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* ''Literature/TheToughGuideToFantasyland'': Nearly all towers are owned by Wizards. They are located in Waste Areas, standing alone, round, without doors, few windows and built from entirely smooth stones which make climbing them very difficult. A powerful spell, along with a guardian Demon, will protect it against intruders. Black towers are owned by evil Wizards, blue, white or red by Good and neutral ones. The evil ones cause a blight in the surrounding area for miles around, so their presence be detected long before they're seen. At least once on a Tour, one will need to be broken into. Often an Amulet or Talisman is used to open it. However, Tourists may have to force entry from the roof. They are {{bigger on the inside}}, with many spells harrying any intruders that have made it in. One central spell which controls all this can stop the rest, and in most cases be disabled simply through hacking it with swords. A final confrontation against the demon follows, and (if Evil) the Wizard too. If Good or netural, the Wizard will be in apparently enchanted sleep which takes days to wake up from.

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* ''VideoGame/BugFables'' has the Wizard's Tower in the southwest of the [[JungleJapes Far Grasslands]]. It's a tall tower inhabited by a tarantula wizard who hates having company. Both the ground level and top floors have bubbling cauldrons, books float around the spiral staircase, and there is a library full of ancient tomes in the basement.


* ''VideoGame/{{Majesty}}'': The Wizards' Guild building is a nest of towers, and wizards are also able to build ancillary "Wizards' Towers" which allows the player to cast spells within a certain distance of the tower. More towers leads to a greater area where spells can be cast. In ''The Northern Expansion'' there is the Sorcereor's Abode, which is also a tower that allows the player to cast a different set of magic spells.

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* ''VideoGame/{{Majesty}}'': The Wizards' Guild building is a nest of towers, and wizards are also able to build ancillary "Wizards' Towers" which allows the player to cast spells within a certain distance of the tower. More towers leads to a greater area where spells can be cast. They can also be temporarily enchanted, which allows them to automaticaly shoot energy bolts at enemies. In ''The Northern Expansion'' there is the Sorcereor's Abode, which is also a tower that allows the player to cast a different set of magic spells.


* in''VideoGame/LostOdyssey'': Justified, as long, cylindrical objects are the ideal shape for conducting magic energy, hence also the use of {{Magic Staff}}s. A large portion of the game revolves around the construction of a major public works project known as Grandstaff, a MagicStaff the size of a building capable of casting FantasticNuke-level spells.
* ''VideoGame/{{Majesty}}'': The Wizards' Guild building is a nest of towers, and wizards are also able to build ancillary "Wizards' Towers" as glorified Guard Towers which they can garrison and which allow the player to cast spells within their line of sight.

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* in''VideoGame/LostOdyssey'': In ''VideoGame/LostOdyssey'': Justified, as long, cylindrical objects are the ideal shape for conducting magic energy, hence also the use of {{Magic Staff}}s. A large portion of the game revolves around the construction of a major public works project known as Grandstaff, a MagicStaff the size of a building capable of casting FantasticNuke-level spells.
* ''VideoGame/{{Majesty}}'': The Wizards' Guild building is a nest of towers, and wizards are also able to build ancillary "Wizards' Towers" as glorified Guard Towers which they can garrison and which allow allows the player to cast spells within their line a certain distance of sight.the tower. More towers leads to a greater area where spells can be cast. In ''The Northern Expansion'' there is the Sorcereor's Abode, which is also a tower that allows the player to cast a different set of magic spells.


** "[[http://www.surlalunefairytales.com/pentamerone/10parsley1911.html Parsley]]"

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** "[[http://www.**[[http://www.surlalunefairytales.com/pentamerone/10parsley1911.html Parsley]]""Parsley"]]



** "[[http://books.google.co.uk/books?id=fHt6Jqnmkv0C&pg=PA17&dq=Anthousa,+Xanthousa,+Chrisomalousa&ei=0giqS4z2O43oygT2zYCKDg&cd=1#v=onepage&q=Anthousa%2C%20Xanthousa%2C%20Chrisomalousa&f=false Anthousa, Xanthousa, Chrisomalousa]]"
** "[[http://www.surlalunefairytales.com/rapunzel/stories/fairang.html The Fair Angiola]]"

