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* ''VideoGame/ClassOfHeroes'' features ten races, each either directly taken from or a SuspiciouslySimilarSubstitute to one of the races from ''[[VideoGame/{{Wizardry}} Wizardry Xth 2]]'': Humans, Elves, Dwarves (averting being [[Main/OurDwarvesAreAllTheSame samey]] by essentially being short, stocky Main/BeastMen), Khulaz (Hobbits with a copyright-dodging rename), Fairies, [[Main/CatGirl Felpurs]], [[Main/DraconicHumanoid Baha]][[Main/LittleBitBeastly moon]], Gnomes (Here rendered as spiritual beings inhabiting Main/RidiculouslyHumanRobots in order to attain a physical form), Celestia (mortals who resemble angels) and Diablos (mortals who resemble demons).
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Slight spelling errors fixed.


* ''VideoGame/PillarsOfEternity'' offers six playable races: the usual humans, elves and dwarves, plus aumaua (large amphibious humanoids with webbed fingers and toes), orians ({{hobbits}} with long ears), and godlikes (sterile children of other races tampered with in the womb by supernatual forces). Each of these comes with two to four subraces with different traits.

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* ''VideoGame/PillarsOfEternity'' offers six playable races: the usual humans, elves and dwarves, plus aumaua (large amphibious humanoids with webbed fingers and toes), orians orlans ({{hobbits}} with long ears), and godlikes (sterile children of other races tampered with in the womb by supernatual supernatural forces). Each of these comes with two to four subraces with different traits.
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[[folder:4X Games]]

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[[folder:4X [[folder:[=4X=] Games]]



* ''VideoGame/WorldOfWarcraft'': There are twenty-five playable races as of the ''The World Within'' expansion, split between two factions.

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* ''VideoGame/WorldOfWarcraft'': There are twenty-five playable races as of the ''The World War Within'' expansion, split between two factions.
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* ''VideoGame/WorldOfWarcraft'': There are twenty-four playable races as of the ''Dragonflight'' expansion, split between two factions.

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* ''VideoGame/WorldOfWarcraft'': There are twenty-four twenty-five playable races as of the ''Dragonflight'' ''The World Within'' expansion, split between two factions.



** On the Horde, there are [[ProudWarriorRace Orcs]], {{Undead}}, [[OurMinotaursAreDifferent Tauren]], [[HollywoodVoodoo Trolls]], [[InhumanlyBeautifulRace Blood Elves]], and [[MadBomber Goblins]].
** For neutral races, there are Pandaren and [[DraconicHumanoid Dracthyr]]. These go through their leveling experience without a faction, but choose between either Alliance or Horde afterwards.

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** On the Horde, there are [[ProudWarriorRace Orcs]], {{Undead}}, [[WarriorUndead Undead]], [[OurMinotaursAreDifferent Tauren]], [[HollywoodVoodoo Trolls]], [[InhumanlyBeautifulRace Blood Elves]], and [[MadBomber Goblins]].
** For neutral races, there are Pandaren and [[FightingPanda Pandaren]], [[DraconicHumanoid Dracthyr]].Dracthyr]], and [[{{Golem}} Earthen]]. These go through their leveling experience without a faction, but choose between either Alliance or Horde afterwards.
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** For neutral races, there are [[PandaingToTheAudience Pandaren]] and [[DraconicHumanoid Dracthyr]]. These go through their leveling experience without a faction, but choose between either Alliance or Horde afterwards.

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** For neutral races, there are [[PandaingToTheAudience Pandaren]] Pandaren and [[DraconicHumanoid Dracthyr]]. These go through their leveling experience without a faction, but choose between either Alliance or Horde afterwards.
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* ''VideoGame/FinalFantasyXI'' has five races selectable for players to choose from: [[HumansAreAverage the standard Humes]], [[OurElvesAreDifferent the tall and long-eared Elvaans]], [[LittlePeople the diminutive Tarutaru]], [[CatGirl the feline Mithra]], and [[OurGiantsAreDifferent the imposing Galka]]. The latter two are OneGenderRace[=s=] (female for Mithra, male for Galka)[[note]]Male Mithra do exist, with one being a key NPC, but in-lore, male Mithra are very rare and seldom seen[[/note]].
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* ''VideoGame/BaldursGate'' and its [[VideoGame/BaldursGateII sequel]] give players a selection of races to choose for their character based on those from ''TabletopGame/DungeonsAndDragons'', with ''VideoGame/BaldursGateIII'' including a wider selection still, and each race having different starting strengths. As of ''III'', options include Humans, Elves (with High Elf and Wood Elf subraces), Drow, Half-Elves (with half-High Elf, half-Wood Elf, and half-Drow subraces), Half-Orcs, Halflings (with Lightfoot and Strongheart subraces), Gnomes (with Rock, Forest, and Deep subraces), Dwarves (with Hill, Mountain, and Duergur subraces), Tieflings, Githyanki, and Dragonborn (with subraces for several different species of chromatic and metallic dragons).
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* ''VideoGame/{{Suikoden}}'' does this (usually using some kind of animal as a basis) on account of having 108 characters in EVERY game. To ensure [[CastOfSnowflakes variety]], the series has Kobolds (dog people), [[IncrediblyLamePun Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase, etc. have might or might not be entirely human. Every game seems to add at least one more race to the count.

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* ''VideoGame/{{Suikoden}}'' does this (usually using some kind of animal as a basis) on account of having 108 characters in EVERY game. To ensure [[CastOfSnowflakes variety]], the series has Kobolds (dog people), [[IncrediblyLamePun [[{{Pun}} Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase, etc. have might or might not be entirely human. Every game seems to add at least one more race to the count.
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* ''LightNovel/Overlord2012'': The MMORPG Yggdrasil had over 700 races, ranging from the standard human-elf-dwarf-etc. to beastmen to basically playable monsters. The Ainz Ooal Gown guild had "play a heteromorphic race" as a requirement, which is why their members included a DraconicHumanoid, a walking skeleton, a humanoid insect, a sentient pile of HollywoodAcid...
* ''LightNovel/SwordArtOnline'': ''[=ALfheim Online=]'' has nine playable fairy races: Cait Sith, Gnome, Imp, Leprechaun, Pooka, Salamander, Spriggan, Sylph, and Undine.

