Follow TV Tropes

Following

History Main / InsideAComputerSystem

Go To



* ''Disney/WreckItRalph'' takes place in a world of video games. Its sequel, ''Disney/RalphBreaksTheInternet'', takes place in a world where the Internet is a sprawling metropolis.

to:

* ''Disney/WreckItRalph'' ''WesternAnimation/WreckItRalph'' takes place in a world of video games. Its sequel, ''Disney/RalphBreaksTheInternet'', ''WesternAnimation/RalphBreaksTheInternet'', takes place in a world where the Internet is a sprawling metropolis.

Added DiffLines:

* ''WesternAnimation/AskTheStorybots'' has the [=StoryBots=] living inside a computer. Their task is to answer questions that children send into them. The main team, Answer Team 341B, often end up leaving the computer to head to the "Outer World" to figure out more information about the question and form an answer. The episode "How Do Computers Work?" has Team 341B travelling into ''another'' computer to figure out computers themselves actually work.


* ''Anime/DennouCoil'' has the real and virtual world coexisting.

to:

* ''Anime/DennouCoil'' has the real and virtual world coexisting.coexisting with the use of AugmentedReality glasses.


The ''real'' DeepImmersionGaming. If the user thinks it's real, it becomes a LotusEaterMachine. See also WinToExit, when the characters enter a video game, and must compete to get out of it.

to:

The ''real'' DeepImmersionGaming. If the user thinks it's real, it becomes a LotusEaterMachine. See also TheMostDangerousVideoGame, where what happens in a game can have deadly consequences, and WinToExit, when the characters enter a video game, and must compete to get out of it.a game.


* The obscure adventure game ''Net:Zone'' is set primarily in the Genecys Zone, which your character enters using a [[BrainComputerInterface neural interface]]. The kicker is that the company Cycorp designed this space as their virtual production facility for "CY-11" artificial life forms, and you spend a majority of the game using this facility to [[spoiler: [[BrainUploading resurrect your dead father, Zel Winters, as one of these CY-11s]].]]

to:

* The obscure adventure game ''Net:Zone'' ''VideoGame/NetZone'' is set primarily in the Genecys Zone, which your character enters using a [[BrainComputerInterface neural interface]]. The kicker is that the company Cycorp designed this space as their virtual production facility for "CY-11" artificial life forms, and you spend a majority of the game using this facility to [[spoiler: [[BrainUploading resurrect your dead father, Zel Winters, as one of these CY-11s]].]]


* ''VideoGame/{{Submachine}} 6: The Edge'' involves connecting to various terminals using a special pod, which transitions to a greenish background of

to:

* ''VideoGame/{{Submachine}} 6: The Edge'' involves connecting to various terminals using a special pod, which transitions to a greenish background ofvoid with bright green pathways leading to various functions of the Edge.


Added DiffLines:

* One of the many bizarre locations in ''VideoGame/ArmedAndDelirious''.


* The final level of ''VideoGame/{{Obsidian}}'' takes place inside the core of the nanobot-controlling AI, Ceres, which looks like a scaled-up version of the AI's own internal components, as discussed earlier by Max. It's likely that this example is a physical construct rather than a virtual world, as the game's previous levels were built via the AI's nanobots.

to:

* The final level of ''VideoGame/{{Obsidian}}'' takes place inside the core of the nanobot-controlling AI, Ceres, which looks like a scaled-up version of the AI's own internal components, as discussed earlier by Max. Max speculates earlier. It's likely that this example is a physical construct rather than a virtual world, as the game's previous levels were built via the AI's nanobots.nanobots.
* ''VideoGame/{{Submachine}} 6: The Edge'' involves connecting to various terminals using a special pod, which transitions to a greenish background of
* The obscure adventure game ''Net:Zone'' is set primarily in the Genecys Zone, which your character enters using a [[BrainComputerInterface neural interface]]. The kicker is that the company Cycorp designed this space as their virtual production facility for "CY-11" artificial life forms, and you spend a majority of the game using this facility to [[spoiler: [[BrainUploading resurrect your dead father, Zel Winters, as one of these CY-11s]].]]


* Season 3 of ''Anime/YuGiOh''

to:

* ''Anime/YuGiOh'': The Legendary Heroes arc of Season 3 1 and the Virtual World arc of ''Anime/YuGiOh''Season 3.
** The premise of ''Anime/YuGiOhVRAINS''.


