwo was this in ''VideoGame/PokemonRedAndBlue'' -- its Psychic typing had no meaningful weaknesses and coverage against everything except itself, itself; its movepool, though not as insane as Mew's, was still vast, vast; and its lowest stat by far is its Physical Defense of 90 (which was still on par with many {{Mighty Glacier}}s) while everything else was in the top ten (including the second-highest Speed and the highest [[OneStatToRuleThemAll Special]]). ''Gold & Silver'' turned it into more of a GlassCannon.



* The [[{{AKA47}} RCP-90]] in ''VideoGame/{{Goldeneye 1997}}'' was incredibly powerful (its power was only matched by cheat weapons and explosives), had one of (if not the) highest firing rate in the game, and had the largest ammo capacity to boot. To top it off, it used the single most common ammo in the game.

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* The [[{{AKA47}} RCP-90]] in ''VideoGame/{{Goldeneye 1997}}'' was incredibly powerful (its power was only matched by cheat weapons and explosives), had has one of (if not the) highest firing rate in the game, and had has the largest ammo capacity to boot. To top it off, it used the single most common ammo in the game.



* ''VideoGame/KanColle'': This is the very reason why [[BossInMookClothing Battleship Re-Class]] is so hated and feared. Not only can she attack in every combat phase, something no single one of your own units can, but she do so much better than any other non-boss mook. She has more firepower and health than the other non-boss battleships, more planes than the non-boss carriers, and stronger torpedoes than the [[GlassCannon torpedo cruisers.]] The one thing she actually suffers in is with Anti-Air, but only in her Basic version.

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* ''VideoGame/KanColle'': This is the very reason why [[BossInMookClothing Battleship Re-Class]] is so hated and feared. Not only can she attack in every combat phase, something no single one of your own units can, can do, but she can do so much better than any other non-boss mook. She has more firepower and health than the other non-boss battleships, more planes than the non-boss carriers, and stronger torpedoes than the [[GlassCannon torpedo cruisers.]] The one thing she actually suffers in is with Anti-Air, but only in her Basic version.



* In ''VideoGame/CommandAndConquerRedAlert2'', the Mobile Fortress and a Heroic-ranked Apocalypse Tank are these. The Mobile Fortress starts off with a machine gun (which it always has no matter what configuration) to deal with infantry and it can run over almost any vehicle (including the Apocalypse Tank). What makes it a master of all, is that you can place 3-5 Guardian GI who carry powerful, long-ranged rocket launchers and perhaps a Sniper or two. This combination will destroy aircraft, ground vehicles and infantry with ease. The Apocalypse Tank starts off as a monster with regeneration, powerful twin cannons and medium strength anti-aircraft missiles. Every time an Apocalypse Tank gains a rank -- its damage per shot, rate of fire and health level goes up. If it gets enough kills to reach Heroic, it gets a boost to its regeneration and its cannons change so that they do a four-round burst which causes a small AreaOfEffect explosion that does devastating damage against infantry (so now it'll mop the floor with infantry) and its anti-aircraft missiles will now be a heavy threat to aircraft instead of being somewhat of a hazard.
** If you have the expansion '''''Command & Conquer: Yuri's Revenge''''', Boomers are this as well. They have all the advantages of a standard submarine and had torpedoes that were only a little less damaging individually than the Typhoon Attack Subs, but the Boomer fires two of them compared to the Typhoon's one. In addition they fire ballistic missiles that are only a bit less effective than the ones on a Dreadnought and Boomers had even more health. That meant Yuri had a really tough unit that dominates the water, could only be affected by certain attacks unless detected, and launch devastating siege attacks on enemy units and buildings. The only thing it didn't do was deal with aircraft.

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* In ''VideoGame/CommandAndConquerRedAlert2'', the Mobile Battle Fortress and a Heroic-ranked Apocalypse Tank are these. The Mobile Battle Fortress starts off with a machine gun (which it always has no matter what configuration) to deal with infantry and it's large enough that it can run over almost any other vehicle (including the Apocalypse Tank). What makes it a master of all, is that you can place 3-5 Guardian GI who carry powerful, long-ranged rocket launchers and perhaps a Sniper or two. This combination will destroy aircraft, ground vehicles and infantry with ease. ease, especially if you get them to Heroic rank before setting them in the Battle Fortress. The Apocalypse Tank starts off as a monster with regeneration, regeneration up to half its health, powerful twin cannons and medium strength anti-aircraft missiles. Every missiles -- and every time an Apocalypse Tank gains a rank -- rank, its damage per shot, rate of fire and health level goes up. If it gets enough kills to reach Heroic, it gets a boost to its regeneration and its cannons change so that they do a four-round burst which causes a small AreaOfEffect explosion that does devastating damage against infantry (so now it'll mop the floor with infantry) and its anti-aircraft missiles will now be a heavy threat to aircraft instead of being somewhat of a hazard.
** If you have the expansion '''''Command & Conquer: Yuri's Revenge''''', Boomers are this as well. They Boomer submarines have all the advantages of the Soviets' Typhoon sub in return for a standard submarine and had slightly weaker torpedo, which they make up by firing two torpedoes that were only at a little less damaging individually than the Typhoon Attack Subs, but the Boomer fires two of them compared time to the Typhoon's single one. In addition addition, for hitting anything that's not in the water they fire have ballistic missiles that missiles, which are only a bit little less effective than those used by the ones on a Dreadnought and Boomers had even more health. Soviet Dreadnought. That meant means Yuri had has a really tough unit that dominates the water, could can only be affected by certain attacks unless detected, and launch launches devastating siege attacks on enemy units and buildings. The only thing it didn't can't do was is deal with aircraft.
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** ''VideoGame/Fallout3'' with ''Broken Steel DLC'' gives you a way to be this. Hold on on collecting [[FunWithAcronyms S.P.E.C.I.A.L]] Bobbleheads until you hit level 30. Then, take Almost Perfect perk, which raises all stats to 9, ''then'' start collecting bobbleheads. You'll have maximum in every stat. Skills, in this game, are easy enough to maximize, especially with high starting Intelligence and correct perks.