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* ''LightNovel/Overlord2012'': ''Literature/Overlord2012'': The MMORPG Yggdrasil had over 700 races, ranging from the standard human-elf-dwarf-etc. to beastmen to basically playable monsters. The Ainz Ooal Gown guild had "play a heteromorphic race" as a requirement, which is why their members included a DraconicHumanoid, a walking skeleton, a humanoid insect, a sentient pile of HollywoodAcid...
* ''LightNovel/SwordArtOnline'': ''Literature/SwordArtOnline'': ''[=ALfheim Online=]'' has nine playable fairy races: Cait Sith, Gnome, Imp, Leprechaun, Pooka, Salamander, Spriggan, Sylph, and Undine.
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* Since [[RetCon 2007's Great Creature Type Errata]], nearly every one of thousands of creatures in ''TabletopGame/MagicTheGathering'' has an associated race or species. A surprising number of them have some sort of, "tribal," support that makes creatures of a specific type more powerful. Those with some degree of type emphasis (that isn't class based, which some tribes are) include fantasy mainstays like Elves, Goblins, Humans, Dwarves, [[LittlePeople Kithkin]], Elementals, Giants, and Beasts. They also extend to some more unusual races like [[ScaryDogmaticAliens Phyrexians]], [[WeAreAsMayflies Aetherborn]], [[EldritchAbomination Eldrazi]], and [[BigEater Atogs]]. [[EmpathicShapeshifter Changelings]] even being ''every'' creature type at once as their gimmick.

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* Since [[RetCon 2007's Great Creature Type Errata]], nearly every one of thousands of creatures in ''TabletopGame/MagicTheGathering'' has an associated race or species. A surprising number of them have some sort of, "tribal," support that makes creatures of a specific type more powerful. Those with some degree of type emphasis (that isn't class based, which some tribes are) include fantasy mainstays like Elves, Goblins, Humans, Dwarves, [[LittlePeople Kithkin]], Elementals, Giants, and Beasts. They also extend to some more unusual races like [[ScaryDogmaticAliens Phyrexians]], [[WeAreAsMayflies Aetherborn]], [[EldritchAbomination Eldrazi]], and [[BigEater Atogs]]. [[EmpathicShapeshifter Changelings]] even have being ''every'' creature type at once as their gimmick.

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* Since [[RetCon 2007's Great Creature Type Errata]], nearly every one of thousands of creatures in ''TabletopGame/MagicTheGathering'' has an associated race or species. A surprising number of them have some sort of, "tribal," support that makes creatures of a specific type more powerful. Those with some degree of type emphasis (that isn't class based, which some tribes are) include fantasy mainstays like Elves, Goblins, Humans, Dwarves, [[LittlePeople Kithkin]], Elementals, Giants, and Beasts. They also extend to some more unusual races like [[ScaryDogmaticAliens Phyrexians]], [[WeAreAsMayflies Aetherborn]], and [[BigEater Atogs]].

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* Since [[RetCon 2007's Great Creature Type Errata]], nearly every one of thousands of creatures in ''TabletopGame/MagicTheGathering'' has an associated race or species. A surprising number of them have some sort of, "tribal," support that makes creatures of a specific type more powerful. Those with some degree of type emphasis (that isn't class based, which some tribes are) include fantasy mainstays like Elves, Goblins, Humans, Dwarves, [[LittlePeople Kithkin]], Elementals, Giants, and Beasts. They also extend to some more unusual races like [[ScaryDogmaticAliens Phyrexians]], [[WeAreAsMayflies Aetherborn]], [[EldritchAbomination Eldrazi]], and [[BigEater Atogs]].Atogs]]. [[EmpathicShapeshifter Changelings]] even being ''every'' creature type at once as their gimmick.
** There are also a few characters whose race is either unique or ambiguous, like the Planeswalker, Ashiok, who looks mostly human but is missing the top half of their face.
** From 2007-2010, the "Tribal," card type extended this to non-creature permanents. And yes, some of them had the Changeling ability, which is how you wind up with an Instant that is also a Goblin, an Elf, and a [[EarlyInstallmentWeirdness Sand]].
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* Since [[RetCon 2007's Great Creature Type Errata]], nearly every one of thousands of creatures in ''TabletopGame/MagicTheGathering'' has an associated race or species. A surprising number of them have some sort of, "tribal," support that makes creatures of a specific type more powerful. Those with some degree of type emphasis (that isn't class based, which some tribes are) include fantasy mainstays like Elves, Goblins, Humans, Dwarves, [[LittlePeople Kithkin]], Elementals, Giants, and Beasts. They also extend to some more unusual races like [[ScaryDogmaticAliens Phyrexians]], [[WeAreAsMayflies Aetherborn]], and [[BigEater Atogs]].

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* By the time the 3rd expansion, ''Soulstorm,'' had been released, ''VideoGame/DawnOfWar'' had ''nine'' highly varied races to choose from in it- Space Marines, Chaos Space Marines, Eldar, Orks, Imperial Guard, Necrons, Tau, Sisters of Battle and Dark Eldar. The only race from the tabletop at the time that was missing were the Tyranids.

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* The ''Warhammer 40000: VideoGame/DawnOfWar'' series borrows liberally from the tabletop game, building a wide roster.
**
By the time the 3rd expansion, ''Soulstorm,'' had been released, ''VideoGame/DawnOfWar'' the first game had ''nine'' highly varied races to choose from in it- Space Marines, Chaos Space Marines, Eldar, Orks, Imperial Guard, Necrons, Tau, Sisters of Battle and Dark Eldar. The only race from the tabletop at the time that was missing were the Tyranids.Tyranids.
** ''VideoGame/DawnOfWarII'' immediately reconciled this, launching with Space Marines, Elder, Orks, and Tyranids. Expansions added Chaos Space Marines and Imperial Guard. The Last Stand mode gave cameo appearances to the Necrons and Tau, with one unit each.
** Averted by ''VideoGame/DawnOfWarIII'', which includes only the series mainstays of Space Marines, Eldar, and Orks. The game flopped and received no expansions.
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** [[DraconicHumanoid Dragonborns]]: White, Green, Black, Blue, Red, Brass, Copper, Bronze, Silver, Gold.

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** [[DraconicHumanoid Dragonborns]]: White, Green, Green Black, Blue, Red, Brass, Copper, Bronze, Silver, Gold.
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* ''TabletopGame/TheChroniclesOfAeres'' have a whopping ''twenty seven'' playable races if you count subraces. Aside from its take on StandardFantasyRaces (humans, silverleaf elves, twilight elves, gray dwarves, frostgraevyr dwarves, draemyr gnomes, drauglir gnomes, wanderling halflings, hinterfolk halflings, half-elves, half-dwarves), there's also ten different [[BeastMan Wilderkind]] races and four different DraconicHumanoid races, which are broken into two kobolds (mystics and stygians) and two draconvirs (argent and tainted). An upcoming sourcebook on the neighboring continent of Astreas has been promised to add four more races.