* Timothy Zahn's ''Conqueror'''s Trilogy: The Copperhead fighter pilots have implants that allow them to jack into their fightercrafts: the pilots become the craft. They have expanded fields of vision, data from the ship's status comes in as taste, smell and touch. It is an extremely addictive feeling, leading to some pilots remaining jacked in between missions. Recently the Commonwealth military had set up better screening processes to avoid this. Reception to these new tests is varied.

to:

* Timothy Zahn's Creator/TimothyZahn's ''Conqueror'''s Trilogy: The Copperhead fighter pilots have implants that allow them to jack into their fightercrafts: the pilots become the craft. They have expanded fields of vision, data from the ship's status comes in as taste, smell and touch. It is an extremely addictive feeling, leading to some pilots remaining jacked in between missions. Recently the Commonwealth military had set up better screening processes to avoid this. Reception to these new tests is varied.



* Literature/{{Ravirn}}, being a hacker/cracker with some magic due to [[spoiler:being descended from one of the Greek Fates]], can enter computers, or even networks, to help in modifying the code he's looking at. But so can a lot of other people.....



* In ''Gene Roddenberry's {{Series/Andromeda}}'', intrepid engineer Seamus Harper has an implant that allows him to connect to, and enter, computer systems. He often uses this to work on/in the titular starship's main computer. This is how he first meets the ship's AI, Andromeda ("Rommie").

to:

* In ''Gene Roddenberry's {{Series/Andromeda}}'', Series/{{Andromeda}}'', intrepid engineer Seamus Harper has an implant that allows him to connect to, and enter, computer systems. He often uses this to work on/in the titular starship's main computer. This is how he first meets the ship's AI, Andromeda ("Rommie").


* VideoGame/ElseHeartbreak is set "in a world where bits have replaced atoms". [[spoiler:And you can go a level deeper by Slurp()ing.]]

to:

* VideoGame/ElseHeartbreak ''VideoGame/ElseHeartbreak'' is set "in a world where bits have replaced atoms". [[spoiler:And you can go a level deeper by Slurp()ing.]]


[[folder:Films -- Live-Action]]

to:

[[folder:Films -- Live-Action]][[folder:Films]]

Added DiffLines:

[[folder:Podcasts]]
* The fifth season of ''Podcast/{{SAYER}}'' involves the creation of a simulation mimicing a MegaCorp's research base--including thousands of virtual copies of its employees, constructed from data backups--as a sandbox for training a new [[ArtificialIntelligence AI]] to interact with humans. Since time can be artificially accelerated inside the simulation, this process takes only weeks when it could have taken ''six years''. Another interesting consequence is that, since, according to official company policy, simulated employees [[WhatMeasureIsANonhuman are not technically human]], the [=AIs=] are able to interact with them in ways [[ThreeLawsCompliant they would not otherwise be able to]].
[[/folder]]


Although there is some overlap between the two concepts, this differs from {{Cyberspace}} in that when you're Inside A Computer System, it may be completely self-contained and have no connection to the outside world. You might also be alone in there. {{Cyberspace}} implies a connection between the computer system and the real world, and has multiple people connected to it. ''Film/TheMatrix'' fits both definitions.

to:

Although there is some overlap between the two concepts, this differs from {{Cyberspace}} in that when you're Inside A a Computer System, it may be completely self-contained and have no connection to the outside world. You might also be alone in there. {{Cyberspace}} implies a connection between the computer system and the real world, and has multiple people connected to it. ''Film/TheMatrix'' fits both definitions.


Although there is some overlap between the two concepts, this differs from {{Cyberspace}} in that when you're InsideAComputerSystem, it may be completely self-contained and have no connection to the outside world. You might also be alone in there. {{Cyberspace}} implies a connection between the computer system and the real world, and has multiple people connected to it. ''Film/TheMatrix'' fits both definitions.

to:

Although there is some overlap between the two concepts, this differs from {{Cyberspace}} in that when you're InsideAComputerSystem, Inside A Computer System, it may be completely self-contained and have no connection to the outside world. You might also be alone in there. {{Cyberspace}} implies a connection between the computer system and the real world, and has multiple people connected to it. ''Film/TheMatrix'' fits both definitions.


* ''Disney/WreckItRalph'' takes place in a world of video games.

to:

* ''Disney/WreckItRalph'' takes place in a world of video games. Its sequel, ''Disney/RalphBreaksTheInternet'', takes place in a world where the Internet is a sprawling metropolis.

Showing 15 edit(s) of 238

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report