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** ''VideoGame/Fallout3'' with ''Broken Steel DLC'' gives you a way to be this. Hold on on collecting [[FunWithAcronyms S.P.E.C.I.A.L]] Bobbleheads until you hit level 30. Then, take Almost Perfect perk, which raises all stats to 9, ''then'' start collecting bobbleheads. You'll have maximum in every stat. Skills, in this game, are easy enough to maximize, especially with high starting Intelligence Intelligence, bobbleheads, and correct perks.skills books.



* Throughout ''Franchise/LyricalNanoha'', Signum fits this trope. While she fights mostly like a StoneWall against near-equal opponents, this is a tactical preference, and while her [[PowerLevels Power Level]] is not the highest, the individual who is significantly more powerful than her [[SquishyWizard can't fight]]. She is as offensively powerful as [[TheHero Nanoha]], as defensively strong as [[MightyGlacier Vita]], and as fast as [[FragileSpeedster Fate]], she is capable of fighting effectively both at melee and long range, and her ability with large-scale bombardment approaches that of [[SquishyWizard Hayate]]. This situation is completely shattered by the events in ''Manga/MagicalRecordLyricalNanohaForce'', where the adversaries finally have a form of AntiMagic strong enough to break through Signum's defenses, forcing her to operate as a FragileSpeedster.

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* Throughout ''Franchise/LyricalNanoha'', Signum fits this trope. While she fights mostly like a StoneWall against near-equal opponents, this is a tactical preference, and while her [[PowerLevels Power Level]] is not the highest, the individual who is i los significantly more powerful than her [[SquishyWizard can't fight]]. She is as offensively powerful as [[TheHero Nanoha]], as defensively strong as [[MightyGlacier Vita]], and as fast as [[FragileSpeedster Fate]], she is capable of fighting effectively both at melee and long range, and her ability with large-scale bombardment approaches that of [[SquishyWizard Hayate]]. This situation is completely shattered by the events in ''Manga/MagicalRecordLyricalNanohaForce'', where the adversaries finally have a form of AntiMagic strong enough to break through Signum's defenses, forcing her to operate as a FragileSpeedster.
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* In ''Videogame/PlanetSide 2'', Nanite Systems primary weaponry combines some of the best features of the three empire's weapons -- they have 5 extra bullets per magazine (compared to the [[MoreDakka Terran Republic's]] ten), have a small cone-of-fire like [[MegaCorp New Conglomerate]]'s {{Magnetic Weapon}}s, and have the tiny recoil typical of [[MachineCult Vanu Sovereignty]]'s plasma weaponry. When combined with NS weapons firing noises blending in with the ''enemy's'' NS weaponry, and NS weaponry unlocking across all characters when bought with [[AllegedlyFreeGame Station Cash]], they are often the best overall weaponry, being able to be used at both short and long ranges, and only outclassed by dedicated close-quarters or long-ranged weaponry which are awkward outside of their range brackets. Heavy Assault troopers make up about 50% of all infantry forces in any given battle due to their high-capacity light machine guns, rocket launcher, and a heavy overshield that can effectively double their health. The other frontline classes are generally only taken for their support abilities (Engineer/Medic) or mobility ([[JumpJetPack Light Assault]]).

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* In ''Videogame/PlanetSide 2'', Nanite Systems primary weaponry combines some of the best features of the three empire's weapons -- they have 5 extra bullets per magazine (compared to the [[MoreDakka Terran Republic's]] ten), have a small cone-of-fire like [[MegaCorp New Conglomerate]]'s {{Magnetic Weapon}}s, MagneticWeapons, and have the tiny recoil typical of [[MachineCult Vanu Sovereignty]]'s plasma weaponry. When combined with NS weapons firing noises blending in with the ''enemy's'' NS weaponry, and NS weaponry unlocking across all characters when bought with [[AllegedlyFreeGame Station Cash]], they are often the best overall weaponry, being able to be used at both short and long ranges, and only outclassed by dedicated close-quarters or long-ranged weaponry which are awkward outside of their range brackets. Heavy Assault troopers make up about 50% of all infantry forces in any given battle due to their high-capacity light machine guns, rocket launcher, and a heavy overshield that can effectively double their health. The other frontline classes are generally only taken for their support abilities (Engineer/Medic) or mobility ([[JumpJetPack Light Assault]]).
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* The player in the ''{{VideoGame/Fable}}'' games is almost certain to be this. While you CAN choose to specialize, the way the cost of upgrades scales means there's no reason to: the cost of going outside your specialty quickly becomes negligible meaning that there's no down side to ultimately becoming equally proficient in Strength, Skill, and Will.

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* The player in In the ''{{VideoGame/Fable}}'' games series, [[PlayerCharacter the Hero]] is almost certain to be this. While you CAN choose to specialize, the way the cost become a master of upgrades scales means there's no reason to: the cost of going outside your specialty quickly becomes negligible meaning that there's no down side to ultimately becoming equally proficient in Strength, Skill, and Will.Will, much like [[HeroicLineage their legendary ancestor]] the first Archon. While you ''can'' choose to specialize in one discipline, the way [[ExperiencePoints XP]] rewards and upgrade costs scale quickly makes it trivial to train the other two as well.