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* ''TabletopGame/TheChroniclesOfAeres'' have a whopping ''twenty seven'' playable races if you count subraces. Aside from its take on StandardFantasyRaces (humans, silverleaf elves, twilight elves, gray dwarves, frostgraevyr dwarves, draemyr gnomes, drauglir gnomes, wanderling halflings, hinterfolk halflings, half-elves, half-dwarves), there's also ten different [[BeastMan Wilderkind]] races and four different DraconicHumanoid races, which are broken into two kobolds (mystics and stygians) and two draconvirs (argent and tainted). An upcoming sourcebook on the neighboring continent of Astreas has been promised to add four more races.added a new human ethnicity, the Astreans, as well as three new types of BeastMan; the hawk-like orinvir, the [[RaptorAttack Deinonychus]]-like sliskvir, and the benevolent [[FrogMan frog-folk]] known as the froskvir, who were all warped from human ancestors by WildMagic.
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[[folder:Miniatures War Games]]

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[[folder:Miniatures [[folder:Miniature War Games]]



** ''40K'' only has about seven main races (Humans, SpaceElves, [[OurOrcsAreDifferent Space Orks]], [[OmnicidalManiac Killer]] [[NinjaPirateZombieRobot Undead Cyborgs]], HiveMind [[HordeOfAlienLocusts Bug Aliens]], TheGreys, and [[DemonicInvaders crazy]] [[PhantasySpelling daemons]]) but each has a ton of sub-organizations, groups, and factions. For example, "humans" alone covers the [[RedshirtArmy Imperial Guard]], several different kinds of [[SuperSoldier Space Marine]], [[StateSec the Inquisition]] (itself divided into Ordos Malleus, Hereticus and Xenos to deal with daemons, witches and aliens respectively), the [[AmazonBrigade Sisters of Battle]] and the [[FaceHeelTurn Chaos Space Marines]]. The fluff also mentions a lot of other races, many of whom have been wiped out by [[DesignatedHero the good guys.]]
** ''Warhammer'' has no less than 15 (German Humans, French/British Humans, Chaos Humans, [[OurDwarvesAreAllTheSame Dwarfs]], Chaos Dwarfs, [[OurElvesAreDifferent High Elves]], Dark Elves, Wood Elves, ratmen, lizardmen (available in newt, monitor lizard, frog, and crocodile), goatmen, ogres, vampires, mummies, goblins and [[OurOrcsAreDifferent orcs]], and demons).

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** ''40K'' only has about seven eight main races (Humans, SpaceElves, Space Dwarfs (see below), [[OurOrcsAreDifferent Space Orks]], [[OmnicidalManiac Killer]] [[NinjaPirateZombieRobot Undead Cyborgs]], HiveMind [[HordeOfAlienLocusts Bug Aliens]], TheGreys, and [[DemonicInvaders crazy]] [[PhantasySpelling daemons]]) but each has a ton of sub-organizations, groups, and factions. For example, "humans" alone covers the [[RedshirtArmy Imperial Guard]], several different kinds of [[SuperSoldier Space Marine]], [[StateSec the Inquisition]] (itself divided into Ordos Malleus, Hereticus and Xenos to deal with daemons, witches and aliens respectively), the [[AmazonBrigade Sisters of Battle]] Battle]], and the [[{{Cyborg}} Adeptus Mechanicus]]. To an extent, there are also the [[OurDwarvesAreAllTheSame Leagues of Votann]] (the aforementioned Space Dwarfs, who are a HumanSubspecies that has diverged so much from humanity so much they are considered to be a Xenos rather than an Imperium faction), and the [[FaceHeelTurn Chaos Space Marines]].Marines]] (who not only fall under the LegionsOfHell, but like their loyalist counterparts are also divided into several subfactions of their own). The fluff also mentions a lot of other races, many of whom have been wiped out by [[DesignatedHero the good guys.]]
** ''Warhammer'' has no less than 15 (German Humans, French/British Humans, Chaos Humans, (the Empire, Bretonnia, [[OurDwarvesAreAllTheSame Dwarfs]], Chaos Dwarfs, [[OurElvesAreDifferent High Elves]], Dark Elves, Wood Elves, ratmen, lizardmen [[LizardFolk Lizardmen]] (available in newt, monitor lizard, frog, and crocodile), goatmen, ogres, vampires, mummies, goblins Greenskins ([[OurOrcsAreDifferent Orcs]] and [[OurOrcsAreDifferent orcs]], [[OurGoblinsAreDifferent Goblins]]), [[OurOgresAreHungrier Ogres]], [[OurVampiresAreDifferent Vampire Counts]], [[NephariousPharaoh Tomb Kings]], [[RatMen Skaven]], [[BeastMan Beastmen]], Warriors of Chaos, Daemons of Chaos, and demons).Chaos Dwarfs). The upcoming ''Warhammer: The Old World'' revival is set to add two more (Kislev and Grand Cathay).



* ''VideoGame/TotalWarWarhammer'' started out with six races before finishing up with nine (the Empire, Dwarfs, Greenskins, Vampire Counts, Bretonnia, Warriors of Chaos, Beastmen, Wood Elves, and Norsca). ''VideoGame/TotalWarWarhammerII'' brought that total to 15 with the addition of six more (High Elves, Dark Elves, Lizardmen, Skaven, Tomb Kings, and Vampire Coast). ''VideoGame/TotalWarWarhammerIII'' has as of the time of writing 24 races with the addition of nine more (Kislev, Grand Cathay, Khorne, Tzeentch, Nurgle, Slaanesh, Daemons of Chaos, Ogre Kingdoms, and Chaos Dwarfs). Each of these races has their own distinct playstyle, roster, and selection of HeroUnit[=s=] allowing for near-endless replayability.

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* ''VideoGame/TotalWarWarhammer'' started out with six races, later adding three more for a total of nine races before finishing up with nine (the Empire, Dwarfs, Greenskins, Vampire Counts, Bretonnia, Warriors of Chaos, Beastmen, Wood Elves, and Norsca). ''VideoGame/TotalWarWarhammerII'' brought that total to 15 with the addition of six more races (High Elves, Dark Elves, Lizardmen, Skaven, Tomb Kings, and Vampire Coast). ''VideoGame/TotalWarWarhammerIII'' has as of the time of writing 24 races with the addition of nine more races to the existing roster (Kislev, Grand Cathay, Khorne, Tzeentch, Nurgle, Slaanesh, Daemons of Chaos, Ogre Kingdoms, and Chaos Dwarfs). Each of these races has their own distinct playstyle, roster, and selection of HeroUnit[=s=] allowing for near-endless replayability.