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** "[[http://books.[[http://books.google.co.uk/books?id=fHt6Jqnmkv0C&pg=PA17&dq=Anthousa,+Xanthousa,+Chrisomalousa&ei=0giqS4z2O43oygT2zYCKDg&cd=1#v=onepage&q=Anthousa%2C%20Xanthousa%2C%20Chrisomalousa&f=false Anthousa, "Anthousa, Xanthousa, Chrisomalousa]]"
Chrisomalousa"]]
** "[[http://www.[[http://www.surlalunefairytales.com/rapunzel/stories/fairang.html The "The Fair Angiola]]"Angiola"]]


** Due to their PowerIncontinence, many [[OurOrcsAreDifferent Ork]] [[PsychicPowers Weirdboyz]] from ''TabletopGame/Warhammer40000'' live in high towers on the edges of Ork settlements. These towers are typically insulated with copper in order to ground excess Waaagh! energy and vary widely in form from a simple pole that the Weirdboy is chained to the top of, to rugged huts on copper stilts that can be mounted on battlewagons or [[HumongousMecha gargants]] and driven into battle.

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** ''TabletopGame/Warhammer40000'': Due to their PowerIncontinence, many [[OurOrcsAreDifferent Ork]] [[PsychicPowers Weirdboyz]] from ''TabletopGame/Warhammer40000'' live in high towers on the edges of Ork settlements. These towers are typically insulated with copper in order to ground excess Waaagh! energy and vary widely in form from a simple pole that the Weirdboy is chained to the top of, to rugged huts on copper stilts that can be mounted on battlewagons or [[HumongousMecha gargants]] and driven into battle.battle.
** ''TabletopGame/WarhammerAgeOfSigmar'': The Collegiate Arcane -- the primary order of human wizards in the Order faction -- is based in the Towers of the Eight Winds in Azyrheim, eight magically floating spires that drift above the city's surface, where wizards study and experiment with each wind.


* ''TabletopGame/{{GURPS}}: Banestorm'': Octavius of Tyrvo has a carefully detailed tower.

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* ''TabletopGame/{{GURPS}}: ''TabletopGame/{{GURPS}} Banestorm'': Octavius of Tyrvo has a carefully detailed tower.tower. Further, the kingdom of Caithness is predominantly low-mana (weak in magical energy), but there are occasional spots of normal- or high-mana, often only a few dozen feet across. The local wizards, naturally, maximize the useful living space by building towers on them.


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[[folder: Comics]][[folder:Comic Books]]

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* Stregobor from ''Franchise/TheWitcher'' took up residence in an impregnable tower that he never leaves because Renfri intends to kill him. His illusion magic essentially makes the interior a [[Franchise/StarTrek holodeck]] which he can remake however he wants. He implies he has regular sex with illusionary women.


* In ''Literature/TheSharingKnife'' series by Creator/LoisMcMasterBujold, a sufficiently evolved [[EldritchAbomination malice]] will develop a compulsion to build towers -- possibly an effect of their being caused? created? by wizard magic gone wrong in the distant past.



* In ''Literature/WideGreenWorld'', by Creator/LoisMcMasterBujold, a sufficiently evolved malice will develop a compulsion to build towers -- possibly an effect of their being caused? created? by wizard magic gone wrong in the distant past.


* The House of the Maker in ''Literature/TheFirstLaw'' is a mage tower and shining example of {{Bizarrchitecture}}. Specifically, the fact that they make it all the way to the top without actually climbing a set of stairs makes HandicappedBadass Glokta, who normally treats stairs as his worst enemy, start freaking out.

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* The House of the Maker in ''Literature/TheFirstLaw'' is a mage tower (though unoccupied in the present day) and shining example of {{Bizarrchitecture}}. Specifically, the fact that they make it all the way to the top without actually climbing a set of stairs makes HandicappedBadass Glokta, who normally treats stairs as his worst enemy, start freaking out.

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* The House of the Maker in ''Literature/TheFirstLaw'' is a mage tower and shining example of {{Bizarrchitecture}}. Specifically, the fact that they make it all the way to the top without actually climbing a set of stairs makes HandicappedBadass Glokta, who normally treats stairs as his worst enemy, start freaking out.

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* ''Literature/ImpracticalMagic'': Istima, the Six Court Academy, is a MagicSchool. Part of scholarships, status, and work studies include lodging on the school grounds. One of the many subtle status/power indicators at Istima is to be given lodgings in the towers. The higher the better.