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** Twilight Sparkle herself was an example of this from the get-go; in Equestria, everyone has a special talent. In unicorns, it frequently manifests itself as a spell or spells associated with their cutie mark. In Twilight Sparkle's case, though, her special talent ''is'' magic, allowing her to learn everyone else's special talent spells, such as Rarity's gem-finding spell. However, it seems clear that while Twilight is innately better at magic than just about anyone, other unicorns can potentially learn other spells by studying them, but most simply don't bother to do so. Given that unicorn spells can do things like temporarily give other people wings, walk on clouds, manipulate the weather, or lift heavy things, it also means that Twilight could replicate many of the signature talents of non-unicorn ponies.

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** [[Characters/FriendshipIsMagicTwilightSparkle Twilight Sparkle Sparkle]] herself was an example of this from the get-go; in Equestria, everyone has a special talent. In unicorns, it frequently manifests itself as a spell or spells associated with their cutie mark. In Twilight Sparkle's case, though, her special talent ''is'' magic, allowing her to learn everyone else's special talent spells, such as Rarity's gem-finding spell. However, it seems clear that while Twilight is innately better at magic than just about anyone, other unicorns can potentially learn other spells by studying them, but most simply don't bother to do so. Given that unicorn spells can do things like temporarily give other people wings, walk on clouds, manipulate the weather, or lift heavy things, it also means that Twilight could replicate many of the signature talents of non-unicorn ponies.



** By the time of the DistantFinale, [[Characters/TheOwlHouseLuzNoceda Luz Noceda]] has planted herself firmly in this category in terms of Magical Acuity, as evidenced by how she is taking every major at Eda's new academy of Wild Magic. Even before then, Luz is shown to be quite talented with multiple branches of Magic aside from Glyph Magic, such as Oracle Magic and Potions. It's further implied that her grades at Hexside are also good if not great even while she is taking every single Magic Track.



** Jack is extremely skilled with basically any weapon from his time, as well as many other skills like sailing, however he originally had no aptitude with modern weapons or other technology. In Season 5, after a fifty-year TimeSkip, Jack has added more modern weaponry to his arsenal and learned to drive a motorcyle. He is very good with them.

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** Jack [[Characters/SamuraiJackJack Jack]] is extremely skilled with basically any weapon from his time, as well as many other skills like sailing, however he originally had no aptitude with modern weapons or other technology. In Season 5, after a fifty-year TimeSkip, Jack has added more modern weaponry to his arsenal and learned to drive a motorcyle. He is very good with them.



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* The titular spy, Agent Twilight aka Loid Forger, in ''Manga/SPYXFAMILY'' can be considered this. He's an extremely multi-talented man who virtually master various types of concepts and is unusually competent in most aspects. Aside from his skills in combat, analysis, and information gathering, he's a talented chef, a master of disguise, an escape artist, a very capable athlete, and a strategist, among several other things. Even in activities he's never participated before like tennis, [[InstantExpert he's a pretty fast leaner]]. Few practices in a short amount of time has made him excellent tennis player capable of playing against pros with years of experience and he's quickly able to feed over 200 penguins with their behaviors and diets in mind thanks to his photographic memory. It's one of the many things that made him earned his [[TheAce ace status]] in the Westalian Intelligence.

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* The titular spy, Agent Twilight aka Loid Forger, in ''Manga/SPYXFAMILY'' ''Manga/SPYxFAMILY'' can be considered this. He's an extremely multi-talented man who virtually master various types of concepts and is unusually competent in most aspects. Aside from his skills in combat, analysis, and information gathering, he's a talented chef, a master of disguise, an escape artist, a very capable athlete, and a strategist, among several other things. Even in activities he's never participated before like tennis, [[InstantExpert he's a pretty fast leaner]]. Few practices in a short amount of time has made him excellent tennis player capable of playing against pros with years of experience and he's quickly able to feed over 200 penguins with their behaviors and diets in mind thanks to his photographic memory. It's one of the many things that made him earned his [[TheAce ace status]] in the Westalian Intelligence.
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* The titular spy, Agent Twilight aka Loid Forger, in ''Manga/SPYXFAMILY'' can be considered this. He's an extremely multi-talented man who virtually master various types of concepts and is unusually competent in most aspects. Aside from his skills in combat, analysis, and information gathering, he's a talented chef, a master of disguise, an escape artist, a very capable athlete, and a strategist, among several other things. Even in activities he's never participated before like tennis, [[InstantExpert he's a pretty fast leaner]]. Few practices in a short amount of time has made him excellent tennis player capable of playing against pros with years of experience and he's quickly able to feed over 200 penguins with their behaviors and diets in mind thanks to his photographic memory. It's one of the many things that made him earned his [[TheAce ace status]] in the Westalian Intelligence.
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The physicality of a MightyGlacier without the slowness, the speed of a FragileSpeedster without the fragility, the diverse magic of a SquishyWizard without the squish, the stopping power of a GlassCannon, but with the NighInvulnerability of a StoneWall. All the pros with next to '''none''' of the cons, that right there is a [[TitleDrop Master of All]] (...and the Jack-of-None); a person or thing with near-deific levels of skill and power.

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The physicality of a MightyGlacier without the slowness, the speed of a FragileSpeedster without the fragility, the diverse magic of a SquishyWizard without the squish, the stopping power of a GlassCannon, but with the NighInvulnerability of a StoneWall. The ultimate LightningBruiser. All the pros with next to '''none''' of the cons, that right there is a [[TitleDrop Master of All]] (...and the Jack-of-None); a person or thing with near-deific levels of skill and power.
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[[caption-width-right:350:Hair is a DumpStat.]]