* ''LightNovel/Overlord2012'': The MMORPG Yggdrassil had over 700 races, ranging from the standard human-elf-dwarf-etc. to beastmen to basically playable monsters. The Ainz Ooal Gown guild had "play a heteromorphic race" as a requirement, which is why their members included a DraconicHumanoid, a walking skeleton, a humanoid insect, a sentient pile of HollywoodAcid...

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* ''LightNovel/Overlord2012'': The MMORPG Yggdrassil Yggdrasil had over 700 races, ranging from the standard human-elf-dwarf-etc. to beastmen to basically playable monsters. The Ainz Ooal Gown guild had "play a heteromorphic race" as a requirement, which is why their members included a DraconicHumanoid, a walking skeleton, a humanoid insect, a sentient pile of HollywoodAcid...

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Updated several entries.


** ''Warhammer'' has no less than 14 (German Humans, French/British Humans, Chaos Humans, [[OurDwarvesAreAllTheSame Dwarves]], Chaos dwarves, [[OurElvesAreDifferent High Elves]], Dark Elves, Wood Elves, ratmen, lizardmen (available in newt, monitor lizard, frog, and crocodile), goatmen, ogres, vampires, mummies, goblins and [[OurOrcsAreDifferent orcs]]).

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** ''Warhammer'' has no less than 14 15 (German Humans, French/British Humans, Chaos Humans, [[OurDwarvesAreAllTheSame Dwarves]], Dwarfs]], Chaos dwarves, Dwarfs, [[OurElvesAreDifferent High Elves]], Dark Elves, Wood Elves, ratmen, lizardmen (available in newt, monitor lizard, frog, and crocodile), goatmen, ogres, vampires, mummies, goblins and [[OurOrcsAreDifferent orcs]]).orcs]], and demons).



* The ''VideoGame/AgeOfEmpires'' series did this with the first two games of the series - the first started with 12 civilizations and the expansion brought it to 16, while the second game began with 13 civilizations and was later expanded to 18. All the races share the same basic look and technologies, but have bonuses to certain types of units and access different parts of the game's technology tree.

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* The ''VideoGame/AgeOfEmpires'' series did this with the first two three games of the series - series. All the first started with 12 civilizations and the expansion brought it to 16, while the second game began with 13 civilizations and was later expanded to 18. All the races share the same basic look and technologies, but have bonuses to certain types of units and access different parts of the game's technology tree.tree. In particular, the second and third installments benefitted from even more civilizations being added with their respective UpdatedRerelease[=s=].
** The [[VideoGame/AgeOfEmpiresI first game]] started with 12 civilizations and the expansion brought it to 16.
** The [[VideoGame/AgeOfEmpiresII second game]] began with 13 civilizations and was later expanded to 18 with the expansion pack. After support for the game was revived a decade later, the game now has 42 civilizations as of the latest expansion pack for the ''[[UpdatedRerelease Definitive Edition]]''.
** The [[VideoGame/AgeOfEmpiresIII third game]] started with 8 civilizations and its two expansions brought it to 14. After the release of the ''[[UpdatedRerelease Definitive Edition]]'', the game now has 22 civilizations, with far more diversity than the previous installments as each civilization adheres to one of five different categories (European, Native American, Asian, American, and African) rather than being all based off the same template.



* By the time the 3rd expansion, ''Soulstorm,'' had been released, ''VideoGame/DawnOfWar'' had ''nine'' highly varied races to choose from in it- Space Marines, Chaos Space Marines, Eldar, Orks, Imperial Guard, Necrons, Tau, Sister of Battle and Dark Eldar.

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* By the time the 3rd expansion, ''Soulstorm,'' had been released, ''VideoGame/DawnOfWar'' had ''nine'' highly varied races to choose from in it- Space Marines, Chaos Space Marines, Eldar, Orks, Imperial Guard, Necrons, Tau, Sister Sisters of Battle and Dark Eldar.Eldar. The only race from the tabletop at the time that was missing were the Tyranids.
* ''VideoGame/TotalWarWarhammer'' started out with six races before finishing up with nine (the Empire, Dwarfs, Greenskins, Vampire Counts, Bretonnia, Warriors of Chaos, Beastmen, Wood Elves, and Norsca). ''VideoGame/TotalWarWarhammerII'' brought that total to 15 with the addition of six more (High Elves, Dark Elves, Lizardmen, Skaven, Tomb Kings, and Vampire Coast). ''VideoGame/TotalWarWarhammerIII'' has as of the time of writing 24 races with the addition of nine more (Kislev, Grand Cathay, Khorne, Tzeentch, Nurgle, Slaanesh, Daemons of Chaos, Ogre Kingdoms, and Chaos Dwarfs). Each of these races has their own distinct playstyle, roster, and selection of HeroUnit[=s=] allowing for near-endless replayability.



* ''LightNovel/Overlord2012'': The MMORPG Yggdrassil had over 700 races, ranging from the standard human-elf-dwarf-etc. to beastmen to basically playable monsters. The Ainz Ooal Gown guild had "play a heteromorphic race" as a requirement, which is why their members included a DraconicHumanoid, a walking skeleton, a sentient pile of HollywoodAcid...

to:

* ''LightNovel/Overlord2012'': The MMORPG Yggdrassil had over 700 races, ranging from the standard human-elf-dwarf-etc. to beastmen to basically playable monsters. The Ainz Ooal Gown guild had "play a heteromorphic race" as a requirement, which is why their members included a DraconicHumanoid, a walking skeleton, a humanoid insect, a sentient pile of HollywoodAcid...
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** Dragonborns: White, Green, Black, Blue, Red, Brass, Copper, Bronze, Silver, Gold.
** Elves: High Elves, Sylvan Elves.
** Dwarves: Hill Dwarves, Snow Dwarves.
** Halflings: Island Halflings, Marsh Halflings.
** Gnomes: Rock Gnomes, Shadow Gnomes.

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** Dragonborns: [[DraconicHumanoid Dragonborns]]: White, Green, Black, Blue, Red, Brass, Copper, Bronze, Silver, Gold.
** Elves: [[OurElvesAreDifferent Elves]]: High Elves, Sylvan Elves.
** Dwarves: [[OurDwarvesAreAllTheSame Dwarves]]: Hill Dwarves, Snow Dwarves.
** Halflings: [[{{Hobbits}} Halflings]]: Island Halflings, Marsh Halflings.
** Gnomes: [[OurGnomesAreWeirder Gnomes]]: Rock Gnomes, Shadow Gnomes.
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** Dragonborns.

