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* ''VideoGame/BloodstainedRitualOfTheNight'' has Livre Ex Machina, which is a mix between a SpookySilentLibrary and EternalEngine.


* The ''Franchise/SonicTheHedgehog'' series seems fond of this trope. Let's run through a few examples:

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* The ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' series seems fond of this trope. Let's run through a few examples:

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' gives us Typhlo Ruins, which are part TempleOfDoom, part LostWoods and most of all BlackoutBasement seeing as the only light are torches (you light) and the glowing [[ByTheLightsOfTheirEyes eyes of enemies]].

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** Hidden Volcano from ''VideoGame/TeamSonicRacing'' is part [[SlippySlideyIceWorld ice-themed]] and [[LethalLavaLand fire-themed]].


* In the Myth/NorseMythology creation myth, Yggdrasil (the Nine Realms that make up the universe) began as two solitary worlds: the fiery realm Muspelheim and the cold, dark world of Nifleheim. When these two realms collided, the melted ice became the primordial giant Ymir, who's body was then used to craft the other seven realms.

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* In the Myth/NorseMythology creation myth, Yggdrasil (the Nine Realms that make up the universe) began as two solitary worlds: the fiery realm Muspelheim and the cold, dark world of Nifleheim. When these two realms collided, the melted ice became the primordial giant Ymir, who's whose body was then used to craft the other seven realms.


* A few examples can be found in the ''{{VideoGame/Borderlands}}'' series, with the most obvious being the areas around T-Bone Junction in ''The Secret Armory of General Knoxx''. They are abundantly oceanic-themed, with sea mines, over-sized barnacles, and skeletons of giant fish-like creatures. T-Bone Junction itself is a town on enormous pilings, with lifeboats. And yet everything is desert; there's hardly a drop of water to be seen. This discrepancy is not brought up within the game, but according to WordOfGod it's apparently a result of climate change due to the planet's strange [[TidallyLockedPlanet tidally-locked orbit]].

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* A few examples can be found in the ''{{VideoGame/Borderlands}}'' series, with the most obvious being the ''VideoGame/{{Borderlands}}'' series.
** The
areas around T-Bone Junction in ''The Secret Armory of General Knoxx''.Knoxx'', a DLC campaign for the first game. They are abundantly oceanic-themed, with sea mines, over-sized barnacles, and skeletons of giant fish-like creatures. T-Bone Junction itself is a town on enormous pilings, with lifeboats. And yet everything is desert; there's hardly a drop of water to be seen. This discrepancy is not brought up within the game, but according to WordOfGod it's apparently a result of climate change due to the planet's strange [[TidallyLockedPlanet tidally-locked orbit]]. It's very similar to the Oasis area visited in ''VideoGame/{{Borderlands 2}}''.
** The Eridium Blight in ''VideoGame/{{Borderlands 2}}'' combines LethalLavaLand and BleakLevel, being a volcanic zone so severely contaminated with the slag from Eridium production that the tint of the region is a greyish-purple.



** In ''VideoGame/DarkSouls'', the Ash Lake is a mix of PalmtreePanic and LostWoods. The Painted World of Ariamas is a mix of SlippySlideyIceWorld and BigFancyCastle. New Londo Ruins is a mix of BigFancyCastle and BigBoosHaunt.

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** In ''VideoGame/DarkSouls'', the Ash Lake is a mix of PalmtreePanic and LostWoods. The Painted World of Ariamas Ariamis is a mix of SlippySlideyIceWorld and BigFancyCastle. New Londo Ruins is a mix of BigFancyCastle and BigBoosHaunt.


[[caption-width-right:350:Comes in two beautiful weather options://
Too hot and too cold.]]

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[[caption-width-right:350:Comes in two beautiful weather options://
Too
options:[softreturn]Too hot and too cold.]]


[[caption-width-right:350:Comes in two beautiful weather options:// Too hot and too cold.]]

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[[caption-width-right:350:Comes in two beautiful weather options:// options://
Too hot and too cold.]]


[[caption-width-right:350:Comes in two beautiful weather options: Too hot and too cold.]]

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[[caption-width-right:350:Comes in two beautiful weather options: options:// Too hot and too cold.]]