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[[caption-width-right:350:Hair is a DumpStat.DumpStat, anyways.]]
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* Compared to the [[DumbMuscle Fixed Ideas]] and [[MiddleManagementMook Technos]], this is the Cyber's hat in ''WesternAnimation/CyberSix''. They're actually smarter and stronger than the other two combined but [[TurnedAgainstTheirMasters notoriously difficult to control]].
* The second appearance of Amazo in ''WesternAnimation/JusticeLeagueUnlimited'' is this thanks to PowerCopying and [[WalkingTheEarth Walking the Universe.]]
* The title hero of ''WesternAnimation/KimPossible'', although having no particular training [[IKnowMortalKombat beyond cheerleading practice]] is a ridiculously capable teenage girl from an equally ridiculously capable family. She is the captain of the Cheerleading Squad, Yearbook Editor, on the Honor-Roll, and is on-call to deal with local and international problems ranging from babysitting to diverting avalanches, saving hot-air balloonists from Hurricanes, or stopping a Rhino stampede. Her regular throwdowns with [[{{Supervillain}} the worlds leading masterminds]] take a lot of the pressure off of [[ComicBook/{{SHIELD}} Global Justice]]

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* Compared to the [[DumbMuscle Fixed Ideas]] and [[MiddleManagementMook Technos]], this is the Cyber's Cybers' hat in ''WesternAnimation/CyberSix''.''WesternAnimation/{{Cybersix}}''. They're actually smarter and stronger than the other two combined but [[TurnedAgainstTheirMasters notoriously difficult to control]].
* The second appearance of Amazo in ''WesternAnimation/JusticeLeagueUnlimited'' ''WesternAnimation/JusticeLeague Unlimited'' is this thanks to PowerCopying and [[WalkingTheEarth Walking the Universe.]]
Universe]].
* The title hero of ''WesternAnimation/KimPossible'', although having no particular training [[IKnowMortalKombat beyond cheerleading practice]] is a ridiculously capable teenage girl from an equally ridiculously capable family. She is the captain of the Cheerleading Squad, Yearbook Editor, cheerleading squad, yearbook editor, on the Honor-Roll, honor roll, and is on-call to deal with local and international problems ranging from babysitting to diverting avalanches, saving hot-air balloonists from Hurricanes, hurricanes, or stopping a Rhino rhino stampede. Her regular throwdowns with [[{{Supervillain}} the worlds world's leading masterminds]] take a lot of the pressure off of [[ComicBook/{{SHIELD}} [[HeroesRUs Global Justice]]Justice]].
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** For a more straightforward example, just look at the PurposelyOverpowered Limited Job, the Blue Mage. As long as one knows where to find the right spells and are willing to put in the time to invest in said Job, a Blue Mage can not only do just about anything, but they can do it on a level that can rival and at times surpasses even the other main classes at their own game. They can function as [[AttackAttackAttack DPS]], [[WhiteMage Healers]], or [[StoneWall Tanks]] thanks to their Aetherial Mimicry Ability. They can even perform actions that no other Classes/Jobs in the game can utilize such as [[OneHitKill KO-inflicting spells]], [[StatusInflictionAttack spells that can inflict action/movement-hindering statuses for up to 30 seconds]], and so on. There is a very good reason why this Job is limited. If it wasn't, it would easily overtake every other Job there is, and there's no way to make it balanced without completely changing how its gimmicks work. In group content, one group of blue mages can easily run straight to the boss arena thanks to the usage of their InstantDeath spells that no other classes has access to, this allows them to clear dungeon content at break neck speeds that other classes can only dream off.\\

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** For a more straightforward example, just look at the PurposelyOverpowered Limited Job, the Blue Mage. As long as one knows where to find the right spells and are willing to put in the time to invest in said Job, a Blue Mage can not only do just about anything, but they can do it on a level that can rival and at times surpasses even the other main classes at their own game. They can function as [[AttackAttackAttack DPS]], [[WhiteMage Healers]], or [[StoneWall Tanks]] thanks to their Aetherial Mimicry Ability. They can even perform actions that no other Classes/Jobs in the game can utilize such as [[OneHitKill KO-inflicting spells]], [[StatusInflictionAttack spells that can inflict action/movement-hindering statuses for up to 30 seconds]], and so on. There is a very good reason why this Job is limited. If it wasn't, it would easily overtake every other Job there is, and there's no way to make it balanced without completely changing how its gimmicks work. In group content, one group of blue mages can easily run straight to the boss arena thanks to the usage of their InstantDeath OneHitKill spells that no other classes has access to, this allows them to clear dungeon content at break neck speeds that other classes can only dream off.\\
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* ''Literature/BrotherbandChronicles'' has Thorn, a master wrestler, swordsman, and axeman, who [[BadassTeacher trains the crew in combat.]] He's even got HeroicAmbidexterity, and is barely slowed by being a HandicappedBadass. However, he's well-rounded enough that he stays well away from InvincibleHero territory.
* Being a globe-trotting adventurer, Constance Verity from the ''Literature/ConstanceVerity'' Trilogy is fluent in seventeen languages, can type two-hundred words a minute, can fix any machine, can run a mile in four minutes (if she has a good pair of shoes), knows shorthand, is moderately talented at softball, can live on only an hour of sleep a night, learned {{Escape Artist}}ry from the ghost of Creator/HarryHoudini and is even able to fight in the Seven Deadly Styles of Martian Kung Fu, a martial art that wasn't even designed for the human anatomy. Really, it's easier to explain what she ''can't'' do, ''and she never went to school.''