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** Dragonborns.Dragonborns: White, Green, Black, Blue, Red, Brass, Copper, Bronze, Silver, Gold.
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* ''VideoGame/SolastaCrownOfTheMagister'' has many races and sub-races to choose from. Some were added through various DLC:
** Humans.
** Half-Elves.
** Half-Orcs.
** Tieflings.
** Dragonborns.
** Elves: High Elves, Sylvan Elves.
** Dwarves: Hill Dwarves, Snow Dwarves.
** Halflings: Island Halflings, Marsh Halflings.
** Gnomes: Rock Gnomes, Shadow Gnomes.
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** Think that's a lot? You haven't seen ''TabletopGame/ChangelingTheDreaming''. Sixteen European Kithain (plus eight Thallain), fourteen Native American Nunnehi, six elemental Inanimae, four Pacific Menehune, ten East Asian Hsien, six Arabic Djinn, and seven of the dark Adhene. That's ''over seventy'' playable {{Splat}}s.
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* ''VideoGame/ArkandianLegends'': ''Explorer'' has ten selectable races for the player character: Arkandian, Necretian, Ascended, Demonic, Werewolf, Zombie, Orc, Lizardman, Mindflayer, and Vampire. The latter five have to be unlocked by completing the game.
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# You're designing an RPG (either a Video Game or Tabletop). You want more customization options. Your classes are pretty much [[AnAdventurerIsYou the standard bunch]], so you allow a bunch of races to be selected too. Now player options for creating a character aren't just limited to Human, Elf, Dwarf, Hobbit, and Orc. You can also play a Werewolf, a [[CatFolk Cat Person]], a Giant Monkey, a Robot, [[BreadEggsBreadedEggs a Giant Robot Monkey]], a [[NinjaPirateZombieRobot Dwarf Giant Robot Were-Monkey]], etc. These races may be further subdivided into [[UndergroundMonkey every possible variation]].

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# You're designing an RPG (either a Video Game or Tabletop). You want more customization options. Your classes are pretty much [[AnAdventurerIsYou the standard bunch]], so you allow a bunch of races to be selected too. Now player options for creating a character aren't just limited to [[StandardFantasyRaces Human, Elf, Dwarf, Hobbit, and Orc.Orc]]. You can also play a Werewolf, a [[CatFolk Cat Person]], a Giant Monkey, a Robot, [[BreadEggsBreadedEggs a Giant Robot Monkey]], a [[NinjaPirateZombieRobot Dwarf Giant Robot Were-Monkey]], etc. These races may be further subdivided into [[UndergroundMonkey every possible variation]].
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Turtle Power is no longer a trope


*** The PlayerCharacter races of 5e are as follows: [[OurDwarvesAreAllTheSame Dwarves]] (Mountain, Hill, Duergar/Gray), [[OurElvesAreDifferent Elves]] (High, Wood, Drow/Dark, Sea, Eladrin, Shadar-kai, Pallid, [[SpaceElves Astral]]), [[{{Hobbits}} Halflings]] (Lightfoot, Stout, Ghostwise, Lotusden), [[HumansAreSpecial Humans]], [[DraconicHumanoid Dragonborn]] (of various Chromatic, Metallic, and Gem dragon ancestries, not to mention the Draconblood and Ravenite versions), [[OurGnomesAreWeirder Gnomes]] (Forest, Svirfneblin/Deep, Rock), [[HalfHumanHybrid Half-Elves]], [[HalfHumanHybrid Half-Orcs]], [[HumanDemonHybrid Tieflings]] (of various archdevil bloodlines as well as a Feral bloodline), [[{{Nephilim}} Aasimar]] (Protector, Scourge, Fallen), [[BirdPeople Aarakocra]], [[BirdPeople Kenku]], [[OurGiantsAreBigger Goliaths]], [[ElementalEmbodiment Genasi]] (Air, Earth, Water, Fire), [[HumanSubspecies Gith]] (Githyanki and Githzerai), [[OurWerebeastsAreDifferent Shifters]] (Beasthide, Swiftstride, Longtooth, Wildhunt), [[PsychicPowers Kalashtar]], [[MechanicalLifeforms Warforged]], [[{{Humanshifting}} Changelings]], [[OurMinotaursAreDifferent Minotaurs]], [[AmazingTechnicolorPopulation Vedalken]], [[BioAugmentation Simic Hybrids]], [[OurCentaursAreDifferent Centaurs]], [[FaunsAndSatyrs Satyrs]], [[FriendToAllLivingThings Firbolgs]], [[LizardFolk Lizardfolk]], [[CatFolk Tabaxi]], [[CatFolk Leonin]], [[OurMermaidsAreDifferent Tritons]], [[SnakePeople Yuan-ti Purebloods]], [[OurGoblinsAreDifferent Bugbears]], [[OurGoblinsAreDifferent Goblins]], [[OurGoblinsAreDifferent Hobgoblins]], [[OurGoblinsAreDifferent Verdan]], [[OurOrcsAreDifferent Orcs]], [[MechanicalLifeforms Autognomes]], [[AngryAngryHippos Giff]], [[KillerSpaceMonkey Hadozee]], [[BlobMonster Plasmoids]], [[InsectoidAliens Thri-kreen]], [[OurKoboldsAreDifferent Kobolds]], [[TurtlePower Tortles]], [[HonorableElephant Loxodon]], [[OurFairiesAreDifferent Fairies]], [[BunniesForCuteness Harengon]], [[RevenantZombie Hollow Ones]] (although that one's a Supernatural Gift requiring a DM to give the go-ahead to apply the template to the character), [[TabletopGame/{{Eberron}} Dragonmarked]] variants of elves, humans, dwarves, halflings, half-orcs, and half-elves, vampire-like [[{{Dhampyr}} Dhampirs]], proto-hag Hexbloods, and the [[RevenantZombie Reborn]] that have brought back to life by [[MaybeMagicMaybeMundane magic, science or something more mysterious]], [[FishPeople Locathah]] and [[FrogMen Grung]] (which are playable only through the use of special [=PDFs=] that were released through Extra Life charities), and Custom Lineage for those who want to make a basic homebrewed race (it's basically Variant Human, only with a +2 instead of two +1s and a choice between a skill proficiency or [[InnateNightVision darkvision]], and it doesn't have to be Human). There are over 100 possible official options, and that's without factoring in Unearthed Arcana races that might not ever get an official release, or Planeshift races, which are in a similar situation (to say nothing about subrace and variant options that are still just Planeshift stuff or in Unearthed Arcana testing).