* ''VideoGame/PokemonSunAndMoon'' has 'Ula'ula Island, the third main island in the Alola region. The island has [[PalmtreePanic tropical paths, seaside beaches]], [[ShiftingSandLand a scorching desert with harsh sunlight on the overworld]], and [[SlippySlideyIceWorld a snow-covered mountain]] where the Pokémon League is located. Since Ula'ula is based on Hawaii's Big Island, this is a rare case of TruthInTelevision; see the related example under RealLife.

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* ''VideoGame/PokemonSunAndMoon'' has 'Ula'ula Island, the third main island in the Alola region. The island has [[PalmtreePanic tropical paths, seaside beaches]], [[ShiftingSandLand a scorching desert with harsh sunlight on the overworld]], and [[SlippySlideyIceWorld a snow-covered mountain]] where the Pokémon League is located. Since Ula'ula is based on Hawaii's Big Island, this is a rare case of TruthInTelevision; see the related example under RealLife.TruthInTelevision.


* ''VideoGame/PokemonSunAndMoon'' has 'Ula'ula Island, the third main island in the Alola region. The island has [[PalmtreePanic tropical paths, seaside beaches]], [[ShiftingSandLand a scorching desert with harsh sunlight on the overworld]], and [[SlippySlideyIceWorld a snow-covered mountain]] where the Pokémon League is located.

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* ''VideoGame/PokemonSunAndMoon'' has 'Ula'ula Island, the third main island in the Alola region. The island has [[PalmtreePanic tropical paths, seaside beaches]], [[ShiftingSandLand a scorching desert with harsh sunlight on the overworld]], and [[SlippySlideyIceWorld a snow-covered mountain]] where the Pokémon League is located. Since Ula'ula is based on Hawaii's Big Island, this is a rare case of TruthInTelevision; see the related example under RealLife.

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* ''VideoGame/HollowKnight'''s Crystal Peak is an EternalEngine in a CrystalLandscape.


* ''Franchise/{{Rayman}}'':

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* ''Franchise/{{Rayman}}'':''VideoGame/{{Rayman}}'':


** ''VideoGame/{{Rayman 2}}'' featured ''The Tomb of the Ancients'', which was a TempleOfDoom that doubled as a BigBoosHaunt. There was also ''The Land of the Livid Dead'' from ''VideoGame/Rayman3HoodlumHavoc'' which was also a BigBoosHaunt (although not in a way you'd expect) but had a few DownTheDrain sections. And one of the later levels was a DeathMountain, SlippySlideyIceWorld, EternalEngine, LethalLavaLand, and TempleOfDoom all in one.

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** ''VideoGame/{{Rayman 2}}'' ''VideoGame/Rayman2'' featured ''The Tomb of the Ancients'', which was a TempleOfDoom that doubled as a BigBoosHaunt. There was also ''The Land of the Livid Dead'' from ''VideoGame/Rayman3HoodlumHavoc'' which was also a BigBoosHaunt (although not in a way you'd expect) but had a few DownTheDrain sections. And one of the later levels was a DeathMountain, SlippySlideyIceWorld, EternalEngine, LethalLavaLand, and TempleOfDoom all in one.


** World 9 of ''VideoGame/SuperMarioBrosTheLostLevels'', which mixes up the underwater, castle and overworld setting in a DebugRoom style.



*** The Freezeflame Galaxy, pictured above. Though because each level is broken up into "missions", it's actually quite rare to encounter both the fiery and icy parts of the stage at one time, except in the third Star mission which has a planet featuring both lava and ice and a passage where Mario (while using the Ice Flower) has to freeze the lava into ice platforms to skate on.

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*** The Freezeflame Galaxy, pictured above.located in the fourth Dome in the Comet Observatory, has two major planets alongside a few smaller ones: One modeled after a snowy mountain, and one after the volcanic core of a dissected planet. Though because each level is broken up into "missions", it's actually quite rare to encounter both the fiery and icy parts of the stage at one time, except in the third Star mission which has a planet featuring both lava and ice and a passage where Mario (while using the Ice Flower) has to freeze the lava into ice platforms to skate on.



** World 9 of ''VideoGame/SuperMarioBrosTheLostLevels'', which mixes up the underwater, castle and overworld setting in a DebugRoom style.

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