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* ''Literature/ImpracticalMagic'': Istima, the Six Court Academy, is a MagicSchool. Part of scholarships, status, and work studies include lodging on the school grounds. One of the many subtle status/power indicators at Istima is to be given lodgings in the towers. The higher the better.


** One appears in chapter 43 of the sequel, which as one character puts it, looks like "a palette swapped Isengard". It's on an island in the middle of [[spoiler:the Hogwarts Lake]], after the island was transformed into a volcano by an Earth magic-wielding [[spoiler: dragon that was out to turn it into a super-volcano and destory the world]], then its insides were transmuted into a mixture of vibranium and mithril ore by Doctor Strange (using the Philosopher's Stone, which he'd nicked) to slow the production of lava (as both materials take a lot more energy to melt). Doctor Strange then put the destroyed landscape in a time bubble, where a millennium passed overnight, and used a piece of Atlantean techno-magic that would use the surrounding materials to build an Ancient City-Ship from ''Series/StargateAtlantis''. Since he'd tweaked it, however, the result is a huge white tower jutting out from the now neutralised volcano, with structures running underground and into the mountainside - it's intentionally designed to serve as a mine/processing point for [[spoiler: vibranium and mithril]], potentially a powerful defensive structure (considering that it's MadeOfIndestructium), and above all, as a magical university. Needless to say, most of the cast is absolutely gobsmacked.
** In chapter 58, at the end of the Smallville mini-arc, [[spoiler: Reynolds' a.k.a. the Void]] creates one out of the remains of Belle Reve Sanitarium, in a rather impressive piece of transfiguration. Harry identifies this as a territory marker, especially since [[spoiler: Reynolds]] keeps trying to fix it after Harry almost absent-mindedly slices off the top forty feet of it. Being unable to manage even that, combined with Harry completely ignoring him while he's doing that just cements how much of a BigBadWannabe he is.

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** One appears in chapter 43 of ''Ghosts of the sequel, Past'', which as one character puts it, looks like "a palette swapped Isengard". It's on an island in the middle of [[spoiler:the Hogwarts Lake]], after the island was transformed into a volcano by an Earth magic-wielding [[spoiler: dragon that was out to turn it into a super-volcano and destory the world]], then its insides were transmuted into a mixture of vibranium and mithril ore by Doctor Strange (using the Philosopher's Stone, which he'd nicked) to slow the production of lava (as both materials take a lot more energy to melt). Doctor Strange then put the destroyed landscape in a time bubble, where a millennium passed overnight, and used a piece of Atlantean techno-magic that would use the surrounding materials to build an Ancient City-Ship from ''Series/StargateAtlantis''. Since he'd tweaked it, however, the result is a huge white tower jutting out from the now neutralised volcano, with structures running underground and into the mountainside - it's intentionally designed to serve as a mine/processing point for [[spoiler: vibranium and mithril]], potentially a powerful defensive structure (considering that it's MadeOfIndestructium), and above all, as a magical university. Needless to say, most of the cast is absolutely gobsmacked.
** In chapter 58, 58 of ''Ghosts of the Past'', at the end of the Smallville mini-arc, ''Mirror Image'' arc, [[spoiler: Reynolds' Reynolds a.k.a. the Void]] creates one out of the remains of Belle Reve Sanitarium, in a rather impressive piece of transfiguration. Harry identifies this as a territory marker, especially since [[spoiler: Reynolds]] keeps trying to fix it after Harry almost absent-mindedly slices off the top forty feet of it. Being unable to manage even that, combined with Harry completely ignoring him while he's doing that just cements how much of a BigBadWannabe he is.


** In ''Warcraft II'', the Mage Tower is the training/upgrade building for Human spellcaster units. It's replaced by the more esoteric Arcane Sanctum in ''Warcraft III'', which has a shorter stone base under a sort of arcane orrery.

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** In ''Warcraft II'', the Mage Tower is the training/upgrade building for Human spellcaster units. It's replaced by the more esoteric Arcane Sanctum in ''Warcraft III'', which has a shorter stone base under a sort of arcane orrery. The ''Warcraft III'' expansion ''Frozen Throne'' adds a different sort of mage tower, as part of the TowerDefense arsenal.

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