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*** The PlayerCharacter races of 5e are as follows: [[OurDwarvesAreAllTheSame Dwarves]] (Mountain, Hill, Duergar/Gray), [[OurElvesAreDifferent Elves]] (High, Wood, Drow/Dark, Sea, Eladrin, Shadar-kai, Pallid, [[SpaceElves Astral]]), [[{{Hobbits}} Halflings]] (Lightfoot, Stout, Ghostwise, Lotusden), [[HumansAreSpecial Humans]], [[DraconicHumanoid Dragonborn]] (of various Chromatic, Metallic, and Gem dragon ancestries, not to mention the Draconblood and Ravenite versions), [[OurGnomesAreWeirder Gnomes]] (Forest, Svirfneblin/Deep, Rock), [[HalfHumanHybrid Half-Elves]], [[HalfHumanHybrid Half-Orcs]], [[HumanDemonHybrid Tieflings]] (of various archdevil bloodlines as well as a Feral bloodline), [[{{Nephilim}} Aasimar]] (Protector, Scourge, Fallen), [[BirdPeople Aarakocra]], [[BirdPeople Kenku]], [[OurGiantsAreBigger Goliaths]], [[ElementalEmbodiment Genasi]] (Air, Earth, Water, Fire), [[HumanSubspecies Gith]] (Githyanki and Githzerai), [[OurWerebeastsAreDifferent Shifters]] (Beasthide, Swiftstride, Longtooth, Wildhunt), [[PsychicPowers Kalashtar]], [[MechanicalLifeforms Warforged]], [[{{Humanshifting}} Changelings]], [[OurMinotaursAreDifferent Minotaurs]], [[AmazingTechnicolorPopulation Vedalken]], [[BioAugmentation Simic Hybrids]], [[OurCentaursAreDifferent Centaurs]], [[FaunsAndSatyrs Satyrs]], [[FriendToAllLivingThings Firbolgs]], [[LizardFolk Lizardfolk]], [[CatFolk Tabaxi]], [[CatFolk Leonin]], [[OurMermaidsAreDifferent Tritons]], [[SnakePeople Yuan-ti Purebloods]], [[OurGoblinsAreDifferent Bugbears]], [[OurGoblinsAreDifferent Goblins]], [[OurGoblinsAreDifferent Hobgoblins]], [[OurGoblinsAreDifferent Verdan]], [[OurOrcsAreDifferent Orcs]], [[MechanicalLifeforms Autognomes]], [[AngryAngryHippos Giff]], [[KillerSpaceMonkey Hadozee]], [[BlobMonster Plasmoids]], [[InsectoidAliens Thri-kreen]], [[OurKoboldsAreDifferent Kobolds]], [[TurtlePower Tortles]], Tortles, [[HonorableElephant Loxodon]], [[OurFairiesAreDifferent Fairies]], [[BunniesForCuteness Harengon]], [[RevenantZombie Hollow Ones]] (although that one's a Supernatural Gift requiring a DM to give the go-ahead to apply the template to the character), [[TabletopGame/{{Eberron}} Dragonmarked]] variants of elves, humans, dwarves, halflings, half-orcs, and half-elves, vampire-like [[{{Dhampyr}} Dhampirs]], proto-hag Hexbloods, and the [[RevenantZombie Reborn]] that have brought back to life by [[MaybeMagicMaybeMundane magic, science or something more mysterious]], [[FishPeople Locathah]] and [[FrogMen Grung]] (which are playable only through the use of special [=PDFs=] that were released through Extra Life charities), and Custom Lineage for those who want to make a basic homebrewed race (it's basically Variant Human, only with a +2 instead of two +1s and a choice between a skill proficiency or [[InnateNightVision darkvision]], and it doesn't have to be Human). There are over 100 possible official options, and that's without factoring in Unearthed Arcana races that might not ever get an official release, or Planeshift races, which are in a similar situation (to say nothing about subrace and variant options that are still just Planeshift stuff or in Unearthed Arcana testing).
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*** The PlayerCharacter races of 5e are as follows: [[OurDwarvesAreAllTheSame Dwarves]] (Mountain, Hill, Duergar/Gray), [[OurElvesAreDifferent Elves]] (High, Wood, Drow/Dark, Sea, Eladrin, Shadar-kai, Pallid), [[{{Hobbits}} Halflings]] (Lightfoot, Stout, Ghostwise, Lotusden), [[HumansAreSpecial Humans]], [[DraconicHumanoid Dragonborn]] (of various Chromatic, Metallic, and Gem dragon ancestries, not to mention the Draconblood and Ravenite versions), [[OurGnomesAreWeirder Gnomes]] (Forest, Svirfneblin/Deep, Rock), [[HalfHumanHybrid Half-Elves]], [[HalfHumanHybrid Half-Orcs]], [[HalfHumanHybrid Tieflings]] (of various archdevil bloodlines as well as a Feral bloodline), [[HalfHumanHybrid Aasimar]] (Protector, Scourge, Fallen), [[BirdPeople Aarakocra]], [[BirdPeople Kenku]], [[OurGiantsAreBigger Goliaths]], [[ElementalEmbodiment Genasi]] (Air, Earth, Water, Fire), [[HumanSubspecies Gith]] (Githyanki and Githzerai), [[OurWerebeastsAreDifferent Shifters]] (Beasthide, Swiftstride, Longtooth, Wildhunt), [[PsychicPowers Kalashtar]], [[MechanicalLifeforms Warforged]], [[{{Humanshifting}} Changelings]], [[OurMinotaursAreDifferent Minotaurs]], [[AmazingTechnicolorPopulation Vedalken]], [[BioAugmentation Simic Hybrids]], [[OurCentaursAreDifferent Centaurs]], [[FaunsAndSatyrs Satyrs]], [[FriendToAllLivingThings Firbolgs]], [[LizardFolk Lizardfolk]], [[CatFolk Tabaxi]], [[CatFolk Leonin]], [[OurMermaidsAreDifferent Tritons]], [[SnakePeople Yuan-ti Purebloods]], [[OurGoblinsAreDifferent Bugbears]], [[OurGoblinsAreDifferent Goblins]], [[OurGoblinsAreDifferent Hobgoblins]], [[OurGoblinsAreDifferent Verdan]], [[OurOrcsAreDifferent Orcs]], [[OurKoboldsAreDifferent Kobolds]], [[TurtlePower Tortles]], [[HonorableElephant Loxodon]], [[OurFairiesAreDifferent Fairies]], [[BunniesForCuteness Harengon]], [[RevenantZombie Hollow Ones]] (although that one's a Supernatural Gift requiring a DM to give the go-ahead to apply the template to the character), [[TabletopGame/{{Eberron}} Dragonmarked]] variants of elves, humans, dwarves, halflings, half-orcs, and half-elves, vampire-like [[{{Dhampyr}} Dhampirs]], proto-hag Hexbloods, and the [[RevenantZombie Reborn]] that have brought back to life by [[MaybeMagicMaybeMundane magic, science or something more mysterious]], [[FishPeople Locathah]] and [[FrogMen Grung]] (which are playable only through the use of special [=PDFs=] that were released through Extra Life charities), and Custom Lineage for those who want to make a basic homebrewed race (it's basically Variant Human, only with a +2 instead of two +1s and a choice between a skill proficiency or [[InnateNightVision darkvision]], and it doesn't have to be Human). There are over 100 possible official options, and that's without factoring in Unearthed Arcana races that might not ever get an official release, or Planeshift races, which are in a similar situation (to say nothing about subrace and variant options that are still just Planeshift stuff or in Unearthed Arcana testing).