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* ''Literature/BrotherbandChronicles'' ''Literature/{{Brotherband}}'' has Thorn, a master wrestler, swordsman, and axeman, who [[BadassTeacher trains the crew in combat.]] combat]]. He's even got HeroicAmbidexterity, and is barely slowed by being a HandicappedBadass. However, he's well-rounded enough that he stays well away from InvincibleHero territory.
* Being a globe-trotting adventurer, Constance Verity from the ''Literature/ConstanceVerity'' Trilogy trilogy is fluent in seventeen languages, can type two-hundred words a minute, can fix any machine, can run a mile in four minutes (if she has a good pair of shoes), knows shorthand, is moderately talented at softball, can live on only an hour of sleep a night, learned {{Escape Artist}}ry from the ghost of Creator/HarryHoudini and is even able to fight in the Seven Deadly Styles of Martian Kung Fu, a martial art that wasn't even designed for the human anatomy. Really, it's easier to explain what she ''can't'' do, ''and she never went to school.''
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** Caine, the original vampire in the fluff, is scarcely described; but one indication of his power is that, thanks to his immense age, he has mastered ''all'' of the Vampiric Disciplines (other vampires have to work harder to get past three) at the highest levels (double what a playable character can hope to achieve) and can actually invent new Discplines whenever he damn well pleases. As such, it's actually ''in the rules'' that no other character can beat Caine in a fight. Justified in that Caine isn't a high-level antagonist; he's a [[SuperWeight Cosmic or Author Weight]] character of the same tier as [[TabletopGame/DemonTheFallen Lucifer]] or [[TabletopGame/WerewolfTheApocalypse Gaia]]; when present, he's just moving the plot along. In one of his dubious appearances, the video game ''VideoGame/VampireTheMasqueradeBloodlines'', he was [[spoiler:the taxi driver]] subtly ensuring everything happened as he saw fit.

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** Caine, the original vampire in the fluff, is scarcely described; but one indication of his power is that, thanks to his immense age, he has mastered ''all'' of the Vampiric Disciplines (other vampires have to work harder to get past three) at the highest levels (double what a playable character can hope to achieve) and can actually invent new Discplines whenever he damn well pleases. As such, it's actually ''in the rules'' that no other character can beat Caine in a fight. Justified in that Caine isn't a high-level antagonist; he's a [[SuperWeight [[JustForFun/SuperWeight Cosmic or Author Weight]] character of the same tier as [[TabletopGame/DemonTheFallen Lucifer]] or [[TabletopGame/WerewolfTheApocalypse Gaia]]; when present, he's just moving the plot along. In one of his dubious appearances, the video game ''VideoGame/VampireTheMasqueradeBloodlines'', he was [[spoiler:the taxi driver]] subtly ensuring everything happened as he saw fit.
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Spelling/grammar fix(es)


* Franchise/WonderWoman was specifically designed as a woman with enough powers to keep up with Superman, and therefore has SuperStrength, SuperSpeed, NighInvulnerability, NotQuiteFlight, and an impressive HealingFactor along with powers [[DependingOnTheWriter authors often ignore]] like low level {{Telepathy}} which ties into her [[SpeaksFluentAnimal ability to talk to animals]]. She later gained true unaided {{Flight}} and is also an expert in numerous forms of armed and unarmed combat. Batman has even called her the ultimate melee fighter.Her ties to truth also mean she's far more successful at redeeming and befriending her villains than most other superheroes.

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* Franchise/WonderWoman was specifically designed as a woman with enough powers to keep up with Superman, and therefore has SuperStrength, SuperSpeed, NighInvulnerability, NotQuiteFlight, and an impressive HealingFactor along with powers [[DependingOnTheWriter authors often ignore]] like low level {{Telepathy}} which ties into her [[SpeaksFluentAnimal ability to talk to animals]]. She later gained true unaided {{Flight}} and is also an expert in numerous forms of armed and unarmed combat. Batman has even called her the ultimate melee fighter. Her ties to truth also mean she's far more successful at redeeming and befriending her villains than most other superheroes.
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** ''VideoGame/PokemonSwordAndShield'' has the [[SuperMode Eternamax]] form of the already-powerful Eternatus. While its highest stats are defensive by far, its offensive stats are comfortably above average[[note]]''Max Moves also supplement its offense''[[/note]], making it the most powerful Pokémon ''ever''. (The former holders of this title, Mega Mewtwo X/Y and Mega Rayquaza, aren't even close.)

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** ''VideoGame/PokemonSwordAndShield'' has the [[SuperMode Eternamax]] form of the already-powerful Eternatus. While its highest stats are defensive by far, its offensive stats are comfortably above average[[note]]''Max average,[[note]]Max Moves also supplement its offense''[[/note]], offense.[[/note]] making it the most powerful Pokémon ''ever''. (The former holders of this title, Mega Mewtwo X/Y and Mega Rayquaza, aren't even close.)
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* ''VideoGame/NoMansSky'': The [[MiniMecha Minotaur Exomech]] is, bar none, the most useful exocraft in the game. While its walking speed is slow, it can get a substantial speed boost with its JumpJetPack that is second only to the [[HoverBike Pilgrim]]. It is also immune to all environmental hazards by default[[note]]Other exocrafts can be immune to hazards, but need to have those immunities installed first[[/note]], can use a Terrain Manipulator, has a sizeable cargo capacity, and can pick up items without the pilot having to disembark.