to:

*** The PlayerCharacter races of 5e are as follows: [[OurDwarvesAreAllTheSame Dwarves]] (Mountain, Hill, Duergar/Gray), [[OurElvesAreDifferent Elves]] (High, Wood, Drow/Dark, Sea, Eladrin, Shadar-kai, Pallid), Pallid, [[SpaceElves Astral]]), [[{{Hobbits}} Halflings]] (Lightfoot, Stout, Ghostwise, Lotusden), [[HumansAreSpecial Humans]], [[DraconicHumanoid Dragonborn]] (of various Chromatic, Metallic, and Gem dragon ancestries, not to mention the Draconblood and Ravenite versions), [[OurGnomesAreWeirder Gnomes]] (Forest, Svirfneblin/Deep, Rock), [[HalfHumanHybrid Half-Elves]], [[HalfHumanHybrid Half-Orcs]], [[HalfHumanHybrid [[HumanDemonHybrid Tieflings]] (of various archdevil bloodlines as well as a Feral bloodline), [[HalfHumanHybrid [[{{Nephilim}} Aasimar]] (Protector, Scourge, Fallen), [[BirdPeople Aarakocra]], [[BirdPeople Kenku]], [[OurGiantsAreBigger Goliaths]], [[ElementalEmbodiment Genasi]] (Air, Earth, Water, Fire), [[HumanSubspecies Gith]] (Githyanki and Githzerai), [[OurWerebeastsAreDifferent Shifters]] (Beasthide, Swiftstride, Longtooth, Wildhunt), [[PsychicPowers Kalashtar]], [[MechanicalLifeforms Warforged]], [[{{Humanshifting}} Changelings]], [[OurMinotaursAreDifferent Minotaurs]], [[AmazingTechnicolorPopulation Vedalken]], [[BioAugmentation Simic Hybrids]], [[OurCentaursAreDifferent Centaurs]], [[FaunsAndSatyrs Satyrs]], [[FriendToAllLivingThings Firbolgs]], [[LizardFolk Lizardfolk]], [[CatFolk Tabaxi]], [[CatFolk Leonin]], [[OurMermaidsAreDifferent Tritons]], [[SnakePeople Yuan-ti Purebloods]], [[OurGoblinsAreDifferent Bugbears]], [[OurGoblinsAreDifferent Goblins]], [[OurGoblinsAreDifferent Hobgoblins]], [[OurGoblinsAreDifferent Verdan]], [[OurOrcsAreDifferent Orcs]], [[MechanicalLifeforms Autognomes]], [[AngryAngryHippos Giff]], [[KillerSpaceMonkey Hadozee]], [[BlobMonster Plasmoids]], [[InsectoidAliens Thri-kreen]], [[OurKoboldsAreDifferent Kobolds]], [[TurtlePower Tortles]], [[HonorableElephant Loxodon]], [[OurFairiesAreDifferent Fairies]], [[BunniesForCuteness Harengon]], [[RevenantZombie Hollow Ones]] (although that one's a Supernatural Gift requiring a DM to give the go-ahead to apply the template to the character), [[TabletopGame/{{Eberron}} Dragonmarked]] variants of elves, humans, dwarves, halflings, half-orcs, and half-elves, vampire-like [[{{Dhampyr}} Dhampirs]], proto-hag Hexbloods, and the [[RevenantZombie Reborn]] that have brought back to life by [[MaybeMagicMaybeMundane magic, science or something more mysterious]], [[FishPeople Locathah]] and [[FrogMen Grung]] (which are playable only through the use of special [=PDFs=] that were released through Extra Life charities), and Custom Lineage for those who want to make a basic homebrewed race (it's basically Variant Human, only with a +2 instead of two +1s and a choice between a skill proficiency or [[InnateNightVision darkvision]], and it doesn't have to be Human). There are over 100 possible official options, and that's without factoring in Unearthed Arcana races that might not ever get an official release, or Planeshift races, which are in a similar situation (to say nothing about subrace and variant options that are still just Planeshift stuff or in Unearthed Arcana testing).
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None


*** The PlayerCharacter races of 5e are as follows: [[OurDwarvesAreAllTheSame Dwarves]] (Mountain, Hill, Duergar/Gray), [[OurElvesAreDifferent Elves]] (High, Wood, Drow/Dark, Sea, Eladrin, Shadar-kai, Pallid), [[{{Hobbits}} Halflings]] (Lightfoot, Stout, Ghostwise, Lotusden), [[HumansAreSpecial Humans]], [[DraconicHumanoid Dragonborn]] (of various Chromatic, Metallic, and Gem dragon ancestries, not to mention the Draconblood and Ravenite versions), [[OurGnomesAreWeirder Gnomes]] (Forest, Svirfneblin/Deep, Rock), [[HalfHumanHybrid Half-Elves]], [[HalfHumanHybrid Half-Orcs]], [[HalfHumanHybrid Tieflings]] (of various archdevil bloodlines as well as a Feral bloodline), [[HalfHumanHybrid Aasimar]] (Protector, Scourge, Fallen), [[BirdPeople Aarakocra]], [[BirdPeople Kenku]], [[OurGiantsAreBigger Goliaths]], [[ElementalEmbodiment Genasi]] (Air, Earth, Water, Fire), [[HumanSubspecies Gith]] (Githyanki and Githzerai), [[OurWerebeastsAreDifferent Shifters]] (Beasthide, Swiftstride, Longtooth, Wildhunt), [[PsychicPowers Kalashtar]], [[MechanicalLifeforms Warforged]], [[{{Humanshifting}} Changelings]], [[OurMinotaursAreDifferent Minotaurs]], [[AmazingTechnicolorPopulation Vedalken]], [[BioAugmentation Simic Hybrids]], [[OurCentaursAreDifferent Centaurs]], [[FaunsAndSatyrs Satyrs]], [[FriendToAllLivingThings Firbolgs]], [[LizardFolk Lizardfolk]], [[CatFolk Tabaxi]], [[CatFolk Leonin]], [[OurMermaidsAreDifferent Tritons]], [[SnakePeople Yuan-ti Purebloods]], [[OurGoblinsAreDifferent Bugbears]], [[OurGoblinsAreDifferent Goblins]], [[OurGoblinsAreDifferent Hobgoblins]], [[OurGoblinsAreDifferent Verdan]], [[OurOrcsAreDifferent Orcs]], [[OurKoboldsAreDifferent Kobolds]], [[TurtlePower Tortles]], [[HonorableElephant Loxodon]], [[OurFairiesAreDifferent Fairies]], [[BunniesForCuteness Harengon]], [[RevenantZombie Hollow Ones]], although that one's a Supernatural Gift requiring a DM to give the go-ahead to apply the template to the character, [[TabletopGame/{{Eberron}} Dragonmarked]] variants of elves, humans, dwarves, halflings, half-orcs, and half-elves, vampire-like [[{{Dhampyr}} Dhampirs]], proto-hag Hexbloods, and the [[RevenantZombie Reborn]] that have brought back to life by [[MaybeMagicMaybeMundane magic, science or something more mysterious]], [[FishPeople Locathah]] and [[FrogMen Grung]], which are playable only through the use of special [=PDFs=] that were released through Extra Life charities, and Custom Lineage for those who want to make a basic homebrewed race (it's basically Variant Human, only with a +2 instead of two +1s and a choice between a Skill proficiency or Darkvision, and it doesn't have to be Human). There are over 100 possible official options, and that's without factoring in Unearthed Arcana races that might not ever get an Official release, or Planeshift races, which are in a similar situation (to say nothing about subrace and variant options that are still just Planeshift stuff or in Unearthed Arcana testing).
*** For a rundown with a beat to it, see WebAnimation/JoCat's [[https://www.youtube.com/watch?v=DBoqrSn1GR8 "Crap Guide to D&D Races."]]