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* ''VideoGame/NoMansSky'': The [[MiniMecha Minotaur Exomech]] is, bar none, the most useful exocraft in the game. While its walking speed is slow, it can get a substantial speed boost with its JumpJetPack that is second only to the [[HoverBike Pilgrim]]. It is also immune to all environmental hazards by default[[note]]Other default,[[note]]Other exocrafts can be immune to hazards, but need to have those immunities installed first[[/note]], first.[[/note]] can use a Terrain Manipulator, has a sizeable cargo capacity, and can pick up items without the pilot having to disembark.
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** Another NBA example came in the league's next season (2016–17). Milwaukee Bucks swingman Giannis Antetokounmpo[[note]]rough pronunciation: YAHN-is ah-day-toh-KOON-boh, though [[FirstNameBasis "YAHN-is" is now enough]][[/note]], aka the "Greek Freak", became the first player in league history to finish in the top 20 in the same five statistics.

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** Another NBA example came in the league's next season (2016–17). Milwaukee Bucks swingman Giannis Antetokounmpo[[note]]rough Antetokounmpo,[[note]]Rough pronunciation: YAHN-is ah-day-toh-KOON-boh, though [[FirstNameBasis "YAHN-is" is now enough]][[/note]], enough]].[[/note]] aka the "Greek Freak", became the first player in league history to finish in the top 20 in the same five statistics.



*** Before her arrival at Oregon in 2016, the all-time record for career triple-doubles[[note]]double figures in any three of the five statistics mentioned in conjunction with [=LeBron=] above[[/note]] in NCAA Division I women's basketball was 7. In D-I men's basketball, it was 12—with that record only having been established the season before Ionescu's arrival. The single-season record was 6 for both men and women. Sabrina? Four in 2016–17, 6 the next season, and 8 in each of her last two seasons. Her final career total of 26 is higher than that of the top three players on the D-I men's career list. ''Combined''. And also higher than the career total of the next three players on the D-I women's list.

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*** Before her arrival at Oregon in 2016, the all-time record for career triple-doubles[[note]]double triple-doubles[[note]]Double figures in any three of the five statistics mentioned in conjunction with [=LeBron=] above[[/note]] above.[[/note]] in NCAA Division I women's basketball was 7. In D-I men's basketball, it was 12—with that record only having been established the season before Ionescu's arrival. The single-season record was 6 for both men and women. Sabrina? Four in 2016–17, 6 the next season, and 8 in each of her last two seasons. Her final career total of 26 is higher than that of the top three players on the D-I men's career list. ''Combined''. And also higher than the career total of the next three players on the D-I women's list.



*** And Sabrina has since carried this over to the WNBA. While her first two WNBA seasons were hampered by an ankle injury (she missed almost all of the 2020 season to it, and was still affected in 2021), she finally lived up to her initial promise in 2022, becoming the first WNBA player ever to collect 500 points, 200 rebounds, and 200 assists in a season.[[note]]While this doesn't sound impressive, keep in mind that (1) the 2022 WNBA regular season was only 36 games (it's now 40), instead of the NBA's 82 and (2) regulation WNBA games have always been 40 minutes instead of the NBA's 48.[[/note]]

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*** And Sabrina has since carried this over to the WNBA. While her first two WNBA seasons were hampered by an ankle injury (she missed almost all of the 2020 season to it, and was still affected in 2021), she finally lived up to her initial promise in 2022, becoming the first WNBA player ever to collect 500 points, 200 rebounds, and 200 assists in a season.[[note]]While this doesn't sound impressive, keep in mind that (1) the 2022 WNBA regular season was only 36 games (it's now 40), instead of the NBA's 82 and (2) regulation WNBA games have always been 40 minutes instead of the NBA's 48.[[/note]]



* Men's singles figure skater Yuzuru Hanyu has been described by at least one commentator/coach [[note]]Olympic silver medalist Stéphane Lambiel, himself no slouch in the field[[/note]] as "the most complete athlete in figure skating, probably ever". Wikipedia has a more complete and impressive [[https://en.wikipedia.org/wiki/List_of_career_achievements_by_Yuzuru_Hanyu list of his achievements]].

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* Men's singles figure skater Yuzuru Hanyu has been described by at least one commentator/coach [[note]]Olympic commentator/coach[[note]]Olympic silver medalist Stéphane Lambiel, himself no slouch in the field[[/note]] field.[[/note]] as "the most complete athlete in figure skating, probably ever". Wikipedia has a more complete and impressive [[https://en.wikipedia.org/wiki/List_of_career_achievements_by_Yuzuru_Hanyu list of his achievements]].

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* ''Literature/TheMistakenAtelierMeister'' has main character Kuruto who is utter crap at anything directly related to combat, but inhumanly good at literally ''everything else''. His home remedies can cure the worst curses, his cooking is so good that if you eat it for too long five star restaurant fare will taste like crap, and given eight hours to mine he will carve a two-lane tunnel straight through the mountain with proper reinforcement. And did we mention that he can build a mansion worthy of royalty ''from scratch'' in three days? The kicker is that Kuruto has ''no idea'' how ridiculous his abilities are, and a large part of the series is the rest of the cast going out of their way to make sure less savory people don't learn how amazing he is and take advantage of him.

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* ''Literature/TheMistakenAtelierMeister'' ''The Mistaken Atelier Meister'' has main character Kuruto who is utter crap at anything directly related to combat, but inhumanly good at literally ''everything else''. His home remedies can cure the worst curses, his cooking is so good that if you eat it for too long five star restaurant fare will taste like crap, and given eight hours to mine he will carve a two-lane tunnel straight through the mountain with proper reinforcement. And did we mention that he can build a mansion worthy of royalty ''from scratch'' in three days? The kicker is that Kuruto has ''no idea'' how ridiculous his abilities are, and a large part of the series is the rest of the cast going out of their way to make sure less savory people don't learn how amazing he is and take advantage of him.