to:

*** The PlayerCharacter races of 5e are as follows: [[OurDwarvesAreAllTheSame Dwarves]] (Mountain, Hill, Duergar/Gray), [[OurElvesAreDifferent Elves]] (High, Wood, Drow/Dark, Sea, Eladrin, Shadar-kai, Pallid), [[{{Hobbits}} Halflings]] (Lightfoot, Stout, Ghostwise, Lotusden), [[HumansAreSpecial Humans]], [[DraconicHumanoid Dragonborn]] (of various Chromatic, Metallic, and Gem dragon ancestries, not to mention the Draconblood and Ravenite versions), [[OurGnomesAreWeirder Gnomes]] (Forest, Svirfneblin/Deep, Rock), [[HalfHumanHybrid Half-Elves]], [[HalfHumanHybrid Half-Orcs]], [[HalfHumanHybrid Tieflings]] (of various archdevil bloodlines as well as a Feral bloodline), [[HalfHumanHybrid Aasimar]] (Protector, Scourge, Fallen), [[BirdPeople Aarakocra]], [[BirdPeople Kenku]], [[OurGiantsAreBigger Goliaths]], [[ElementalEmbodiment Genasi]] (Air, Earth, Water, Fire), [[HumanSubspecies Gith]] (Githyanki and Githzerai), [[OurWerebeastsAreDifferent Shifters]] (Beasthide, Swiftstride, Longtooth, Wildhunt), [[PsychicPowers Kalashtar]], [[MechanicalLifeforms Warforged]], [[{{Humanshifting}} Changelings]], [[OurMinotaursAreDifferent Minotaurs]], [[AmazingTechnicolorPopulation Vedalken]], [[BioAugmentation Simic Hybrids]], [[OurCentaursAreDifferent Centaurs]], [[FaunsAndSatyrs Satyrs]], [[FriendToAllLivingThings Firbolgs]], [[LizardFolk Lizardfolk]], [[CatFolk Tabaxi]], [[CatFolk Leonin]], [[OurMermaidsAreDifferent Tritons]], [[SnakePeople Yuan-ti Purebloods]], [[OurGoblinsAreDifferent Bugbears]], [[OurGoblinsAreDifferent Goblins]], [[OurGoblinsAreDifferent Hobgoblins]], [[OurGoblinsAreDifferent Verdan]], [[OurOrcsAreDifferent Orcs]], [[OurKoboldsAreDifferent Kobolds]], [[TurtlePower Tortles]], [[HonorableElephant Loxodon]], [[OurFairiesAreDifferent Fairies]], [[BunniesForCuteness Harengon]], [[RevenantZombie Hollow Ones]], although Ones]] (although that one's a Supernatural Gift requiring a DM to give the go-ahead to apply the template to the character, character), [[TabletopGame/{{Eberron}} Dragonmarked]] variants of elves, humans, dwarves, halflings, half-orcs, and half-elves, vampire-like [[{{Dhampyr}} Dhampirs]], proto-hag Hexbloods, and the [[RevenantZombie Reborn]] that have brought back to life by [[MaybeMagicMaybeMundane magic, science or something more mysterious]], [[FishPeople Locathah]] and [[FrogMen Grung]], which Grung]] (which are playable only through the use of special [=PDFs=] that were released through Extra Life charities, charities), and Custom Lineage for those who want to make a basic homebrewed race (it's basically Variant Human, only with a +2 instead of two +1s and a choice between a Skill skill proficiency or Darkvision, [[InnateNightVision darkvision]], and it doesn't have to be Human). There are over 100 possible official options, and that's without factoring in Unearthed Arcana races that might not ever get an Official official release, or Planeshift races, which are in a similar situation (to say nothing about subrace and variant options that are still just Planeshift stuff or in Unearthed Arcana testing).
*** For a rundown with a beat to it, see WebAnimation/JoCat's [[https://www.youtube.com/watch?v=DBoqrSn1GR8 "Crap Guide to D&D Races."]]Races"]].
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Loads And Loads Of Characters is a redirect that should not be linked to


* ''VideoGame/{{Suikoden}}'' does this (usually using some kind of animal as a basis) on account of having 108 characters in [[LoadsandLoadsOfCharacters EVERY game]]. To ensure [[CastOfSnowflakes variety]], the series has Kobolds (dog people), [[IncrediblyLamePun Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase, etc. have might or might not be entirely human. Every game seems to add at least one more race to the count.

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* ''VideoGame/{{Suikoden}}'' does this (usually using some kind of animal as a basis) on account of having 108 characters in [[LoadsandLoadsOfCharacters EVERY game]].game. To ensure [[CastOfSnowflakes variety]], the series has Kobolds (dog people), [[IncrediblyLamePun Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase, etc. have might or might not be entirely human. Every game seems to add at least one more race to the count.

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