* Ainz Ooal Gown from ''Literature/{{Overlord|2012}}'' was a level 100 SquishyWizard in Yggdrasil. But compared to the New World inhabitants (which consider a level 30 creature as legendary), he is superior in every "stat" to just about everyone else. He even has a persona that is a warrior class [[spoiler:adamantite rank]] adventurer able to cleave ogres in half with a single sword strike.
** He also has spells for almost anything he might need from other classes like "Perfect Unknowable"[[note]]makes you completely undetectable to all but high level thiefs[[/note]] or "Perfect Warrior"[[note]]convert the caster's stats to that of a warrior of equivalent level[[/note]]

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* Ainz Ooal Gown from ''Literature/{{Overlord|2012}}'' was a level 100 SquishyWizard in Yggdrasil. But compared to the New World inhabitants (which consider a level 30 creature as legendary), he is superior in every "stat" to just about everyone else. He even has a persona that is a warrior class [[spoiler:adamantite rank]] adventurer able to cleave ogres in half with a single sword strike.
**
strike. He also has spells for almost anything he might need from other classes like "Perfect Unknowable"[[note]]makes Unknowable",[[note]]Makes you completely undetectable to all but high level thiefs[[/note]] thieves.[[/note]] or "Perfect Warrior"[[note]]convert Warrior".[[note]]Convert the caster's stats to that of a warrior of equivalent level[[/note]]level.[[/note]]
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* Shiva in the ''VideoGame/StreetsOfRage'' series. In ''3'' Despite being nerfed from his boss self in [=SOR2=], he's faster AND stronger than the two all-rounders and has better moves, one of which can be used to form an infinite combo. Come his joining the playable roster in ''Streets of Rage 4'' via DLC, he's ''still'' the most powerful character among the cast and has new moves that put his ''3'' incarnation to shame, despite being given [[GlassCannon a glass jaw]], losing his infinite, ''and'' at least a dozen post-release nerfs in an attempt to balance him.

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* Shiva in the ''VideoGame/StreetsOfRage'' series. In ''3'' Despite ''3'', despite being nerfed from his boss self in [=SOR2=], he's faster AND ''and'' stronger than the two all-rounders and has better moves, one of which can be used to form an infinite combo. Come his joining the playable roster in ''Streets of Rage 4'' via DLC, he's ''still'' the most powerful character among the cast and has new moves that put his ''3'' incarnation to shame, despite being given [[GlassCannon a glass jaw]], losing his infinite, ''and'' at least a dozen post-release nerfs in an attempt to balance him.
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* ''VideoGame/Warhammer40000RogueTrader'': The Arch-Militant Archetype specializes in using both melee and ranged combat. Their passive buff ''Versatility'' gives +5 to both Weapon Skill and Ballistic Skill per stack, ''up to 1000 stacks''. They gain a stack each time they use a different attack from the last one used (single fire and burst fire from the same gun count as different). It's ridiculously easy to get huge stacks of Versatility using various mechanics to give them extra turns or extra attacks (they come with a skill and a heroic that lets them get free extra attacks to begin with, allowing them to farm Versatility really fast), causing the Arch-Militant to have better stats than other characters who dedicated their build towards either melee or ranged combat by several hundred points. With the "Cautious Advance" Talent, Arch-Militants can make Versatility instead buff both dodge and parry, maxing both stats with several hundred points to negate any penalty they might have, effectively letting them dodge or block anything that's not a warp power. Another talent also causes Versatility to boost crit chance, meaning an Arch-Militant also has maxed out crits.
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* ''VideoGame/BackyardSports'' had Pablo Sanchez, a short FunnyForeigner who barely spoke English but was the best at every game the kids played, ''especially'' baseball. In ''Backyard Baseball'' he had three out of four stats maxed out, allowing him to excel in any position. However, in the later installments his pitching was nerfed for balance.
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** For a more straightforward example, just look at the PurposelyOverpowered Limited Job, the Blue Mage. As long as one knows where to find the right spells and are willing to put in the time to invest in said Job, a Blue Mage can do virtually anything. They can function as [[AttackAttackAttack DPS]], [[WhiteMage Healers]], or [[StoneWall Tanks]] thanks to their Aetherial Mimicry Ability. They can even perform actions that no other Classes/Jobs in the game can utilize such as [[OneHitKill KO-inflicting spells]], [[StatusInflictionAttack spells that can inflict action/movement-hindering statuses for up to 30 seconds]], and so on. There is a very good reason why this Job is limited. If it wasn't, it would easily overtake every other Job there is, and there's no way to make it balanced without completely changing how its gimmicks work.\\

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** For a more straightforward example, just look at the PurposelyOverpowered Limited Job, the Blue Mage. As long as one knows where to find the right spells and are willing to put in the time to invest in said Job, a Blue Mage can not only do virtually anything.just about anything, but they can do it on a level that can rival and at times surpasses even the other main classes at their own game. They can function as [[AttackAttackAttack DPS]], [[WhiteMage Healers]], or [[StoneWall Tanks]] thanks to their Aetherial Mimicry Ability. They can even perform actions that no other Classes/Jobs in the game can utilize such as [[OneHitKill KO-inflicting spells]], [[StatusInflictionAttack spells that can inflict action/movement-hindering statuses for up to 30 seconds]], and so on. There is a very good reason why this Job is limited. If it wasn't, it would easily overtake every other Job there is, and there's no way to make it balanced without completely changing how its gimmicks work. In group content, one group of blue mages can easily run straight to the boss arena thanks to the usage of their InstantDeath spells that no other classes has access to, this allows them to clear dungeon content at break neck speeds that other classes can only dream off.\\

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spelling/grammar fix(es), Not enough context (ZCE), natter


* ''TabletopGame/VampireTheMasquerade'':
** Caine, the original vampire in the fluff, is scarcely described; but one indication of his power is that, thanks to his immense age, he has mastered ''all'' of the Vampiric Disciplines (other vampires have to work harder to get past three) at the highest levels (double what a playable character can hope to achieve) and can actually invent new Discplines whenever he damn well pleases. As such, it's actually ''in the rules'' that no other character can beat Caine in a fight. Justified in that Caine isn't a high-level antagonist; he's a [[SuperWeight Cosmic or Author Weight]] character of the same tier as [[TabletopGame/DemonTheFallen Lucifer]] or [[TabletopGame/WerewolfTheApocalypse Gaia]]; when present, he's just moving the plot along. In one of his dubious appearances, the video game ''VideoGame/VampireTheMasqueradeBloodlines'', he was [[spoiler:the taxi driver]] subtly ensuring everything happened as he saw fit.
** The older they get, the more kindred tend to gravitate towards this in general. Typically, it is the product of a mixture of their absurdly long lifespans, the solitary and backstabbing nature of vampirism encouraging self-reliance, and high-level powers becoming capable CuttingTheKnot-type solutions to many problems.



* Werewolves in the ''TabletopGame/WorldOfDarkness'', especially the ''TabletopGame/OldWorldOfDarkness''. They have top-tier physical combat abilities, regeneration, superhuman speed, shape-changing at will, an ability to maintain TheMasquerade simply by existing, an at-will spirit-travel ability, magical items, and magical abilities which rival or exceed those of anyone except Mages and Elder Vampires. Werewolves can also learn any skill any normal human can and have less restrictions on their abilities than any other supernatural being. They have no significant weaknesses other than silver.
** Caine, the original vampire in the ''TabletopGame/VampireTheMasquerade'' fluff, is scarcely described; but one indication of his power is that, thanks to his immense age, he has mastered ''all'' of the Vampiric Disciplines (other vampires have to work harder to get past three) at the highest levels (double what a playable character can hope to achieve) and can actually invent new Discplines whenever he damn well pleases. As such, it's actually ''in the rules'' that no other character can beat Caine in a fight. Justified in that Caine isn't a high-level antagonist; he's an [[SuperWeight Cosmic or Author Weight]] character of the same tier as Lucifer or Gaia; when present, he's just moving the plot along. In one of his dubious appearances, the video game ''VideoGame/VampireTheMasqueradeBloodlines'', he was [[spoiler: the taxi driver]] subtly ensuring everything happened as he saw fit.
** The older they get, the more kindred tend to gravitate towards this in general. Typically, it is the product of a mixture of their absurdly long lifespans, the solitary and backstabbing nature of vampirism encouraging self-reliance, and high-level powers becoming capable CuttingTheKnot-type solutions to many problems.
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** While Pendulum Summoning is absent from ''Anime/YuGiOhVRAINS'', the aforementioned methods and the new Link Summon are present, with three duelists in the series known to use all of them. Yusaku/Playmaker, Revolver (who was not shown using Fusion but does have the cards for it [[spoiler: and gave them to Playmaker for his final duel]] and [[spoiler: Ai, who the aforementioned Revolver gave Playmaker his Fusion cards for their duel.]]

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** While Pendulum Summoning is absent from ''Anime/YuGiOhVRAINS'', the aforementioned methods and the new Link Summon are present, with three duelists in the series known to use all of them. Yusaku/Playmaker, Revolver (who was not shown using Fusion but does have the cards for it [[spoiler: and gave them it to Playmaker for his final duel]] and [[spoiler: Ai, who the aforementioned Revolver gave Playmaker his Fusion cards monster for their duel.]]
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* Ainz Ooal Gown from ''Literature/{{Overlord|2012}}'' was a level 100 SquishyWizard in Yggdrasil. But compared to the New World inhabitants (which consider a level 30 creature as legendary), he is superior in every "stats" to just about everyone else. He even has a persona that is a warrior class [[spoiler:adamantite rank]] adventurer able to cleave ogres in half with a single sword strike.

to:

* Ainz Ooal Gown from ''Literature/{{Overlord|2012}}'' was a level 100 SquishyWizard in Yggdrasil. But compared to the New World inhabitants (which consider a level 30 creature as legendary), he is superior in every "stats" "stat" to just about everyone else. He even has a persona that is a warrior class [[spoiler:adamantite rank]] adventurer able to cleave ogres in half with a single sword strike.
Is there an issue? Send a MessageReason:
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* ''[[Creator/SeaburyQuinn Jules de Grandin]]'', is one of best surgeons in the world and is a master of such disparate fields as plastic surgery, heart surgery, neurosurgery and etc. He's also the world's best criminologist, an OmnidisciplinaryScientist, an excellent chef and soldier/intelligence officer. He's also a master in savage and some eastern martial arts. Finally he's the foremost expert on the occult and supernatural. As an OccultDetective for hire, he sometimes refuses to take mundane murder cases as those are too boring.

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* ''[[Creator/SeaburyQuinn Jules de Grandin]]'', is one of best surgeons in the world and is a master of such disparate fields as plastic surgery, heart surgery, neurosurgery and etc. He's also the world's best criminologist, an OmnidisciplinaryScientist, an excellent chef and soldier/intelligence officer. He's also a master in savage savate and some eastern martial arts. Finally he's the foremost expert on the occult and supernatural. As an OccultDetective for hire, he sometimes refuses to take mundane murder cases as those are too boring.

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